ModernUO/Projects/UOContent/Mobiles
2026-09-21 09:48:08 -04:00
..
Abilities refactor: Changes BaseCreature to the SerializationGenerator (delta save requirement) (#2611) 2026-09-06 14:11:51 -07:00
AI fix(ai): make debug-message cooldown comparisons wraparound-safe (#2659) 2026-09-19 09:59:00 -07:00
Animals fix: respect active region MountsAllowed for players (#2630) 2026-09-11 17:26:06 -07:00
Familiars fix(ai): FamiliarAI owns familiar movement and combat; herding reaches its tile; ForcedAI read once (#2644) 2026-09-14 23:14:30 -07:00
Guards feat: Adjusts fame and karma system with era gates for OSI accuracy (#2389) 2026-04-25 11:19:57 -07:00
Healers feat: Adds Mobile.Murderer virtual property, consolidates kill-threshold checks (#2355) 2026-03-06 08:36:41 -08:00
Hireables refactor: fold hand-written serializable property setters into field hooks (#2587) 2026-08-22 18:20:39 -07:00
Monsters fix: pets freeze, forget their orders, obey the wrong players, and fight when told not to (#2614) 2026-09-10 19:28:13 -07:00
Special perf: keep damage entries in an inline intrusive list (#2605) 2026-09-01 23:25:14 -07:00
Townfolk feat: adopt serialization generator v4 (field-side linkage, anchored timers) (#2586) 2026-08-22 17:54:02 -07:00
Vendors fix: sell Bushido and Ninjitsu books through Tokuno scribes (#2622) 2026-09-09 23:07:32 -07:00
BaseCreature.cs #W# Change: Mobs are hidden until player has line of site. 2026-09-21 09:48:08 -04:00
CreatureEvents.cs refactor: Changes BaseCreature to the SerializationGenerator (delta save requirement) (#2611) 2026-09-06 14:11:51 -07:00
NPCSpeeds.cs refactor: Changes BaseCreature to the SerializationGenerator (delta save requirement) (#2611) 2026-09-06 14:11:51 -07:00
PlayerMobile.cs fix: pet release never finished, summon master follows the pet, horse breeder and notoriety guards (#2613) 2026-09-06 16:12:29 -07:00
VirtualMountItem.cs fix: Fixes mount stamina, adds Pub46+ Ethereal stamina (#1716) 2024-04-05 21:05:16 -07:00