ModernUO/Projects/UOContent/Misc
Kamron Batman f21c9687b2
fix: Refactors getting static tiles to use enumerators (#1611)
### Summary
* Refactors getting static/multi tiles to not use allocations.
* `TileList` is now only used during bootstrapping and uses rented buffers to eliminate extra allocations.
* Replaces `StaticTile[] GetStaticTiles` with:
    ```cs
        Map.StaticTileEnumerable GetStaticTiles(int x, int y);
        Map.StaticTileEnumerable GetStaticAndMultiTiles(int x, int y);
        Map.StaticTileEnumerable GetMultiTiles(int x, int y);
    ```
* Removes `Synchronized` and `lock` from TileMatrix. It is no longer considered a multi-thread safe system.
2023-11-26 09:39:46 -08:00
..
Gifts/Winter2004 fix: Cleans up FindItems and removes allocations (#1516) 2023-09-28 22:20:36 -07:00
AccountPrompt.cs fix: Fixes structured logging (#1043) 2022-06-05 01:00:22 -07:00
Animations.cs Removes literal variables (#257) 2020-09-18 18:41:26 -07:00
AOS.cs feat: Adds ability groups, DOT abilities, and combat abilities (#1264) 2022-11-23 12:33:27 -08:00
AttackMessage.cs fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items (#1350) 2023-02-25 00:54:12 -08:00
AutoRestart.cs feat: Adds auto archiving (#794) 2021-09-25 17:22:05 -07:00
Broadcasts.cs Fixes exiting/crash handling/ctrl+c (#237) 2020-09-12 00:05:38 -07:00
BuffIcons.cs fix: Fixes TimeSpan rounding issues (#1610) 2023-11-22 18:03:56 -08:00
CharacterCreation.cs fix: Fix compiling (#1617) 2023-11-25 23:41:09 -08:00
Cleanup.cs fix: Fixes structured logging (#1043) 2022-06-05 01:00:22 -07:00
ClientVerification.cs fix: Fixes TimeSpan rounding issues (#1610) 2023-11-22 18:03:56 -08:00
CrashGuard.cs fix: Makes logging more consistent (#1246) 2022-11-13 00:36:23 -08:00
DispellableAttribute.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
DispellableFieldAttribute.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
DoorGenerator.cs fix: Refactors getting static tiles to use enumerators (#1611) 2023-11-26 09:39:46 -08:00
Email.cs fix(core): Caches DateTime.NowUtc (#548) 2021-03-13 01:32:04 -08:00
Emitter.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
FoodDecay.cs fix(core): Adds Hashed & Hierarchical Timer Wheel (#655) 2021-07-11 22:42:06 -07:00
Geometry.cs chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
Guild.cs fix: Overhauls champion titles & codegen champion system (#1430) 2023-07-27 21:44:06 -07:00
HardwareInfo.cs feat: Adds a memory mirrored ring buffer for networking. (#1533) 2023-10-09 00:57:53 -07:00
InhumanSpeech.cs feat: Customize expansion and set maps on first boot (#1425) 2023-07-31 20:46:49 -07:00
Keywords.cs fix: Overhauls murder system (#1419) 2023-07-15 22:42:49 -07:00
LanguageStatistics.cs fix: Fixes provocation for pre-pub 16 (#1335) 2023-02-07 23:33:45 -08:00
LightCycle.cs fix: Update LabelTo, SendMessage, etc to Interpolated Strings (#1283) 2022-11-28 19:58:12 -08:00
LoginStats.cs fix: Update LabelTo, SendMessage, etc to Interpolated Strings (#1283) 2022-11-28 19:58:12 -08:00
Loot.cs Cleanup & Fixes for .NET 5 (#309) 2020-11-15 10:03:50 -08:00
LootPack.cs fix: Cleans up string substring (#1018) 2022-05-14 16:56:03 -07:00
MessageHelper.cs fix: Codegens rares and solen items (#1371) 2023-03-11 19:25:48 -08:00
MondainsLegacy.cs Fixes dupe exception (#258) 2020-09-19 15:46:07 -07:00
NameList.cs fix: Cleans up murder system (#1428) 2023-07-16 00:04:30 -07:00
NameVerification.cs fix(core): Optimizes strings / .NET 5 compatibility changes (#354) 2020-12-20 23:21:55 -08:00
Notoriety.cs fix: Fixes young healing each other (#1345) 2023-02-21 18:15:57 -08:00
PacketThrottles.cs fix: Fixes speech throttle (#1387) 2023-04-05 09:21:44 -07:00
Paperdoll.cs fix(core): Converts remaining player packets (#374) 2020-12-30 16:09:51 -08:00
Poison.cs fix: Overhauls virtue system (#1376) 2023-07-19 21:43:47 -07:00
ProfanityProtection.cs fix(core): Tightens the network stack (#479) 2021-02-07 23:30:56 -08:00
ProfessionInfo.cs fix: Fixes missing ordinal string comparisons arguments. (#1431) 2023-07-23 20:12:38 -07:00
Profile.cs chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
RaceDefinitions.cs fix: Updates races to properly support gargoyle equipment. (#744) 2021-08-29 00:43:55 -07:00
RegenRates.cs fix: Fixes poison field duration, cleans up skill calculations and poison calculations (#1582) 2023-11-04 12:32:54 -07:00
RenameRequests.cs fix(core): Optimizes strings / .NET 5 compatibility changes (#354) 2020-12-20 23:21:55 -08:00
ResourceInfo.cs fix: Codegens BOD rewards. (#1361) 2023-03-06 19:01:14 -08:00
SerializationExt.cs fix: Fix the namespace for serialization ext (#1566) 2023-10-25 20:34:11 -07:00
ServerAccess.cs fix: Reverts GetAccount to use IAccount. Adds IAccount to serialization. (#1565) 2023-10-25 19:17:57 -07:00
ServerList.cs feat: Adds ping listener on port 12000 for server list (#1485) 2023-09-03 09:29:27 -07:00
ShardPoller.cs fix: Update LabelTo, SendMessage, etc to Interpolated Strings (#1283) 2022-11-28 19:58:12 -08:00
ShrinkTable.cs fix: Fixes provocation for pre-pub 16 (#1335) 2023-02-07 23:33:45 -08:00
StaminaSystem.cs fix: Cleans up entity persistence. Generalizes Mobiles/Items/Guilds (#1528) 2023-10-01 22:10:47 -07:00
Titles.cs fix: Cleans up entity persistence. Generalizes Mobiles/Items/Guilds (#1528) 2023-10-01 22:10:47 -07:00
ToggleItem.cs Removes literal variables (#257) 2020-09-18 18:41:26 -07:00
TreasureMapProtection.cs cleanup: Fixes bugs and cleans up code (#660) 2021-07-19 20:49:59 -07:00
ValidationQueue.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
Weather.cs feat: Adds tidy option for serialization. Codegens ballotbox. Fixes pooled timer leaking (#681) 2021-08-14 03:02:53 -07:00
WelcomeTimer.cs Removes UOAM vendors. (#241) 2020-09-12 11:56:52 -07:00