Commit graph

88 commits

Author SHA1 Message Date
Kamron Batman
3dc406624e
fix: Fixes bank box withdraw using account gold (#671)
Fixes various locations where account gold is not used.
2021-08-02 19:23:25 -07:00
Kamron Batman
06a577332d
fix(core): Fixes a timer bug where Stop wasn't called internally (#664) 2021-07-25 23:30:11 -07:00
Kamron Batman
26592f202e
feat(spawner): Adds where for EditSpawner command (#663)
Adds `where` option for EditSpawner command

Closes #547
2021-07-20 20:19:27 -07:00
Kamron Batman
679e8100f4
cleanup: Fixes bugs and cleans up code (#660) 2021-07-19 20:49:59 -07:00
Kamron Batman
f8820e581a
fix(content): Localizes some messages and cleans up virtues (#657) 2021-07-11 23:10:54 -07:00
Kamron Batman
fb915992dd
fix(core): Adds Hashed & Hierarchical Timer Wheel (#655)
- Removes TimerPriority
- Removes TimerThread
- Adds a [Hashed & Hierarchical Timer Wheel](http://www.cs.columbia.edu/~nahum/w6998/papers/ton97-timing-wheels.pdf)
2021-07-11 22:42:06 -07:00
Kamron Batman
c79a8a4002
Cleans up ore (#637) 2021-06-12 14:15:10 -07:00
Kamron Batman
510d2e006b
fix(codegen): Fixes bulk order deed hue and codegens (#647)
- [X] Codegens some Bulk Order stuff
- [X] Fixes deserializing with a class that requires the parent as a constructor argument


Closes #641
Closes #623
2021-06-11 19:51:03 -07:00
Kamron Batman
9afa4e4cab
feat: Source generated Serialization/Deserialization (#550)
### Features
* Fully abstracts serialization by using compile-time attributes.
* Supports serializing the following:
  - Primitives (integers, strings, etc)
  - IP Addresses
  - BigDecimal
  - DateTime, Delta DateTimes
  - TimeSpan
  - Server.Race
  - Server.Map
  - Point2D, Point3D, Rect2D, Rect3D
  - Existing/New `ISerializable` references
  - Lists/Sets of serializable types
  - Type with a `Serialize` method and constructor that takes an `IGenericReader`
* Supports forward-only migration
* Supports existing RunUO deserialization for older versions by changing to the following signature:
  - `public void OldDeserialize(IGenericReader reader, int version)`
  - Must remove deserializing the version since this is already done
* Supports serializing from private fields or custom made properties.
* Types do not require inheriting Item/Mobile. Code gen will fully create `ISerializable` information.
  - This is not recommended yet, since it requires wiring to `Persistence` which will cause lots of unresolved symbol errors until code gen is built.

### Example
```cs
using System.Collections.Generic;

namespace Server.Items
{
    [Serializable(1)]
    public partial class TestItem1 : Item
    {
        [SerializableField(1)]
        [SerializableFieldAttr("[CommandProperty(AccessLevel.Administrator)]")]
        private List<Item> _someProperty;

        private void Deserialize(IGenericReader reader, int version)
        {
        }
    }
}
```

Generates this:
```cs
namespace Server.Items
{
    public partial class TestItem1
    {
#pragma warning disable 0414
        private const int _version = 1;
#pragma warning restore 0414

        [CommandProperty(AccessLevel.Administrator)]
        public System.Collections.Generic.List<Server.Item> SomeProperty
        {
            get => _someProperty;
            set
            {
                if (value != _someProperty)
                {
                    ((ISerializable)this).MarkDirty();
                    _someProperty = value;
                }
            }
        }

        public TestItem1(Serial serial) : base(serial)
        {
        }

        public override void Serialize(IGenericWriter writer)
        {
            var savePosition = ((Server.ISerializable)this).SavePosition;
            if (savePosition > -1)
            {
                writer.Seek(savePosition, System.IO.SeekOrigin.Begin);
                return;
            }
            writer.WriteEncodedInt(_version);
            writer.Write(_someProperty);
        }

        public override void Deserialize(IGenericReader reader)
        {
            var version = reader.ReadEncodedInt();
            if (version < 1)
            {
                OldDeserialize(reader, version);
                ((Server.ISerializable)this).MarkDirty();
                return;
            }
            SomeProperty = reader.ReadEntityList<Server.Item>();
        }
    }
}
```

And this:
```json
{
  "version": 1,
  "type": "TestItem1",
  "properties": [
    {
      "name": "SomeProperty",
      "type": "System.Collections.Generic.List\u003CServer.Item\u003E",
      "rule": "ListMigrationRule",
      "ruleArguments": [
        "Server.Item",
        "SerializableInterfaceMigrationRule"
      ]
    }
  ]
}
```
2021-05-23 21:06:23 -07:00
Kamron Batman
db02a6b6e9
fix(core): Fixes some properties that cannot be modified ingame (#604)
- [X] Adds a property to `CommandProperty` to allow modifying `PropertyObject` where there is no property setter that is accessible.
- [X] Updates AosAttributes and friends

Example of how to make this work:
```cs
        [CommandProperty(AccessLevel.GameMaster, canModify: true)]
        public AosWeaponAttributes WeaponAttributes { get; private set; }
```

This fix is necessary because in release mode the optimizer will sometimes _entirely remove the setter_ because it knows it can do something that is more efficient _when the property setter is private_. RunUO got around this by declaring a public setter explicitly that _was empty_.

### Screenshot
<img width="313" alt="Screen Shot 2021-05-15 at 11 34 01 PM" src="https://user-images.githubusercontent.com/3953314/118387955-49293c00-b5d6-11eb-8f31-a3b5e31bd18b.png">
2021-05-15 23:47:33 -07:00
Kamron Batman
0afdc075cb
fix(doom): Adds RemGauntlet (#591)
- [X] Adds a `RemGauntlet` command.
- [X] Makes `GenGauntlet` remove before adding.
- [X] Organizes the Doom files.

Closes #586
2021-05-09 09:40:23 -07:00
Kamron Batman
7819830628
feat(champs): Ports Casiopia champions (#584) 2021-05-09 00:20:43 -07:00
Kamron Batman
13717ab2d5
fix(core): Fixes displaying some doubles (#585) 2021-04-25 14:04:44 -07:00
Kamron Batman
a0893b68c0
fix(core): Updates slice with range selectors (#583)
- [X] Replaces Span slicing with range selection
- [X] Replaces string slicing with range selection
2021-04-23 20:57:24 -07:00
Pedro Pardal
c6cbda6f52
chore(logging): Migrate some logs to ILogger (#582) 2021-04-22 08:45:49 -07:00
Pedro Pardal
3a619e0103
feat(logging): Adds support for Serilog (#573)
Example:
```cs
public class SomeClass
{
  private static ILogger _logger;
  private static Logger => _logger ??= LogFactory.GetLogger(typeof(SomeClass));
  ...
}
```
2021-04-19 23:43:54 -07:00
Kamron Batman
dd2933a9ef
fix(cleanup): Consolidate the duplicate code in Properties, PropsGump, and PropsConfig (#540) 2021-04-14 22:58:56 -07:00
Maciej Cz
89223e9196
fix(content): Adds Gargish leather and studded armor (#559) 2021-03-31 17:29:25 -07:00
Kamron Batman
c50322c0e3
fix(network): Adds UOG & Fixes ConnectUO packet (#552)
- [X] Adds UOG Extended and Compact (0xF1 0x51 packet)
- [X] Fixes ConnectUO bad length
2021-03-15 16:18:28 -07:00
Kamron Batman
76970325a3
fix(core): Fixes date time uses by using stop watch (#549)
- [X] Replaces measurements with stop watch
- [X] Some cleanup
2021-03-13 12:39:30 -08:00
Kamron Batman
6c4308bce6
fix(core): Caches DateTime.NowUtc (#548)
- [X] Caches DateTime.NowUtc on the game loop (not other threads)
- [X] Replaces all locations where it makes sense
- [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc)

Closes #261
2021-03-13 01:32:04 -08:00
Kamron Batman
ec1cc10821
fix(network): Converts House Design Detailed Packet (#538)
- [X] Converts design state detailed packet
- [X] Removes `Packet` class
- [X] Removes `Send(Packet)` function signatures
- [X] Removes `PacketWriter` class
- [X] Updates dependencies.
2021-03-03 02:09:15 -08:00
Kamron Batman
0a435644eb
feat(spawners): Adds Respawn, EditSpawner, and SpawnProps commands (#532)
- [X] Adds `Respawn` command
- [X] Adds `EditSpawner` command
  - Usage: `[global editspawner <type> <arguments> set <properties>`
  - This command replaces the arguments (optional) and properties of the affected spawners for that type
- [X] Adds `SpawnProps` command
  - Usage: `[area spawnprops`
  - This command brings up a gump to modify targeted spawners based on the targeted entity.
  - To do this, the props/values are copied and then used to construct a properties list for the spawner entry.

Closes #531
2021-02-28 22:49:52 -08:00
Kamron Batman
ea5d09a7d7
fix(core): Fixes map issues at New Haven (#509)
- [X] Fixes map issues at New Haven by turning off static diffs
- [X] Some code cleanup and reformatting of tile matrix, tile matrix patch, and tile data
- [X] Adds NetState.Flush for generating spawners so it doesn't feel like the server is frozen
- [X] Reverts NativeReader changes from a while back.
- [X] Adds more string reading for BufferReader.


Notes:
BufferReader is still `little endian` compared to `SpanReader` which is `big endian` (for packets). To that end, the RunUO deserialization `ReadString()` was made obsolete since it is ambiguous, and contains extra fields other than simply reading a string. Furthermore, we shouldn't be using UTF8 (for now) since it is slow.
2021-02-14 16:06:49 -08:00
Kamron Batman
8903028b5f
fix(core): Tightens the network stack (#479)
- [X] Removes network pause/resume
- [X] Adds back packet profiler
- [X] Adds state machine to keep track and trace netstates
- [X] Changes NetState.Running back to using an interlock exchange
- [X] Adds preliminary packet throttling support


### Packet Throttling
- `[GetThrottle <packetId>` to get the delay in milliseconds for that packet
- `[SetThrottle <packetId> <delay>` to set the delay in milliseconds for that packet
The settings are saved to `Configuration/throttles.json`
2021-02-07 23:30:56 -08:00
Kamron Batman
3f73baf280
fix(factions): Fixes faction saw trap (#455)
Adds back missing serial constructor for faction saw trap.
2021-02-04 10:49:14 -08:00
Kamron Batman
9ef7752beb
fix(core): Converts to ref struct enumerators (#426)
- [X] Converts boat moving entities to ref struct enumerator
- [X] Converts skills to a ref struct enumerator
- [X] Converts type cache to ref struct enumerator
2021-01-22 19:41:44 -08:00
Kamron Batman
e869c105d0
fix(core): Fixes type caching & cleanup (#422)
- [X] Fixes some issues with the type caching
- [X] Changes type check default to ignore case
- [X] Splits out type caching of insensitive and sensitive lists. This means less stuff to iterate through when checking a type against the string.
- [X] Adds an ArrayEnumerator, mostly for reference purposes (copy/paste as needed)
2021-01-20 00:10:33 -08:00
Kamron Batman
b921c38879
fix(core): Removes some uses of Linq (#421)
- [X] Removes some uses of linq
- [X] Creates struct based enumerator for Skills
- [X] Creates a struct based enumerator for TypeCache
- [X] Changes HarvestDefinition to an init array instead of List
- [X] Changes HeritageTokenGump Response from List to Array
2021-01-18 21:05:11 -08:00
Kamron Batman
b4b1b0b122
fix(core): Converts more packets and switches to Moq (#415)
- [X] Switches testing to moq for mocking
- [X] Converts race changer packets
- [X] Renames some more folders and misc cleanup
2021-01-16 22:09:05 -08:00
Kamron Batman
fbafd7210d
fix(core): Converts some packets & misc fixes/cleanup (#414)
- [X] Adds a stop music packet
- [X] Converts chat packets
- [X] Breaks out chat code a little bit more
- [X] Converts character statue animation packet
- [X] Renames some folders to have spaces
- [X] Organizes and consolidates incoming/outgoing packets for other content
- [X] Fixes virtual checks
2021-01-16 21:01:54 -08:00
Kamron Batman
97f311d7be
fix(core): Removes 6017 handler (#411)
- [X] Removes 6017 handler since it is only used in one place
- [X] Exposes a ref int to modify the packet length. This is acceptable since we technically have access to the entire reader/buffer.
2021-01-16 13:43:16 -08:00
Kamron Batman
c58aad733d
fix(core): Converts BB packets (#406)
- [X] Organizes and splits up bulletin boards
- [X] Converts packets
2021-01-13 22:28:31 -08:00
Kamron Batman
4bb2be4574
fix(core): Converts help topic packet (#403)
- [X] Converts help topic packet
2021-01-12 18:59:16 -08:00
Kamron Batman
f4dd7c8e7f
fix(party): Converts party packets (#401)
- [X] Converts party packets
2021-01-10 14:23:10 -08:00
Kamron Batman
764d303543
chore: Code cleanup (#399)
- [X] Code cleanup
2021-01-10 09:14:03 -08:00
Kamron Batman
8763be8a21
fix(core): Cleans up uninitialized packets (#397)
- [X] Encapsulates/abstracts buffer cache checking
- [X] Changes mobile moving cache to use Span2D
2021-01-09 14:10:29 -08:00
Kamron Batman
3b413371dc
fix(core): Adds Gump component functionality (#377)
- [X] Adds gump close packet
- [X] Fixes gump tooltip
- [X] Adds new compile/append functions for the new gump packets
2021-01-02 19:08:35 -08:00
Kamron Batman
540a879d63
fix(core): Converts remaining player packets (#374)
- [X] Converts the remainder of the player packets
2020-12-30 16:09:51 -08:00
Kamron Batman
1e2242bb1a
chore(content): Updates to C# 9 syntax (#373) 2020-12-30 12:50:10 -08:00
Kamron Batman
67c23bf9ad
fix(AI): Fixes direction issue with NPCs (#371)
- [X] Fixes a bug with RunUO where direction is set multiple times and the run flag is not set properly.

TODO: Fix other direction/movement issues and duplicate packets.

Bumps release version
2020-12-29 22:32:10 -08:00
Kamron Batman
3d98e6e193
fix(core): Converts mobile status packets (#368)
- [X] Combines compact/extended statuses
2020-12-28 01:13:02 -08:00
Kamron Batman
8f8b650ab5
fix(core): Converts healthbar packets (#367)
- [X] Converts healthbar packets
2020-12-27 23:22:21 -08:00
Kamron Batman
26243a72a7
fix(core): Converts mobile name and animation packets (#366)
- [X] Converts mobile name
- [X] Converts animation
- [X] Updates some old tests
2020-12-27 19:57:38 -08:00
Kamron Batman
5b69f1d389
fix(core): Converts mobile stats packets (#360)
- [X] Converts mobile stats packets
- [X] Removes human racial from non-players
2020-12-27 14:44:03 -08:00
Kamron Batman
03d0a4664e
fix(core): Adds SkipLocalsInitAttribute support, optimizes broadcasted packets (#363)
- [X] Adds support for `SkipLocalsInitAttribute`. SkipLocalsInitAttribute skips initializing stack variables including `stackalloc`. I don't think it is wired/working yet but should be implemented soon.
- [X] Optimizes broadcasted packets by checking if the first byte (packet ID) is non-zero. If it is already set, it reuses the buffer.
- [X] Removes unnecessary refs to Spans. I don't think the Span struct itself is mutable, so a ref is not helpful.
2020-12-26 12:46:06 -08:00
Kamron Batman
4ddb3de026
fix(core): Fixes several serialization issues (#355)
- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases.
- [X] Fixes an issue with dupe copying the savebuffer reference (ugh).
- [X] Streamlines the IGenericWriter API to use better generics.
- [X] Streamlines the IGenericReader API to use better generics.
- [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects.
- [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks.
- [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading.
  - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states.
- [X] Fixes an issue with serializing negative DateTime deltas.
- [X] Fixes a potential issue with serializing non-UTC DateTime.

Bumps release version
2020-12-23 07:11:41 -08:00
Kamron Batman
77ce2e1980
fix(core): Optimizes strings / .NET 5 compatibility changes (#354)
- [X] Removes some string allocations (e.g. split)
- [X] Optimizes some collections
- [X] Converts insensitive to extension methods of built-ins.
- [X] Adds ordinal (case sensitive) string helpers
- [X] Fixes conditionals for in-game commands so they use Ordinal comparisons.
- [X] Replaces ToLower.Contains with InsensitiveContains
- [X] Adds ValueStringBuilder
- [X] Implements ValueStringBuilder in a few places where it makes sense
- [X] Removes the redundant Wrap function and replaces it with an optimized version
- [X] Fixes list conversions in Utility

Closes #351

Bumps release version
2020-12-20 23:21:55 -08:00
Kamron Batman
3acb1414dd
fix(spawner): Fixes spawners infinitely spawning (#346)
Bumps release version
2020-12-11 22:04:49 -08:00
Kamron Batman
75c1b32513
fix(core): NPE in Cycles per second (#331)
- [X] Fixes an edge case where the cycle index goes negative and crashes
- [X] Fixes average CPS calculation
- [X] Fixes issue with logout delay
- [X] Bumps release version
2020-11-30 23:12:16 -08:00