ModernUO/Projects/UOContent/Multis/Houses
Kamron Batman 2e67e60703
perf: Migrate HouseGump to DynamicGump (#2428)
## Summary
- Converts the legacy pre-AOS `HouseGump` to `DynamicGump` with a private constructor and the static `DisplayTo` entry-point pattern.
- `HouseListGump` and `HouseRemoveGump` now route back through `HouseGump.DisplayTo` instead of constructing the gump directly.
- Updates the `HouseSign` caller accordingly.
2026-05-03 09:33:20 -07:00
..
BaseHouse.cs feat: Adds new decay system and SkipSerialization (#2311) 2026-01-08 11:43:51 -08:00
ContestHouses.cs fix: Converts houses/deeds to serialization generator (#2288) 2025-12-04 21:26:39 -08:00
HouseFoundation.cs feat: Adds housing.bin support (#2329) 2026-02-08 19:10:23 -08:00
HousePackets.cs fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
HousePlacement.cs feat: Adds Feature Flag System (#2328) 2026-02-07 12:02:57 -08:00
HousePlacementTool.cs feat: Adds Feature Flag System (#2328) 2026-02-07 12:02:57 -08:00
Houses.cs fix: Makes courtyard/2nd floor doors locked. (#2364) 2026-03-12 20:07:41 -07:00
HouseSign.cs perf: Migrate HouseGump to DynamicGump (#2428) 2026-05-03 09:33:20 -07:00
HouseTeleporter.cs fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873) 2024-07-20 21:33:23 -07:00
MovingCrate.cs fix: Fixes container enumeration not recycling pooled arrays (#2341) 2026-02-17 09:54:32 -08:00
PreviewHouse.cs feat: Adds new decay system and SkipSerialization (#2311) 2026-01-08 11:43:51 -08:00