Updates Packets & Randomizer (#43)
* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand. * WIP - Rewriting packets. * Cleanup and updates README * Converts more packets * Fixes header * Converts Effects packets. * Forgot the send command * Adds the start of containers packets. * Adds message packets with caching * Extends the send methods * Starts to add Acquire methods * Converted the packets * Cleanup * Cleanup * Adds more packets * Adds more packets * Fixes clearing arrays from pool. Adds Mobile Incoming * Converts more packets. * Moves more packets * Moves more packets * Test compression * Merges * Migrating to an idiomatic syntax that also supports compression, and proxying. * Optimize the stack alloc. Changes attributes * Converted container packets * Visual Studio doesn't auto save files. I am still getting used to subpar IDEs. * Adds static packet caching. Will profile later. Converts more packets * Fixes packets and changes how compression is configured * WIP - Adds basics for Gumps. Not finished though. * Fix file * Fixes formatting * Changed SpanWriter to be more idiomatic. * Fixes Span vs RawSpan and missing stackallocs * Converts over some more gumps * WIP - Deletes 32bit support. * Drops RDRand32 support. * Fixes gump compilation * Converting gump components * Removes old huffman compression function * Revert signature for backwards compatibility * WIP - Converting more gump components * Creates ArraySet for the strings. Updates AppendTo to reference that. * Converts the maining gump components * Cleans up gump components * Cleans up directives * Cleans up ArraySet and moves it. Adds null-coalescing-assignment * Cleanup, Target Packets, and C# 8 changes. * Removed OPL Packet * World packets * Fixing packet uses * Cleans up code. Fixes packet uses in various places. * More cleanup for packets * Code cleanup * Converts more packet uses and cleans up more code * More code cleanup * Finishes fixing the packets in Item * Updates secure trade packets * Updates core and gets it to compile. * Moved packets to scripts. Fixed account handler use of packets * Code cleanup * Updates chat packets * Code cleanuo * Adds party packets, but need to implement them. * Party packets WIP * Finishes party packets * Rearrange movement namespaces and classes * Finishes plant packets * Code Formatting * Fixes moving effects * Code cleanup, eliminates equipinfo * Adds more packets. Fixes bugs with various packets. * Finishes mahjon packets * Fixes mahjong packet * Code cleanup * Finishes mahjong packets * Adds Map packets * Add multifacet maps and charts * Cleans up some packets with UTF8 * Optimizes packets * Cleans up more packets. Moves the MessageHelper * Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets. * Updates protocol extensions packet receiver * Fixes a few bugs. Fixes a few more packets. * Code cleanup and fixing more packets * Fixes packet effects * Cleaned up more code * Buff Icon cleanup * Removed unused constructors * Code Cleanup. Adds BoatHS Packets * Moves house files. Updates house foundation packets. * Deployment cleanup * Fixes: * Code cleanup * More code cleanup * More code cleanup * Cleaned up BaseHouse * Enforces styling * Converts foreach to linq where possible. * Dont need that * Goals/Readme updates * Removes 32bit support at the highest level. Turns on HRT by default. * Code cleanup. Fixes extended features packet. * Fixes various bugs * Code cleanup * Code cleanup * Code cleanup. Fixes gump X/Y assignment. * Code cleanup using |= operator * More code cleanup * Cleanup * Fixes spacing issues. Thanks Visual Studio. You suck. * Compiler error * Fixes NPE from RunUO 2.7 * Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README * Fixes more packets. Stupid trailing nulls. * Fixes various bugs. * Fixes for gumps * Fixes more gump stuff. Going to split it out later since it is getting insane * Recoded the gump writing * WIP * *Added output path of scripts project to dev branch *Activated debugging in code
This commit is contained in:
parent
7aa8fd3df1
commit
179cb50557
588 changed files with 10843 additions and 16177 deletions
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Server.Accounting;
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using Server.Engines.Help;
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using Server.Factions;
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@ -12,7 +13,7 @@ using Server.Spells;
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namespace Server.Commands.Generic
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{
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public class TargetCommands
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public static class TargetCommands
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{
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public static List<BaseCommand> AllCommands{ get; } = new List<BaseCommand>();
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@ -185,10 +186,7 @@ namespace Server.Commands.Generic
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public override void ExecuteList(CommandEventArgs e, List<object> list)
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{
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if (list.Count == 1)
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AddResponse("There is one matching object.");
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else
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AddResponse($"There are {list.Count} matching objects.");
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AddResponse(list.Count == 1 ? "There is one matching object." : $"There are {list.Count} matching objects.");
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}
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}
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@ -234,9 +232,7 @@ namespace Server.Commands.Generic
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NetState ns = mob.NetState;
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if (ns == null)
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{
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LogFailure("That player is not online.");
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}
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else
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{
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string url = e.GetString(0);
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@ -244,10 +240,7 @@ namespace Server.Commands.Generic
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CommandLogging.WriteLine(from, "{0} {1} requesting to open web browser of {2} to {3}",
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from.AccessLevel, CommandLogging.Format(from), CommandLogging.Format(mob), url);
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if (echo)
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AddResponse("Awaiting user confirmation...");
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else
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AddResponse("Open web browser request sent.");
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AddResponse(echo ? "Awaiting user confirmation..." : "Open web browser request sent.");
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mob.SendGump(new WarningGump(1060637, 30720,
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$"A game master is requesting to open your web browser to the following URL:<br>{url}", 0xFFC000,
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@ -255,14 +248,10 @@ namespace Server.Commands.Generic
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}
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}
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else
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{
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LogFailure("That is not a player.");
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}
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}
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else
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{
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LogFailure("Format: OpenBrowser <url>");
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}
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}
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public override void Execute(CommandEventArgs e, object obj)
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@ -336,7 +325,7 @@ namespace Server.Commands.Generic
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CommandLogging.WriteLine(from, "{0} {1} playing sound {2} for {3}", from.AccessLevel,
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CommandLogging.Format(from), index, CommandLogging.Format(mob));
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mob.Send(new PlaySound(index, mob.Location));
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Packets.SendPlaySound(mob.NetState, index, mob.Location);
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}
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else
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{
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@ -458,14 +447,10 @@ namespace Server.Commands.Generic
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e.Mobile.SendGump(new AddGump(e.Mobile, match, 0, Type.EmptyTypes, false));
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}
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else
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{
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e.Mobile.SendGump(new AddGump(e.Mobile, match, 0, AddGump.Match(match).ToArray(), true));
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}
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}
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else
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{
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return true;
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}
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}
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else
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{
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@ -634,19 +619,9 @@ namespace Server.Commands.Generic
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public override void Execute(CommandEventArgs e, object obj)
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{
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if (obj == null)
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{
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AddResponse("The object is null.");
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}
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else
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{
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Type type = obj.GetType();
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if (type.DeclaringType == null)
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AddResponse($"The type of that object is {type.Name}.");
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else
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AddResponse($"The type of that object is {type.FullName}.");
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}
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AddResponse(obj == null ?
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"The object is null." :
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$"The type of that object is {obj.GetType().FullName}.");
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}
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}
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@ -860,13 +835,9 @@ namespace Server.Commands.Generic
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if (m_Value)
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{
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if (!mob.Alive)
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{
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LogFailure("They are already dead.");
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}
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else if (!mob.CanBeDamaged())
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{
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LogFailure("They cannot be harmed.");
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}
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else
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{
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CommandLogging.WriteLine(from, "{0} {1} killing {2}", from.AccessLevel, CommandLogging.Format(from),
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@ -960,10 +931,7 @@ namespace Server.Commands.Generic
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m.PlaySound(0x228);
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m.Hidden = m_Value;
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if (m_Value)
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AddResponse("They have been hidden.");
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else
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AddResponse("They have been revealed.");
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AddResponse(m_Value ? "They have been hidden." : "They have been revealed.");
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}
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}
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@ -1002,9 +970,7 @@ namespace Server.Commands.Generic
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}
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}
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else
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{
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LogFailure("They are not online.");
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}
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}
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}
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@ -1098,12 +1064,11 @@ namespace Server.Commands.Generic
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return;
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}
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foreach (BaseHouse house in BaseHouse.AllHouses)
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if (house.HasSecureItem(item) || house.HasLockedDownItem(item))
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{
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e.Mobile.SendGump(new PropertiesGump(e.Mobile, house));
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return;
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}
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foreach (BaseHouse house in BaseHouse.AllHouses.Where(house => house.HasSecureItem(item) || house.HasLockedDownItem(item)))
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{
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e.Mobile.SendGump(new PropertiesGump(e.Mobile, house));
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return;
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}
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LogFailure("No house was found.");
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}
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@ -149,7 +149,7 @@ namespace Server.Commands.Generic
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AddResponse("Awaiting confirmation...");
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}
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private void OnConfirmCallback(Mobile from, bool okay, List<object> list, bool staticsOnly)
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private void OnConfirmCallback(Mobile from, bool okay, IReadOnlyList<object> list, bool staticsOnly)
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{
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bool flushToLog = false;
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@ -191,13 +191,11 @@ namespace Server.Commands.Generic
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house.Delta(ItemDelta.Update);
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}
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else
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{
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AddResponse("Command aborted.");
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}
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Flush(from, flushToLog);
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}
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#endregion
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}
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}
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}
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@ -160,10 +160,6 @@ namespace Server.Commands.Generic
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FieldAttributes.Private | FieldAttributes.InitOnly
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);
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// parseMethod.Invoke(null,
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// parseArgs.Length == 2 ? new object[] {toParse, (int) parseArgs[1]} : new object[] {toParse});
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il.Emit(OpCodes.Ldarg_0);
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il.Emit(OpCodes.Ldstr, toParse);
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@ -234,36 +230,17 @@ namespace Server.Commands.Generic
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public override void Compile(MethodEmitter emitter)
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{
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bool inverse = false;
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bool inverse = m_Operator == StringOperator.NotEqual;
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string methodName;
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switch (m_Operator)
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string methodName = m_Operator switch
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{
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case StringOperator.Equal:
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methodName = "Equals";
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break;
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case StringOperator.NotEqual:
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methodName = "Equals";
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inverse = true;
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break;
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case StringOperator.Contains:
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methodName = "Contains";
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break;
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case StringOperator.StartsWith:
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methodName = "StartsWith";
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break;
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case StringOperator.EndsWith:
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methodName = "EndsWith";
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break;
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default:
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throw new InvalidOperationException("Invalid string comparison operator.");
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}
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StringOperator.Equal => "Equals",
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StringOperator.NotEqual => "Equals",
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StringOperator.Contains => "Contains",
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StringOperator.StartsWith => "StartsWith",
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StringOperator.EndsWith => "EndsWith",
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_ => throw new InvalidOperationException("Invalid string comparison operator.")
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};
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if (m_IgnoreCase || methodName == "Equals")
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{
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@ -32,8 +32,7 @@ namespace Server.Commands.Generic
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prop.CheckAccess(from);
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}
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if (assembly == null)
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assembly = new AssemblyEmitter("__dynamic");
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assembly ??= new AssemblyEmitter("__dynamic");
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m_Comparer = DistinctCompiler.Compile<object>(assembly, baseType, m_Properties.ToArray());
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}
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@ -31,8 +31,7 @@ namespace Server.Commands.Generic
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order.Property.CheckAccess(from);
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}
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if (assembly == null)
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assembly = new AssemblyEmitter("__dynamic");
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assembly ??= new AssemblyEmitter("__dynamic");
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m_Comparer = SortCompiler.Compile<object>(assembly, baseType, m_Orders.ToArray());
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}
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@ -69,7 +68,6 @@ namespace Server.Commands.Generic
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case "up":
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case "asc":
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case "ascending":
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isAscending = true;
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++offset;
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break;
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@ -111,20 +111,15 @@ namespace Server.Commands.Generic
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case ObjectTypes.All:
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case ObjectTypes.Both:
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{
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if (condIsItem)
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items = true;
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if (condIsMobile)
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mobiles = true;
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items |= condIsItem;
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mobiles |= condIsMobile;
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break;
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}
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case ObjectTypes.Items:
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{
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if (condIsItem)
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{
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items = true;
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}
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else if (condIsMobile)
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{
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from.SendMessage("You may not use a mobile type condition for this command.");
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@ -136,9 +131,7 @@ namespace Server.Commands.Generic
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case ObjectTypes.Mobiles:
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{
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if (condIsMobile)
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{
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mobiles = true;
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}
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else if (condIsItem)
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{
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from.SendMessage("You may not use an item type condition for this command.");
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Server.Items;
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using Server.Targeting;
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@ -40,7 +41,7 @@ namespace Server.Commands.Generic
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from.SendMessage("That is not a container.");
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return;
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}
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try
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{
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Extensions ext = Extensions.Parse(from, ref args);
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@ -70,4 +71,4 @@ namespace Server.Commands.Generic
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}
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}
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}
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}
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}
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Server.Commands.Generic
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{
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@ -28,14 +29,10 @@ namespace Server.Commands.Generic
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List<object> list = new List<object>();
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if (items)
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foreach (Item item in World.Items.Values)
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if (ext.IsValid(item))
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list.Add(item);
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list.AddRange(World.Items.Values.Where(item => ext.IsValid(item)));
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if (mobiles)
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foreach (Mobile mob in World.Mobiles.Values)
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if (ext.IsValid(mob))
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list.Add(mob);
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list.AddRange(World.Mobiles.Values.Where(mob => ext.IsValid(mob)));
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ext.Filter(list);
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@ -47,4 +44,4 @@ namespace Server.Commands.Generic
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}
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}
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}
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}
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}
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@ -30,8 +30,7 @@ namespace Server.Commands.Generic
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public void Compile(ref AssemblyEmitter emitter)
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{
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if (emitter == null)
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emitter = new AssemblyEmitter("__dynamic");
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emitter ??= new AssemblyEmitter("__dynamic");
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m_Conditionals = new IConditional[m_Conditions.Length];
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Server.Commands.Generic
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{
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@ -30,16 +31,7 @@ namespace Server.Commands.Generic
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List<object> list = new List<object>();
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if (mobiles)
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{
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foreach (Mobile mob in reg.GetMobiles())
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{
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if (!BaseCommand.IsAccessible(from, mob))
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continue;
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if (ext.IsValid(mob))
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list.Add(mob);
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}
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}
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list.AddRange(reg.GetMobiles().Where(mob => BaseCommand.IsAccessible(from, mob)).Where(mob => ext.IsValid(mob)));
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else
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{
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command.LogFailure("This command does not support items.");
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@ -56,4 +48,4 @@ namespace Server.Commands.Generic
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|||
}
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||||
}
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||||
}
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}
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}
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@ -17,7 +17,7 @@ namespace Server.Commands.Generic
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|||
{
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||||
Serial serial = e.GetUInt32(0);
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object obj = null;
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||||
IEntity obj = null;
|
||||
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||||
if (serial.IsItem)
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||||
obj = World.FindItem(serial);
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@ -25,22 +25,16 @@ namespace Server.Commands.Generic
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|||
obj = World.FindMobile(serial);
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||||
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||||
if (obj == null)
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||||
{
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||||
e.Mobile.SendMessage("That is not a valid serial.");
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||||
}
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||||
else
|
||||
{
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||||
Commands.TryGetValue(e.GetString(1), out BaseCommand command);
|
||||
|
||||
if (command == null)
|
||||
{
|
||||
e.Mobile.SendMessage(
|
||||
"That is either an invalid command name or one that does not support this modifier.");
|
||||
}
|
||||
else if (e.Mobile.AccessLevel < command.AccessLevel)
|
||||
{
|
||||
e.Mobile.SendMessage("You do not have access to that command.");
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (command.ObjectTypes)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue