..
Addons
fix: Moves containers/bods/traps/etc to serialization generator ( #2310 )
2026-01-07 21:55:55 -08:00
Aquarium
feat: Adds size/style support to gump builders, optimizes EscapeHtml ( #2257 )
2025-11-23 11:35:31 -08:00
Armor
chore: Use var everywhere ( #2294 )
2025-12-27 16:47:28 -08:00
Body Parts
fix: Optimizes items to use default weights. (Part 3) ( #2242 )
2025-07-24 16:21:27 -07:00
Books
feat: Adds Latin1 text support ( #2317 )
2026-01-22 15:51:00 -08:00
Bulletin Boards
chore: Use var everywhere ( #2294 )
2025-12-27 16:47:28 -08:00
Champion Artifacts
fix: Optimizes items to use default weights. (Part 2) ( #2241 )
2025-07-24 15:41:44 -07:00
Clothing
feat: Adds SerializableFieldChanged option ( #2324 )
2026-02-01 21:28:26 -08:00
Construction
chore: Use var everywhere ( #2294 )
2025-12-27 16:47:28 -08:00
Containers
fix: Fixes container enumeration not recycling pooled arrays ( #2341 )
2026-02-17 09:54:32 -08:00
Decoration Artifacts
fix: Optimizes items to use default weights. (Part 2) ( #2241 )
2025-07-24 15:41:44 -07:00
Deeds
fix: Optimizes items to use default weights. (Part 3) ( #2242 )
2025-07-24 16:21:27 -07:00
Facial
Formats UO Content ( #201 )
2020-08-27 18:30:38 -07:00
Farming
fix: fixes the id for farmable cabbage ( #2227 )
2025-07-02 15:04:48 -07:00
Food
fix: Optimizes items to use default weights. (Part 3) ( #2242 )
2025-07-24 16:21:27 -07:00
Games
feat: Adds Latin1 text support ( #2317 )
2026-01-22 15:51:00 -08:00
Gems
fix: Codegens gems ( #1059 )
2022-06-13 17:38:46 -07:00
Guilds
fix: Optimizes items to use default weights. (Part 3) ( #2242 )
2025-07-24 16:21:27 -07:00
Jewels
fix: Optimizes items to use default weights. (Part 2) ( #2241 )
2025-07-24 15:41:44 -07:00
Lights
fix: Optimizes items to use default weights. (Part 3) ( #2242 )
2025-07-24 16:21:27 -07:00
Maps
feat: Adds new decay system and SkipSerialization ( #2311 )
2026-01-08 11:43:51 -08:00
Minor Artifacts
fix: Optimizes items to use default weights. (Part 3) ( #2242 )
2025-07-24 16:21:27 -07:00
Misc
fix: Fixes container enumeration not recycling pooled arrays ( #2341 )
2026-02-17 09:54:32 -08:00
New Haven Quest Rewards
fix: Codegen new haven quest rewards ( #1269 )
2022-11-23 13:00:28 -08:00
PlantsFlowers /Potted
fix: Optimizes items to use default weights. (Part 2) ( #2241 )
2025-07-24 15:41:44 -07:00
Quivers
chore: Use var everywhere ( #2294 )
2025-12-27 16:47:28 -08:00
Resources
fix: Optimizes items to use default weights. (Part 3) ( #2242 )
2025-07-24 16:21:27 -07:00
Shields
fix: Optimizes items to use default weights. (Part 3) ( #2242 )
2025-07-24 16:21:27 -07:00
Skill Items
fix: Fixes container enumeration not recycling pooled arrays ( #2341 )
2026-02-17 09:54:32 -08:00
Special
fix: Fixes exploits with bank box deposits. Makes stacking more efficient ( #2337 )
2026-02-13 20:34:35 -08:00
Suits
fix: Optimizes items to use default weights. (Part 4) ( #2243 )
2025-07-24 23:29:29 -07:00
Talismans
fix: Moves containers/bods/traps/etc to serialization generator ( #2310 )
2026-01-07 21:55:55 -08:00
Traps
fix: Moves containers/bods/traps/etc to serialization generator ( #2310 )
2026-01-07 21:55:55 -08:00
TreasureChests
fix: Updates serialization to use v2.0 ( #998 )
2022-04-17 08:02:15 -07:00
Wands
fix: Optimizes items to use default weights. (Part 4) ( #2243 )
2025-07-24 23:29:29 -07:00
Weapons
fix: Fixes arrows in the internal map ( #2336 )
2026-02-12 21:31:42 -08:00