mark
b95170c545
2009-08-09 02:20:57 +00:00
mark
698d969b9b
default of everytick is painful
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need to rework some timer code
2009-08-08 10:32:11 +00:00
mark
bff9e9abe4
progress on -service.. no input, safe choices, etc
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add Account.Inactive and Account.InactiveDuration
refactor IsEligable to IsEligible
2009-08-08 06:30:34 +00:00
mark
b2f44717cb
2009-08-02 06:27:15 +00:00
mark
d94dced436
2009-07-26 05:57:43 +00:00
mark
bcdee05c6c
2009-07-19 05:13:25 +00:00
mark
f2b9f04620
2009-07-05 04:03:37 +00:00
mark
879e2fc778
2009-07-01 11:14:27 +00:00
mark
03fc95bfb7
2009-06-29 12:29:09 +00:00
mark
2204d5fb86
2009-06-28 03:36:42 +00:00
mark
3337fec9e3
2009-06-21 07:19:39 +00:00
mark
d077a1a282
2009-06-21 07:07:44 +00:00
mark
5ce1f041a2
2009-06-21 06:56:53 +00:00
mark
869f68488d
partial psz patch
2009-06-21 05:43:18 +00:00
mark
b2356de9b4
2009-05-24 06:13:10 +00:00
mark
49b5e96850
2009-02-19 08:27:47 +00:00
mark
e17e4c9304
2009-01-31 07:49:00 +00:00
mark
73d0b158db
2009-01-31 00:26:11 +00:00
mark
4e6256b8cd
branch sync #2
2009-01-31 00:02:21 +00:00
mark
96a37544fd
2009-01-30 23:12:13 +00:00
mark
9c5abc3b0d
2008-05-29 03:57:42 +00:00
mark
5741d5e371
opl must be sent in all cases for proper display of vendor items
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minor bug in name verification
2008-01-10 20:20:19 +00:00
mark
0b4c3b15d9
2007-12-17 20:41:34 +00:00
mark
162cf6f0a9
branch sync
2007-11-27 06:36:57 +00:00
mark
f6fcf9b60a
playermobile new Account Account is rather useless, scriptcompiler flukes, etc
2007-09-15 21:17:08 +00:00
mark
1ef98f10ec
Partial Branch Sync
2007-08-27 08:49:15 +00:00
mark
b9e3476d8b
general cleanup, fixed a slightly improbably crash issue
2007-08-12 07:19:44 +00:00
mark
4915268e43
fix packet throttling with handler overlay
2007-08-09 22:01:27 +00:00
mark
57293771a2
Support for > 6.0.1.7 (Containers, SecureTrade, SpellBook, Vendors, etc)
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WarningGump Fixed
2007-08-08 20:30:14 +00:00
asayre
2ad37d54aa
Lots of fixes, changes, rewrites of various things, including but not limited to:
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Logging of staff crafting items,
Fixes for the OSI client changes
The potion stacking stuff
BaseWeapon fix, so that damage increase things don't multiply themselves.
admin gump fixes for Firewall
Various display tweaks for weight
SoS no longer spawn in Tokuno
Hiryu hues happified to OSI standards
staff now see alliance chat correctly
Play barkeeper text increased per OSI
Various other OSI skill requirement changes
Various unimplemented features of the SE moves
EventSink for when the client version is received from client.
Client validation moved out of the core.
Client version validation now has options to ignore/kick/warn/annoy. Automagically tries to detect current client.
Reverted the delayeddamagecontext back to OSI standards.
Can no longer use bags of sending in jail.
MagerySpell implemented. Now only Magery spells have a circle, and various other properties of 'em.
TransformationSpellHelper now implemented. Things moved around for this.
Spells now need a Timespan for the cast delay, instead of arbitrarily based on Circle. Circle doesn't make sense for non-Magery spells!
Alot of the spellweaving spells added to OSI standards.
2007-05-26 03:12:41 +00:00
krrios
537e026912
CraftItem.ItemIDOf now uses a dictionary to avoid int boxing
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fixed vendor issue causing PropertyList to be accessed on pre-aos shards
fixed a few places which incorrectly used Core.AOS instead of ObjectPropertyList.Enabled
changed actions list from ArrayList to List<object> for diagnostic purposes
2007-04-24 03:48:58 +00:00
asayre
2cbc73ee85
fix to loot right formula, shadow wisp showing the location of staff, 120 powerscroll rarity, and the fix for houses shadow tiles which I thought i had committed 5 minutes after the original commit but forgot :<
2007-01-23 04:31:07 +00:00
mark
ba23b0af0a
additional generics, fixed retarded bug
2007-01-21 02:58:17 +00:00
mark
50b59db594
refactoring, generics, a bug fix in mana drain, a few todos done
2007-01-20 20:39:55 +00:00
mark
f95101c201
lots of little stuff, but mostly bank optimization, due to the weirdness of the calls
2007-01-19 22:10:11 +00:00
mark
566de1c2cf
a few generics and misc code cleanup
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slight tweaks/opt
2007-01-19 19:33:13 +00:00
mark
4d0dd74ec1
fixed typo
2007-01-14 19:26:21 +00:00
mark
603f1bf8fe
fix bandage range, change some ondeath/onbeforedeath region calls, fix spell delayed damage
2007-01-14 02:06:27 +00:00
mark
455fa28f48
Lots of little stuff..
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Generics
Misc tweaks/fixes
2006-12-28 19:32:01 +00:00
mark
88658b58e2
String patch, thanks Carmina
2006-12-12 19:22:43 +00:00
zippy
f74af73c5a
Kenko's Serado fix. ( http://runuo.com/forums/showthread.php?t=75889 )
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Sotho Tal Ker's BaseHat treasure fix (http://runuo.com/forums/showthread.php?t=76341 ).
Thanks to Carmina for submitting the patches.
2006-11-14 02:43:42 +00:00
asayre
cdda8cd854
Bird fix, null map mobiles fixed
2006-10-26 04:28:35 +00:00
asayre
27a3e68588
2006-09-23 05:04:08 +00:00
asayre
235ce238cd
some stupidity fixes, some other stuffs
2006-09-02 23:58:47 +00:00
asayre
71e80d5949
2006-08-30 03:24:57 +00:00
krrios
51345e02a0
Faction.ClearSkillLoss now returns true or false indicating if the player was actually under skill loss
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Refactored some gump methods to account for the respective core changes
2006-08-27 20:39:11 +00:00
asayre
c26e081c58
bug fixes
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pets can no longer be renamed while in jail
2006-08-14 07:41:26 +00:00
asayre
1a241e17f1
Addition of Racial Harvest bonuses, Elven nightsight, and rename of OreInfo.cs to ResourceInfo.cs
2006-06-29 04:24:26 +00:00
mark
6fcfced3fa
more fun stuff
2006-06-24 18:35:37 +00:00
mark
90c2233e4c
generic town criers, misc generics, region cleanups, container generic, yadda yadda
2006-06-24 17:56:49 +00:00