Ravenwolfe
06fa2ab343
Found issue with XMLserialization using local time to serialize instead of UTC. Changed to be consistent with rest of project.
2014-04-13 22:03:06 -05:00
Mark Sturgill
963606e376
power faction item creation and duel presence
2014-03-28 12:44:32 -07:00
Mark Sturgill
383f6cbada
add power faction items
2014-03-28 12:29:31 -07:00
Mark Sturgill
76b7fa6f30
add OnSingleClick for BulkOrderBook and Aquarium
...
allow primary LadderController instance to be deleted
add MessageRuleset method to DuelContext
2014-02-22 12:56:58 -07:00
Mark Sturgill
2f005966f9
move stuckmenu methods from core mobile to PlayerMobile
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take advantage of IEntity/Parent refactor in a few trivial places
2014-02-15 13:52:03 -07:00
Mark Sturgill
12826da7c4
remove ParentEntity and RootParentEntity
...
Parent and RootParent are now IEntity properties
refactor object arguments to IEntity for parent related methods
branch and version bump to 2.6
2014-02-15 13:21:28 -07:00
Mark Sturgill
436e8f054a
add Deleted property to IEntity
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cleanup Map.GetObjectsInRange
additional hashtable -> dictionary conversions
generic timer impl for EffectController
2013-11-02 10:52:08 -07:00
Mark Sturgill
2d60d61a6b
misc merge/tidy from Zenvera
2013-10-24 14:23:03 -07:00
Mark Sturgill
28744d486e
misc generic conversions
2013-10-23 09:54:06 -07:00
Mark Sturgill
d2c670f5c3
Implement Core.TickCount
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Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc)
Refactor DateTime.Now to DateTime.UtcNow
Add LOS check for Iron Maiden addon
2013-10-06 03:21:18 -07:00
mark@runuo.com
2a9b547f7b
just misc merge cleanups
2013-09-04 23:07:39 +00:00
eos@runuo.com
030ad1db5b
- Fixed Bola item drop bug for Core.SE.
...
- Added 'dead only' and 'no ethereals in pack' to ConditionTeleporter.
- Fixed tournaments discarding leftover participants for participant numbers greater than 2.
- Added support for the extended status packet.
- Fixed items not being placeable on tiles occupied by hidden staff mobiles.
2013-08-20 16:17:01 +00:00
eos@runuo.com
cab25a9b8f
Decoupled the Order/Chaos system from the NewGuildSystem setting.
2013-06-07 01:07:07 +00:00
eos@runuo.com
2067f181e1
- Corrected typo in CoM faction signup stone location.
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- Removed duplicate code for talisman killer bonuses. (It's handled in BaseWeapon.OnHit)
- Changed Mobile.Account visibility to GM+ (to match ClientGump).
- Removed staff logout delay.
2013-06-07 01:04:35 +00:00
mark@runuo.com
fb0368e201
Revision: 1073
...
Author: eos
Date: Saturday, May 25, 2013 2:53:05 PM
Message:
Fixed guild roster ordering.
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Modified : /devel/Scripts/Gumps/Guilds/New Guild System/GuildRosterGump.cs
Revision: 1072
Author: eos
Date: Thursday, May 23, 2013 8:36:04 AM
Message:
Plant labeling:
- Added OSI clilocs for cocoa trees and sugar canes.
- Plant hue no longer takes priority over plant category if the plant type is unknown.
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Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/PlantType.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs
Revision: 1071
Author: mark
Date: Wednesday, May 22, 2013 10:38:29 AM
Message:
core wait events
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Modified : /devel/Server/Main.cs
Modified : /devel/Server/Network/Packets.cs
Revision: 1070
Author: eos
Date: Monday, May 20, 2013 3:26:40 PM
Message:
Added support for the High Seas relative drop.
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Modified : /devel/Scripts/Multis/Boats/BaseBoat.cs
Modified : /devel/Server/Items/BaseMulti.cs
Modified : /devel/Server/Network/PacketHandlers.cs
Revision: 1069
Author: eos
Date: Saturday, May 18, 2013 9:21:10 PM
Message:
Added another missing deserialization fix for plants.
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Modified : /devel/Scripts/Engines/Plants/PlantSystem.cs
Revision: 1068
Author: eos
Date: Saturday, May 18, 2013 9:03:52 PM
Message:
Added missing deserialization fix for plants.
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Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs
Revision: 1067
Author: eos
Date: Saturday, May 18, 2013 4:29:20 PM
Message:
T2A arena region fix.
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Modified : /devel/Data/Regions.xml
Revision: 1066
Author: eos
Date: Saturday, May 18, 2013 2:58:35 PM
Message:
- Sync with GoogleCode repo (sans unix line endings).
- Tab woes.
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Modified : /devel/Data/Regions.xml
Modified : /devel/Scripts/Engines/Plants/PlantType.cs
Revision: 1065
Author: eos
Date: Saturday, May 18, 2013 2:48:32 PM
Message:
- Added cocoa trees.
- Unifying PlantItem labeling for extensibility and compacter code.
- Misc plant system cleanup.
----
Modified : /devel/Scripts/Engines/Plants/PlantSystem.cs
Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs
Modified : /devel/Scripts/Engines/Plants/PlantType.cs
Modified : /devel/Scripts/Engines/Plants/PlantHue.cs
Modified : /devel/Scripts/Engines/Plants/PlantResources.cs
Modified : /devel/Scripts/Engines/Plants/ReproductionGump.cs
2013-05-28 17:44:07 +00:00
mark@runuo.com
6c3c323205
additional branch sync
2013-05-09 23:48:35 +00:00
mark@runuo.com
f61af43f94
misc branch sync
2013-05-09 21:51:37 +00:00
mark@runuo.com
4e0b7a329a
core optimization for small servers
...
moonglow CoM base coordinates
removed an unnecessary using directives
name change api
client verification null sanity check
2013-05-09 21:36:54 +00:00
mark@runuo.com
ddf122a940
clean up line endings and formatting
2013-03-14 17:54:27 +00:00
xavier@runuo.com
bd8dc7168f
prevent null ref
2013-03-11 14:49:19 +00:00
xavier
c6ad1bb0a6
new v-props in baseregion, added butcherswarcleaver, runesabre, revised acid proof rope drop - should be rare.
2013-03-09 23:12:01 +00:00
eos
3e36e18f91
Corrected studded bustier quest objectives.
2013-03-02 21:12:46 +00:00
xavier
8df32ab72b
2013-02-24 01:07:51 +00:00
xavier
2fda164e3e
ignore houses, save homefinding
2013-02-24 01:03:42 +00:00
eos
71a9e054de
- Modified the quest system to allow non-BaseCreature quest givers, now requires IQuestGiver.
...
- Added base quest giver items, both timed and untimed.
- Added BatteredBucket and Lost and Found quest.
- Moved quester 'friendly names' to a class attribute. If left unspecified, the type name is used.
- Misc quest corrections.
- The bag of sending will now reject nontransferable items.
- Fixed quest items generating error messages when StackWith was attempted on them. (StackWith is not supposed to produce feedback.)
- Quest items can now be dropped onto the player's backpack.
2013-02-24 00:31:44 +00:00
xavier
0fcd5821a5
tweaks to champs. adjustable spawn count, added proper special to interred grizzle, bumped miasma's skill.
2013-02-16 22:59:41 +00:00
eos
ae6ea4fc81
Renamed ML regions to match EA.
2013-02-16 19:56:34 +00:00
xavier
a9e4b7e714
...
2013-02-16 16:02:47 +00:00
xavier
db03c8c6d5
corrected Utility.Random(int) range check
2013-02-16 15:21:25 +00:00
xavier
c869a14abb
reverting 3 files, unintended commit
2013-02-13 23:38:20 +00:00
xavier
6ab3977c08
quick hax to allow rational stat gains.
2013-02-13 21:36:13 +00:00
eos
d718a5a28c
Pixie legs are edible.
2013-02-13 14:28:26 +00:00
eos
dadddce228
Bedlam access.
2013-02-10 21:49:04 +00:00
eos
cb6e0910fe
2013-02-10 19:40:13 +00:00
eos
3b94a24a9a
- Enabled quests that were locked due to issues.
...
- Added a CompletionNotice setting to MLQuest to replace the OnComplete overrides.
- MLQuest.CanOffer now recursively checks NextQuest for OneTimeOnly/HasRestartDelay as well.
- Implemented quest restart delays and enabled them on the crafting quests.
- Questers offering multiple quests will no longer randomly offer quests for which CanOffer is false, as long as there are other quests for which CanOffer is true.
- Added a manual Register method to MLQuestSystem for registering quests without using MLQuests.cfg (to be used in Configure).
- Misc quest tweaks.
- Corrected typo in cove.cfg deco file.
2013-02-08 16:54:36 +00:00
xavier
741e8a3301
updates to spawner, added area which works with range, comments reflect such. Added accessor for basecreature spawner, since home may no longer find the spawner.
2013-02-06 19:48:45 +00:00
eos
35fbffdb51
ML quest system; first SVN release.
...
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
eos
978011c869
Fixed character statue deed issue for plinth redeeding.
2012-12-08 22:51:50 +00:00
mark
cfb2d9421a
some cleanup and modernization
2012-11-27 04:36:37 +00:00
mark
e32d3368af
branch sync
2012-11-13 06:38:29 +00:00
mark
24490dff69
branch sync
2012-11-11 00:04:51 +00:00
eos
1b2c3cb859
- Changed MyRunUO Config bools back to static, to prevent unreachable code warnings.
...
- Removed unused fields in HalloweenHauntings.
2012-11-10 21:12:34 +00:00
mark
ab116c4682
slightly better
2012-11-10 21:01:20 +00:00
mark
14873aaa3e
2012-11-10 20:06:36 +00:00
mark
754877f880
2012-11-03 21:37:59 +00:00
mark
98e948eeb3
2012-10-14 01:18:50 +00:00
eos
11f84a33cd
- Removed the ASCII 0x7F control character from safe character lists.
...
- Added the TraceLockdown command.
- Fixed a missing conflicting layer check for FishingPole.
- Controlled and summoned creatures are no longer affected by the confusion blast potion effect.
2012-09-08 23:42:45 +00:00
mark
512ab4bfbf
revert the revert :P
2012-09-02 21:48:45 +00:00
athena
6e7a9acb84
Removing Chocolatiering as it shouldn't have gone in yet.
2012-09-02 12:01:01 +00:00
eos
a2e5f1ffd8
Added Chocolatiering.
2012-09-02 03:59:49 +00:00