ModernUO/Projects/UOContent/Items/Weapons
Kamron Batman f2de2fbb77
fix: Cleans up entity persistence. Generalizes Mobiles/Items/Guilds (#1528)
### Summary
- [X] Fixed a bug where entity persistence was serialized out of order, causing world corruption.
- [X] Fixed LastSerialized not being utilized properly and dangling references still becoming an issue.
- [X] Added a new `GenericEntityPersistence<T>` type to encapsulate `ISerializable` serialization.
- [X] Removing the custom logic and moved Items, Mobiles, Guilds, and Accounts  to GenericEntityPersistence.
- [X] Changed serialization to use the singleton pattern to reduce calling methods from stored variables.
2023-10-01 22:10:47 -07:00
..
Abilities fix: ForceOfNature should damage the target (#1526) 2023-10-01 08:21:28 -07:00
Artifacts fix: Adds back razor/assistuo negotiations (#1089) 2022-06-25 01:47:45 -07:00
Axes fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items (#1350) 2023-02-25 00:54:12 -08:00
Knives fix: Fixes random bias & Adds back champion arties for UOML (#1235) 2022-11-09 16:33:27 -08:00
Maces feat: Adds SerializedCommandProperty (#1249) 2022-11-14 18:24:33 -08:00
ML Weapons fix: Optimizes OPL using string interpolation (#1041) 2022-06-02 10:09:53 -07:00
PoleArms feat: Adds SerializedCommandProperty (#1249) 2022-11-14 18:24:33 -08:00
Ranged fix: Fixes NPE in BaseRanged.OnMiss (#1433) 2023-07-27 09:17:52 -07:00
SE Weapons fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
SpearsAndForks fix: Fixes random bias & Adds back champion arties for UOML (#1235) 2022-11-09 16:33:27 -08:00
Staves fix: Fixes untamed creatures not entering houses (#1436) 2023-07-29 15:43:39 -07:00
Swords fix: Fixes random bias & Adds back champion arties for UOML (#1235) 2022-11-09 16:33:27 -08:00
Throwing fix: Adds throwing weapons (#1107) 2022-07-01 17:03:27 -07:00
Wooden fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
BaseMeleeWeapon.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
BaseWeapon.cs fix: Cleans up entity persistence. Generalizes Mobiles/Items/Guilds (#1528) 2023-10-01 22:10:47 -07:00
Fists.cs fix: Reverts changes to fists (#1087) 2022-06-21 21:24:31 -07:00
HitLower.cs fix(core): Adds Hashed & Hierarchical Timer Wheel (#655) 2021-07-11 22:42:06 -07:00
SlayerEntry.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
SlayerGroup.cs fix: Fixes ignoring mobs, champions, party crash, slayer rarity, boat speedhack, etc (#1222) 2022-10-31 22:16:50 -07:00
SlayerName.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
WeaponEnums.cs fix: Adds throwing weapons (#1107) 2022-07-01 17:03:27 -07:00