ModernUO/Scripts/Items/Weapons
eos 35fbffdb51 ML quest system; first SVN release.
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
..
Abilities 2013-01-20 01:26:51 +00:00
Artifacts Runic sewing kits will no longer apply durability 2010-01-17 06:59:32 +00:00
Axes 2012-11-10 20:06:36 +00:00
Knives - Incognito spell won't change gender anymore 2009-10-18 14:03:59 +00:00
Maces - extensive framework for dueling, tournaments, and events 2012-04-22 05:37:16 +00:00
ML Weapons - IPTable update when deleting accounts, so the creation IP address gets a new account spot. 2012-04-22 04:10:06 +00:00
PoleArms - extensive framework for dueling, tournaments, and events 2012-04-22 05:37:16 +00:00
Ranged - GuillotineAddon has been marked constructable. 2012-07-01 02:14:31 +00:00
SE Weapons - Incognito spell won't change gender anymore 2009-10-18 14:03:59 +00:00
SpearsAndForks - extensive framework for dueling, tournaments, and events 2012-04-22 05:37:16 +00:00
Staves - Opening a corpse while hidden is not anymore considered a revealing action. Also other tweaks about corpses and revealing 2010-05-29 17:08:50 +00:00
Swords ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Wooden Some more trailing whitespace removal and minor ML code cleanup. 2012-01-07 04:39:54 +00:00
BaseMeleeWeapon.cs 2012-11-10 20:06:36 +00:00
BaseWeapon.cs its AcidElemental, not ToxicElemental 2013-01-03 13:41:03 +00:00
Fists.cs Disabled pre-AOS wrestling moves for AOS. 2012-08-12 01:44:48 +00:00
HitLower.cs 2006-06-15 04:14:30 +00:00
SlayerEntry.cs - Terrible Hatchlings quest fixed to only reward SE weapons and armor. 2012-02-26 05:11:25 +00:00
SlayerGroup.cs its AcidElemental, not ToxicElemental 2013-01-03 13:41:03 +00:00
SlayerName.cs 2006-06-15 04:14:30 +00:00
WeaponEnums.cs 2006-06-15 04:14:30 +00:00