Commit graph

150 commits

Author SHA1 Message Date
mark
75a5246480 small fix 2008-02-06 05:13:44 +00:00
mark
99a4c806c4 oops :P 2008-01-10 23:02:07 +00:00
mark
62b037bd91 thanks erica/artegordon 2008-01-10 22:21:06 +00:00
mark
5741d5e371 opl must be sent in all cases for proper display of vendor items
minor bug in name verification
2008-01-10 20:20:19 +00:00
mark
0fba903e3a fix retarded bug 2007-12-28 23:06:40 +00:00
mark
21699b4394 2007-12-17 21:55:31 +00:00
mark
ff17407c67 2007-12-17 21:33:28 +00:00
mark
0b4c3b15d9 2007-12-17 20:41:34 +00:00
mark
7ad00dceac 2007-11-27 06:40:16 +00:00
mark
162cf6f0a9 branch sync 2007-11-27 06:36:57 +00:00
mark
a4c562c06d support for listening on specific ip addresses and additional ports 2007-11-17 07:10:29 +00:00
mark
36868afd0a misc changes laying around 2007-10-12 18:37:47 +00:00
mark
a48e8d7633 mono fun 2007-09-16 05:55:54 +00:00
mark
f6fcf9b60a playermobile new Account Account is rather useless, scriptcompiler flukes, etc 2007-09-15 21:17:08 +00:00
mark
1c999ade77 just something i noticed :X 2007-09-15 06:01:44 +00:00
mark
493f947dab typos 2007-09-15 04:55:25 +00:00
mark
8dc37a24fd disable webstatus and reports by default, remove commandproperty from Mobile.Account, fix house placement being blocked by boats in yard (oceanfront property :P) 2007-09-14 22:03:43 +00:00
mark
eb90512129 reverted 253, waste of time 2007-09-14 09:14:40 +00:00
mark
d2100dbfac mono compat attempt 2007-09-14 08:51:27 +00:00
mark
5d78b17be1 branch sync, Constructable can now have an accesslevel defined. 2007-09-13 19:37:44 +00:00
krrios
ab43049dd7 vendor bugfix 2007-09-08 07:44:08 +00:00
mark
817e1ced95 Mono compatibility changes 2007-09-07 20:10:14 +00:00
mark
3d80d0ed5f fixed some tabs/whitespace 2007-08-31 05:55:19 +00:00
mark
a133885884 fixed stupid missed edit 2007-08-29 05:00:37 +00:00
mark
b516d6e30a descriptive comment! 2007-08-28 23:18:19 +00:00
mark
2533ee486a initial attempt at serverlist autoconfiguration, please let me know in irc if any issues are encountered. 2007-08-27 22:29:58 +00:00
mark
e22e859827 just some formatting updates for sync 2007-08-27 08:53:24 +00:00
mark
1ef98f10ec Partial Branch Sync 2007-08-27 08:49:15 +00:00
mark
4718a4b911 Mostly cleanup...
Removed canbeharmful check on reveal spell
BallOfSummoning required to be in pack
Cleaned up ban duration gump
2007-08-14 03:13:21 +00:00
mark
521e728edd fixed 2007-08-12 18:10:42 +00:00
mark
4e941e36b9 crash fix, issue #235 2007-08-12 17:45:52 +00:00
mark
b9e3476d8b general cleanup, fixed a slightly improbably crash issue 2007-08-12 07:19:44 +00:00
mark
6780b3c2e7 oops, too many ) 2007-08-09 23:37:33 +00:00
mark
4915268e43 fix packet throttling with handler overlay 2007-08-09 22:01:27 +00:00
mark
d5ebe946e9 2007-08-08 23:25:31 +00:00
mark
57293771a2 Support for > 6.0.1.7 (Containers, SecureTrade, SpellBook, Vendors, etc)
WarningGump Fixed
2007-08-08 20:30:14 +00:00
mark
3f839ed5bf oops! 2007-08-08 00:44:04 +00:00
mark
d72057c5d5 scissors should NOT be able to cut locked down or movable false items 2007-08-08 00:31:47 +00:00
mark
9e586bf2f3 Rewrite exit code, shutdown handlers etc 2007-07-29 00:58:34 +00:00
krrios
b1a05c68dd ip-based account authentication and authorization
protocol extension fix to properly support pre-login packets
refactored skill title calculation
2007-07-29 00:49:06 +00:00
asayre
2ad37d54aa Lots of fixes, changes, rewrites of various things, including but not limited to:
Logging of staff crafting items,
Fixes for the OSI client changes
The potion stacking stuff
BaseWeapon fix, so that damage increase things don't multiply themselves.
admin gump fixes for Firewall
Various display tweaks for weight
SoS no longer spawn in Tokuno
Hiryu hues happified to OSI standards
staff now see alliance chat correctly
Play barkeeper text increased per OSI
Various other OSI skill requirement changes
Various unimplemented features of the SE moves
EventSink for when the client version is received from client.
Client validation moved out of the core.
Client version validation now has options to ignore/kick/warn/annoy.  Automagically tries to detect current client.
Reverted the delayeddamagecontext back to OSI standards.
Can no longer use bags of sending in jail.

MagerySpell implemented. Now only Magery spells have a circle, and various other properties of 'em.
TransformationSpellHelper now implemented.  Things moved around for this.
Spells now need a Timespan for the cast delay, instead of arbitrarily based on Circle.  Circle doesn't make sense for non-Magery spells!
Alot of the spellweaving spells added to OSI standards.
2007-05-26 03:12:41 +00:00
mark
cbc1943bed oops :P 2007-04-26 19:21:11 +00:00
mark
5021ea6225 emptysearch capability to admin gump accounts 2007-04-26 19:10:49 +00:00
mark
a762fa2875 admingump will not load accounts on account button (use empty search).
default inactive account time changed to 180 days.
2007-04-26 19:04:16 +00:00
mark
536e73b8df socket pooling, asyncstate cleanups 2007-04-25 01:35:38 +00:00
krrios
a8acb6bd9d removed initial capacity to List and ArrayList where inappropriate 2007-04-25 01:06:43 +00:00
krrios
e15ed963d8 updated a few places to use NetState.Address rather than Socket.RemoteEndPoint.Address
added Utility.Intern(IPAddress) and implemented where appropriate
2007-04-25 00:42:47 +00:00
krrios
537e026912 CraftItem.ItemIDOf now uses a dictionary to avoid int boxing
fixed vendor issue causing PropertyList to be accessed on pre-aos shards
fixed a few places which incorrectly used Core.AOS instead of ObjectPropertyList.Enabled
changed actions list from ArrayList to List<object> for diagnostic purposes
2007-04-24 03:48:58 +00:00
krrios
5c64b1754c restructured and extended performance diagnostics to cover gump and target responses 2007-04-22 06:08:45 +00:00
krrios
b290d0d18f Fixed copy/paste issue causing automatic client.exe version detection to fail 2007-04-20 22:46:53 +00:00