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Buffers
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feat: Adds optimized dynamic/static layout gumps (#1652)
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2024-04-25 22:40:30 -07:00 |
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Client
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feat: Cleans up UOP file handling. Adds automatic bounds.bin generation (#1744)
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2024-05-01 20:02:06 -07:00 |
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Collections
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fix: Removes broken OrderedHashSet and adds a simple OrderedSet (#1756)
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2024-05-03 18:03:26 -07:00 |
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Comparers
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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Compression
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feat: Replaces Zlib with LibDeflate (#1774)
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2024-05-16 22:53:01 -07:00 |
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Configuration
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feat: Adds configurable skill and stat gain (#1489)
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2023-10-14 12:02:36 -07:00 |
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Console
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fix: Fixes unresponsive console input (#1720)
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2024-04-05 15:07:43 -07:00 |
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ContextMenus
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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Diagnostics
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fix: Fixes PainSpike, ManaVampire, Evil Omen, and Curse (#1622)
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2023-12-02 09:59:42 -08:00 |
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Events
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fix: Removed StunRequest and DisarmRequest EventSinks (#1781)
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2024-05-19 14:12:58 -07:00 |
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Exceptions
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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GarbageCollection
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fix: Adds Gen2 callback for each STArrayPool (#971)
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2022-03-26 13:57:42 -07:00 |
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Geometry
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fix: Changes Map.Sector.Items to link list. (#1547)
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2023-10-16 20:51:02 -07:00 |
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Gumps
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fix: Fixes infinite loop in gump builders (#1772)
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2024-05-11 11:13:57 -07:00 |
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Items
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fix: Fixes GetInRange to use GetAt instead (#1768)
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2024-05-09 14:01:25 -07:00 |
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Json
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fix: Fixes codegenned spawners and adds RunUO spawner import support (#1682)
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2024-02-17 10:46:55 -08:00 |
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Localization
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fix: Simplifies create food and localizes. Fixes localization fallback (#1721)
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2024-04-05 19:45:42 -07:00 |
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Logging
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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Maps
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fix: Fixes GetInRange to use GetAt instead (#1768)
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2024-05-09 14:01:25 -07:00 |
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Menus
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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Migrations
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fix: Adds missing migration files. (#1642)
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2023-12-20 13:02:01 -08:00 |
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Mobiles
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fix: Consolidates Color/Center html (#1762)
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2024-05-07 23:56:32 -07:00 |
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Network
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feat: Replaces Zlib with LibDeflate (#1774)
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2024-05-16 22:53:01 -07:00 |
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PropertyList
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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Random
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fix: Cleans up code with feeding pets and adds batch coin flips random check (#1717)
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2024-04-04 15:09:15 -07:00 |
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Regions
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fix: Fixes region duplicates (#1684)
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2024-02-18 12:01:16 -08:00 |
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Serialization
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fix: Fixes infinite loop in gump builders (#1772)
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2024-05-11 11:13:57 -07:00 |
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Targeting
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Adds hue support to StaticTile (#1321)
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2023-01-21 11:19:11 -08:00 |
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Text
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fix: Fixes issue with cached static gump strings. Fixes bad gump colors (#1771)
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2024-05-10 22:44:16 -07:00 |
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TileMatrix
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feat: Cleans up UOP file handling. Adds automatic bounds.bin generation (#1744)
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2024-05-01 20:02:06 -07:00 |
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Timer
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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TimeZones
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fix: Fixes order of execution with AutoSave and TZ (#1665)
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2024-01-24 17:17:45 -08:00 |
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Utilities
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fix: Fixes infinite loop in gump builders (#1772)
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2024-05-11 11:13:57 -07:00 |
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World
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fix: Fixes continuing after deserialization error (#1761)
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2024-05-07 16:56:32 -07:00 |
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AssemblyHandler.cs
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fix: Fixes spawner timer deserialization, decimal deserialization, and adds potion keg reverse lookup (#1711)
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2024-03-28 13:34:12 -07:00 |
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Attributes.cs
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fix: Fixes unresponsive console input (#1720)
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2024-04-05 15:07:43 -07:00 |
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CityInfo.cs
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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Commands.cs
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fix: Fixes codegenned spawners and adds RunUO spawner import support (#1682)
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2024-02-17 10:46:55 -08:00 |
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Effects.cs
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fix: Adds GetClients to map iterators (#1574)
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2023-10-30 18:49:00 -07:00 |
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EventLoopTasks.cs
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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ExpansionInfo.cs
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feat: Adds KR/EC client versions (No actual support yet). (#1506)
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2023-09-18 23:53:18 -07:00 |
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Guild.cs
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fix: Fixes serialization threading, moves world save to end of loop, and eliminates Parallel.ForEach. (#1530)
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2023-10-03 00:42:49 -07:00 |
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HuePicker.cs
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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IAccount.cs
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fix: Reverts GetAccount to use IAccount. Adds IAccount to serialization. (#1565)
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2023-10-25 19:17:57 -07:00 |
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IEntity.cs
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fix: Fixes map iterators for Items (#1564)
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2023-10-26 17:49:15 -07:00 |
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Interfaces.cs
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fix: Fixes casting by sending ParalyzeFlag to client while animating (#1397)
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2023-04-27 23:12:07 -07:00 |
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KeywordList.cs
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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Main.cs
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fix: Fixes unresponsive console input (#1720)
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2024-04-05 15:07:43 -07:00 |
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MessageType.cs
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fix: Moves the rest of the Incoming packets (#1338)
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2023-02-10 22:59:36 -08:00 |
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Module.cs
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fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607)
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2023-11-21 12:18:20 -08:00 |
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MultiData.cs
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feat: Replaces Zlib with LibDeflate (#1774)
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2024-05-16 22:53:01 -07:00 |
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MUO.ico
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Adds MUO Logo (#52)
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2019-09-12 13:13:13 -07:00 |
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Party.cs
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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Poison.cs
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fix: Adds ISpanParsable and fixes command conditionals (#1241)
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2022-11-12 00:26:02 -08:00 |
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Prompt.cs
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fix: Cleans up core code (#1187)
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2022-10-10 21:47:08 -07:00 |
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Race.cs
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fix: Fixes TryParse for Race (#1244)
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2022-11-12 00:31:25 -08:00 |
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SecureTrade.cs
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fix: Update LabelTo, SendMessage, etc to Interpolated Strings (#1283)
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2022-11-28 19:58:12 -08:00 |
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Serial.cs
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chore: Updates copyright (#1448)
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2023-08-09 09:09:26 -07:00 |
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Server.csproj
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feat: Replaces Zlib with LibDeflate (#1774)
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2024-05-16 22:53:01 -07:00 |
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Skills.cs
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feat: Adds configurable skill and stat gain (#1489)
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2023-10-14 12:02:36 -07:00 |
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TileData.cs
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fix: Cleans up FindItems and removes allocations (#1516)
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2023-09-28 22:20:36 -07:00 |
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TileList.cs
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fix: Refactors getting static tiles to use enumerators (#1611)
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2023-11-26 09:39:46 -08:00 |