ModernUO/Projects/Server
2024-05-25 18:11:46 -07:00
..
Buffers feat: Adds optimized dynamic/static layout gumps (#1652) 2024-04-25 22:40:30 -07:00
Client feat: Cleans up UOP file handling. Adds automatic bounds.bin generation (#1744) 2024-05-01 20:02:06 -07:00
Collections fix: Removes broken OrderedHashSet and adds a simple OrderedSet (#1756) 2024-05-03 18:03:26 -07:00
Comparers chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Compression fix: Adds dispose call to LibDeflateBinding on process exits (#1784) 2024-05-21 13:40:03 -07:00
Configuration feat: Adds configurable skill and stat gain (#1489) 2023-10-14 12:02:36 -07:00
Console fix: Fixes unresponsive console input (#1720) 2024-04-05 15:07:43 -07:00
ContextMenus fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Diagnostics fix: Fixes PainSpike, ManaVampire, Evil Omen, and Curse (#1622) 2023-12-02 09:59:42 -08:00
Events fix: Moves many EventSinks out of core. (#1783) 2024-05-21 10:02:30 -07:00
Exceptions chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
GarbageCollection fix: Adds Gen2 callback for each STArrayPool (#971) 2022-03-26 13:57:42 -07:00
Geometry fix: Changes Map.Sector.Items to link list. (#1547) 2023-10-16 20:51:02 -07:00
Gumps fix: Fixes infinite loop in gump builders (#1772) 2024-05-11 11:13:57 -07:00
Items fix: Fixes GetInRange to use GetAt instead (#1768) 2024-05-09 14:01:25 -07:00
Json fix: Fixes codegenned spawners and adds RunUO spawner import support (#1682) 2024-02-17 10:46:55 -08:00
Localization fix: Simplifies create food and localizes. Fixes localization fallback (#1721) 2024-04-05 19:45:42 -07:00
Logging chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Maps fix: Fixes GetInRange to use GetAt instead (#1768) 2024-05-09 14:01:25 -07:00
Menus fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Migrations fix: Adds missing migration files. (#1642) 2023-12-20 13:02:01 -08:00
Mobiles fix: Moves many EventSinks out of core. (#1783) 2024-05-21 10:02:30 -07:00
Network feat: Replaces Zlib with LibDeflate (#1774) 2024-05-16 22:53:01 -07:00
PropertyList chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Random fix: Cleans up code with feeding pets and adds batch coin flips random check (#1717) 2024-04-04 15:09:15 -07:00
Regions fix: Fixes region duplicates (#1684) 2024-02-18 12:01:16 -08:00
Serialization fix: Fixes binary file writer position increment (#1793) 2024-05-24 16:59:24 -07:00
Targeting Adds hue support to StaticTile (#1321) 2023-01-21 11:19:11 -08:00
Text fix: Fixes issue with cached static gump strings. Fixes bad gump colors (#1771) 2024-05-10 22:44:16 -07:00
TileMatrix feat: Cleans up UOP file handling. Adds automatic bounds.bin generation (#1744) 2024-05-01 20:02:06 -07:00
Timer chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
TimeZones fix: Fixes order of execution with AutoSave and TZ (#1665) 2024-01-24 17:17:45 -08:00
Utilities fix: Fixes house update range bug (#1790) 2024-05-23 16:07:33 -07:00
World fix: Fixes infinite loop in BinaryFileWriter (#1792) 2024-05-24 14:36:43 -07:00
AssemblyHandler.cs fix: Fixes spawner timer deserialization, decimal deserialization, and adds potion keg reverse lookup (#1711) 2024-03-28 13:34:12 -07:00
Attributes.cs fix: Fixes unresponsive console input (#1720) 2024-04-05 15:07:43 -07:00
CityInfo.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Commands.cs fix: Fixes codegenned spawners and adds RunUO spawner import support (#1682) 2024-02-17 10:46:55 -08:00
Effects.cs fix: Adds GetClients to map iterators (#1574) 2023-10-30 18:49:00 -07:00
EventLoopTasks.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
ExpansionInfo.cs feat: Adds KR/EC client versions (No actual support yet). (#1506) 2023-09-18 23:53:18 -07:00
Guild.cs fix: Fixes libdeflate gc pin issue (#1794) 2024-05-25 18:11:46 -07:00
HuePicker.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
IAccount.cs fix: Reverts GetAccount to use IAccount. Adds IAccount to serialization. (#1565) 2023-10-25 19:17:57 -07:00
IEntity.cs fix: Fixes libdeflate gc pin issue (#1794) 2024-05-25 18:11:46 -07:00
Interfaces.cs fix: Fixes casting by sending ParalyzeFlag to client while animating (#1397) 2023-04-27 23:12:07 -07:00
KeywordList.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Main.cs fix: Fixes unresponsive console input (#1720) 2024-04-05 15:07:43 -07:00
MessageType.cs fix: Moves the rest of the Incoming packets (#1338) 2023-02-10 22:59:36 -08:00
Module.cs fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607) 2023-11-21 12:18:20 -08:00
MultiData.cs feat: Replaces Zlib with LibDeflate (#1774) 2024-05-16 22:53:01 -07:00
MUO.ico Adds MUO Logo (#52) 2019-09-12 13:13:13 -07:00
Party.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Poison.cs fix: Adds ISpanParsable and fixes command conditionals (#1241) 2022-11-12 00:26:02 -08:00
Prompt.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Race.cs fix: Fixes TryParse for Race (#1244) 2022-11-12 00:31:25 -08:00
SecureTrade.cs fix: Update LabelTo, SendMessage, etc to Interpolated Strings (#1283) 2022-11-28 19:58:12 -08:00
Serial.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Server.csproj fix: Fixes libdeflate gc pin issue (#1794) 2024-05-25 18:11:46 -07:00
Skills.cs feat: Adds configurable skill and stat gain (#1489) 2023-10-14 12:02:36 -07:00
TileData.cs fix: Cleans up FindItems and removes allocations (#1516) 2023-09-28 22:20:36 -07:00
TileList.cs fix: Refactors getting static tiles to use enumerators (#1611) 2023-11-26 09:39:46 -08:00