..
Buffers
feat: Updates to .NET 8. ( #1542 )
2023-11-14 17:08:09 -08:00
Client
feat: Adds KR/EC client versions (No actual support yet). ( #1506 )
2023-09-18 23:53:18 -07:00
Collections
fix: Fixes pooled ref collections dispose on defaults ( #1638 )
2023-12-15 13:46:52 -08:00
Comparers
chore: Updates copyright ( #1448 )
2023-08-09 09:09:26 -07:00
Configuration
feat: Adds configurable skill and stat gain ( #1489 )
2023-10-14 12:02:36 -07:00
Console
fix: Fixes unresponsive console input ( #1720 )
2024-04-05 15:07:43 -07:00
ContextMenus
fix: Cleans up core code ( #1187 )
2022-10-10 21:47:08 -07:00
Diagnostics
fix: Fixes PainSpike, ManaVampire, Evil Omen, and Curse ( #1622 )
2023-12-02 09:59:42 -08:00
Events
feat: Moves TcpServer to another thread. Rewrites Firewall ( #1660 )
2024-01-20 14:25:12 -08:00
Exceptions
chore: Updates copyright ( #1448 )
2023-08-09 09:09:26 -07:00
GarbageCollection
fix: Adds Gen2 callback for each STArrayPool ( #971 )
2022-03-26 13:57:42 -07:00
Geometry
fix: Changes Map.Sector.Items to link list. ( #1547 )
2023-10-16 20:51:02 -07:00
Gumps
fix: Make RelayInfo zero allocation ( #1699 )
2024-03-08 22:58:32 -08:00
Items
fix: Fixes max items serializatio n issue ( #1728 )
2024-04-12 14:11:58 -07:00
Json
fix: Fixes codegenned spawners and adds RunUO spawner import support ( #1682 )
2024-02-17 10:46:55 -08:00
Localization
fix: Simplifies create food and localizes. Fixes localization fallback ( #1721 )
2024-04-05 19:45:42 -07:00
Logging
chore: Updates copyright ( #1448 )
2023-08-09 09:09:26 -07:00
Maps
fix: Fixes iterating with multiple multis in a sector ( #1706 )
2024-03-10 11:35:57 -07:00
Menus
fix: Cleans up core code ( #1187 )
2022-10-10 21:47:08 -07:00
Migrations
fix: Adds missing migration files. ( #1642 )
2023-12-20 13:02:01 -08:00
Mobiles
fix: Reverts to RunUO speeds, fixes direction glitching, adds movement speed interpolation ( #1695 )
2024-03-18 14:13:41 -07:00
Network
fix: Adds back socket connected event ( #1688 )
2024-04-06 10:26:46 -07:00
PropertyList
chore: Updates copyright ( #1448 )
2023-08-09 09:09:26 -07:00
Random
fix: Cleans up code with feeding pets and adds batch coin flips random check ( #1717 )
2024-04-04 15:09:15 -07:00
Regions
fix: Fixes region duplicates ( #1684 )
2024-02-18 12:01:16 -08:00
Serialization
feat: Adds console commands ( #1714 )
2024-03-30 09:40:43 -07:00
Targeting
Adds hue support to StaticTile ( #1321 )
2023-01-21 11:19:11 -08:00
Text
fix: Adds required changes for Advanced Search feature ( #1650 )
2023-12-28 18:16:58 -08:00
TileMatrix
fix: Fixes wrong sector shift for tilematrix iteration ( #1623 )
2023-12-01 18:09:26 -06:00
Timer
chore: Updates copyright ( #1448 )
2023-08-09 09:09:26 -07:00
TimeZones
fix: Fixes order of execution with AutoSave and TZ ( #1665 )
2024-01-24 17:17:45 -08:00
Utilities
fix: Cleans up code with feeding pets and adds batch coin flips random check ( #1717 )
2024-04-04 15:09:15 -07:00
World
feat: Adds console commands ( #1714 )
2024-03-30 09:40:43 -07:00
AssemblyHandler.cs
fix: Fixes spawner timer deserialization, decimal deserialization, and adds potion keg reverse lookup ( #1711 )
2024-03-28 13:34:12 -07:00
Attributes.cs
fix: Fixes unresponsive console input ( #1720 )
2024-04-05 15:07:43 -07:00
CityInfo.cs
chore: Updates copyright ( #1448 )
2023-08-09 09:09:26 -07:00
Commands.cs
fix: Fixes codegenned spawners and adds RunUO spawner import support ( #1682 )
2024-02-17 10:46:55 -08:00
Effects.cs
fix: Adds GetClients to map iterators ( #1574 )
2023-10-30 18:49:00 -07:00
EventLoopTasks.cs
chore: Updates copyright ( #1448 )
2023-08-09 09:09:26 -07:00
ExpansionInfo.cs
feat: Adds KR/EC client versions (No actual support yet). ( #1506 )
2023-09-18 23:53:18 -07:00
Guild.cs
fix: Fixes serialization threading, moves world save to end of loop, and eliminates Parallel.ForEach. ( #1530 )
2023-10-03 00:42:49 -07:00
HuePicker.cs
fix: Cleans up core code ( #1187 )
2022-10-10 21:47:08 -07:00
IAccount.cs
fix: Reverts GetAccount to use IAccount. Adds IAccount to serialization. ( #1565 )
2023-10-25 19:17:57 -07:00
IEntity.cs
fix: Fixes map iterators for Items ( #1564 )
2023-10-26 17:49:15 -07:00
Interfaces.cs
fix: Fixes casting by sending ParalyzeFlag to client while animating ( #1397 )
2023-04-27 23:12:07 -07:00
KeywordList.cs
fix: Cleans up core code ( #1187 )
2022-10-10 21:47:08 -07:00
Main.cs
fix: Fixes unresponsive console input ( #1720 )
2024-04-05 15:07:43 -07:00
MessageType.cs
fix: Moves the rest of the Incoming packets ( #1338 )
2023-02-10 22:59:36 -08:00
Module.cs
fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 ( #1607 )
2023-11-21 12:18:20 -08:00
MultiData.cs
fix: Refactors getting static tiles to use enumerators ( #1611 )
2023-11-26 09:39:46 -08:00
MUO.ico
Adds MUO Logo ( #52 )
2019-09-12 13:13:13 -07:00
Party.cs
fix: Cleans up core code ( #1187 )
2022-10-10 21:47:08 -07:00
Poison.cs
fix: Adds ISpanParsable and fixes command conditionals ( #1241 )
2022-11-12 00:26:02 -08:00
Prompt.cs
fix: Cleans up core code ( #1187 )
2022-10-10 21:47:08 -07:00
Race.cs
fix: Fixes TryParse for Race ( #1244 )
2022-11-12 00:31:25 -08:00
SecureTrade.cs
fix: Update LabelTo, SendMessage, etc to Interpolated Strings ( #1283 )
2022-11-28 19:58:12 -08:00
Serial.cs
chore: Updates copyright ( #1448 )
2023-08-09 09:09:26 -07:00
Server.csproj
fix: Adds missing migration files. ( #1642 )
2023-12-20 13:02:01 -08:00
Skills.cs
feat: Adds configurable skill and stat gain ( #1489 )
2023-10-14 12:02:36 -07:00
TileData.cs
fix: Cleans up FindItems and removes allocations ( #1516 )
2023-09-28 22:20:36 -07:00
TileList.cs
fix: Refactors getting static tiles to use enumerators ( #1611 )
2023-11-26 09:39:46 -08:00