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Addons
refactor: fold hand-written serializable property setters into field hooks ( #2587 )
2026-08-22 18:20:39 -07:00
Aquarium
fix: Removes side effects from locked down items, decaying houses, bracelet of binding, and builds ( #2608 )
2026-09-06 09:39:00 -07:00
Armor
fix: Fixes dirty-tracking gaps in generated content: setters, sub-object owners, BaseVendor ( #2609 )
2026-09-06 09:43:44 -07:00
Body Parts
feat: Adds pre-T2A-pub15 bounty system ( #2377 )
2026-03-22 12:35:16 -07:00
Books
feat: adopt serialization generator v4 (field-side linkage, anchored timers) ( #2586 )
2026-08-22 17:54:02 -07:00
Bulletin Boards
feat: Adds pre-T2A-pub15 bounty system ( #2377 )
2026-03-22 12:35:16 -07:00
Champion Artifacts
fix: Optimizes items to use default weights. (Part 2) ( #2241 )
2025-07-24 15:41:44 -07:00
Clothing
refactor: fold hand-written serializable property setters into field hooks ( #2587 )
2026-08-22 18:20:39 -07:00
Construction
fix: enumerators that end early, repeat entries, or never end ( #2685 )
2026-09-30 21:24:44 -07:00
Containers
refactor: master views over BaseCreature's one master reference ( #2674 )
2026-09-24 22:45:24 -07:00
Decoration Artifacts
fix: Optimizes items to use default weights. (Part 2) ( #2241 )
2025-07-24 15:41:44 -07:00
Deeds
refactor: fold hand-written serializable property setters into field hooks ( #2587 )
2026-08-22 18:20:39 -07:00
Facial
Formats UO Content ( #201 )
2020-08-27 18:30:38 -07:00
Farming
fix: fixes the id for farmable cabbage ( #2227 )
2025-07-02 15:04:48 -07:00
Food
fix: Fixes dirty-tracking gaps in generated content: setters, sub-object owners, BaseVendor ( #2609 )
2026-09-06 09:43:44 -07:00
Games
fix: Removes side effects from locked down items, decaying houses, bracelet of binding, and builds ( #2608 )
2026-09-06 09:39:00 -07:00
Gems
fix: Codegens gems ( #1059 )
2022-06-13 17:38:46 -07:00
Guilds
fix: Eliminates double lookup with Contains->Remove ( #2539 )
2026-07-19 09:26:27 -07:00
Jewels
refactor: fold hand-written serializable property setters into field hooks ( #2587 )
2026-08-22 18:20:39 -07:00
Lights
feat: adopt serialization generator v4 (field-side linkage, anchored timers) ( #2586 )
2026-08-22 17:54:02 -07:00
Maps
fix: digging up a treasure map chest no longer crashes when guardians spawn ( #2692 )
2026-10-06 17:39:04 -07:00
Minor Artifacts
fix: Fixes dirty-tracking gaps in generated content: setters, sub-object owners, BaseVendor ( #2609 )
2026-09-06 09:43:44 -07:00
Misc
fix: worn gear lifted off a corpse stays loot when put back ( #2701 )
2026-10-09 17:02:36 -07:00
New Haven Quest Rewards
fix: Codegen new haven quest rewards ( #1269 )
2022-11-23 13:00:28 -08:00
PlantsFlowers /Potted
fix: Optimizes items to use default weights. (Part 2) ( #2241 )
2025-07-24 15:41:44 -07:00
Quivers
feat: adopt serialization generator v4 (field-side linkage, anchored timers) ( #2586 )
2026-08-22 17:54:02 -07:00
Resources
fix: fishing catches by expansion, SOS facets and the big fish mark ( #2688 )
2026-10-04 18:17:05 -07:00
Shields
fix: Optimizes items to use default weights. (Part 3) ( #2242 )
2025-07-24 16:21:27 -07:00
Skill Items
fix: fishing catches by expansion, SOS facets and the big fish mark ( #2688 )
2026-10-04 18:17:05 -07:00
Special
refactor: one master reference behind ControlMaster and SummonMaster ( #2670 )
2026-09-24 21:37:28 -07:00
Suits
refactor: fold hand-written serializable property setters into field hooks ( #2587 )
2026-08-22 18:20:39 -07:00
Talismans
fix: pets freeze, forget their orders, obey the wrong players, and fight when told not to ( #2614 )
2026-09-10 19:28:13 -07:00
Traps
fix: Moves containers/bods/traps/etc to serialization generator ( #2310 )
2026-01-07 21:55:55 -08:00
TreasureChests
fix: Items dropped on the ground never decay ( #2536 )
2026-07-16 18:51:04 -07:00
Wands
fix: Optimizes items to use default weights. (Part 4) ( #2243 )
2025-07-24 23:29:29 -07:00
Weapons
refactor: master views over BaseCreature's one master reference ( #2674 )
2026-09-24 22:45:24 -07:00