ModernUO/Projects/UOContent/Mobiles
2025-02-10 19:31:39 -08:00
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Abilities fix: Timer Remaining Count off by 1 fix (#2046) 2025-01-01 20:19:38 -08:00
AI fix: Magic NPCs now use spell range (#1870) 2024-08-08 07:05:27 -07:00
Animals fix: Fixes rangePerception to 16 to match OSI (#2084) 2025-01-23 21:27:18 -08:00
Familiars fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873) 2024-07-20 21:33:23 -07:00
Guards fix: Changes BaseWeapon to source generator and changes crafter to string (#1519) 2023-09-29 22:45:37 -07:00
Healers feat: Adds PlayerDeathEvent and CreatureDeathEvent using code generated events (#1927) 2024-09-05 21:23:03 -07:00
Hireables fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873) 2024-07-20 21:33:23 -07:00
Monsters fix: Fixes all summon spells so they use summoned variation of monster (#2106) 2025-02-03 23:44:51 -08:00
Special fix: Consolidates Color/Center html (#1762) 2024-05-07 23:56:32 -07:00
Townfolk fix: Fixes demolishing house for a deed (#2003) 2024-12-03 17:58:31 -08:00
Vendors fix: Converts barkeep and house foundation commit gumps to dynamic (#2099) 2025-01-27 21:36:56 -08:00
BaseCreature.cs fix: Attempts to fix IsEnemy with NPC summons again again. (#2052) 2025-01-03 19:58:37 -08:00
NPCSpeeds.cs fix: Reverts to RunUO speeds, fixes direction glitching, adds movement speed interpolation (#1695) 2024-03-18 14:13:41 -07:00
PlayerMobile.cs feat: Adds item graphic size to Bounds.bin and makes item graphic offset available to gumps (#2115) 2025-02-10 19:31:39 -08:00
VirtualMountItem.cs fix: Fixes mount stamina, adds Pub46+ Ethereal stamina (#1716) 2024-04-05 21:05:16 -07:00