Commit graph

111 commits

Author SHA1 Message Date
Kamron Batman
513e54f70e
Clean up: Bugs, LINQ, constructors, default values, and null checks (#18) 2019-03-11 14:29:59 -07:00
Kamron Batman
55136d8842
Merges bug fixes and cleanup with master (#17) 2019-03-03 15:50:57 -08:00
Kamron Batman
916d404c51
Fixes dictionary uses (#7) 2018-11-02 08:16:42 -07:00
Kamron Batman
dcf64091b1
Modernization Fixes & Updates to Default Values (#3) 2018-10-28 00:33:16 -07:00
Kamron Batman
c155c82325 Fixes chaos damage bug with the spell system. Fixes various small other bugs. Fixes more merge cast type checks and uses default values. 2018-09-16 21:04:36 -07:00
Kamron Batman
f93c3b992e Fixes bad expressions, bad bool checks in loops, a few null pointer exceptions, and optimizes constructors. 2018-09-15 23:16:45 -07:00
Kamron Batman
970fd563b2 Fixes code according to modern code style. Fixes a few expression bugs. 2018-09-15 09:58:51 -07:00
Kamron Batman
06fa31a7bf Changes properties to use automatic property initializers 2018-09-14 15:23:29 -07:00
Kamron Batman
f0a48ad431 Removes default value initializers 2018-09-14 15:13:14 -07:00
Kamron Batman
ff26dfa375 Fixes implicit ternary expressions 2018-09-14 14:56:48 -07:00
Kamron Batman
c85b0a740c Removes redundant delegate type declarations 2018-09-14 14:32:04 -07:00
Kamron Batman
3c9842ee5a Fixes null propogation 2018-09-14 13:49:23 -07:00
Kamron Batman
22ab83ea9e Replaces types with built-in types. 2018-09-14 13:22:16 -07:00
Kamron Batman
fee83ce560 Fixes implicit array initializers 2018-09-14 13:14:20 -07:00
Kamron Batman
7d3a0ca265 Fixes string interpolation 2018-09-14 13:07:43 -07:00
Kamron Batman
42d0b6271f Fixes sequential checks 2018-09-14 13:00:41 -07:00
Kamron Batman
83dcf536d8 Removes implicit this. 2018-09-14 12:56:58 -07:00
Kamron Batman
04b4cfe75b Removes implicit types 2018-09-14 08:48:39 -07:00
Kamron Batman
33f5e77a24 Fixes body expression style. 2018-09-14 08:46:14 -07:00
Kamron Batman
3f0a72a62f Removes unused namespaces 2018-09-14 08:41:38 -07:00
Kamron Batman
20a80ea2f3 More casting fixes 2018-09-11 18:59:11 -07:00
Kamron Batman
d6c0bf2d4c Sets a default parameter for OnHit. More casting cleanup. 2018-09-09 08:54:10 -07:00
Kamron Batman
4d2965d2de
Various fixes related to DefaultName. Makes the event loop more async. 2018-09-03 14:44:48 -07:00
Kamron Batman
03dd5f1926 Fixes casting checks 2018-08-19 01:38:55 +08:00
Kamron Batman
6987d0c18e
Replaces corpse name (#23) 2018-08-14 23:50:00 +08:00
Kamron Batman
632e8b4757
Upgrades code style - First batch (#22) 2018-08-14 06:16:50 +08:00
Kamron Batman
8ee42c8ea2
Add DefaultName property to Mobiles & Items (#18) 2018-08-09 17:18:41 -07:00
Kamron Batman
b06f5bf60d
Adds better type support for pooled enumerables. Refactors code. (#16) 2018-08-09 14:08:34 -07:00
Kamron Batman
20ae1b3989
Fixes lots more spelling errors (#5)
* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
2018-02-20 16:01:41 -08:00
Pedro Pardal
7df658cd00 Basic support for mysticism spells, scrolls, inscription craftables, mystic reagents, 6 new spells 2017-03-21 17:31:08 +01:00
Mark Sturgill
be920e0c31 Core.TickCount for some AI actions
Correction in NewAsyncSockets
2013-10-06 17:21:40 -07:00
Mark Sturgill
d2c670f5c3 Implement Core.TickCount
Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc)
Refactor DateTime.Now to DateTime.UtcNow
Add LOS check for Iron Maiden addon
2013-10-06 03:21:18 -07:00
eos@runuo.com
858e86d45b - Added High Seas expansion to the expansions list.
- Changed the default expansion to HS.
- Changed meer monsters to all be FightMode.Evil.
- Added refuse trades option (client 7.0.30.0+).
- Added item insurance menu.
- Updated context menus to support new clilocs.
- Added item properties to gumps.
- Reverting items not decaying on spawners, needs to be configurable.
- Added AUO features to FeatureProtection.
- Tweaked third party authentication to not trigger the character password gump in the client.
2013-06-02 13:12:09 +00:00
xavier
0fcd5821a5 tweaks to champs. adjustable spawn count, added proper special to interred grizzle, bumped miasma's skill. 2013-02-16 22:59:41 +00:00
athena
0552b7f129 Enable Grobu's fur drop for New Cloak quest. 2013-02-11 07:34:22 +00:00
eos
26a8efb0ed Verified some drop rates. 2013-02-11 01:55:04 +00:00
eos
cb6e0910fe 2013-02-10 19:40:13 +00:00
eos
35fbffdb51 ML quest system; first SVN release.
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
xavier
5718b66fde 2013-01-20 01:26:51 +00:00
xavier
296ef1be68 fixes to miasma special moves. 2013-01-19 23:06:49 +00:00
xavier
55519d49dc its AcidElemental, not ToxicElemental 2013-01-03 13:41:03 +00:00
xavier
dd1b814918 controlled golems dont get distracted by being attacked. 2012-11-23 22:26:29 +00:00
mark
24490dff69 branch sync 2012-11-11 00:04:51 +00:00
mark
e10ca1fe1e formatting 2012-11-10 21:34:14 +00:00
mark
14873aaa3e 2012-11-10 20:06:36 +00:00
xavier
bca9a25c75 We fly. Server time: [time 2012-11-10 16:31:51 +00:00
mark
754877f880 2012-11-03 21:37:59 +00:00
eos
39b8686a94 - Enlarged the region bounds for the Painted Caves, Bedlam and the Citadel.
- Corrected the RequiredFixedPoint parsing in the decoration scripts for SkillTeleporters.
- Added a Z limit for spawning ore elementals on the map's Z level when mining.
- Movement will now also ignore movable surfaces, as well as movable impassables, when ignoreMovableImpassables is set.
- Some Teleporter refactoring.
- Added ConditionTeleporter.
- Orc brutes will now only drop large ore piles.
- Added TileFlag corrections for a few walls that should block line of sight.
2012-06-17 03:20:01 +00:00
eos
e372d20b00 - Fixed spawner to correctly spawn sea creatures on water tiles.
- Fixed the individual clear button in the spawner gump.
- The spawner gump now reloads unless it is closed or cancel is pressed.
- Fixed conflicting button IDs in AdminGump.
- Fixed the Developer and Owner accesslevel buttons for accounts in AdminGump.
- Owners are now allowed to set other accounts as Owner.
- The client gump now accounts for the visibility list when checking visibility of higher accesslevel focus mobs.
- The hue of the Protector shroud is now picked randomly as well, it is no longer the inverse of their boots hue.
2012-05-13 01:51:14 +00:00
eos
6962ed06bf - Updated WhoGump visibility of same AccessLevel players to resemble regular visibility.
- Vendors should not handle speech starting with their name, only if it is followed by *buy* or *sell*.
- Added most Prism of Light mobiles.
2012-05-06 03:46:11 +00:00