ModernUO/Projects/UOContent/Mobiles/Monsters/Misc/Melee
2025-07-18 09:24:41 -07:00
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AnimatedWeapon.cs fix: Adds GetDistanceToSqrt for Point3D and centralizes all the calls (#2233) 2025-07-18 09:24:41 -07:00
BladeSpirits.cs fix: Adds GetDistanceToSqrt for Point3D and centralizes all the calls (#2233) 2025-07-18 09:24:41 -07:00
Centaur.cs fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
EnergyVortex.cs fix: Adds GetDistanceToSqrt for Point3D and centralizes all the calls (#2233) 2025-07-18 09:24:41 -07:00
FrostOoze.cs fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
Golem.cs fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
PlagueBeast.cs chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
PlagueBeastLord.cs fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items (#1350) 2023-02-25 00:54:12 -08:00
PlagueSpawn.cs fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873) 2024-07-20 21:33:23 -07:00
SandVortex.cs fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
Slime.cs feat: Adds leather/metal food, fixes weapons/armors with wrong materials (#1718) 2024-04-04 19:43:02 -07:00