ModernUO/Projects/UOContent/Engines
2026-10-11 08:59:37 -04:00
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Advanced Search fix: Advanced Search results came back in a different order every search (#2626) 2026-09-10 19:14:09 -07:00
Bounties #W# Added: There is now a delay setting for the dungeon bounty timers in Settings.cs. 2026-10-11 08:59:37 -04:00
BuffIcons feat: Standardizes South/East selection gumps (#1839) 2025-02-14 00:15:14 -08:00
Bulk Orders fix: Fixes dirty-tracking gaps in generated content: setters, sub-object owners, BaseVendor (#2609) 2026-09-06 09:43:44 -07:00
CannedEvil refactor: Changes BaseCreature to the SerializationGenerator (delta save requirement) (#2611) 2026-09-06 14:11:51 -07:00
Character Creation #W# Tweak: New characters start with 20 thirst now. 2026-10-05 10:26:13 -04:00
Chat fix: Removes unnecessary dictionary removal guards (#2565) 2026-08-08 11:50:01 -07:00
ConPVP fix: duel teams start on their own arena points, in formation (#2686) 2026-10-04 17:48:10 -07:00
Craft fix: T2A tailoring make-last no longer reuses a stale cloth hue for leather (#2694) 2026-10-06 21:42:23 -07:00
Doom refactor: master views over BaseCreature's one master reference (#2674) 2026-09-24 22:45:24 -07:00
Ethics perf(ai): make IsEnemy the single authority for Honor/Ethereal Voyage (#2655) 2026-09-18 19:22:22 -07:00
Events fix: Streamlines event scheduler API. Adds months to weekly recurrence (#2178) 2025-05-07 22:42:44 -07:00
Factions #W# Factions: Disabled the faction regions. 2026-10-10 23:05:33 -04:00
FeatureFlags fix(feature-flags): custom flags no longer throw; removing a flag restores its real default (#2654) 2026-09-18 19:25:39 -07:00
Harvest #W# Confict: Fixed BaseCreature git merge conflict. 2026-10-10 23:17:41 -04:00
Help feat: Add zero-alloc interpolation handler to ValueStringBuilder, replace all StringBuilder usage (#2387) 2026-03-22 14:23:44 -07:00
Insurance fix: Streamlines insurance. Insurance only executes when enabled. (#2550) 2026-07-26 09:47:49 -07:00
Khaldun fix: Fixes dirty-tracking gaps in generated content: setters, sub-object owners, BaseVendor (#2609) 2026-09-06 09:43:44 -07:00
ML Quests #W# Bounty: The bounty system is working. Its a standalone system not MLQuest. Need to fill it in and add rewards. 2026-10-09 20:00:00 -04:00
Party fix: Eliminates double lookup with Contains->Remove (#2539) 2026-07-19 09:26:27 -07:00
Pathing feat: derive the Running bit from the step pace and fix step-pacing bursts (#2599) 2026-08-30 16:48:52 -07:00
Plants fix: OPL revision hash collided on reordered and repeated properties (#2615) 2026-09-06 21:32:12 -07:00
Player Murder System refactor: Changes BaseCreature to the SerializationGenerator (delta save requirement) (#2611) 2026-09-06 14:11:51 -07:00
Quests fix: check Controlled before reading ControlMaster (#2668) 2026-09-23 11:45:48 -07:00
Spawners #W# Spawn: Tweaked RegionSpawner so it detects the region when you spawn it. 2026-10-08 09:07:58 -04:00
Stealables feat: convert all delta-time serialization to anchored time (#2589) 2026-08-22 19:34:43 -07:00
UltimaStore fix: Fixes thread guard and cleans up incoming packet reader (#1641) 2023-12-19 17:04:09 -08:00
Veteran Rewards refactor: fold hand-written serializable property setters into field hooks (#2587) 2026-08-22 18:20:39 -07:00
Virtues refactor: Changes BaseCreature to the SerializationGenerator (delta save requirement) (#2611) 2026-09-06 14:11:51 -07:00
DailyDungeonManager.cs #W# Dungeon: Added the Dungeon of Ice. 2026-10-09 10:01:19 -04:00
FarmSpawner.cs #W# Tweak: Tweaked FarmSpawner times. 2026-10-01 11:36:01 -04:00
InnateWeaponAbilities.cs #W# Typo: Fixed a Typo. 2026-10-03 12:57:48 -04:00
InnateWeaponAbilities.cs.oldStyle #W# Work: Working on innate abilities. 2026-10-01 13:45:10 -04:00
TaskManager.cs #W# Spawn: Dungeon traps and chests are done. Finished up TerathanKeep also. Also added a TaskManager script. 2026-10-08 13:35:34 -04:00