Removal of extra tabs and whitespace

This commit is contained in:
athena 2012-01-07 01:22:35 +00:00
parent 558126770e
commit 1d3be5752b
21 changed files with 336 additions and 336 deletions

View file

@ -5,7 +5,7 @@ namespace Server.Items
{ {
public class SilverEtchedMace : DiamondMace public class SilverEtchedMace : DiamondMace
{ {
public override int LabelNumber{ get{ return 1073532; } } // silver-etched mace public override int LabelNumber{ get{ return 1073532; } } // silver-etched mace
[Constructable] [Constructable]
public SilverEtchedMace() : base() public SilverEtchedMace() : base()

View file

@ -11,7 +11,7 @@ namespace Server.Items
public Runesabre() : base() public Runesabre() : base()
{ {
SkillBonuses.SetValues( 0, SkillName.MagicResist, 5.0 ); SkillBonuses.SetValues( 0, SkillName.MagicResist, 5.0 );
WeaponAttributes.MageWeapon = -29; WeaponAttributes.MageWeapon = -29;
} }
public Runesabre( Serial serial ) : base( serial ) public Runesabre( Serial serial ) : base( serial )

View file

@ -10,55 +10,55 @@ namespace Server.Mobiles
{ {
private List<SBInfo> m_SBInfos = new List<SBInfo>(); private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } } protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool CanTeach{ get{ return false; } } public override bool CanTeach{ get{ return false; } }
public override bool IsInvulnerable{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } }
public override void InitSBInfo() public override void InitSBInfo()
{ {
} }
[Constructable] [Constructable]
public Abbein() : base( "the wise" ) public Abbein() : base( "the wise" )
{ {
Name = "Elder Abbein"; Name = "Elder Abbein";
} }
public Abbein( Serial serial ) : base( serial ) public Abbein( Serial serial ) : base( serial )
{ {
} }
public override void InitBody() public override void InitBody()
{ {
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = true; Female = true;
Race = Race.Elf; Race = Race.Elf;
Hue = 0x824D; Hue = 0x824D;
HairItemID = 0x2FD1; HairItemID = 0x2FD1;
HairHue = 0x321; HairHue = 0x321;
} }
public override void InitOutfit() public override void InitOutfit()
{ {
AddItem( new ElvenBoots( 0x74B ) ); AddItem( new ElvenBoots( 0x74B ) );
AddItem( new FemaleElvenRobe( 0x8A8 ) ); AddItem( new FemaleElvenRobe( 0x8A8 ) );
AddItem( new RoyalCirclet() ); AddItem( new RoyalCirclet() );
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
} }
} }

View file

@ -10,66 +10,66 @@ namespace Server.Mobiles
{ {
private List<SBInfo> m_SBInfos = new List<SBInfo>(); private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } } protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool CanTeach{ get{ return false; } } public override bool CanTeach{ get{ return false; } }
public override bool IsInvulnerable{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } }
public override void InitSBInfo() public override void InitSBInfo()
{ {
} }
[Constructable] [Constructable]
public Alelle() : base( "the aborist" ) public Alelle() : base( "the aborist" )
{ {
Name = "Alelle"; Name = "Alelle";
} }
public Alelle( Serial serial ) : base( serial ) public Alelle( Serial serial ) : base( serial )
{ {
} }
public override void InitBody() public override void InitBody()
{ {
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = true; Female = true;
Race = Race.Elf; Race = Race.Elf;
Hue = 0x8374; Hue = 0x8374;
HairItemID = 0x2FCC; HairItemID = 0x2FCC;
HairHue = 0x238; HairHue = 0x238;
} }
public override void InitOutfit() public override void InitOutfit()
{ {
AddItem( new ElvenBoots( 0x1BB ) ); AddItem( new ElvenBoots( 0x1BB ) );
Item item; Item item;
item = new LeafGloves(); item = new LeafGloves();
item.Hue = 0x1BB; item.Hue = 0x1BB;
AddItem( item ); AddItem( item );
item = new LeafChest(); item = new LeafChest();
item.Hue = 0x37; item.Hue = 0x37;
AddItem( item ); AddItem( item );
item = new LeafLegs(); item = new LeafLegs();
item.Hue = 0x746; item.Hue = 0x746;
AddItem( item ); AddItem( item );
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
} }

View file

@ -10,36 +10,36 @@ namespace Server.Mobiles
{ {
private List<SBInfo> m_SBInfos = new List<SBInfo>(); private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } } protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool CanTeach{ get{ return false; } } public override bool CanTeach{ get{ return false; } }
public override bool IsInvulnerable{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } }
public override void InitSBInfo() public override void InitSBInfo()
{ {
} }
[Constructable] [Constructable]
public Alethanian() : base( "the wise" ) public Alethanian() : base( "the wise" )
{ {
Name = "Elder Alethanian"; Name = "Elder Alethanian";
} }
public Alethanian( Serial serial ) : base( serial ) public Alethanian( Serial serial ) : base( serial )
{ {
} }
public override void InitBody() public override void InitBody()
{ {
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = true; Female = true;
Race = Race.Elf; Race = Race.Elf;
Hue = 0x876C; Hue = 0x876C;
HairItemID = 0x2FC2; HairItemID = 0x2FC2;
HairHue = 0x368; HairHue = 0x368;
} }
public override void InitOutfit() public override void InitOutfit()
{ {
AddItem( new ElvenBoots() ); AddItem( new ElvenBoots() );
@ -48,18 +48,18 @@ namespace Server.Mobiles
AddItem( new HideFemaleChest() ); AddItem( new HideFemaleChest() );
AddItem( new HidePauldrons() ); AddItem( new HidePauldrons() );
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
} }

View file

@ -10,54 +10,54 @@ namespace Server.Mobiles
{ {
private List<SBInfo> m_SBInfos = new List<SBInfo>(); private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } } protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool CanTeach{ get{ return false; } } public override bool CanTeach{ get{ return false; } }
public override bool IsInvulnerable{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } }
public override void InitSBInfo() public override void InitSBInfo()
{ {
} }
[Constructable] [Constructable]
public Aluniol() : base( "the healer" ) public Aluniol() : base( "the healer" )
{ {
Name = "Aluniol"; Name = "Aluniol";
} }
public Aluniol( Serial serial ) : base( serial ) public Aluniol( Serial serial ) : base( serial )
{ {
} }
public override void InitBody() public override void InitBody()
{ {
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = false; Female = false;
Race = Race.Elf; Race = Race.Elf;
Hue = 0x8383; Hue = 0x8383;
HairItemID = 0x2FBF; HairItemID = 0x2FBF;
HairHue = 0x323; HairHue = 0x323;
} }
public override void InitOutfit() public override void InitOutfit()
{ {
AddItem( new ElvenBoots( 0x1BB ) ); AddItem( new ElvenBoots( 0x1BB ) );
AddItem( new MaleElvenRobe( 0x47E ) ); AddItem( new MaleElvenRobe( 0x47E ) );
AddItem( new WildStaff() ); AddItem( new WildStaff() );
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
} }

View file

@ -6,40 +6,40 @@ using Server.Items;
namespace Server.Mobiles namespace Server.Mobiles
{ {
public class Aminia : BaseCreature public class Aminia : BaseCreature
{ {
[Constructable] [Constructable]
public Aminia() : base( AIType.AI_Melee, FightMode.None, 2, 1, 0.5, 2 ) public Aminia() : base( AIType.AI_Melee, FightMode.None, 2, 1, 0.5, 2 )
{ {
Name = "Aminia"; Name = "Aminia";
Title = "the master weaponsmith's wife"; Title = "the master weaponsmith's wife";
Blessed = true; Blessed = true;
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = true; Female = true;
Race = Race.Human; Race = Race.Human;
Hue = 0x83ED; Hue = 0x83ED;
HairItemID = 0x203B; HairItemID = 0x203B;
HairHue = 0x454; HairHue = 0x454;
AddItem( new Backpack() ); AddItem( new Backpack() );
AddItem( new Sandals( 0x75B ) ); AddItem( new Sandals( 0x75B ) );
AddItem( new Tunic( 0x4BF ) ); AddItem( new Tunic( 0x4BF ) );
AddItem( new Skirt( 0x8FD ) ); AddItem( new Skirt( 0x8FD ) );
} }
public Aminia( Serial serial ) : base( serial ) public Aminia( Serial serial ) : base( serial )
{ {
} }
public override void OnThink() public override void OnThink()
{ {
int hours = 0; int hours = 0;
int minutes = 0; int minutes = 0;
Clock.GetTime( Map, Location.X, Location.Y, out hours, out minutes ); Clock.GetTime( Map, Location.X, Location.Y, out hours, out minutes );
if ( hours == 21 ) if ( hours == 21 )
{ {
Blessed = false; Blessed = false;
@ -51,18 +51,18 @@ namespace Server.Mobiles
Body = 0x191; Body = 0x191;
} }
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
} }

View file

@ -10,54 +10,54 @@ namespace Server.Mobiles
{ {
private List<SBInfo> m_SBInfos = new List<SBInfo>(); private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } } protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool CanTeach{ get{ return false; } } public override bool CanTeach{ get{ return false; } }
public override bool IsInvulnerable{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } }
public override void InitSBInfo() public override void InitSBInfo()
{ {
} }
[Constructable] [Constructable]
public Aneen() : base( "the keeper of tradition" ) public Aneen() : base( "the keeper of tradition" )
{ {
Name = "Lorekeeper Aneen"; Name = "Lorekeeper Aneen";
} }
public Aneen( Serial serial ) : base( serial ) public Aneen( Serial serial ) : base( serial )
{ {
} }
public override void InitBody() public override void InitBody()
{ {
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = false; Female = false;
Race = Race.Elf; Race = Race.Elf;
Hue = 0x83E5; Hue = 0x83E5;
HairItemID = 0x2FBF; HairItemID = 0x2FBF;
HairHue = 0x90; HairHue = 0x90;
} }
public override void InitOutfit() public override void InitOutfit()
{ {
AddItem( new Sandals( 0x1BB ) ); AddItem( new Sandals( 0x1BB ) );
AddItem( new MaleElvenRobe( 0x48F ) ); AddItem( new MaleElvenRobe( 0x48F ) );
AddItem( new Item( 0xDF2 ) ); AddItem( new Item( 0xDF2 ) );
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
} }

View file

@ -10,72 +10,72 @@ namespace Server.Mobiles
{ {
private List<SBInfo> m_SBInfos = new List<SBInfo>(); private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } } protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool CanTeach{ get{ return false; } } public override bool CanTeach{ get{ return false; } }
public override bool IsInvulnerable{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } }
public override void InitSBInfo() public override void InitSBInfo()
{ {
} }
[Constructable] [Constructable]
public Athialon() : base( "the expeditionist" ) public Athialon() : base( "the expeditionist" )
{ {
Name = "Athialon"; Name = "Athialon";
} }
public Athialon( Serial serial ) : base( serial ) public Athialon( Serial serial ) : base( serial )
{ {
} }
public override void InitBody() public override void InitBody()
{ {
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = false; Female = false;
Race = Race.Elf; Race = Race.Elf;
Hue = 0x8382; Hue = 0x8382;
HairItemID = 0x2FC0; HairItemID = 0x2FC0;
HairHue = 0x35; HairHue = 0x35;
} }
public override void InitOutfit() public override void InitOutfit()
{ {
AddItem( new ElvenBoots( 0x901 ) ); AddItem( new ElvenBoots( 0x901 ) );
AddItem( new DiamondMace() ); AddItem( new DiamondMace() );
AddItem( new WoodlandBelt() ); AddItem( new WoodlandBelt() );
Item item; Item item;
item = new WoodlandLegs(); item = new WoodlandLegs();
item.Hue = 0x3B2; item.Hue = 0x3B2;
AddItem( item ); AddItem( item );
item = new WoodlandChest(); item = new WoodlandChest();
item.Hue = 0x3B2; item.Hue = 0x3B2;
AddItem( item ); AddItem( item );
item = new WoodlandArms(); item = new WoodlandArms();
item.Hue = 0x3B2; item.Hue = 0x3B2;
AddItem( item ); AddItem( item );
item = new WingedHelm(); item = new WingedHelm();
item.Hue = 0x3B2; item.Hue = 0x3B2;
AddItem( item ); AddItem( item );
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
} }

View file

@ -10,61 +10,61 @@ namespace Server.Mobiles
{ {
private List<SBInfo> m_SBInfos = new List<SBInfo>(); private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } } protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool CanTeach{ get{ return false; } } public override bool CanTeach{ get{ return false; } }
public override bool IsInvulnerable{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } }
public override void InitSBInfo() public override void InitSBInfo()
{ {
} }
[Constructable] [Constructable]
public Bolaevin() : base( "the arcanist" ) public Bolaevin() : base( "the arcanist" )
{ {
Name = "Bolaevin"; Name = "Bolaevin";
} }
public Bolaevin( Serial serial ) : base( serial ) public Bolaevin( Serial serial ) : base( serial )
{ {
} }
public override void InitBody() public override void InitBody()
{ {
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = false; Female = false;
Race = Race.Elf; Race = Race.Elf;
Hue = 0x84DE; Hue = 0x84DE;
HairItemID = 0x2FC0; HairItemID = 0x2FC0;
HairHue = 0x36; HairHue = 0x36;
} }
public override void InitOutfit() public override void InitOutfit()
{ {
AddItem( new ElvenBoots( 0x3B3 ) ); AddItem( new ElvenBoots( 0x3B3 ) );
AddItem( new RoyalCirclet() ); AddItem( new RoyalCirclet() );
AddItem( new LeafChest() ); AddItem( new LeafChest() );
AddItem( new LeafArms() ); AddItem( new LeafArms() );
Item item; Item item;
item = new LeafLegs(); item = new LeafLegs();
item.Hue = 0x1BB; item.Hue = 0x1BB;
AddItem( item ); AddItem( item );
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
} }

View file

@ -10,63 +10,63 @@ namespace Server.Mobiles
{ {
private List<SBInfo> m_SBInfos = new List<SBInfo>(); private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } } protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool CanTeach{ get{ return false; } } public override bool CanTeach{ get{ return false; } }
public override bool IsInvulnerable{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } }
public override void InitSBInfo() public override void InitSBInfo()
{ {
} }
[Constructable] [Constructable]
public Daelas() : base( "the aborist" ) public Daelas() : base( "the aborist" )
{ {
Name = "Daelas"; Name = "Daelas";
} }
public Daelas( Serial serial ) : base( serial ) public Daelas( Serial serial ) : base( serial )
{ {
} }
public override void InitBody() public override void InitBody()
{ {
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = false; Female = false;
Race = Race.Elf; Race = Race.Elf;
Hue = 0x84DE; Hue = 0x84DE;
HairItemID = 0x2FCF; HairItemID = 0x2FCF;
HairHue = 0x8F; HairHue = 0x8F;
} }
public override void InitOutfit() public override void InitOutfit()
{ {
AddItem( new ElvenBoots( 0x901 ) ); AddItem( new ElvenBoots( 0x901 ) );
AddItem( new ElvenPants( 0x8AB ) ); AddItem( new ElvenPants( 0x8AB ) );
Item item; Item item;
item = new LeafGloves(); item = new LeafGloves();
item.Hue = 0x1BB; item.Hue = 0x1BB;
AddItem( item ); AddItem( item );
item = new LeafChest(); item = new LeafChest();
item.Hue = 0x8B0; item.Hue = 0x8B0;
AddItem( item ); AddItem( item );
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
} }

View file

@ -10,42 +10,42 @@ namespace Server.Mobiles
{ {
private List<SBInfo> m_SBInfos = new List<SBInfo>(); private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } } protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool IsActiveVendor{ get{ return false; } } public override bool IsActiveVendor{ get{ return false; } }
public override bool CanTeach{ get{ return true; } } public override bool CanTeach{ get{ return true; } }
public override bool IsInvulnerable{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } }
public override void InitSBInfo() public override void InitSBInfo()
{ {
} }
[Constructable] [Constructable]
public GrandpaCharley() : base( "the farmer" ) public GrandpaCharley() : base( "the farmer" )
{ {
Name = "Grandpa Charley"; Name = "Grandpa Charley";
SetSkill( SkillName.ItemID, 70.0, 80.0 ); SetSkill( SkillName.ItemID, 70.0, 80.0 );
} }
public GrandpaCharley( Serial serial ) : base( serial ) public GrandpaCharley( Serial serial ) : base( serial )
{ {
} }
public override void InitBody() public override void InitBody()
{ {
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = false; Female = false;
CantWalk = false; CantWalk = false;
Race = Race.Human; Race = Race.Human;
Hue = 0x8410; Hue = 0x8410;
HairItemID = 0x203B; HairItemID = 0x203B;
HairHue = 0x3B2; HairHue = 0x3B2;
FacialHairItemID = 0x203E; FacialHairItemID = 0x203E;
FacialHairHue = 0x3B2; FacialHairHue = 0x3B2;
} }
public override void InitOutfit() public override void InitOutfit()
{ {
AddItem( new Backpack() ); AddItem( new Backpack() );
@ -55,18 +55,18 @@ namespace Server.Mobiles
AddItem( new FancyShirt( 0x600 ) ); AddItem( new FancyShirt( 0x600 ) );
AddItem( new WideBrimHat( 0x6B1 ) ); AddItem( new WideBrimHat( 0x6B1 ) );
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
} }

View file

@ -10,36 +10,36 @@ namespace Server.Mobiles
{ {
private List<SBInfo> m_SBInfos = new List<SBInfo>(); private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } } protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool CanTeach{ get{ return false; } } public override bool CanTeach{ get{ return false; } }
public override bool IsInvulnerable{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } }
public override void InitSBInfo() public override void InitSBInfo()
{ {
} }
[Constructable] [Constructable]
public Jothan() : base( "the wise" ) public Jothan() : base( "the wise" )
{ {
Name = "Elder Jothan"; Name = "Elder Jothan";
} }
public Jothan( Serial serial ) : base( serial ) public Jothan( Serial serial ) : base( serial )
{ {
} }
public override void InitBody() public override void InitBody()
{ {
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = false; Female = false;
Race = Race.Elf; Race = Race.Elf;
Hue = 0x8579; Hue = 0x8579;
HairItemID = 0x2FC2; HairItemID = 0x2FC2;
HairHue = 0x2C2; HairHue = 0x2C2;
} }
public override void InitOutfit() public override void InitOutfit()
{ {
AddItem( new ThighBoots() ); AddItem( new ThighBoots() );
@ -48,18 +48,18 @@ namespace Server.Mobiles
AddItem( new Cloak( 0x21 ) ); AddItem( new Cloak( 0x21 ) );
AddItem( new Circlet() ); AddItem( new Circlet() );
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
} }

View file

@ -10,68 +10,68 @@ namespace Server.Mobiles
{ {
private List<SBInfo> m_SBInfos = new List<SBInfo>(); private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } } protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool CanTeach{ get{ return false; } } public override bool CanTeach{ get{ return false; } }
public override bool IsInvulnerable{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } }
public override void InitSBInfo() public override void InitSBInfo()
{ {
} }
[Constructable] [Constructable]
public Mallew() : base( "the wise" ) public Mallew() : base( "the wise" )
{ {
Name = "Elder Mallew"; Name = "Elder Mallew";
} }
public Mallew( Serial serial ) : base( serial ) public Mallew( Serial serial ) : base( serial )
{ {
} }
public override void InitBody() public override void InitBody()
{ {
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = false; Female = false;
Race = Race.Elf; Race = Race.Elf;
Hue = 0x876C; Hue = 0x876C;
HairItemID = 0x2FD1; HairItemID = 0x2FD1;
HairHue = 0x31E; HairHue = 0x31E;
} }
public override void InitOutfit() public override void InitOutfit()
{ {
AddItem( new ElvenBoots( 0x1BB ) ); AddItem( new ElvenBoots( 0x1BB ) );
AddItem( new Circlet() ); AddItem( new Circlet() );
AddItem( new Cloak( 0x3B2 ) ); AddItem( new Cloak( 0x3B2 ) );
Item item; Item item;
item = new LeafChest(); item = new LeafChest();
item.Hue = 0x53E; item.Hue = 0x53E;
AddItem( item ); AddItem( item );
item = new LeafArms(); item = new LeafArms();
item.Hue = 0x53E; item.Hue = 0x53E;
AddItem( item ); AddItem( item );
item = new LeafTonlet(); item = new LeafTonlet();
item.Hue = 0x53E; item.Hue = 0x53E;
AddItem( item ); AddItem( item );
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
} }

View file

@ -10,54 +10,54 @@ namespace Server.Mobiles
{ {
private List<SBInfo> m_SBInfos = new List<SBInfo>(); private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } } protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool CanTeach{ get{ return false; } } public override bool CanTeach{ get{ return false; } }
public override bool IsInvulnerable{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } }
public override void InitSBInfo() public override void InitSBInfo()
{ {
} }
[Constructable] [Constructable]
public Nythalia() : base( "the student" ) public Nythalia() : base( "the student" )
{ {
Name = "Nythalia"; Name = "Nythalia";
} }
public Nythalia( Serial serial ) : base( serial ) public Nythalia( Serial serial ) : base( serial )
{ {
} }
public override void InitBody() public override void InitBody()
{ {
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = true; Female = true;
Race = Race.Elf; Race = Race.Elf;
Hue = 0x840C; Hue = 0x840C;
HairItemID = 0x2045; HairItemID = 0x2045;
HairHue = 0x453; HairHue = 0x453;
} }
public override void InitOutfit() public override void InitOutfit()
{ {
AddItem( new Backpack() ); AddItem( new Backpack() );
AddItem( new Sandals( 0x74A ) ); AddItem( new Sandals( 0x74A ) );
AddItem( new Robe( 0x498 ) ); AddItem( new Robe( 0x498 ) );
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
} }

View file

@ -10,36 +10,36 @@ namespace Server.Mobiles
{ {
private List<SBInfo> m_SBInfos = new List<SBInfo>(); private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } } protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool CanTeach{ get{ return false; } } public override bool CanTeach{ get{ return false; } }
public override bool IsInvulnerable{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } }
public override void InitSBInfo() public override void InitSBInfo()
{ {
} }
[Constructable] [Constructable]
public Olaeni() : base( "the thaumaturgist" ) public Olaeni() : base( "the thaumaturgist" )
{ {
Name = "Olaeni"; Name = "Olaeni";
} }
public Olaeni( Serial serial ) : base( serial ) public Olaeni( Serial serial ) : base( serial )
{ {
} }
public override void InitBody() public override void InitBody()
{ {
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = true; Female = true;
Race = Race.Elf; Race = Race.Elf;
Hue = 0x851D; Hue = 0x851D;
HairItemID = 0x2FCF; HairItemID = 0x2FCF;
HairHue = 0x322; HairHue = 0x322;
} }
public override void InitOutfit() public override void InitOutfit()
{ {
AddItem( new Shoes( 0x736 ) ); AddItem( new Shoes( 0x736 ) );
@ -47,19 +47,19 @@ namespace Server.Mobiles
AddItem( new GemmedCirclet() ); AddItem( new GemmedCirclet() );
AddItem( new Item( 0xDF2 ) ); AddItem( new Item( 0xDF2 ) );
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
} }
} }

View file

@ -10,55 +10,55 @@ namespace Server.Mobiles
{ {
private List<SBInfo> m_SBInfos = new List<SBInfo>(); private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } } protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool CanTeach{ get{ return false; } } public override bool CanTeach{ get{ return false; } }
public override bool IsInvulnerable{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } }
public override void InitSBInfo() public override void InitSBInfo()
{ {
} }
[Constructable] [Constructable]
public Rebinil() : base( "the healer" ) public Rebinil() : base( "the healer" )
{ {
Name = "Rebinil"; Name = "Rebinil";
} }
public Rebinil( Serial serial ) : base( serial ) public Rebinil( Serial serial ) : base( serial )
{ {
} }
public override void InitBody() public override void InitBody()
{ {
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = true; Female = true;
Race = Race.Elf; Race = Race.Elf;
Hue = 0x83E7; Hue = 0x83E7;
HairItemID = 0x2FD0; HairItemID = 0x2FD0;
HairHue = 0x26B; HairHue = 0x26B;
} }
public override void InitOutfit() public override void InitOutfit()
{ {
AddItem( new Sandals( 0x719 ) ); AddItem( new Sandals( 0x719 ) );
AddItem( new FemaleElvenRobe( 0x757 ) ); AddItem( new FemaleElvenRobe( 0x757 ) );
AddItem( new RoyalCirclet() ); AddItem( new RoyalCirclet() );
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
} }
} }

View file

@ -10,38 +10,38 @@ namespace Server.Mobiles
{ {
private List<SBInfo> m_SBInfos = new List<SBInfo>(); private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } } protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool CanTeach{ get{ return false; } } public override bool CanTeach{ get{ return false; } }
public override bool IsInvulnerable{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } }
public override void InitSBInfo() public override void InitSBInfo()
{ {
} }
[Constructable] [Constructable]
public Taellia() : base( "the wise" ) public Taellia() : base( "the wise" )
{ {
Name = "Elder Taellia"; Name = "Elder Taellia";
m_Spoken = DateTime.Now; m_Spoken = DateTime.Now;
} }
public Taellia( Serial serial ) : base( serial ) public Taellia( Serial serial ) : base( serial )
{ {
} }
public override void InitBody() public override void InitBody()
{ {
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = true; Female = true;
Race = Race.Elf; Race = Race.Elf;
Hue = 0x8385; Hue = 0x8385;
HairItemID = 0x2FCD; HairItemID = 0x2FCD;
HairHue = 0x368; HairHue = 0x368;
} }
public override void InitOutfit() public override void InitOutfit()
{ {
AddItem( new Boots( 0x74B ) ); AddItem( new Boots( 0x74B ) );
@ -49,44 +49,44 @@ namespace Server.Mobiles
AddItem( new Circlet() ); AddItem( new Circlet() );
AddItem( new Item( 0xDF2 ) ); AddItem( new Item( 0xDF2 ) );
} }
private DateTime m_Spoken; private DateTime m_Spoken;
public override void OnMovement( Mobile m, Point3D oldLocation ) public override void OnMovement( Mobile m, Point3D oldLocation )
{ {
if ( m.Alive && m is PlayerMobile ) if ( m.Alive && m is PlayerMobile )
{ {
PlayerMobile pm = (PlayerMobile)m; PlayerMobile pm = (PlayerMobile)m;
int range = 5; int range = 5;
if ( range >= 0 && InRange( m, range ) && !InRange( oldLocation, range ) && DateTime.Now >= m_Spoken + TimeSpan.FromMinutes( 1 ) ) if ( range >= 0 && InRange( m, range ) && !InRange( oldLocation, range ) && DateTime.Now >= m_Spoken + TimeSpan.FromMinutes( 1 ) )
{ {
/* Welcome Seeker. Do you wish to embrace your elven heritage, casting /* Welcome Seeker. Do you wish to embrace your elven heritage, casting
aside your humanity, and accepting the responsibilities of a caretaker aside your humanity, and accepting the responsibilities of a caretaker
of our beloved Sosaria. Then seek out Darius the Wise in Moonglow. of our beloved Sosaria. Then seek out Darius the Wise in Moonglow.
He will place you on the path. */ He will place you on the path. */
Say( 1072800 ); Say( 1072800 );
m_Spoken = DateTime.Now; m_Spoken = DateTime.Now;
} }
} }
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
m_Spoken = DateTime.Now; m_Spoken = DateTime.Now;
} }
} }

View file

@ -10,74 +10,74 @@ namespace Server.Mobiles
{ {
private List<SBInfo> m_SBInfos = new List<SBInfo>(); private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } } protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool CanTeach{ get{ return false; } } public override bool CanTeach{ get{ return false; } }
public override bool IsInvulnerable{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } }
public override void InitSBInfo() public override void InitSBInfo()
{ {
} }
[Constructable] [Constructable]
public Tyleelor() : base( "the expeditionist" ) public Tyleelor() : base( "the expeditionist" )
{ {
Name = "Tyeelor"; Name = "Tyeelor";
} }
public Tyleelor( Serial serial ) : base( serial ) public Tyleelor( Serial serial ) : base( serial )
{ {
} }
public override void InitBody() public override void InitBody()
{ {
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = false; Female = false;
Race = Race.Elf; Race = Race.Elf;
Hue = 0x8367; Hue = 0x8367;
HairItemID = 0x2FC1; HairItemID = 0x2FC1;
HairHue = 0x38; HairHue = 0x38;
} }
public override void InitOutfit() public override void InitOutfit()
{ {
AddItem( new ElvenBoots( 0x1BB ) ); AddItem( new ElvenBoots( 0x1BB ) );
Item item; Item item;
item = new WoodlandLegs(); item = new WoodlandLegs();
item.Hue = 0x236; item.Hue = 0x236;
AddItem( item ); AddItem( item );
item = new WoodlandChest(); item = new WoodlandChest();
item.Hue = 0x236; item.Hue = 0x236;
AddItem( item ); AddItem( item );
item = new WoodlandArms(); item = new WoodlandArms();
item.Hue = 0x236; item.Hue = 0x236;
AddItem( item ); AddItem( item );
item = new WoodlandBelt(); item = new WoodlandBelt();
item.Hue = 0x237; item.Hue = 0x237;
AddItem( item ); AddItem( item );
item = new VultureHelm(); item = new VultureHelm();
item.Hue = 0x236; item.Hue = 0x236;
AddItem( item ); AddItem( item );
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
} }

View file

@ -10,59 +10,59 @@ namespace Server.Mobiles
{ {
private List<SBInfo> m_SBInfos = new List<SBInfo>(); private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } } protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool CanTeach{ get{ return false; } } public override bool CanTeach{ get{ return false; } }
public override bool IsInvulnerable{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } }
public override void InitSBInfo() public override void InitSBInfo()
{ {
} }
[Constructable] [Constructable]
public Vicaie() : base( "the wise" ) public Vicaie() : base( "the wise" )
{ {
Name = "Elder Vicaie"; Name = "Elder Vicaie";
} }
public Vicaie( Serial serial ) : base( serial ) public Vicaie( Serial serial ) : base( serial )
{ {
} }
public override void InitBody() public override void InitBody()
{ {
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = true; Female = true;
Race = Race.Elf; Race = Race.Elf;
Hue = 0x8362; Hue = 0x8362;
HairItemID = 0x2FCD; HairItemID = 0x2FCD;
HairHue = 0x90; HairHue = 0x90;
} }
public override void InitOutfit() public override void InitOutfit()
{ {
AddItem( new ElvenBoots() ); AddItem( new ElvenBoots() );
AddItem( new Tunic( 0x1FA1 ) ); AddItem( new Tunic( 0x1FA1 ) );
Item item; Item item;
item = new LeafLegs(); item = new LeafLegs();
item.Hue = 0x3B3; item.Hue = 0x3B3;
AddItem( item ); AddItem( item );
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
} }
} }

View file

@ -10,39 +10,39 @@ namespace Server.Mobiles
{ {
private List<SBInfo> m_SBInfos = new List<SBInfo>(); private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } } protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool CanTeach{ get{ return false; } } public override bool CanTeach{ get{ return false; } }
public override bool IsInvulnerable{ get{ return true; } } public override bool IsInvulnerable{ get{ return true; } }
public override void InitSBInfo() public override void InitSBInfo()
{ {
} }
[Constructable] [Constructable]
public Yellienir() : base( "the bark weaver" ) public Yellienir() : base( "the bark weaver" )
{ {
Name = "Yellienir"; Name = "Yellienir";
m_Spoken = DateTime.Now; m_Spoken = DateTime.Now;
} }
public Yellienir( Serial serial ) : base( serial ) public Yellienir( Serial serial ) : base( serial )
{ {
} }
public override void InitBody() public override void InitBody()
{ {
InitStats( 100, 100, 25 ); InitStats( 100, 100, 25 );
Female = true; Female = true;
CantWalk = true; CantWalk = true;
Race = Race.Elf; Race = Race.Elf;
Hue = 0x851D; Hue = 0x851D;
HairItemID = 0x2FCE; HairItemID = 0x2FCE;
HairHue = 0x35; HairHue = 0x35;
} }
public override void InitOutfit() public override void InitOutfit()
{ {
AddItem( new ElvenBoots() ); AddItem( new ElvenBoots() );
@ -51,43 +51,43 @@ namespace Server.Mobiles
AddItem( new LeafArms() ); AddItem( new LeafArms() );
AddItem( new LeafTonlet() ); AddItem( new LeafTonlet() );
} }
private DateTime m_Spoken; private DateTime m_Spoken;
public override void OnMovement( Mobile m, Point3D oldLocation ) public override void OnMovement( Mobile m, Point3D oldLocation )
{ {
if ( m.Alive && m is PlayerMobile ) if ( m.Alive && m is PlayerMobile )
{ {
PlayerMobile pm = (PlayerMobile)m; PlayerMobile pm = (PlayerMobile)m;
int range = 5; int range = 5;
if ( range >= 0 && InRange( m, range ) && !InRange( oldLocation, range ) && DateTime.Now >= m_Spoken + TimeSpan.FromMinutes( 1 ) ) if ( range >= 0 && InRange( m, range ) && !InRange( oldLocation, range ) && DateTime.Now >= m_Spoken + TimeSpan.FromMinutes( 1 ) )
{ {
/* Human. Do you crave the chance to denounce your humanity and prove your elven ancestry. /* Human. Do you crave the chance to denounce your humanity and prove your elven ancestry.
Do you yearn to accept the responsibilities of a caretaker of our beloved Sosaria and so Do you yearn to accept the responsibilities of a caretaker of our beloved Sosaria and so
redeem yourself. Then human, seek out Darius the Wise in Moonglow. */ redeem yourself. Then human, seek out Darius the Wise in Moonglow. */
Say( 1072801 ); Say( 1072801 );
m_Spoken = DateTime.Now; m_Spoken = DateTime.Now;
} }
} }
} }
public override void Serialize( GenericWriter writer ) public override void Serialize( GenericWriter writer )
{ {
base.Serialize( writer ); base.Serialize( writer );
writer.Write( (int) 0 ); // version writer.Write( (int) 0 ); // version
} }
public override void Deserialize( GenericReader reader ) public override void Deserialize( GenericReader reader )
{ {
base.Deserialize( reader ); base.Deserialize( reader );
int version = reader.ReadInt(); int version = reader.ReadInt();
m_Spoken = DateTime.Now; m_Spoken = DateTime.Now;
} }
} }