Kamron Batman
970fd563b2
Fixes code according to modern code style. Fixes a few expression bugs.
2018-09-15 09:58:51 -07:00
Kamron Batman
89eea25e5f
A little bit of code cleanup
2018-09-14 15:55:45 -07:00
Kamron Batman
eeabc3d0e8
Removes redundant returns
2018-09-14 15:40:02 -07:00
Kamron Batman
06fa31a7bf
Changes properties to use automatic property initializers
2018-09-14 15:23:29 -07:00
Kamron Batman
ff26dfa375
Fixes implicit ternary expressions
2018-09-14 14:56:48 -07:00
Kamron Batman
c85b0a740c
Removes redundant delegate type declarations
2018-09-14 14:32:04 -07:00
Kamron Batman
3c9842ee5a
Fixes null propogation
2018-09-14 13:49:23 -07:00
Kamron Batman
fee83ce560
Fixes implicit array initializers
2018-09-14 13:14:20 -07:00
Kamron Batman
42d0b6271f
Fixes sequential checks
2018-09-14 13:00:41 -07:00
Kamron Batman
83dcf536d8
Removes implicit this.
2018-09-14 12:56:58 -07:00
Kamron Batman
04b4cfe75b
Removes implicit types
2018-09-14 08:48:39 -07:00
Kamron Batman
33f5e77a24
Fixes body expression style.
2018-09-14 08:46:14 -07:00
Kamron Batman
3f0a72a62f
Removes unused namespaces
2018-09-14 08:41:38 -07:00
Kamron Batman
74f498c1c8
Fixes more casting
2018-09-09 08:03:01 -07:00
Kamron Batman
3f45bd57b9
Small adjustments as I go through the code.
2018-09-04 08:58:07 -07:00
Kamron Batman
4d2965d2de
Various fixes related to DefaultName. Makes the event loop more async.
2018-09-03 14:44:48 -07:00
Kamron Batman
03dd5f1926
Fixes casting checks
2018-08-19 01:38:55 +08:00
Kamron Batman
b06f5bf60d
Adds better type support for pooled enumerables. Refactors code. ( #16 )
2018-08-09 14:08:34 -07:00
VitaNex
527550e667
+ Gump ButtonID response validation.
...
* Dispose of NetStates that attempt to send a gump response with a ButtonID not defined by the Gump.
2016-06-12 19:14:13 +01:00
VitaNex
7af0579875
+ RunUO 2.7 with initial TOL expansion support.
2016-01-27 02:59:11 +00:00
Mark Sturgill
0eeb0c0c31
generic conversions
2013-11-02 21:40:42 -07:00
Mark Sturgill
f566daea30
gargoyle race/body impl from servuo with some modification
2013-11-02 15:37:39 -07:00
Mark Sturgill
ae8ded4a16
7.0.33.1 support
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thread-safety
2013-10-17 01:48:04 -07:00
Mark Sturgill
a0bafa9bf7
add crash report packet handler
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begin packet processing parallelization
2013-10-07 15:27:16 -07:00
Mark Sturgill
d2c670f5c3
Implement Core.TickCount
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Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc)
Refactor DateTime.Now to DateTime.UtcNow
Add LOS check for Iron Maiden addon
2013-10-06 03:21:18 -07:00
Mark Sturgill
893b42c3bf
implement client bandage macro handler
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fix non-opl paragon chest container property display
2013-10-02 03:16:12 -07:00
eos@runuo.com
1cfac83311
- Removed invisible items from the item insurance menu.
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- Changed the new context menu packet to only be used when necessary, until assistants are patched.
- Added a setting for disabling target ID validation for debugging purposes. (It is still enabled by default.)
2013-06-16 01:24:45 +00:00
kraz@runuo.com
192e87dafa
Targeting sanity check
2013-06-03 14:54:07 +00:00
mark@runuo.com
fb0368e201
Revision: 1073
...
Author: eos
Date: Saturday, May 25, 2013 2:53:05 PM
Message:
Fixed guild roster ordering.
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Modified : /devel/Scripts/Gumps/Guilds/New Guild System/GuildRosterGump.cs
Revision: 1072
Author: eos
Date: Thursday, May 23, 2013 8:36:04 AM
Message:
Plant labeling:
- Added OSI clilocs for cocoa trees and sugar canes.
- Plant hue no longer takes priority over plant category if the plant type is unknown.
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Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/PlantType.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs
Revision: 1071
Author: mark
Date: Wednesday, May 22, 2013 10:38:29 AM
Message:
core wait events
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Modified : /devel/Server/Main.cs
Modified : /devel/Server/Network/Packets.cs
Revision: 1070
Author: eos
Date: Monday, May 20, 2013 3:26:40 PM
Message:
Added support for the High Seas relative drop.
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Modified : /devel/Scripts/Multis/Boats/BaseBoat.cs
Modified : /devel/Server/Items/BaseMulti.cs
Modified : /devel/Server/Network/PacketHandlers.cs
Revision: 1069
Author: eos
Date: Saturday, May 18, 2013 9:21:10 PM
Message:
Added another missing deserialization fix for plants.
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Modified : /devel/Scripts/Engines/Plants/PlantSystem.cs
Revision: 1068
Author: eos
Date: Saturday, May 18, 2013 9:03:52 PM
Message:
Added missing deserialization fix for plants.
----
Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs
Revision: 1067
Author: eos
Date: Saturday, May 18, 2013 4:29:20 PM
Message:
T2A arena region fix.
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Modified : /devel/Data/Regions.xml
Revision: 1066
Author: eos
Date: Saturday, May 18, 2013 2:58:35 PM
Message:
- Sync with GoogleCode repo (sans unix line endings).
- Tab woes.
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Modified : /devel/Data/Regions.xml
Modified : /devel/Scripts/Engines/Plants/PlantType.cs
Revision: 1065
Author: eos
Date: Saturday, May 18, 2013 2:48:32 PM
Message:
- Added cocoa trees.
- Unifying PlantItem labeling for extensibility and compacter code.
- Misc plant system cleanup.
----
Modified : /devel/Scripts/Engines/Plants/PlantSystem.cs
Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs
Modified : /devel/Scripts/Engines/Plants/PlantType.cs
Modified : /devel/Scripts/Engines/Plants/PlantHue.cs
Modified : /devel/Scripts/Engines/Plants/PlantResources.cs
Modified : /devel/Scripts/Engines/Plants/ReproductionGump.cs
2013-05-28 17:44:07 +00:00
mark@runuo.com
030421508b
branch sync
2013-03-12 18:19:07 +00:00
eos
171a1531da
- Fixed drag effects crashing clients for equal from and to locations. (Only applies to drops.)
...
- Corrected the action delay as per OSI, can still be customized through the accessor.
2013-02-05 19:24:37 +00:00
eos
35fbffdb51
ML quest system; first SVN release.
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Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
mark
ed14513cc9
character creation fixes
2011-07-31 04:05:09 +00:00
mark
b2b1229fb8
2011-06-29 03:29:14 +00:00
asayre
34e3a88bfe
40 FxCop Warnings; good practice
2010-12-23 09:18:45 +00:00
mark
d281f8e2f1
2010-12-09 03:27:52 +00:00
mark
d444b9ba5c
2010-12-06 06:45:45 +00:00
asayre
a90eb17e96
tabification
2010-10-18 04:56:28 +00:00
mark
177eb4c6ff
Cleanup Expansions
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WorldPacketSA should not be used yet. There is much more work to be done and that version has not been looked at in quite some time.
2010-06-17 07:11:43 +00:00
mark
f6fcf02fe9
massive branch sync part 2
2010-04-25 06:11:21 +00:00
mark
b3e8ec0a08
massive branch sync
2010-04-25 06:09:43 +00:00
mark
115e74f44e
some ugly but necessary changes to support both pre and post 7.x clients
2009-10-04 08:19:19 +00:00
mark
33ffc0f070
character creation, healthbar (poison/yellow), etc
2009-10-04 04:33:01 +00:00
mark
2874ee7e23
full fix
2009-07-21 02:29:34 +00:00
mark
cc7814db35
6.0.14.2 compat
2009-07-19 04:18:39 +00:00
zippy
0b19ae183e
Support for client 6.0.5.0.
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The satisfies my yearly RunUO commit for 2007. :-P
2007-11-27 02:28:55 +00:00
krrios
c718261654
yeah. this might work better
2007-09-08 07:40:57 +00:00
krrios
08f3b44f54
fixed drop exploit
2007-09-08 07:22:59 +00:00
mark
1ef98f10ec
Partial Branch Sync
2007-08-27 08:49:15 +00:00
mark
4915268e43
fix packet throttling with handler overlay
2007-08-09 22:01:27 +00:00