ModernUO/Projects/UOContent
2026-09-21 09:30:20 -04:00
..
Accounting perf(login): run password hashing on a parked worker thread (#2566) 2026-08-09 00:13:34 -07:00
Assistants chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Commands #W# Change: [decorate now looks in Overword/Underworld Folders. 2026-09-21 09:03:07 -04:00
Compression feat: Implements new robust/pluggable backup/archive system. (#2388) 2026-03-22 19:51:20 -07:00
Configuration fix: Streamlines insurance. Insurance only executes when enabled. (#2550) 2026-07-26 09:47:49 -07:00
Console feat: Adds console commands (#1714) 2024-03-30 09:40:43 -07:00
Context Menus fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873) 2024-07-20 21:33:23 -07:00
Engines #W# Change: Harvesting (mining, lumberjacking, fishing,) continue until complete. 2026-09-21 09:19:24 -04:00
Gumps #W# Change: [Go menu now uses 1 file Data/go.json. It also excepts a 'map' destination. 2026-09-21 09:00:23 -04:00
Holiday Stuff perf: Migrate Veteran Reward gumps to DynamicGump/StaticGump (#2415) 2026-04-25 20:09:27 -07:00
Items #W# Change: Mining now only produces the large graphic. 2026-09-21 09:30:20 -04:00
Migrations refactor(spawners): subclass-owned entries, lifecycle hooks, per-entry Disabled flag (#2621) 2026-09-11 17:41:08 -07:00
Misc refactor: compile where/sort/distinct and Advanced Search through expression trees (#2625) 2026-09-10 19:01:59 -07:00
Mobiles fix(ai): make debug-message cooldown comparisons wraparound-safe (#2659) 2026-09-19 09:59:00 -07:00
Multis fix: Removes side effects from locked down items, decaying houses, bracelet of binding, and builds (#2608) 2026-09-06 09:39:00 -07:00
Network fix: Fixes tick count wrap-around in movement throttle, and eliminates more allocations in NetState (#2603) 2026-09-01 20:25:20 -07:00
Regions fix(regions): correct end Z coordinate assignment in InitRectangles (#2597) 2026-08-27 06:51:42 -07:00
Skills fix(ai): FamiliarAI owns familiar movement and combat; herding reaches its tile; ForcedAI read once (#2644) 2026-09-14 23:14:30 -07:00
Special Systems feat: Add zero-alloc interpolation handler to ValueStringBuilder, replace all StringBuilder usage (#2387) 2026-03-22 14:23:44 -07:00
Spells perf(ai): make IsEnemy the single authority for Honor/Ethereal Voyage (#2655) 2026-09-18 19:22:22 -07:00
Systems/JailSystem fix: pet release never finished, summon master follows the pet, horse breeder and notoriety guards (#2613) 2026-09-06 16:12:29 -07:00
Targets chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Text fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
Utilities fix(commands): parse and edit IPoint2D/IPoint3D properties (#2646) 2026-09-14 21:20:22 -07:00
World Saves perf(messages): mechanical interpolation cleanups (#2436) 2026-05-03 18:26:49 -07:00
Module.cs fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607) 2023-11-21 12:18:20 -08:00
UOContent.csproj fix: Bumps dependencies (#2638) 2026-09-11 22:55:29 -07:00