..
Buffers
fix: Fixes reading incoming string packets ( #1819 )
2024-06-03 14:49:26 -07:00
Client
feat: Cleans up UOP file handling. Adds automatic bounds.bin generation ( #1744 )
2024-05-01 20:02:06 -07:00
Collections
fix: Fixes massive capacity bug with pooled ref queue/list ( #1865 )
2024-07-07 16:18:56 -07:00
Comparers
Compression
fix: Fixes libdeflate threading issue ( #1813 )
2024-06-02 15:02:47 -07:00
Configuration
Console
fix: Console Input is disabled on Linux when no standard input is attached. ( #1809 )
2024-06-06 21:20:22 -07:00
ContextMenus
fix: Moves ContextMenu out of core, streamlines code, fixes bugs ( #1873 )
2024-07-20 21:33:23 -07:00
Diagnostics
feat: Moves gumps out of the core ( #1916 )
2024-08-09 19:07:32 -07:00
Events
fix: Fixes edge cases with on off items ( #1832 )
2024-06-10 18:11:35 -07:00
Exceptions
GarbageCollection
Geometry
Items
feat: Moves gumps out of the core ( #1916 )
2024-08-09 19:07:32 -07:00
Json
fix: Fixes codegenned spawners and adds RunUO spawner import support ( #1682 )
2024-02-17 10:46:55 -08:00
Localization
fix: Simplifies create food and localizes. Fixes localization fallback ( #1721 )
2024-04-05 19:45:42 -07:00
Logging
Maps
fix: Fixes link list not crashing when broken. ( #1877 )
2024-07-20 17:38:22 -07:00
Menus
Migrations
fix: Hair and facial hair "teleporting" when mobile dies several times ( #1901 )
2024-08-07 20:10:23 -07:00
Mobiles
feat: Moves gumps out of the core ( #1916 )
2024-08-09 19:07:32 -07:00
Network
feat: Moves gumps out of the core ( #1916 )
2024-08-09 19:07:32 -07:00
PropertyList
Random
fix: Cleans up code with feeding pets and adds batch coin flips random check ( #1717 )
2024-04-04 15:09:15 -07:00
Regions
fix: Fixes region duplicates ( #1684 )
2024-02-18 12:01:16 -08:00
Serialization
feat: Updates serialization to use MMF (considerable memory savings) ( #1841 )
2024-06-23 10:51:20 -07:00
Targeting
fix: Fixes double calls with Target cancel and spell sequences ( #1840 )
2024-06-17 15:19:06 -07:00
Text
feat: Moves gumps out of the core ( #1916 )
2024-08-09 19:07:32 -07:00
TileMatrix
feat: Cleans up UOP file handling. Adds automatic bounds.bin generation ( #1744 )
2024-05-01 20:02:06 -07:00
Timer
fix: Fixes timer remaining count ( #1908 )
2024-08-06 16:25:21 -07:00
TimeZones
fix: Fixes order of execution with AutoSave and TZ ( #1665 )
2024-01-24 17:17:45 -08:00
Utilities
fix: Fixes PooledRefList ToList returning wrong size ( #1899 )
2024-08-05 08:50:56 -07:00
World
fix: Hair and facial hair "teleporting" when mobile dies several times ( #1901 )
2024-08-07 20:10:23 -07:00
AssemblyHandler.cs
fix: Fixes spawner timer deserialization, decimal deserialization, and adds potion keg reverse lookup ( #1711 )
2024-03-28 13:34:12 -07:00
Attributes.cs
fix: Fixes dupe property copying. Adds IgnoreDupe ( #1811 )
2024-06-02 15:04:54 -07:00
CityInfo.cs
Commands.cs
fix: Fixes codegenned spawners and adds RunUO spawner import support ( #1682 )
2024-02-17 10:46:55 -08:00
Effects.cs
fix: Adds GetClients to map iterators ( #1574 )
2023-10-30 18:49:00 -07:00
EventLoopTasks.cs
ExpansionInfo.cs
Guild.cs
feat: Updates serialization to use MMF (considerable memory savings) ( #1841 )
2024-06-23 10:51:20 -07:00
HuePicker.cs
IAccount.cs
IEntity.cs
fix: Fixes boat turning abandoning entities ( #1878 )
2024-07-20 17:51:29 -07:00
Interfaces.cs
fix: Fixes respawn command when spawner is off ( #1891 )
2024-07-28 14:34:23 -07:00
IVirtualCheckGump.cs
feat: Moves gumps out of the core ( #1916 )
2024-08-09 19:07:32 -07:00
KeywordList.cs
Main.cs
feat: Updates serialization to use MMF (considerable memory savings) ( #1841 )
2024-06-23 10:51:20 -07:00
MessageType.cs
Module.cs
fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 ( #1607 )
2023-11-21 12:18:20 -08:00
MultiData.cs
feat: Replaces Zlib with LibDeflate ( #1774 )
2024-05-16 22:53:01 -07:00
Party.cs
Poison.cs
Prompt.cs
Race.cs
SecureTrade.cs
feat: Moves gumps out of the core ( #1916 )
2024-08-09 19:07:32 -07:00
Serial.cs
Server.csproj
feat: Updates serialization to use MMF (considerable memory savings) ( #1841 )
2024-06-23 10:51:20 -07:00
Skills.cs
TileData.cs
TileList.cs
fix: Refactors getting static tiles to use enumerators ( #1611 )
2023-11-26 09:39:46 -08:00