ModernUO/Projects/UOContent/Multis/Houses
Kamron Batman acae1c6ead
perf: Migrate HouseGumpAOS to DynamicGump (#2429)
## Summary
- Converts `HouseGumpAOS` from legacy `Gump` to `DynamicGump` with a private constructor and the static `DisplayTo` entry-point pattern.
- `AddPageButton`, `AddButtonLabeled`, and `AddList` helpers now write directly to the `DynamicGumpBuilder` via `ref` parameters.
- All internal re-display calls and the `HouseSign` / `ConfirmResizeHouseGump` callers route through `HouseGumpAOS.DisplayTo`.
- Field naming updated to underscore-prefix convention (`_house`, `_page`, `_from`, `_list`, `_hangerNumbers`, `_foundationNumbers`, `_postNumbers`, `_houseSigns`).
2026-05-03 09:52:17 -07:00
..
BaseHouse.cs feat: Adds new decay system and SkipSerialization (#2311) 2026-01-08 11:43:51 -08:00
ContestHouses.cs fix: Converts houses/deeds to serialization generator (#2288) 2025-12-04 21:26:39 -08:00
HouseFoundation.cs feat: Adds housing.bin support (#2329) 2026-02-08 19:10:23 -08:00
HousePackets.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
HousePlacement.cs feat: Adds Feature Flag System (#2328) 2026-02-07 12:02:57 -08:00
HousePlacementTool.cs feat: Adds Feature Flag System (#2328) 2026-02-07 12:02:57 -08:00
Houses.cs fix: Makes courtyard/2nd floor doors locked. (#2364) 2026-03-12 20:07:41 -07:00
HouseSign.cs perf: Migrate HouseGumpAOS to DynamicGump (#2429) 2026-05-03 09:52:17 -07:00
HouseTeleporter.cs fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873) 2024-07-20 21:33:23 -07:00
MovingCrate.cs fix: Fixes container enumeration not recycling pooled arrays (#2341) 2026-02-17 09:54:32 -08:00
PreviewHouse.cs feat: Adds new decay system and SkipSerialization (#2311) 2026-01-08 11:43:51 -08:00