ModernUO/Projects/UOContent/Mobiles
Kamron Batman 3eb3f0fb5c
fix(ai): restore pre-AOS berserk energy vortexes and blade spirits (#2666)
#2132 let a player's energy vortex or blade spirits in pre-AOS Felucca target their own caster, gated by `FollowsAcquireRules`. #2232's AI overhaul moved the summon checks into `IsInvalidSummonTarget`, which excluded the caster in every era, and dropped the gate. Since then `FollowsAcquireRules` has had no readers and summons have never turned on their caster.

## Changes

- `IsInvalidSummonTarget` reads `FollowsAcquireRules` again. A summon that follows the acquire rules spares its caster and anyone the caster's harmful spells would spare. The vortex and blade spirits don't follow them in pre-AOS Felucca when a player summoned them.
- The animated-dead restrictions (no players, no other animated dead, no pets) apply to every animated summon regardless of that setting.
- `AcquireNewFocusMob` sets a berserk summon's caster aside and targets them only when nobody else is available. #2132 meant to prefer others, but its check only worked when the caster was scanned before the other candidates, and the vortex's Int-plus-Magery ranking usually puts a nearby caster first.
- The AOS summon-target check no longer dereferences a missing `SummonMaster`. A summon whose caster was deleted before a reload comes back without one.

Controlled summons are unaffected: since #2665 they target through `HandleControlled` and never reach this scan.

## Tests

`SummonAcquireRulesTests` has 6 cases, skipped without client map data. Pre-AOS Felucca: a vortex and blade spirits each target their caster when the caster is alone, and a vortex targets a bystander even when the caster ranks higher. Pre-AOS Trammel and AOS Felucca: the caster is still spared. An AOS scan next to a summon with no master doesn't throw. `UOContent.Tests`: 1148 passed, 2 skipped, 0 failed on Windows.
2026-09-23 10:29:20 -07:00
..
Abilities refactor: Changes BaseCreature to the SerializationGenerator (delta save requirement) (#2611) 2026-09-06 14:11:51 -07:00
AI fix(ai): restore pre-AOS berserk energy vortexes and blade spirits (#2666) 2026-09-23 10:29:20 -07:00
Animals fix: respect active region MountsAllowed for players (#2630) 2026-09-11 17:26:06 -07:00
Familiars fix(ai): FamiliarAI owns familiar movement and combat; herding reaches its tile; ForcedAI read once (#2644) 2026-09-14 23:14:30 -07:00
Guards feat: Adjusts fame and karma system with era gates for OSI accuracy (#2389) 2026-04-25 11:19:57 -07:00
Healers feat: Adds Mobile.Murderer virtual property, consolidates kill-threshold checks (#2355) 2026-03-06 08:36:41 -08:00
Hireables refactor: fold hand-written serializable property setters into field hooks (#2587) 2026-08-22 18:20:39 -07:00
Monsters fix(ai): restore pre-AOS berserk energy vortexes and blade spirits (#2666) 2026-09-23 10:29:20 -07:00
Special perf: keep damage entries in an inline intrusive list (#2605) 2026-09-01 23:25:14 -07:00
Townfolk feat: adopt serialization generator v4 (field-side linkage, anchored timers) (#2586) 2026-08-22 17:54:02 -07:00
Vendors fix: sell Bushido and Ninjitsu books through Tokuno scribes (#2622) 2026-09-09 23:07:32 -07:00
BaseCreature.cs fix(ai): restore pre-AOS berserk energy vortexes and blade spirits (#2666) 2026-09-23 10:29:20 -07:00
CreatureEvents.cs refactor: Changes BaseCreature to the SerializationGenerator (delta save requirement) (#2611) 2026-09-06 14:11:51 -07:00
NPCSpeeds.cs refactor: Changes BaseCreature to the SerializationGenerator (delta save requirement) (#2611) 2026-09-06 14:11:51 -07:00
PlayerMobile.cs fix: pet release never finished, summon master follows the pet, horse breeder and notoriety guards (#2613) 2026-09-06 16:12:29 -07:00
VirtualMountItem.cs fix: Fixes mount stamina, adds Pub46+ Ethereal stamina (#1716) 2024-04-05 21:05:16 -07:00