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Buffers
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feat: Updates to .NET 8. (#1542)
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2023-11-14 17:08:09 -08:00 |
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Client
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feat: Adds KR/EC client versions (No actual support yet). (#1506)
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2023-09-18 23:53:18 -07:00 |
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Collections
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fix: Fixes pooled ref collections dispose on defaults (#1638)
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2023-12-15 13:46:52 -08:00 |
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Comparers
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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Configuration
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feat: Adds configurable skill and stat gain (#1489)
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2023-10-14 12:02:36 -07:00 |
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Console
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feat: Adds console commands (#1714)
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2024-03-30 09:40:43 -07:00 |
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ContextMenus
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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Diagnostics
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fix: Fixes PainSpike, ManaVampire, Evil Omen, and Curse (#1622)
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2023-12-02 09:59:42 -08:00 |
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Events
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feat: Moves TcpServer to another thread. Rewrites Firewall (#1660)
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2024-01-20 14:25:12 -08:00 |
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Exceptions
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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GarbageCollection
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fix: Adds Gen2 callback for each STArrayPool (#971)
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2022-03-26 13:57:42 -07:00 |
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Geometry
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fix: Changes Map.Sector.Items to link list. (#1547)
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2023-10-16 20:51:02 -07:00 |
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Gumps
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fix: Make RelayInfo zero allocation (#1699)
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2024-03-08 22:58:32 -08:00 |
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Items
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fix: Fixes amount error spam from scissors (#1715)
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2024-03-30 09:52:40 -07:00 |
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Json
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fix: Fixes codegenned spawners and adds RunUO spawner import support (#1682)
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2024-02-17 10:46:55 -08:00 |
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Localization
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fix: Fixes language casing and adds localization reset command (#1703)
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2024-03-09 11:02:56 -08:00 |
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Logging
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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Maps
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fix: Fixes iterating with multiple multis in a sector (#1706)
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2024-03-10 11:35:57 -07:00 |
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Menus
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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Migrations
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fix: Adds missing migration files. (#1642)
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2023-12-20 13:02:01 -08:00 |
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Mobiles
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fix: Reverts to RunUO speeds, fixes direction glitching, adds movement speed interpolation (#1695)
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2024-03-18 14:13:41 -07:00 |
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Network
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fix: Fixes stuck connections (#1708)
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2024-04-03 08:14:41 -07:00 |
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PropertyList
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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Random
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fix: Use built-in RNG (#1599)
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2023-11-17 17:45:18 -08:00 |
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Regions
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fix: Fixes region duplicates (#1684)
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2024-02-18 12:01:16 -08:00 |
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Serialization
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feat: Adds console commands (#1714)
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2024-03-30 09:40:43 -07:00 |
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Targeting
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Adds hue support to StaticTile (#1321)
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2023-01-21 11:19:11 -08:00 |
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Text
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fix: Adds required changes for Advanced Search feature (#1650)
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2023-12-28 18:16:58 -08:00 |
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TileMatrix
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fix: Fixes wrong sector shift for tilematrix iteration (#1623)
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2023-12-01 18:09:26 -06:00 |
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Timer
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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TimeZones
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fix: Fixes order of execution with AutoSave and TZ (#1665)
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2024-01-24 17:17:45 -08:00 |
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Utilities
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fix: Adds command help, webpage, and fixes issues with other commands (#1669)
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2024-02-10 00:19:19 -08:00 |
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World
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feat: Adds console commands (#1714)
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2024-03-30 09:40:43 -07:00 |
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AssemblyHandler.cs
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fix: Fixes spawner timer deserialization, decimal deserialization, and adds potion keg reverse lookup (#1711)
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2024-03-28 13:34:12 -07:00 |
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Attributes.cs
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fix: Fixes codegenned spawners and adds RunUO spawner import support (#1682)
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2024-02-17 10:46:55 -08:00 |
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CityInfo.cs
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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Commands.cs
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fix: Fixes codegenned spawners and adds RunUO spawner import support (#1682)
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2024-02-17 10:46:55 -08:00 |
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Effects.cs
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fix: Adds GetClients to map iterators (#1574)
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2023-10-30 18:49:00 -07:00 |
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EventLoopTasks.cs
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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ExpansionInfo.cs
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feat: Adds KR/EC client versions (No actual support yet). (#1506)
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2023-09-18 23:53:18 -07:00 |
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Guild.cs
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fix: Fixes serialization threading, moves world save to end of loop, and eliminates Parallel.ForEach. (#1530)
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2023-10-03 00:42:49 -07:00 |
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HuePicker.cs
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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IAccount.cs
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fix: Reverts GetAccount to use IAccount. Adds IAccount to serialization. (#1565)
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2023-10-25 19:17:57 -07:00 |
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IEntity.cs
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fix: Fixes map iterators for Items (#1564)
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2023-10-26 17:49:15 -07:00 |
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Interfaces.cs
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fix: Fixes casting by sending ParalyzeFlag to client while animating (#1397)
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2023-04-27 23:12:07 -07:00 |
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KeywordList.cs
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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Main.cs
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fix: Fixes stuck connections (#1708)
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2024-04-03 08:14:41 -07:00 |
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MessageType.cs
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fix: Moves the rest of the Incoming packets (#1338)
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2023-02-10 22:59:36 -08:00 |
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Module.cs
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fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607)
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2023-11-21 12:18:20 -08:00 |
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MultiData.cs
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fix: Refactors getting static tiles to use enumerators (#1611)
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2023-11-26 09:39:46 -08:00 |
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MUO.ico
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Adds MUO Logo (#52)
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2019-09-12 13:13:13 -07:00 |
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Party.cs
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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Poison.cs
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fix: Adds ISpanParsable and fixes command conditionals (#1241)
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2022-11-12 00:26:02 -08:00 |
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Prompt.cs
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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Race.cs
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fix: Fixes TryParse for Race (#1244)
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2022-11-12 00:31:25 -08:00 |
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SecureTrade.cs
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fix: Update LabelTo, SendMessage, etc to Interpolated Strings (#1283)
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2022-11-28 19:58:12 -08:00 |
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Serial.cs
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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Server.csproj
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fix: Adds missing migration files. (#1642)
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2023-12-20 13:02:01 -08:00 |
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Skills.cs
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feat: Adds configurable skill and stat gain (#1489)
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2023-10-14 12:02:36 -07:00 |
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TileData.cs
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fix: Cleans up FindItems and removes allocations (#1516)
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2023-09-28 22:20:36 -07:00 |
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TileList.cs
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fix: Refactors getting static tiles to use enumerators (#1611)
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2023-11-26 09:39:46 -08:00 |