Kamron Batman
22ab83ea9e
Replaces types with built-in types.
2018-09-14 13:22:16 -07:00
Kamron Batman
fee83ce560
Fixes implicit array initializers
2018-09-14 13:14:20 -07:00
Kamron Batman
42d0b6271f
Fixes sequential checks
2018-09-14 13:00:41 -07:00
Kamron Batman
83dcf536d8
Removes implicit this.
2018-09-14 12:56:58 -07:00
Kamron Batman
04b4cfe75b
Removes implicit types
2018-09-14 08:48:39 -07:00
Kamron Batman
33f5e77a24
Fixes body expression style.
2018-09-14 08:46:14 -07:00
Kamron Batman
3f0a72a62f
Removes unused namespaces
2018-09-14 08:41:38 -07:00
Kamron Batman
74f498c1c8
Fixes more casting
2018-09-09 08:03:01 -07:00
Kamron Batman
3f45bd57b9
Small adjustments as I go through the code.
2018-09-04 08:58:07 -07:00
Kamron Batman
4d2965d2de
Various fixes related to DefaultName. Makes the event loop more async.
2018-09-03 14:44:48 -07:00
Kamron Batman
f674ec2be0
Adds more formatting
2018-08-19 21:28:24 +08:00
Kamron Batman
03dd5f1926
Fixes casting checks
2018-08-19 01:38:55 +08:00
Kamron Batman
b06f5bf60d
Adds better type support for pooled enumerables. Refactors code. ( #16 )
2018-08-09 14:08:34 -07:00
VitaNex
527550e667
+ Gump ButtonID response validation.
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* Dispose of NetStates that attempt to send a gump response with a ButtonID not defined by the Gump.
2016-06-12 19:14:13 +01:00
VitaNex
e47753df2b
+ Prevent NetState nullification recursion if the NetState is being disposed.
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* This issue is responsible for causing client crashes when logging out, one of the signs is the sound of your backpack closing multiple times.
* Fix prevents multiple calls to subsystems such as the trade window, which had the potential to dupe items when returning them to the trade partner.
* Credit goes to UO:Revealed (www.uorevealed.com) for reporting the circumstances which lead to the fix, which seems to have been an overlooked issue for a very long time.
2016-06-11 21:32:20 +01:00
VitaNex
3f5678f061
+ Expose NetState members for what they are, to help with custom implementations that require access to extended features.
2016-01-27 03:40:42 +00:00
VitaNex
7af0579875
+ RunUO 2.7 with initial TOL expansion support.
2016-01-27 02:59:11 +00:00
Mark Sturgill
5703f6ab78
comments
2014-03-26 11:45:46 -07:00
Mark Sturgill
83bf81b7ee
synchronize Server/Scripts project properties
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whitespace/comment changes in Serialization.cs and ScriptCompiler.cs
proper dispose pattern for Listener
remove IDisposable from FileLogger
2014-02-25 14:00:32 -07:00
Mark Sturgill
0eeb0c0c31
generic conversions
2013-11-02 21:40:42 -07:00
Mark Sturgill
f566daea30
gargoyle race/body impl from servuo with some modification
2013-11-02 15:37:39 -07:00
Mark Sturgill
ad5c172687
mono should not need these fixes anymore
2013-10-30 12:11:45 -07:00
Mark Sturgill
e67faba4d8
RunUO 2.4 will be the latest release supporting the 2.0 .NET Framework.
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Framework_4_0 preprocessors have been removed. ScriptCompiler will set Framework_4_0 as legacy.
2013-10-30 11:28:34 -07:00
Mark Sturgill
aa738007d7
missing enum refactor
2013-10-29 10:45:55 -07:00
Mark Sturgill
ed06db12bf
more vs nag fixes
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x64 solution and projects are necessary for proper vs debugging
2013-10-21 23:15:13 -07:00
Mark Sturgill
75817400fc
misc clr nagging/housekeeping
2013-10-21 23:01:44 -07:00
Mark Sturgill
0e5292d84d
backoff parallelization
2013-10-19 17:08:31 -07:00
Mark Sturgill
fe1f40f927
parallelization isn't worth it unless we can reasonably estimate our workload before initiating
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implement double checked locking
change active solution to x64
map thread-safety
2013-10-17 20:25:11 -07:00
Mark Sturgill
ae8ded4a16
7.0.33.1 support
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thread-safety
2013-10-17 01:48:04 -07:00
Mark Sturgill
41019b691b
delta recursion protection
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flush in send completion
2013-10-12 15:53:29 -07:00
Mark Sturgill
131c41aa9a
additional network level parallelization
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ai target acquisition parallelization
better pooled enumerator thread safety
2013-10-11 20:09:04 -07:00
Mark Sturgill
f892ad28a3
Send locking for NewAsyncSockets
2013-10-11 13:19:50 -07:00
Mark Sturgill
d2e02ecda4
more net 4.0 parallelization
2013-10-11 03:58:28 -07:00
Mark Sturgill
ddcc4e7a20
parallel delta queue processing
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thread safe packet construction, compilation, compression, gump compilation, sending, coalescing, and many other fixes
TODO: delta queue recursion fixups, ipooledenumerable fixups/generics
2013-10-11 00:01:05 -07:00
Mark Sturgill
a0bafa9bf7
add crash report packet handler
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begin packet processing parallelization
2013-10-07 15:27:16 -07:00
Mark Sturgill
7b6cf66b87
rework Core.TickCount
2013-10-07 00:22:11 -07:00
Mark Sturgill
be920e0c31
Core.TickCount for some AI actions
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Correction in NewAsyncSockets
2013-10-06 17:21:40 -07:00
Mark Sturgill
d2c670f5c3
Implement Core.TickCount
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Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc)
Refactor DateTime.Now to DateTime.UtcNow
Add LOS check for Iron Maiden addon
2013-10-06 03:21:18 -07:00
Mark Sturgill
893b42c3bf
implement client bandage macro handler
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fix non-opl paragon chest container property display
2013-10-02 03:16:12 -07:00
Mark Sturgill
a5dd2119ec
sync feature negotiation flags
2013-09-25 00:31:46 -07:00
mark@runuo.com
b94e3ea2b6
don't trace innocuous network exceptions unless debug flagged
2013-09-06 06:55:31 +00:00
eos@runuo.com
030ad1db5b
- Fixed Bola item drop bug for Core.SE.
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- Added 'dead only' and 'no ethereals in pack' to ConditionTeleporter.
- Fixed tournaments discarding leftover participants for participant numbers greater than 2.
- Added support for the extended status packet.
- Fixed items not being placeable on tiles occupied by hidden staff mobiles.
2013-08-20 16:17:01 +00:00
eos@runuo.com
1cfac83311
- Removed invisible items from the item insurance menu.
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- Changed the new context menu packet to only be used when necessary, until assistants are patched.
- Added a setting for disabling target ID validation for debugging purposes. (It is still enabled by default.)
2013-06-16 01:24:45 +00:00
eos@runuo.com
ec8520f4e0
- Added 7.0.30.0 protocol changes, for extended status packet use.
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- Changed refuse trades option to only show in appropriate clients.
- Disabled item insurance on mount items.
2013-06-08 23:18:21 +00:00
kraz@runuo.com
192e87dafa
Targeting sanity check
2013-06-03 14:54:07 +00:00
eos@runuo.com
858e86d45b
- Added High Seas expansion to the expansions list.
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- Changed the default expansion to HS.
- Changed meer monsters to all be FightMode.Evil.
- Added refuse trades option (client 7.0.30.0+).
- Added item insurance menu.
- Updated context menus to support new clilocs.
- Added item properties to gumps.
- Reverting items not decaying on spawners, needs to be configurable.
- Added AUO features to FeatureProtection.
- Tweaked third party authentication to not trigger the character password gump in the client.
2013-06-02 13:12:09 +00:00
mark@runuo.com
fb0368e201
Revision: 1073
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Author: eos
Date: Saturday, May 25, 2013 2:53:05 PM
Message:
Fixed guild roster ordering.
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Modified : /devel/Scripts/Gumps/Guilds/New Guild System/GuildRosterGump.cs
Revision: 1072
Author: eos
Date: Thursday, May 23, 2013 8:36:04 AM
Message:
Plant labeling:
- Added OSI clilocs for cocoa trees and sugar canes.
- Plant hue no longer takes priority over plant category if the plant type is unknown.
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Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/PlantType.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs
Revision: 1071
Author: mark
Date: Wednesday, May 22, 2013 10:38:29 AM
Message:
core wait events
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Modified : /devel/Server/Main.cs
Modified : /devel/Server/Network/Packets.cs
Revision: 1070
Author: eos
Date: Monday, May 20, 2013 3:26:40 PM
Message:
Added support for the High Seas relative drop.
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Modified : /devel/Scripts/Multis/Boats/BaseBoat.cs
Modified : /devel/Server/Items/BaseMulti.cs
Modified : /devel/Server/Network/PacketHandlers.cs
Revision: 1069
Author: eos
Date: Saturday, May 18, 2013 9:21:10 PM
Message:
Added another missing deserialization fix for plants.
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Modified : /devel/Scripts/Engines/Plants/PlantSystem.cs
Revision: 1068
Author: eos
Date: Saturday, May 18, 2013 9:03:52 PM
Message:
Added missing deserialization fix for plants.
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Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs
Revision: 1067
Author: eos
Date: Saturday, May 18, 2013 4:29:20 PM
Message:
T2A arena region fix.
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Modified : /devel/Data/Regions.xml
Revision: 1066
Author: eos
Date: Saturday, May 18, 2013 2:58:35 PM
Message:
- Sync with GoogleCode repo (sans unix line endings).
- Tab woes.
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Modified : /devel/Data/Regions.xml
Modified : /devel/Scripts/Engines/Plants/PlantType.cs
Revision: 1065
Author: eos
Date: Saturday, May 18, 2013 2:48:32 PM
Message:
- Added cocoa trees.
- Unifying PlantItem labeling for extensibility and compacter code.
- Misc plant system cleanup.
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Modified : /devel/Scripts/Engines/Plants/PlantSystem.cs
Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs
Modified : /devel/Scripts/Engines/Plants/PlantType.cs
Modified : /devel/Scripts/Engines/Plants/PlantHue.cs
Modified : /devel/Scripts/Engines/Plants/PlantResources.cs
Modified : /devel/Scripts/Engines/Plants/ReproductionGump.cs
2013-05-28 17:44:07 +00:00
mark@runuo.com
030421508b
branch sync
2013-03-12 18:19:07 +00:00
eos
171a1531da
- Fixed drag effects crashing clients for equal from and to locations. (Only applies to drops.)
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- Corrected the action delay as per OSI, can still be customized through the accessor.
2013-02-05 19:24:37 +00:00
eos
35fbffdb51
ML quest system; first SVN release.
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Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00