mark
177eb4c6ff
Cleanup Expansions
...
WorldPacketSA should not be used yet. There is much more work to be done and that version has not been looked at in quite some time.
2010-06-17 07:11:43 +00:00
mark
98e26b7208
The overload of Socket.BeginAccept that we use does not work correctly with MONO.
...
Their implementation ignores the socket we give it and creates its own internally. This creates a leak.
We don't really need to use that overload, regardless of the platform.
Socket pooling was completely removed as well.
2009-10-17 07:27:30 +00:00
mark
33ffc0f070
character creation, healthbar (poison/yellow), etc
2009-10-04 04:33:01 +00:00
mark
cc7814db35
6.0.14.2 compat
2009-07-19 04:18:39 +00:00
mark
1ef98f10ec
Partial Branch Sync
2007-08-27 08:49:15 +00:00
mark
57293771a2
Support for > 6.0.1.7 (Containers, SecureTrade, SpellBook, Vendors, etc)
...
WarningGump Fixed
2007-08-08 20:30:14 +00:00
krrios
0338bd6a75
Ripped socket disconnect code
2007-04-26 05:17:31 +00:00
krrios
2b54372249
initial attempt at socket pooling -- DOES NOT WORK -- EVIL CODE -- DO NOT RUN LIVE -- etc
2007-04-25 05:54:23 +00:00
mark
536e73b8df
socket pooling, asyncstate cleanups
2007-04-25 01:35:38 +00:00
krrios
e15ed963d8
updated a few places to use NetState.Address rather than Socket.RemoteEndPoint.Address
...
added Utility.Intern(IPAddress) and implemented where appropriate
2007-04-25 00:42:47 +00:00
krrios
5c64b1754c
restructured and extended performance diagnostics to cover gump and target responses
2007-04-22 06:08:45 +00:00
asayre
fc9e4d2be1
Fix Sparklies in UOTD Client. ie, fix due to Client not sending uo:td in client version
2007-01-02 08:46:15 +00:00
mark
9f84d30c40
advanced logging for special cases
2006-09-22 02:48:22 +00:00
krrios
6095f152cf
Added Gump.OnServerClose -> called instead of Gump.OnResponse from Mobile.CloseGump and Mobile.CloseAllGumps
...
NetState properties Gumps, HuePickers, and Menus are now exposed as IEnumerable
Deprecated Mobile.CloseGump( Type, int ), Mobile.CloseGump( Type, int, bool )
Deprecated Mobile.CloseAllGumps( bool )
Deprecated Mobile.HasGump( Type, bool )
Mobile FindGump, CloseGump, and HasGump methods now support type inheritance
Refactored SendQueue to provide a more concise implementation
2006-08-27 20:35:58 +00:00
krrios
9dd4c1d37b
Made NetState.Send virtual.
...
Lifespan of Packet.UnderlyingStream extended until Packet.Release (previously was freed in Packet.Compile).
2006-06-18 20:10:09 +00:00
mark
f3d56091b6
2006-06-15 04:28:39 +00:00
mark
47711d616e
2006-06-15 04:14:30 +00:00