Mark Sturgill
fa1df8eae5
more gargoyle additions from servuo
2013-11-02 16:21:12 -07:00
Mark Sturgill
d2e02ecda4
more net 4.0 parallelization
2013-10-11 03:58:28 -07:00
Mark Sturgill
ddcc4e7a20
parallel delta queue processing
...
thread safe packet construction, compilation, compression, gump compilation, sending, coalescing, and many other fixes
TODO: delta queue recursion fixups, ipooledenumerable fixups/generics
2013-10-11 00:01:05 -07:00
Mark Sturgill
7b6cf66b87
rework Core.TickCount
2013-10-07 00:22:11 -07:00
Mark Sturgill
d2c670f5c3
Implement Core.TickCount
...
Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc)
Refactor DateTime.Now to DateTime.UtcNow
Add LOS check for Iron Maiden addon
2013-10-06 03:21:18 -07:00
eos@runuo.com
030ad1db5b
- Fixed Bola item drop bug for Core.SE.
...
- Added 'dead only' and 'no ethereals in pack' to ConditionTeleporter.
- Fixed tournaments discarding leftover participants for participant numbers greater than 2.
- Added support for the extended status packet.
- Fixed items not being placeable on tiles occupied by hidden staff mobiles.
2013-08-20 16:17:01 +00:00
eos@runuo.com
1cfac83311
- Removed invisible items from the item insurance menu.
...
- Changed the new context menu packet to only be used when necessary, until assistants are patched.
- Added a setting for disabling target ID validation for debugging purposes. (It is still enabled by default.)
2013-06-16 01:24:45 +00:00
eos@runuo.com
ec8520f4e0
- Added 7.0.30.0 protocol changes, for extended status packet use.
...
- Changed refuse trades option to only show in appropriate clients.
- Disabled item insurance on mount items.
2013-06-08 23:18:21 +00:00
eos@runuo.com
858e86d45b
- Added High Seas expansion to the expansions list.
...
- Changed the default expansion to HS.
- Changed meer monsters to all be FightMode.Evil.
- Added refuse trades option (client 7.0.30.0+).
- Added item insurance menu.
- Updated context menus to support new clilocs.
- Added item properties to gumps.
- Reverting items not decaying on spawners, needs to be configurable.
- Added AUO features to FeatureProtection.
- Tweaked third party authentication to not trigger the character password gump in the client.
2013-06-02 13:12:09 +00:00
xavier
d56ff1c946
revised check
2013-02-10 00:12:01 +00:00
xavier
91273d85d6
discard Spawner setter. various fixes to dismount, pets, bolas, specials, spells...
2013-02-09 23:57:01 +00:00
xavier
67c6503f8d
animation fixes.
2013-02-04 00:11:31 +00:00
eos
35fbffdb51
ML quest system; first SVN release.
...
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
xavier
dcde4fdb8f
should not animate mobiles if mounted.
2013-02-01 06:14:02 +00:00
xavier
2120f4fb5b
Fixes to bola: thrower+target dismount time is equal, Core.ML is 10s, 4 sec delay from throw to hit victim, dismount info moved to playermobile rather than mount, to prevent exploit.
2013-01-12 23:56:40 +00:00
eos
533d7fe14d
- Replaced the TraceStabled command with a cleaner approach.
...
- Fixed ShardTime to actually return the server's time, not UTC.
- Changed the ShardTime format to something more standard.
2012-12-04 22:35:55 +00:00
mark
e32d3368af
branch sync
2012-11-13 06:38:29 +00:00
xavier
8ff1a903a0
never true check removed
2012-11-10 17:49:01 +00:00
eos
5ab7149cf6
- Re-applied SOS fix regarding facets.
...
- Removed CTFGame specific code.
2012-04-22 07:21:00 +00:00
mark
599b2af6d5
- extensive framework for dueling, tournaments, and events
...
- IP address command implementor
- miscellaneous minor fixes
2012-04-22 05:37:16 +00:00
eos
a7d0379322
- Added Lollipop, JellyBeans, NougatSwirl and Taffy to HolidayFoods.
...
- HolidayFoods now behave like other food with regard to using it while locked down, and so on.
- Added a get/set for ToothAche to PlayerMobile.
2012-03-25 02:11:21 +00:00
eos
9023acf7b4
- Fixed HelpInfo not displaying the availability of the Global modifier.
...
- The Most Knowledge Person, The Robe Of Britannia "Ari" and Embroidered Oak Leaf Cloak can now be repaired.
- Added TimeoutTeleporter.
- Fixed weapon attributes on elven glasses not being counted.
- Added Labyrinth to the ML regions list.
- Fixed a bug in Ilhenir's StainedOoze causing the effect to never stop.
- StainedOoze will now only damage equipment until the equipment's hitpoints reaches single digits.
- Added an overhead message to the corrosive effect of StainedOoze.
- Remaining StainedOoze will now decay properly after a server reboot.
- General rewriting of the StainedOoze code.
- Fixed Changeling sounds.
- Fixed Irk, Guile and Spite morphing back into a paragon hue.
- Changeling cloned items are now deleted upon the Changeling's deletion, instead of being cleaned up at a server boot.
- Fixed talisman protection property.
2012-03-18 03:29:21 +00:00
asayre
2401b86b24
Unused properties removed to handle warnings (Warn lvl 4, Treat Errors as warnings please & thankyou)
...
BaseCreature & PlayerMobile set to partial classes for easier extensibility.
Prevent Item from stacking with itself
Updated Bounds.bin with latest values. ItemBounds will now correctly size itself to the TileData.
Compiler directives for .NET 4.0 no longer needed - .NET 4.0 is now supported by default to take advantage of the new Socket Events and Parallelization improvements.
2012-01-02 10:24:08 +00:00
eos
2a21388f39
Uncontrolled BaseCreatures don't path around mobiles
...
http://jira.runuo.com/browse/RUNUO-106
Animal Taming range and system message fixes
http://jira.runuo.com/browse/RUNUO-107
Uncontrolled BaseCreatures don't walk over hidden staff
http://jira.runuo.com/browse/RUNUO-108
Typo in AdminGump
http://jira.runuo.com/browse/RUNUO-109
Guildstone deeds lose the guild name during server restarts
http://jira.runuo.com/browse/RUNUO-110
In-game accessible LastMoveTime property on PlayerMobiles
http://jira.runuo.com/browse/RUNUO-111
2011-12-18 02:03:40 +00:00
xavier
e4a82bf11f
these test changes should NOT have been committed. removed.
2011-09-18 03:44:20 +00:00
xavier
af17f4bcbd
Eos.
...
arcane circle correction
insured/blessed items auto-equip when looting self
creepy portrait corrected.
issue blocking talisman summoning fixed.
horde minions drop loot at server up.
2011-09-18 01:30:17 +00:00
xavier
bca2359865
quivers should be insurable
2011-08-13 15:02:51 +00:00
xavier
cc001df65e
sanity checks.
2011-07-30 13:55:08 +00:00
xavier
129cac945b
Heritage items, talismans
2011-07-24 01:47:01 +00:00
xavier
5fc2c7cbf9
young player protection is ignored in champ spawns
...
Changed default restart time to 10 minutes.
2011-07-19 18:34:07 +00:00
xavier
8adee67ccc
Updates to the canned evil system for the ML Pestilence spawn.
...
Pigments of Tokuno have also have heritage items and special material "baseclothing" added.
Bag of Sending was corrected for a client change that broke the localization
FetidEssence, InterredGrizzle, PerstilentBandage corrected in prep for ML champ spawns.
Ilhenir corrected in various ways, imcluding unique drop added to replace the "undiscovered" unique its suppoed to drop.
Pestilence added to the spawn types for champs.
PlayerMobile modified to reflect new champ spawn titles.
2011-07-17 03:32:28 +00:00
xavier
d530fa2ffa
Numerous corrections and fixes to the honor virtue.
...
http://www.runuo.com/community/threads/ready-honour-virtue-bugs.428439/
2011-06-26 20:49:50 +00:00
xavier
5c7774b99a
Missing System Message "Your pet looks happier" (regardless of loyalty)
...
http://www.runuo.com/community/threads/ready-missing-system-message-your-pet-looks-happier.450209/
Not all powerscrolls do drop - Ninjitsu, Bushido etc.
http://www.runuo.com/community/threads/ready-not-all-powerscrolls-do-drop.459974/
Savage Kin Paint Wrong Skill Requirement + Wrong Success Chance
http://www.runuo.com/community/threads/ready-savage-kin-paint-wrong-skill-requirement-wrong-success-chance.455360/
Hag Quest - Stew, can't eat it
http://www.runuo.com/community/threads/ready-hag-quest-stew.454406/
Giant Blue Beetles shouldn't need beating into submission after being tamed once
http://www.runuo.com/community/threads/ready-giant-blue-beetles.450205/
Greater Dragon Fame/Karma Doesn't Match OSI
http://www.runuo.com/community/threads/ready-greater-dragon-fame-karma-doesnt-match-osi.472206/
Resizing Houses, you can resize a house by using a command under the house sign
http://www.runuo.com/community/threads/ready-resizing-houses.414762/
Crafted Shield Resists are wrong on RunUO
http://www.runuo.com/community/threads/ready-crafted-shield-resists.454186/
Yomotsu Mines, you should not be able to recall out of there.
http://www.runuo.com/community/threads/ready-yomotsu-mines.445486/
Missing Necro Icons in the Buff/Debuff Bar
http://www.runuo.com/community/threads/ready-missing-necro-icons-in-the-buff-debuff-bar.450872/
Chivalry Spells, you are allowed to attempt casting of spells outside of your skill range without a system message
http://www.runuo.com/community/threads/ready-chivalry-spells.450757/
Tinker tools use a different graphic on OSI
http://www.runuo.com/community/threads/ready-tinker-tools.460690/
Tinkering should not be required when crafted a Tetsubo
http://www.runuo.com/community/threads/ready-wrong-skill-requirement-carpentry-wrong-success-chances.455342/
Carpentry-Small+Large Beds -Wrong Success Chance
http://www.runuo.com/community/threads/ready-carpentry-small-large-beds-wrong-success-chance.455794/
Telekinesis, various changes to behaviour with items
http://www.runuo.com/community/threads/ready-telekinesis.455250/
Forensic Evaluation Various issues
http://www.runuo.com/community/threads/ready-forensic-evaluation-various-issues-merged.458700/
Animate Dead Corpses, you cannot carve the corpse after it's used
http://www.runuo.com/community/threads/ready-animate-dead-corpses.453823/
You should be able to use begging skill while riding
http://www.runuo.com/community/threads/ready-begging-while-riding.466174/
Crafting Mod Lower Requirements should only appear on shields
http://www.runuo.com/community/threads/ready-crafting-mod-lower-requirements.452112/
You should be revealed While Taking Poison/Strangle Damage
http://www.runuo.com/community/threads/ready-you-never-reveal-while-taking-poison-strangle-damage.456946/
Insurance messages don't do the math!
http://www.runuo.com/community/threads/ready-insurance-messages-dont-do-the-math.454928/
Slayers should work on area of effect spells
http://www.runuo.com/community/threads/ready-slayers-should-work-on-area-of-effect-spells.448774/
You should not be able to use any travel spell in Heartwood
http://www.runuo.com/community/threads/ready-heartwood.457379/
Welcome Back To The House Friend message does not show post-AoS
http://www.runuo.com/community/threads/ready-welcome-back-to-the-house-friend.415924/
Giant Beetle speed should be very fast when magery spells are cast on it
http://www.runuo.com/community/threads/ready-giant-beetle.417848/
2011-06-25 18:39:14 +00:00
xavier
33de7434c5
Ninja Darts and Shuriken should use combat checks, never 100% chance of hit. Should trigger Evil Omen poison level increase. Missed shots should not consume poison chg, but empty ammo clears weapon poison. Code overhaul.
2010-12-31 20:28:58 +00:00
xavier
1a79ffbbc7
SE+ can not report murder on same player 2x in less than 10 min.
2010-12-15 01:08:35 +00:00
mark
bb71524216
2010-12-12 06:20:49 +00:00
xavier
7f191c3b80
blessed/insurance items shouldnt drop to corpse with the containers they are in.
2010-12-10 17:43:58 +00:00
xavier
b61d41cb54
localized message fixes.
2010-12-10 17:07:42 +00:00
mark
34d969712e
2010-11-21 06:19:33 +00:00
mark
db474d0109
fix collection modification
2010-11-21 06:15:59 +00:00
xavier
638065dcde
fix summon+logout problem, fix for an exploit.
2010-11-18 15:19:29 +00:00
mark
fa782484a9
2010-10-24 02:00:38 +00:00
mark
ed97d43c9e
sync and some misc things
2010-10-21 04:25:47 +00:00
asayre
83662f2215
FxCop
2010-10-18 07:06:50 +00:00
ravenal
0d0f6b62b6
Attempted to fix PlayerMobile.cs issue with ContextMenu throwing an InvalidCastException in regards to Party.
2010-10-17 15:56:18 +00:00
mark
5f4634fa96
bad cast
2010-10-17 05:09:40 +00:00
xavier
e86794c4e6
revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.
2010-10-10 15:37:22 +00:00
xavier
0988eec597
Cannot recall from any champ spawns, not just felucca.
...
http://www.uodemise.com/forum/showthread.php?t=155452
Party functions context menu bypasses various checks.
http://www.uodemise.com/forum/showthread.php?t=150643
Insurance consumption notifications.
http://www.uodemise.com/forum/showthread.php?t=152421
2010-10-09 17:45:14 +00:00
xavier
4df455f33c
Fixed issue with secured dye tubs in houses
...
http://www.uodemise.com/forum/showthread.php?t=147193
Smith/Tailor PS should not be cursed
http://www.uodemise.com/forum/showthread.php?t=148415
Large crafting system overhaul
http://www.uodemise.com/forum/showthread.php?t=119342
2010-10-02 15:25:30 +00:00
xavier
cd2462621f
Lightning strike should not consume mana or deactivate when you miss.
...
http://www.uodemise.com/forum/showthread.php?t=145364
BOD turn-in should have 10 second timer since pub 50
http://www.uodemise.com/forum/showthread.php?t=156441
Vet reward ore carts, gem carts, and stumps have missing range check added
http://www.uodemise.com/forum/showthread.php?t=156380
Blood Oath: missing 35hp pvp dmg cap added, correct credit for kills/dmg given to caster, ML magic resist now applies.
http://www.uodemise.com/forum/showthread.php?t=118729&page=3
Missing ore sizes added
http://www.uodemise.com/forum/showthread.php?t=119888
Player-cast gates reveal stealthers/hiders.
http://www.uodemise.com/forum/showthread.php?t=149218
Some necro spells should disturb a casting target
http://www.uodemise.com/forum/showthread.php?t=149361
Failed snoop attempts should reveal thief if hidden.
http://www.uodemise.com/forum/showthread.php?t=153962
Pets do not autostable in the case of a server restart/cash: fixed
http://www.uodemise.com/forum/showthread.php?t=122745
Misc Aesthetic changes to spells, etc.
earthquake wrong sound
magic arrow inappropriate particles
curse wrong sound
agility wrong sound
chain lightning should always play sound
poison wrong sound
dispel evil missing sound
noble sacrifice male/female, diff sounds
sacred journey missing sound
2010-09-25 13:48:08 +00:00