Updates Packets & Randomizer (#43)
* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand. * WIP - Rewriting packets. * Cleanup and updates README * Converts more packets * Fixes header * Converts Effects packets. * Forgot the send command * Adds the start of containers packets. * Adds message packets with caching * Extends the send methods * Starts to add Acquire methods * Converted the packets * Cleanup * Cleanup * Adds more packets * Adds more packets * Fixes clearing arrays from pool. Adds Mobile Incoming * Converts more packets. * Moves more packets * Moves more packets * Test compression * Merges * Migrating to an idiomatic syntax that also supports compression, and proxying. * Optimize the stack alloc. Changes attributes * Converted container packets * Visual Studio doesn't auto save files. I am still getting used to subpar IDEs. * Adds static packet caching. Will profile later. Converts more packets * Fixes packets and changes how compression is configured * WIP - Adds basics for Gumps. Not finished though. * Fix file * Fixes formatting * Changed SpanWriter to be more idiomatic. * Fixes Span vs RawSpan and missing stackallocs * Converts over some more gumps * WIP - Deletes 32bit support. * Drops RDRand32 support. * Fixes gump compilation * Converting gump components * Removes old huffman compression function * Revert signature for backwards compatibility * WIP - Converting more gump components * Creates ArraySet for the strings. Updates AppendTo to reference that. * Converts the maining gump components * Cleans up gump components * Cleans up directives * Cleans up ArraySet and moves it. Adds null-coalescing-assignment * Cleanup, Target Packets, and C# 8 changes. * Removed OPL Packet * World packets * Fixing packet uses * Cleans up code. Fixes packet uses in various places. * More cleanup for packets * Code cleanup * Converts more packet uses and cleans up more code * More code cleanup * Finishes fixing the packets in Item * Updates secure trade packets * Updates core and gets it to compile. * Moved packets to scripts. Fixed account handler use of packets * Code cleanup * Updates chat packets * Code cleanuo * Adds party packets, but need to implement them. * Party packets WIP * Finishes party packets * Rearrange movement namespaces and classes * Finishes plant packets * Code Formatting * Fixes moving effects * Code cleanup, eliminates equipinfo * Adds more packets. Fixes bugs with various packets. * Finishes mahjon packets * Fixes mahjong packet * Code cleanup * Finishes mahjong packets * Adds Map packets * Add multifacet maps and charts * Cleans up some packets with UTF8 * Optimizes packets * Cleans up more packets. Moves the MessageHelper * Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets. * Updates protocol extensions packet receiver * Fixes a few bugs. Fixes a few more packets. * Code cleanup and fixing more packets * Fixes packet effects * Cleaned up more code * Buff Icon cleanup * Removed unused constructors * Code Cleanup. Adds BoatHS Packets * Moves house files. Updates house foundation packets. * Deployment cleanup * Fixes: * Code cleanup * More code cleanup * More code cleanup * Cleaned up BaseHouse * Enforces styling * Converts foreach to linq where possible. * Dont need that * Goals/Readme updates * Removes 32bit support at the highest level. Turns on HRT by default. * Code cleanup. Fixes extended features packet. * Fixes various bugs * Code cleanup * Code cleanup * Code cleanup. Fixes gump X/Y assignment. * Code cleanup using |= operator * More code cleanup * Cleanup * Fixes spacing issues. Thanks Visual Studio. You suck. * Compiler error * Fixes NPE from RunUO 2.7 * Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README * Fixes more packets. Stupid trailing nulls. * Fixes various bugs. * Fixes for gumps * Fixes more gump stuff. Going to split it out later since it is getting insane * Recoded the gump writing * WIP * *Added output path of scripts project to dev branch *Activated debugging in code
This commit is contained in:
parent
7aa8fd3df1
commit
179cb50557
588 changed files with 10843 additions and 16177 deletions
|
|
@ -20,7 +20,7 @@ namespace Server.Gumps
|
|||
AddHtmlLocalized(335, 400, 100, 35, 1011012); // CANCEL
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (GuildGump.BadMember(m_Mobile, m_Guild))
|
||||
return;
|
||||
|
|
@ -38,7 +38,7 @@ namespace Server.Gumps
|
|||
Mobile m = m_List[index];
|
||||
|
||||
if (m?.Deleted == false)
|
||||
state.Mobile.GuildFealty = m;
|
||||
sender.Mobile.GuildFealty = m;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@ namespace Server.Gumps
|
|||
AddHtmlLocalized(335, 400, 100, 35, 1011012); // CANCEL
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (GuildGump.BadLeader(m_Mobile, m_Guild))
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
using Server.Guilds;
|
||||
using Server.Prompts;
|
||||
|
||||
namespace Server.Gumps
|
||||
{
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@ namespace Server.Gumps
|
|||
AddHtmlLocalized(335, 400, 100, 35, 1011012); // CANCEL
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (GuildGump.BadLeader(m_Mobile, m_Guild))
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@ namespace Server.Gumps
|
|||
AddHtmlLocalized(335, 400, 100, 35, 1013077); // Refuse
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (GuildGump.BadLeader(m_Mobile, m_Guild))
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -17,7 +17,7 @@ namespace Server.Gumps
|
|||
AddHtmlLocalized(55, 400, 300, 35, 1011120); // Return to the main menu.
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (GuildGump.BadMember(m_Mobile, m_Guild))
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -41,7 +41,7 @@ namespace Server.Gumps
|
|||
AddHtmlLocalized(335, 360, 150, 30, 1011012); // CANCEL
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (Guild.NewGuildSystem && !BaseGuildGump.IsLeader(m_Mobile, m_Guild) ||
|
||||
!Guild.NewGuildSystem && GuildGump.BadLeader(m_Mobile, m_Guild))
|
||||
|
|
|
|||
|
|
@ -41,7 +41,7 @@ namespace Server.Gumps
|
|||
AddHtml(55, 220, 300, 20, website);
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (GuildGump.BadMember(m_Mobile, m_Guild))
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
using Server.Guilds;
|
||||
using Server.Prompts;
|
||||
|
||||
namespace Server.Gumps
|
||||
{
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@ namespace Server.Gumps
|
|||
AddHtmlLocalized(335, 400, 100, 35, 1011012); // CANCEL
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (GuildGump.BadLeader(m_Mobile, m_Guild))
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@ namespace Server.Gumps
|
|||
AddHtmlLocalized(335, 400, 100, 35, 1011012); // CANCEL
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (GuildGump.BadLeader(m_Mobile, m_Guild))
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System.Collections.Generic;
|
||||
using Server.Guilds;
|
||||
using Server.Prompts;
|
||||
|
||||
namespace Server.Gumps
|
||||
{
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@ namespace Server.Gumps
|
|||
AddHtmlLocalized(335, 400, 100, 35, 1011012); // CANCEL
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (GuildGump.BadLeader(m_Mobile, m_Guild))
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
using Server.Guilds;
|
||||
using Server.Prompts;
|
||||
|
||||
namespace Server.Gumps
|
||||
{
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@ namespace Server.Gumps
|
|||
AddHtmlLocalized(335, 400, 100, 35, 1011012); // CANCEL
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (GuildGump.BadLeader(m_Mobile, m_Guild))
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@ namespace Server.Gumps
|
|||
AddHtmlLocalized(335, 400, 100, 35, 1011012); // CANCEL
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (GuildGump.BadLeader(m_Mobile, m_Guild))
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -17,7 +17,7 @@ namespace Server.Gumps
|
|||
AddHtmlLocalized(55, 400, 300, 35, 1011120); // Return to the main menu.
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (GuildGump.BadMember(m_Mobile, m_Guild))
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
using Server.Guilds;
|
||||
using Server.Prompts;
|
||||
|
||||
namespace Server.Gumps
|
||||
{
|
||||
|
|
|
|||
|
|
@ -63,7 +63,7 @@ namespace Server.Gumps
|
|||
AddHtmlLocalized(55, 400, 400, 35, 1011104); // Return to the previous menu.
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (GuildGump.BadLeader(m_Mobile, m_Guild))
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -86,7 +86,7 @@ namespace Server.Gumps
|
|||
}
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (GuildGump.BadMember(m_Mobile, m_Guild))
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
using Server.Guilds;
|
||||
using Server.Prompts;
|
||||
|
||||
namespace Server.Gumps
|
||||
{
|
||||
|
|
|
|||
|
|
@ -82,7 +82,7 @@ namespace Server.Gumps
|
|||
AddHtmlLocalized(335, 360, 100, 30, 1011441); // EXIT
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (GuildGump.BadLeader(m_Mobile, m_Guild))
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
using System.Linq;
|
||||
using Server.Gumps;
|
||||
using Server.Misc;
|
||||
using Server.Mobiles;
|
||||
|
|
@ -40,9 +41,7 @@ namespace Server.Guilds
|
|||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
PlayerMobile pm = sender.Mobile as PlayerMobile;
|
||||
|
||||
if (!IsMember(pm, guild))
|
||||
if (!(sender.Mobile is PlayerMobile pm &&IsMember(pm, guild)))
|
||||
return;
|
||||
|
||||
switch (info.ButtonID)
|
||||
|
|
@ -85,30 +84,12 @@ namespace Server.Guilds
|
|||
|
||||
s = s.ToLower();
|
||||
|
||||
for (int i = 0; i < s.Length; ++i)
|
||||
{
|
||||
char c = s[i];
|
||||
|
||||
if ((c < 'a' || c > 'z') && (c < '0' || c > '9'))
|
||||
{
|
||||
bool except = false;
|
||||
|
||||
for (int j = 0; !except && j < exceptions.Length; j++)
|
||||
if (c == exceptions[j])
|
||||
except = true;
|
||||
|
||||
if (!except)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (s.Any(c => (c < 'a' || c > 'z') && (c < '0' || c > '9') && exceptions.All(exception => exception != c)))
|
||||
return false;
|
||||
|
||||
string[] disallowed = ProfanityProtection.Disallowed;
|
||||
|
||||
for (int i = 0; i < disallowed.Length; i++)
|
||||
if (s.IndexOf(disallowed[i]) != -1)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
return disallowed.All(t => s.IndexOf(t) == -1);
|
||||
}
|
||||
|
||||
public void AddHtmlText(int x, int y, int width, int height, TextDefinition text, bool back, bool scroll)
|
||||
|
|
|
|||
|
|
@ -108,9 +108,7 @@ namespace Server.Guilds
|
|||
if (PendingWar)
|
||||
{
|
||||
if (war.WarRequester)
|
||||
{
|
||||
number = 1063027; // <div align=center>You have challenged this guild to war!</div>
|
||||
}
|
||||
else
|
||||
{
|
||||
number = 1062969; // <div align=center>This guild has challenged you to war!</div>
|
||||
|
|
@ -211,9 +209,7 @@ namespace Server.Guilds
|
|||
if (war?.WarRequester == false && activeWar == null)
|
||||
{
|
||||
if (!playerRank.GetFlag(RankFlags.ControlWarStatus))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063440); // You don't have permission to negotiate wars.
|
||||
}
|
||||
else if (alliance != null && alliance.Leader != guild)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063239,
|
||||
|
|
@ -276,9 +272,7 @@ namespace Server.Guilds
|
|||
if (war?.WarRequester == false && activeWar == null)
|
||||
{
|
||||
if (!playerRank.GetFlag(RankFlags.ControlWarStatus))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063440); // You don't have permission to negotiate wars.
|
||||
}
|
||||
else if (alliance != null && alliance.Leader != guild)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063239,
|
||||
|
|
@ -287,9 +281,7 @@ namespace Server.Guilds
|
|||
alliance.Leader.Name); // You need to negotiate via ~1_val~ instead.
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.SendGump(new WarDeclarationGump(pm, guild, otherGuild));
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
|
@ -299,9 +291,7 @@ namespace Server.Guilds
|
|||
if (war != null)
|
||||
{
|
||||
if (!playerRank.GetFlag(RankFlags.ControlWarStatus))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063440); // You don't have permission to negotiate wars.
|
||||
}
|
||||
else if (alliance != null && alliance.Leader != guild)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063239,
|
||||
|
|
@ -324,9 +314,7 @@ namespace Server.Guilds
|
|||
case 8: //Surrender
|
||||
{
|
||||
if (!playerRank.GetFlag(RankFlags.ControlWarStatus))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063440); // You don't have permission to negotiate wars.
|
||||
}
|
||||
else if (alliance != null && alliance.Leader != guild)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063239,
|
||||
|
|
@ -384,9 +372,7 @@ namespace Server.Guilds
|
|||
if (war == null && activeWar == null)
|
||||
{
|
||||
if (!playerRank.GetFlag(RankFlags.ControlWarStatus))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063440); // You don't have permission to negotiate wars.
|
||||
}
|
||||
else if (alliance != null && alliance.Leader != guild)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063239,
|
||||
|
|
@ -402,9 +388,7 @@ namespace Server.Guilds
|
|||
otherAlliance.Leader.Name); // You need to negotiate via ~1_val~ instead.
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.SendGump(new WarDeclarationGump(pm, guild, m_Other));
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
|
@ -419,14 +403,10 @@ namespace Server.Guilds
|
|||
if (alliance == null)
|
||||
{
|
||||
if (!playerRank.GetFlag(RankFlags.AllianceControl))
|
||||
{
|
||||
pm.SendLocalizedMessage(1070747); // You don't have permission to create an alliance.
|
||||
}
|
||||
else if (Faction.Find(guild.Leader) != Faction.Find(m_Other.Leader))
|
||||
{
|
||||
pm.SendLocalizedMessage(
|
||||
1070758); // You cannot propose an alliance to a guild with a different faction allegiance.
|
||||
}
|
||||
else if (otherAlliance != null)
|
||||
{
|
||||
if (otherAlliance.IsPendingMember(m_Other))
|
||||
|
|
@ -436,13 +416,9 @@ namespace Server.Guilds
|
|||
pm.SendLocalizedMessage(1063426, m_Other.Name); // ~1_val~ already belongs to an alliance.
|
||||
}
|
||||
else if (m_Other.AcceptedWars.Count > 0 || m_Other.PendingWars.Count > 0)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063427, m_Other.Name); // ~1_val~ is currently involved in a guild war.
|
||||
}
|
||||
else if (guild.AcceptedWars.Count > 0 || guild.PendingWars.Count > 0)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063427, guild.Name); // ~1_val~ is currently involved in a guild war.
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.SendLocalizedMessage(1063439); // Enter a name for the new alliance:
|
||||
|
|
@ -457,14 +433,10 @@ namespace Server.Guilds
|
|||
else
|
||||
{
|
||||
if (!playerRank.GetFlag(RankFlags.AllianceControl))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063436); // You don't have permission to negotiate an alliance.
|
||||
}
|
||||
else if (alliance.Leader != guild)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063239,
|
||||
$"{guild.Name}\t{alliance.Name}"); // ~1_val~ is not the leader of the ~2_val~ alliance.
|
||||
}
|
||||
else if (otherAlliance != null)
|
||||
{
|
||||
if (otherAlliance.IsPendingMember(m_Other))
|
||||
|
|
@ -474,23 +446,15 @@ namespace Server.Guilds
|
|||
pm.SendLocalizedMessage(1063426, m_Other.Name); // ~1_val~ already belongs to an alliance.
|
||||
}
|
||||
else if (alliance.IsPendingMember(guild))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063416,
|
||||
guild.Name); // ~1_val~ is currently considering another alliance proposal.
|
||||
}
|
||||
else if (m_Other.AcceptedWars.Count > 0 || m_Other.PendingWars.Count > 0)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063427, m_Other.Name); // ~1_val~ is currently involved in a guild war.
|
||||
}
|
||||
else if (guild.AcceptedWars.Count > 0 || guild.PendingWars.Count > 0)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063427, guild.Name); // ~1_val~ is currently involved in a guild war.
|
||||
}
|
||||
else if (Faction.Find(guild.Leader) != Faction.Find(m_Other.Leader))
|
||||
{
|
||||
pm.SendLocalizedMessage(
|
||||
1070758); // You cannot propose an alliance to a guild with a different faction allegiance.
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.SendLocalizedMessage(1070750,
|
||||
|
|
@ -517,9 +481,7 @@ namespace Server.Guilds
|
|||
case 11: //Leave Alliance
|
||||
{
|
||||
if (!playerRank.GetFlag(RankFlags.AllianceControl))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063436); // You don't have permission to negotiate an alliance.
|
||||
}
|
||||
else if (alliance?.IsMember(guild) == true)
|
||||
{
|
||||
guild.Alliance = null; //Calls alliance.Removeguild
|
||||
|
|
@ -535,14 +497,10 @@ namespace Server.Guilds
|
|||
case 12: //Remove Guild from alliance
|
||||
{
|
||||
if (!playerRank.GetFlag(RankFlags.AllianceControl))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063436); // You don't have permission to negotiate an alliance.
|
||||
}
|
||||
else if (alliance != null && alliance.Leader != guild)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063239,
|
||||
$"{guild.Name}\t{alliance.Name}"); // ~1_val~ is not the leader of the ~2_val~ alliance.
|
||||
}
|
||||
else if (alliance?.IsMember(guild) == true && alliance.IsMember(m_Other))
|
||||
{
|
||||
m_Other.Alliance = null;
|
||||
|
|
@ -557,14 +515,10 @@ namespace Server.Guilds
|
|||
case 13: //Promote to Alliance leader
|
||||
{
|
||||
if (!playerRank.GetFlag(RankFlags.AllianceControl))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063436); // You don't have permission to negotiate an alliance.
|
||||
}
|
||||
else if (alliance != null && alliance.Leader != guild)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063239,
|
||||
$"{guild.Name}\t{alliance.Name}"); // ~1_val~ is not the leader of the ~2_val~ alliance.
|
||||
}
|
||||
else if (alliance?.IsMember(guild) == true && alliance.IsMember(m_Other))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063434,
|
||||
|
|
@ -578,9 +532,7 @@ namespace Server.Guilds
|
|||
case 14: //Withdraw Request
|
||||
{
|
||||
if (!playerRank.GetFlag(RankFlags.AllianceControl))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063436); // You don't have permission to negotiate an alliance.
|
||||
}
|
||||
else if (alliance != null && alliance.Leader == guild && alliance.IsPendingMember(m_Other))
|
||||
{
|
||||
m_Other.Alliance = null;
|
||||
|
|
@ -592,9 +544,7 @@ namespace Server.Guilds
|
|||
case 15: //Deny Alliance Request
|
||||
{
|
||||
if (!playerRank.GetFlag(RankFlags.AllianceControl))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063436); // You don't have permission to negotiate an alliance.
|
||||
}
|
||||
else if (alliance != null && otherAlliance != null && alliance.Leader == m_Other &&
|
||||
otherAlliance.IsPendingMember(guild))
|
||||
{
|
||||
|
|
@ -609,9 +559,7 @@ namespace Server.Guilds
|
|||
case 16: //Accept Alliance Request
|
||||
{
|
||||
if (!playerRank.GetFlag(RankFlags.AllianceControl))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063436); // You don't have permission to negotiate an alliance.
|
||||
}
|
||||
else if (otherAlliance != null && otherAlliance.Leader == m_Other &&
|
||||
otherAlliance.IsPendingMember(guild))
|
||||
{
|
||||
|
|
@ -640,20 +588,15 @@ namespace Server.Guilds
|
|||
if (!IsMember(from, guild) || alliance != null)
|
||||
return;
|
||||
|
||||
|
||||
RankDefinition playerRank = pm.GuildRank;
|
||||
|
||||
|
||||
if (!playerRank.GetFlag(RankFlags.AllianceControl))
|
||||
{
|
||||
pm.SendLocalizedMessage(1070747); // You don't have permission to create an alliance.
|
||||
}
|
||||
else if (Faction.Find(guild.Leader) != Faction.Find(m_Other.Leader))
|
||||
{
|
||||
//Notes about this: OSI only cares/checks when proposing, you can change your faction all you want later.
|
||||
pm.SendLocalizedMessage(
|
||||
1070758); // You cannot propose an alliance to a guild with a different faction allegiance.
|
||||
}
|
||||
else if (otherAlliance != null)
|
||||
{
|
||||
if (otherAlliance.IsPendingMember(m_Other))
|
||||
|
|
@ -663,30 +606,20 @@ namespace Server.Guilds
|
|||
pm.SendLocalizedMessage(1063426, m_Other.Name); // ~1_val~ already belongs to an alliance.
|
||||
}
|
||||
else if (m_Other.AcceptedWars.Count > 0 || m_Other.PendingWars.Count > 0)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063427, m_Other.Name); // ~1_val~ is currently involved in a guild war.
|
||||
}
|
||||
else if (guild.AcceptedWars.Count > 0 || guild.PendingWars.Count > 0)
|
||||
{
|
||||
pm.SendLocalizedMessage(1063427, guild.Name); // ~1_val~ is currently involved in a guild war.
|
||||
}
|
||||
else
|
||||
{
|
||||
string name = Utility.FixHtml(text.Trim());
|
||||
|
||||
if (!CheckProfanity(name))
|
||||
{
|
||||
pm.SendLocalizedMessage(1070886); // That alliance name is not allowed.
|
||||
}
|
||||
else if (name.Length > Guild.NameLimit)
|
||||
{
|
||||
pm.SendLocalizedMessage(1070887,
|
||||
Guild.NameLimit.ToString()); // An alliance name cannot exceed ~1_val~ characters in length.
|
||||
}
|
||||
else if (AllianceInfo.Alliances.ContainsKey(name.ToLower()))
|
||||
{
|
||||
pm.SendLocalizedMessage(1063428); // That alliance name is not available.
|
||||
}
|
||||
else
|
||||
{
|
||||
pm.SendLocalizedMessage(1070750,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue