Commit graph

305 commits

Author SHA1 Message Date
ravenal
5d07b8f64a Added IDevourable for PlaugeBeast and any other creatures that devour corpses.
Corpses no longer have booleans all over the place, I converted the main variables to CorpseFlag
Added something to the Repair when deeds are deleted it'll also send a message in regards to repairing
Added OnBefore and OnAfter Convert/Unconvert for Paragon which is used in PlaugeBeast... Basically if the plauge beast is a paragon, then the devour corpse total will increase.
2009-10-18 15:49:24 +00:00
daedalus
123af436f9 - Incognito spell won't change gender anymore
(http://www.uodemise.com/discussion/showthread.php?t=117148)
- Abyss Champion spawn has Greater Mongbats in tier 1 instead of Mongbats
(http://www.uodemise.com/discussion/showthread.php?t=125248)
- BOD books won't return to page 1 anymore when picking or dropping BODs
(http://www.uodemise.com/discussion/showthread.php?t=115354)
- Added Plague Beast Lords with relative puzzle; Plague Beasts release healty glands
(http://www.uodemise.com/discussion/showthread.php?t=116548)
- Arch Cure area effect will follow OSI rules in Felucca facet
(http://www.uodemise.com/discussion/showthread.php?t=115600)
- Solen Ants Holes can spawn randomly in forest
(http://www.uodemise.com/discussion/showthread.php?t=123899)
- Death Robes will decay after 60 seconds from dropping on the ground
(http://www.uodemise.com/discussion/showthread.php?t=121188)
- Weapon speeds are indicated in seconds of delay
(http://www.uodemise.com/discussion/showthread.php?t=123707)
2009-10-18 14:03:59 +00:00
daedalus
207be3f720 Yay, my first commit!
Fixed:
- Summon Familiar spell was checking base necromancy skill. Now it checks the actual necromancy skill, as per OSI
(http://www.uodemise.com/discussion/showthread.php?t=118371)
2009-10-18 09:41:26 +00:00
mark
535a3815e9 vestigial variable 2009-10-18 07:54:43 +00:00
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e1f5808102 seems like actions have changed with regards to the new animation packet, lets leave that for another day 2009-10-18 01:34:42 +00:00
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39d2827c85 missing ; 2009-10-18 00:44:59 +00:00
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2e0b9e1670 try to make 7.x clients not crash so much 2009-10-18 00:42:31 +00:00
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1cc0064b24 Let's clean up the Scripts\ tree a bit. 2009-10-17 07:31:00 +00:00
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9e6dd5f1f9 i hate leading spaces so much 2009-10-17 07:28:17 +00:00
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98e26b7208 The overload of Socket.BeginAccept that we use does not work correctly with MONO.
Their implementation ignores the socket we give it and creates its own internally. This creates a leak.

We don't really need to use that overload, regardless of the platform.

Socket pooling was completely removed as well.
2009-10-17 07:27:30 +00:00
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73cc162dbb 2009-10-07 10:25:04 +00:00
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f82ff80060 two mistakes with old client support 2009-10-05 22:46:32 +00:00
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1deabc4e3d 2009-10-04 12:17:10 +00:00
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aa682987f5 double oops! 2009-10-04 08:54:39 +00:00
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9cb2a4ba46 oops! 2009-10-04 08:50:44 +00:00
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71d02318fd 2009-10-04 08:21:12 +00:00
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115e74f44e some ugly but necessary changes to support both pre and post 7.x clients 2009-10-04 08:19:19 +00:00
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94d1a17b6f there we go 2009-10-04 04:39:03 +00:00
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ac4d4d3942 2009-10-04 04:37:19 +00:00
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6b2e58ee4b typo 2009-10-04 04:35:09 +00:00
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33ffc0f070 character creation, healthbar (poison/yellow), etc 2009-10-04 04:33:01 +00:00
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30fe26bc15 poison strike modification 2009-09-13 06:09:28 +00:00
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af173abf5e 2009-09-06 06:26:53 +00:00
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8c1f460f0d 2009-09-06 06:23:46 +00:00
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f59417c96e 2009-09-06 06:18:53 +00:00
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1320f14adf ugh @ baseescortable formatting 2009-09-06 03:45:12 +00:00
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06e5c8b732 2009-09-06 02:06:07 +00:00
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4ee6ca5951 2009-08-23 05:36:40 +00:00
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4933751ac4 2009-08-23 03:19:37 +00:00
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60ad317065 2009-08-09 21:56:10 +00:00
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f6e02ebd02 2009-08-09 07:42:18 +00:00
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de0c3e265d 2009-08-09 07:31:32 +00:00
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68d742d262 2009-08-09 07:18:50 +00:00
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57b345a480 2009-08-09 03:50:25 +00:00
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b95170c545 2009-08-09 02:20:57 +00:00
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698d969b9b default of everytick is painful
need to rework some timer code
2009-08-08 10:32:11 +00:00
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c25c3687e4 protection level ! 2009-08-08 07:09:41 +00:00
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29208ccb50 worthless property 2009-08-08 06:59:43 +00:00
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bff9e9abe4 progress on -service.. no input, safe choices, etc
add Account.Inactive and Account.InactiveDuration
refactor IsEligable to IsEligible
2009-08-08 06:30:34 +00:00
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dd3c904944 2009-08-07 10:10:49 +00:00
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a8ea11ea5b 2009-08-07 09:21:36 +00:00
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968851301c 2009-08-07 07:11:17 +00:00
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0f73c81a6a mono fixes, tweaking service mode 2009-08-07 07:07:15 +00:00
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59a86c7a7d 2009-08-02 06:46:43 +00:00
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0b9f3e93a1 fix deserialize issue with champion spawns 2009-08-02 06:40:55 +00:00
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b2f44717cb 2009-08-02 06:27:15 +00:00
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d94dced436 2009-07-26 05:57:43 +00:00
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2874ee7e23 full fix 2009-07-21 02:29:34 +00:00
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bcdee05c6c 2009-07-19 05:13:25 +00:00
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cc7814db35 6.0.14.2 compat 2009-07-19 04:18:39 +00:00