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AncientLich.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
ArcaneDaemon.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
Balron.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
Betrayer.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
Bogle.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
BoneMagi.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
Daemon.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
ElderGazer.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
EvilMage.cs
fix: Fixes inaccessible items. ( #1435 )
2023-07-28 19:29:06 -07:00
EvilMageLord.cs
fix: Fixes inaccessible items. ( #1435 )
2023-07-28 19:29:06 -07:00
FireGargoyle.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
Gargoyle.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
GargoyleDestroyer.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
GargoyleEnforcer.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
Gazer.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
GolemController.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
IceFiend.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
Imp.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
Lich.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
LichLord.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
OrcishMage.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
RatmanMage.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
SavageShaman.cs
fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs ( #1553 )
2023-10-29 22:42:46 -07:00
Shade.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
SkeletalMage.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
Spectre.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
Succubus.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
Titan.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00
Wraith.cs
fix: Changes magic humanoid monsters to use code gen ( #1301 )
2022-12-13 16:13:38 -08:00