mark
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2f1da843dc
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2010-12-06 07:36:06 +00:00 |
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mark
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bb4fad05ec
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2010-12-06 07:28:42 +00:00 |
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mark
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d444b9ba5c
|
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2010-12-06 06:45:45 +00:00 |
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mark
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34d969712e
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2010-11-21 06:19:33 +00:00 |
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mark
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db474d0109
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fix collection modification
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2010-11-21 06:15:59 +00:00 |
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xavier
|
2891b18ccd
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formatting oopsie.
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2010-11-20 22:05:53 +00:00 |
|
xavier
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15c6828541
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Commodity deed updates: added bottles, potions, spell scrolls, zoogifungus. fixed filled hue, removed unnecessary desc prop from ICommodity, pre-aos OSI style labels dont need it.
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2010-11-19 18:59:44 +00:00 |
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xavier
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c9101845f5
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Only player dropping BOD to book should hear the sound
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2010-11-18 23:20:09 +00:00 |
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xavier
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2e24c75442
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whitespace.
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2010-11-18 22:26:14 +00:00 |
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xavier
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85d9f0166b
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murder count bug fix;inappropriate post-mortum deflagging fixed
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2010-11-18 21:38:01 +00:00 |
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xavier
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6a221f4e10
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notoriety fixes
http://www.uodemise.com/forum/showthread.php?t=135689
explosion pot timers and targeting
http://www.uodemise.com/forum/showthread.php?t=158221
Potion bonuses
http://www.uodemise.com/forum/showthread.php?t=150979
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2010-11-18 18:58:01 +00:00 |
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xavier
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a603b2c82d
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brazier leaves effects artifacts in game after delete, animal trainer checks and speech commands fixed.
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2010-11-18 18:28:40 +00:00 |
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xavier
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43b5b143d3
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ML 60k withdrawal limit, handle backpack fullness.
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2010-11-18 18:03:57 +00:00 |
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xavier
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638065dcde
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fix summon+logout problem, fix for an exploit.
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2010-11-18 15:19:29 +00:00 |
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mark
|
fa782484a9
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2010-10-24 02:00:38 +00:00 |
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xavier
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000ae2101f
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yet another orphaned items bug fix.
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2010-10-21 14:45:46 +00:00 |
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ravenal
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16425cc81d
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Preparing the way for the new AI
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2010-10-21 04:31:16 +00:00 |
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mark
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ed97d43c9e
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sync and some misc things
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2010-10-21 04:25:47 +00:00 |
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ravenal
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aaf0287b3a
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Moving Server.Reflection to Core as it should be. Since some of this is used in the Core.
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2010-10-18 20:12:50 +00:00 |
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asayre
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83662f2215
|
FxCop
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2010-10-18 07:06:50 +00:00 |
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ravenal
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0d0f6b62b6
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Attempted to fix PlayerMobile.cs issue with ContextMenu throwing an InvalidCastException in regards to Party.
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2010-10-17 15:56:18 +00:00 |
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mark
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5f4634fa96
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bad cast
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2010-10-17 05:09:40 +00:00 |
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mark
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b134ad2139
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yuck
|
2010-10-17 02:38:20 +00:00 |
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xavier
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0a34928c87
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Champion spawn corpses should decay after 1 minute.
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2010-10-17 02:05:19 +00:00 |
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asayre
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c62db2c9b6
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Unused vars
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2010-10-16 06:14:18 +00:00 |
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xavier
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bf038f7175
|
Fixes to prevent internalized daemons and logs.
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2010-10-15 07:44:56 +00:00 |
|
mark
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7553b70fd7
|
static ctor ><
|
2010-10-14 11:09:38 +00:00 |
|
mark
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35fc5ea566
|
misc
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2010-10-14 10:15:30 +00:00 |
|
mark
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27abe81af0
|
try to autodetect tiledata format
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2010-10-14 09:27:13 +00:00 |
|
mark
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6441f12907
|
7.0.9.x compat
updated spawner
|
2010-10-14 06:34:46 +00:00 |
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xavier
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e86794c4e6
|
revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.
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2010-10-10 15:37:22 +00:00 |
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xavier
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7399519cf7
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if ( !m_Mobile.Hidden ) { m_Mobile.RevealingAction(); } ... Players never get revealed? GAH!
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2010-10-09 19:01:24 +00:00 |
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xavier
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0988eec597
|
Cannot recall from any champ spawns, not just felucca.
http://www.uodemise.com/forum/showthread.php?t=155452
Party functions context menu bypasses various checks.
http://www.uodemise.com/forum/showthread.php?t=150643
Insurance consumption notifications.
http://www.uodemise.com/forum/showthread.php?t=152421
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2010-10-09 17:45:14 +00:00 |
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xavier
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f660f8160b
|
bleh whitespace/formatting cleanup.
|
2010-10-09 16:04:49 +00:00 |
|
xavier
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4df455f33c
|
Fixed issue with secured dye tubs in houses
http://www.uodemise.com/forum/showthread.php?t=147193
Smith/Tailor PS should not be cursed
http://www.uodemise.com/forum/showthread.php?t=148415
Large crafting system overhaul
http://www.uodemise.com/forum/showthread.php?t=119342
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2010-10-02 15:25:30 +00:00 |
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xavier
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f90c09ef55
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Chessboard corrections
http://www.uodemise.com/forum/showthread.php?t=154224&page=2
Stealth has the wrong hiding requirement
http://www.uodemise.com/forum/showthread.php?t=155728
Players should be able to discord their own pet regardless of facet/guild, or lack thereof
http://www.uodemise.com/forum/showthread.php?t=148376
Disposition of released/gone wild pets' pack inventory
http://www.uodemise.com/forum/showthread.php?t=146385
Flagging mechanics regarding invisibility
http://www.uodemise.com/forum/showthread.php?t=137631
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2010-09-25 17:55:44 +00:00 |
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xavier
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cd2462621f
|
Lightning strike should not consume mana or deactivate when you miss.
http://www.uodemise.com/forum/showthread.php?t=145364
BOD turn-in should have 10 second timer since pub 50
http://www.uodemise.com/forum/showthread.php?t=156441
Vet reward ore carts, gem carts, and stumps have missing range check added
http://www.uodemise.com/forum/showthread.php?t=156380
Blood Oath: missing 35hp pvp dmg cap added, correct credit for kills/dmg given to caster, ML magic resist now applies.
http://www.uodemise.com/forum/showthread.php?t=118729&page=3
Missing ore sizes added
http://www.uodemise.com/forum/showthread.php?t=119888
Player-cast gates reveal stealthers/hiders.
http://www.uodemise.com/forum/showthread.php?t=149218
Some necro spells should disturb a casting target
http://www.uodemise.com/forum/showthread.php?t=149361
Failed snoop attempts should reveal thief if hidden.
http://www.uodemise.com/forum/showthread.php?t=153962
Pets do not autostable in the case of a server restart/cash: fixed
http://www.uodemise.com/forum/showthread.php?t=122745
Misc Aesthetic changes to spells, etc.
earthquake wrong sound
magic arrow inappropriate particles
curse wrong sound
agility wrong sound
chain lightning should always play sound
poison wrong sound
dispel evil missing sound
noble sacrifice male/female, diff sounds
sacred journey missing sound
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2010-09-25 13:48:08 +00:00 |
|
xavier
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0ddcac0a63
|
Fix for a mistake in discord. It was giving 6hr cooldown timer when target is canceled selecting an instrument.
|
2010-09-22 13:37:46 +00:00 |
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xavier
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fa69591422
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"new" declaration to prevent inheritance hiding warnings.
|
2010-09-19 15:48:53 +00:00 |
|
xavier
|
4dec86b91d
|
BOD book item counts corrected
http://www.uodemise.com/forum/showthread.php?t=121015
Discordance cool down timer
http://www.uodemise.com/forum/showthread.php?t=122146
Summoned Hoarde minions dont behave correctly
http://www.uodemise.com/forum/showthread.php?t=149555
Fame and karma rewards should be 30% higher in fel
http://www.uodemise.com/forum/showthread.php?t=146893
Incorrect skill requirement in tailoring
http://www.uodemise.com/forum/showthread.php?t=149095
Mined resources should stack
http://www.uodemise.com/forum/showthread.php?t=147055
Runebook behavior
http://www.uodemise.com/forum/showthread.php?t=146030
Correct allowed guild name length
http://www.uodemise.com/forum/showthread.php?t=148603
Corrections to wool/sheep
http://www.uodemise.com/forum/showthread.php?t=150988
|
2010-09-19 14:41:01 +00:00 |
|
xavier
|
4dbb400ce3
|
OSI-style npc camps: http://www.uodemise.com/forum/showthread.php?t=115787
SoT should not exceed skillcaps: http://www.uodemise.com/forum/showthread.php?t=148630
Corrected Potion keg name: http://www.uodemise.com/forum/showthread.php?t=147423
|
2010-09-06 13:51:26 +00:00 |
|
ravenal
|
83193125b8
|
Apparently with MONO MethodInvoker with BeginInvoke is throwing errors. Which I find odd, since Begin Invoke requires 4 arguments not 2.
|
2010-07-30 15:00:49 +00:00 |
|
ravenal
|
fbdf46d493
|
Added Server.Reflection for new Property, Method and Field for setting and getting or invoking methods for more speed.
|
2010-07-15 18:57:45 +00:00 |
|
mark
|
7c20337781
|
Update DataPath
|
2010-06-17 08:13:41 +00:00 |
|
mark
|
177eb4c6ff
|
Cleanup Expansions
WorldPacketSA should not be used yet. There is much more work to be done and that version has not been looked at in quite some time.
|
2010-06-17 07:11:43 +00:00 |
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xavier
|
01eee98298
|
Small commit:
Housing:
Stairs should be sectionable
http://www.uodemise.com/forum/showthread.php?t=120218
Mobiles:
Dull Copper Elementals should drop chests
http://www.uodemise.com/forum/showthread.php?t=145394
Misc:
Snowpiles should not be usable when mounted
http://www.uodemise.com/forum/showthread.php?t=145522
Explosion potion timer should not be stopped by picking them up/scavenging
http://www.uodemise.com/forum/showthread.php?t=143523
1 day cool-down timer on soulstones is removed
http://www.uodemise.com/forum/showthread.php?t=138760
|
2010-06-13 19:30:47 +00:00 |
|
daedalus
|
3956b8c804
|
- Opening a corpse while hidden is not anymore considered a revealing action. Also other tweaks about corpses and revealing
(http://www.uodemise.com/forum/showthread.php?t=142122)
- Herding now works on creatures from champion spawns and on all of tameable creatures
(http://www.uodemise.com/forum/showthread.php?t=121415)
- I hate leading spaces too! (especially on Corpse.cs)
|
2010-05-29 17:08:50 +00:00 |
|
mark
|
f2a557ac05
|
misc superficial
|
2010-05-23 02:04:25 +00:00 |
|
daedalus
|
8af17e640b
|
- Added Necromancy potions, in normal and greater versions: Conflagration, Confusion Blast. (Era: SE+)
(http://www.uodemise.com/forum/showthread.php?p=741663)
- Arcane Circle spell now checks spellweavers are Playermobiles
(http://www.uodemise.com/forum/showthread.php?t=142096)
- Casting from necromancy scrolls will never result in a fail, if the caster has the minimum skill required. Otherwise it always result in a fail.
(http://www.uodemise.com/forum/showthread.php?t=140663)
- Creatures in Fan Dancers Dojo and Yomotsu Mines now are taken in consideration for ToT points
(http://www.uodemise.com/forum/showthread.php?t=141670)
|
2010-05-22 13:23:23 +00:00 |
|
mark
|
dad691c966
|
misc updates
|
2010-05-08 02:55:15 +00:00 |
|