ModernUO/Projects/Server
Kamron Batman 1a7e7c7c70
fix: Fixes spawner timer deserialization, decimal deserialization, and adds potion keg reverse lookup (#1711)
### Summary
* Fixes spawner timer deserialization
* Adds a check for a null timer and allows the timer to get recreated
* Adds PotionKeg reverse lookup
* Heavily optimizes decimal serialize/deserialize
2024-03-28 13:34:12 -07:00
..
Buffers feat: Updates to .NET 8. (#1542) 2023-11-14 17:08:09 -08:00
Client feat: Adds KR/EC client versions (No actual support yet). (#1506) 2023-09-18 23:53:18 -07:00
Collections fix: Fixes pooled ref collections dispose on defaults (#1638) 2023-12-15 13:46:52 -08:00
Comparers chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Configuration feat: Adds configurable skill and stat gain (#1489) 2023-10-14 12:02:36 -07:00
ContextMenus fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Diagnostics fix: Fixes PainSpike, ManaVampire, Evil Omen, and Curse (#1622) 2023-12-02 09:59:42 -08:00
Events feat: Moves TcpServer to another thread. Rewrites Firewall (#1660) 2024-01-20 14:25:12 -08:00
Exceptions chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
GarbageCollection fix: Adds Gen2 callback for each STArrayPool (#971) 2022-03-26 13:57:42 -07:00
Geometry fix: Changes Map.Sector.Items to link list. (#1547) 2023-10-16 20:51:02 -07:00
Gumps fix: Make RelayInfo zero allocation (#1699) 2024-03-08 22:58:32 -08:00
Items fix: Optimizes gump relay info (Prep for Static Gumps) (#1698) 2024-03-07 20:54:53 -08:00
Json fix: Fixes codegenned spawners and adds RunUO spawner import support (#1682) 2024-02-17 10:46:55 -08:00
Localization fix: Fixes language casing and adds localization reset command (#1703) 2024-03-09 11:02:56 -08:00
Logging chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Maps fix: Fixes iterating with multiple multis in a sector (#1706) 2024-03-10 11:35:57 -07:00
Menus fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Migrations fix: Adds missing migration files. (#1642) 2023-12-20 13:02:01 -08:00
Mobiles fix: Reverts to RunUO speeds, fixes direction glitching, adds movement speed interpolation (#1695) 2024-03-18 14:13:41 -07:00
Network fix: Fixes missing methods. Adds more admin gump world building (#1675) 2024-02-10 20:31:25 -08:00
PropertyList chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Random fix: Use built-in RNG (#1599) 2023-11-17 17:45:18 -08:00
Regions fix: Fixes region duplicates (#1684) 2024-02-18 12:01:16 -08:00
Serialization fix: Fixes spawner timer deserialization, decimal deserialization, and adds potion keg reverse lookup (#1711) 2024-03-28 13:34:12 -07:00
Targeting Adds hue support to StaticTile (#1321) 2023-01-21 11:19:11 -08:00
Text fix: Adds required changes for Advanced Search feature (#1650) 2023-12-28 18:16:58 -08:00
TileMatrix fix: Fixes wrong sector shift for tilematrix iteration (#1623) 2023-12-01 18:09:26 -06:00
Timer chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
TimeZones fix: Fixes order of execution with AutoSave and TZ (#1665) 2024-01-24 17:17:45 -08:00
Utilities fix: Adds command help, webpage, and fixes issues with other commands (#1669) 2024-02-10 00:19:19 -08:00
World fix: Fixes directory copying (#1668) 2024-02-09 23:25:20 -08:00
AssemblyHandler.cs fix: Fixes spawner timer deserialization, decimal deserialization, and adds potion keg reverse lookup (#1711) 2024-03-28 13:34:12 -07:00
Attributes.cs fix: Fixes codegenned spawners and adds RunUO spawner import support (#1682) 2024-02-17 10:46:55 -08:00
CityInfo.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Commands.cs fix: Fixes codegenned spawners and adds RunUO spawner import support (#1682) 2024-02-17 10:46:55 -08:00
Effects.cs fix: Adds GetClients to map iterators (#1574) 2023-10-30 18:49:00 -07:00
EventLoopTasks.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
ExpansionInfo.cs feat: Adds KR/EC client versions (No actual support yet). (#1506) 2023-09-18 23:53:18 -07:00
Guild.cs fix: Fixes serialization threading, moves world save to end of loop, and eliminates Parallel.ForEach. (#1530) 2023-10-03 00:42:49 -07:00
HuePicker.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
IAccount.cs fix: Reverts GetAccount to use IAccount. Adds IAccount to serialization. (#1565) 2023-10-25 19:17:57 -07:00
IEntity.cs fix: Fixes map iterators for Items (#1564) 2023-10-26 17:49:15 -07:00
Interfaces.cs fix: Fixes casting by sending ParalyzeFlag to client while animating (#1397) 2023-04-27 23:12:07 -07:00
KeywordList.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Main.cs feat: Moves TcpServer to another thread. Rewrites Firewall (#1660) 2024-01-20 14:25:12 -08:00
MessageType.cs fix: Moves the rest of the Incoming packets (#1338) 2023-02-10 22:59:36 -08:00
Module.cs fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607) 2023-11-21 12:18:20 -08:00
MultiData.cs fix: Refactors getting static tiles to use enumerators (#1611) 2023-11-26 09:39:46 -08:00
MUO.ico Adds MUO Logo (#52) 2019-09-12 13:13:13 -07:00
Party.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Poison.cs fix: Adds ISpanParsable and fixes command conditionals (#1241) 2022-11-12 00:26:02 -08:00
Prompt.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Race.cs fix: Fixes TryParse for Race (#1244) 2022-11-12 00:31:25 -08:00
SecureTrade.cs fix: Update LabelTo, SendMessage, etc to Interpolated Strings (#1283) 2022-11-28 19:58:12 -08:00
Serial.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Server.csproj fix: Adds missing migration files. (#1642) 2023-12-20 13:02:01 -08:00
Skills.cs feat: Adds configurable skill and stat gain (#1489) 2023-10-14 12:02:36 -07:00
TileData.cs fix: Cleans up FindItems and removes allocations (#1516) 2023-09-28 22:20:36 -07:00
TileList.cs fix: Refactors getting static tiles to use enumerators (#1611) 2023-11-26 09:39:46 -08:00