Commit graph

26 commits

Author SHA1 Message Date
Mark Sturgill
ddcc4e7a20 parallel delta queue processing
thread safe packet construction, compilation, compression, gump compilation, sending, coalescing, and many other fixes
TODO:  delta queue recursion fixups, ipooledenumerable fixups/generics
2013-10-11 00:01:05 -07:00
Mark Sturgill
d2c670f5c3 Implement Core.TickCount
Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc)
Refactor DateTime.Now to DateTime.UtcNow
Add LOS check for Iron Maiden addon
2013-10-06 03:21:18 -07:00
eos@runuo.com
8818ffdc80 Preventing town guards from being called on invulnerable BaseCreatures. 2013-08-17 18:09:15 +00:00
xavier
c6ad1bb0a6 new v-props in baseregion, added butcherswarcleaver, runesabre, revised acid proof rope drop - should be rare. 2013-03-09 23:12:01 +00:00
mark
14873aaa3e 2012-11-10 20:06:36 +00:00
eos
2c829d38ed - Fixed 'or' operator for object conditionals.
- Fixed train context menu occasionally showing the train option as available when it shouldn't be.
- Fixed a crash in the documentation generator.
- Added 3 new command implementors, serving as aliases for various Area usages: Range, Screen and Facet
- Fixed house placement allowing placed houses to intersect other house regions.
2012-02-19 03:04:32 +00:00
xavier
1990e43ed3 2011-08-28 01:32:07 +00:00
xavier
5fc2c7cbf9 young player protection is ignored in champ spawns
Changed default restart time to 10 minutes.
2011-07-19 18:34:07 +00:00
xavier
5c7774b99a Missing System Message "Your pet looks happier" (regardless of loyalty)
http://www.runuo.com/community/threads/ready-missing-system-message-your-pet-looks-happier.450209/

Not all powerscrolls do drop - Ninjitsu, Bushido etc.
http://www.runuo.com/community/threads/ready-not-all-powerscrolls-do-drop.459974/

Savage Kin Paint Wrong Skill Requirement + Wrong Success Chance
http://www.runuo.com/community/threads/ready-savage-kin-paint-wrong-skill-requirement-wrong-success-chance.455360/

Hag Quest - Stew, can't eat it
http://www.runuo.com/community/threads/ready-hag-quest-stew.454406/

Giant Blue Beetles shouldn't need beating into submission after being tamed once
http://www.runuo.com/community/threads/ready-giant-blue-beetles.450205/

Greater Dragon Fame/Karma Doesn't Match OSI
http://www.runuo.com/community/threads/ready-greater-dragon-fame-karma-doesnt-match-osi.472206/

Resizing Houses, you can resize a house by using a command under the house sign
http://www.runuo.com/community/threads/ready-resizing-houses.414762/

Crafted Shield Resists are wrong on RunUO
http://www.runuo.com/community/threads/ready-crafted-shield-resists.454186/

Yomotsu Mines, you should not be able to recall out of there.
http://www.runuo.com/community/threads/ready-yomotsu-mines.445486/

Missing Necro Icons in the Buff/Debuff Bar
http://www.runuo.com/community/threads/ready-missing-necro-icons-in-the-buff-debuff-bar.450872/

Chivalry Spells, you are allowed to attempt casting of spells outside of your skill range without a system message
http://www.runuo.com/community/threads/ready-chivalry-spells.450757/

Tinker tools use a different graphic on OSI
http://www.runuo.com/community/threads/ready-tinker-tools.460690/

Tinkering should not be required when crafted a Tetsubo
http://www.runuo.com/community/threads/ready-wrong-skill-requirement-carpentry-wrong-success-chances.455342/

Carpentry-Small+Large Beds -Wrong Success Chance
http://www.runuo.com/community/threads/ready-carpentry-small-large-beds-wrong-success-chance.455794/

Telekinesis, various changes to behaviour with items
http://www.runuo.com/community/threads/ready-telekinesis.455250/

Forensic Evaluation Various issues
http://www.runuo.com/community/threads/ready-forensic-evaluation-various-issues-merged.458700/

Animate Dead Corpses, you cannot carve the corpse after it's used
http://www.runuo.com/community/threads/ready-animate-dead-corpses.453823/

You should be able to use begging skill while riding
http://www.runuo.com/community/threads/ready-begging-while-riding.466174/

Crafting Mod Lower Requirements should only appear on shields
http://www.runuo.com/community/threads/ready-crafting-mod-lower-requirements.452112/

You should be revealed While Taking Poison/Strangle Damage
http://www.runuo.com/community/threads/ready-you-never-reveal-while-taking-poison-strangle-damage.456946/

Insurance messages don't do the math!
http://www.runuo.com/community/threads/ready-insurance-messages-dont-do-the-math.454928/

Slayers should work on area of effect spells
http://www.runuo.com/community/threads/ready-slayers-should-work-on-area-of-effect-spells.448774/

You should not be able to use any travel spell in Heartwood
http://www.runuo.com/community/threads/ready-heartwood.457379/

Welcome Back To The House Friend message does not show post-AoS
http://www.runuo.com/community/threads/ready-welcome-back-to-the-house-friend.415924/

Giant Beetle speed should be very fast when magery spells are cast on it
http://www.runuo.com/community/threads/ready-giant-beetle.417848/
2011-06-25 18:39:14 +00:00
asayre
18d1396670 ISpawner; ISpawnable, cleanup. All custom spawners should inherit from ISpawner. Also, Ridiculous, not rediculous, 2010-12-26 05:18:57 +00:00
mark
ac5a0827f2 2010-12-09 02:48:29 +00:00
mark
712037724a 2010-12-08 10:42:10 +00:00
mark
2f1da843dc 2010-12-06 07:36:06 +00:00
mark
bb4fad05ec 2010-12-06 07:28:42 +00:00
mark
d444b9ba5c 2010-12-06 06:45:45 +00:00
mark
ed97d43c9e sync and some misc things 2010-10-21 04:25:47 +00:00
asayre
83662f2215 FxCop 2010-10-18 07:06:50 +00:00
mark
68d742d262 2009-08-09 07:18:50 +00:00
mark
9c5abc3b0d 2008-05-29 03:57:42 +00:00
mark
1ef98f10ec Partial Branch Sync 2007-08-27 08:49:15 +00:00
mark
b9e3476d8b general cleanup, fixed a slightly improbably crash issue 2007-08-12 07:19:44 +00:00
asayre
2ad37d54aa Lots of fixes, changes, rewrites of various things, including but not limited to:
Logging of staff crafting items,
Fixes for the OSI client changes
The potion stacking stuff
BaseWeapon fix, so that damage increase things don't multiply themselves.
admin gump fixes for Firewall
Various display tweaks for weight
SoS no longer spawn in Tokuno
Hiryu hues happified to OSI standards
staff now see alliance chat correctly
Play barkeeper text increased per OSI
Various other OSI skill requirement changes
Various unimplemented features of the SE moves
EventSink for when the client version is received from client.
Client validation moved out of the core.
Client version validation now has options to ignore/kick/warn/annoy.  Automagically tries to detect current client.
Reverted the delayeddamagecontext back to OSI standards.
Can no longer use bags of sending in jail.

MagerySpell implemented. Now only Magery spells have a circle, and various other properties of 'em.
TransformationSpellHelper now implemented.  Things moved around for this.
Spells now need a Timespan for the cast delay, instead of arbitrarily based on Circle.  Circle doesn't make sense for non-Magery spells!
Alot of the spellweaving spells added to OSI standards.
2007-05-26 03:12:41 +00:00
mark
83190372f8 fix bad brackets 2007-01-14 21:57:05 +00:00
mark
42529d8d04 bandage/bleed message
ElvenCompositeLongbow damage
MagicalShortbow damage
SpawnEntry double spawns
typo fix
2007-01-13 04:30:13 +00:00
mark
90c2233e4c generic town criers, misc generics, region cleanups, container generic, yadda yadda 2006-06-24 17:56:49 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00