xavier
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2f189e4785
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Destination of shadow jump should not be within 5 tiles of a house.
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2010-12-11 17:20:56 +00:00 |
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xavier
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b39241220e
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Correct creatures list based on OSI, should not be able to cast in town, should only use 1 control slot, corrected animation.
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2010-12-11 15:49:01 +00:00 |
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xavier
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25da179730
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use localization.
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2010-12-11 15:01:06 +00:00 |
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xavier
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a1d7083098
|
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2010-12-10 20:36:25 +00:00 |
|
xavier
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7f191c3b80
|
blessed/insurance items shouldnt drop to corpse with the containers they are in.
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2010-12-10 17:43:58 +00:00 |
|
xavier
|
b61d41cb54
|
localized message fixes.
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2010-12-10 17:07:42 +00:00 |
|
xavier
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36c6ecee6c
|
potions: create separate new pot when d-click stack, as on OSI, fixes second explosion when exp pot is not thrown, misc accuracy fixes to exp pots, mobiles that cant take damage from an explosion pot also shouldn't absorb their share of the damage.
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2010-12-10 16:58:01 +00:00 |
|
xavier
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478439ef52
|
reqd resources error fix.
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2010-12-10 03:46:17 +00:00 |
|
mark
|
ac5a0827f2
|
|
2010-12-09 02:48:29 +00:00 |
|
mark
|
712037724a
|
|
2010-12-08 10:42:10 +00:00 |
|
mark
|
af37bba9b8
|
|
2010-12-08 05:29:16 +00:00 |
|
mark
|
2f1da843dc
|
|
2010-12-06 07:36:06 +00:00 |
|
mark
|
bb4fad05ec
|
|
2010-12-06 07:28:42 +00:00 |
|
mark
|
d444b9ba5c
|
|
2010-12-06 06:45:45 +00:00 |
|
mark
|
34d969712e
|
|
2010-11-21 06:19:33 +00:00 |
|
mark
|
db474d0109
|
fix collection modification
|
2010-11-21 06:15:59 +00:00 |
|
xavier
|
2891b18ccd
|
formatting oopsie.
|
2010-11-20 22:05:53 +00:00 |
|
xavier
|
15c6828541
|
Commodity deed updates: added bottles, potions, spell scrolls, zoogifungus. fixed filled hue, removed unnecessary desc prop from ICommodity, pre-aos OSI style labels dont need it.
|
2010-11-19 18:59:44 +00:00 |
|
xavier
|
c9101845f5
|
Only player dropping BOD to book should hear the sound
|
2010-11-18 23:20:09 +00:00 |
|
xavier
|
2e24c75442
|
whitespace.
|
2010-11-18 22:26:14 +00:00 |
|
xavier
|
85d9f0166b
|
murder count bug fix;inappropriate post-mortum deflagging fixed
|
2010-11-18 21:38:01 +00:00 |
|
xavier
|
6a221f4e10
|
notoriety fixes
http://www.uodemise.com/forum/showthread.php?t=135689
explosion pot timers and targeting
http://www.uodemise.com/forum/showthread.php?t=158221
Potion bonuses
http://www.uodemise.com/forum/showthread.php?t=150979
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2010-11-18 18:58:01 +00:00 |
|
xavier
|
a603b2c82d
|
brazier leaves effects artifacts in game after delete, animal trainer checks and speech commands fixed.
|
2010-11-18 18:28:40 +00:00 |
|
xavier
|
43b5b143d3
|
ML 60k withdrawal limit, handle backpack fullness.
|
2010-11-18 18:03:57 +00:00 |
|
xavier
|
638065dcde
|
fix summon+logout problem, fix for an exploit.
|
2010-11-18 15:19:29 +00:00 |
|
mark
|
fa782484a9
|
|
2010-10-24 02:00:38 +00:00 |
|
xavier
|
000ae2101f
|
yet another orphaned items bug fix.
|
2010-10-21 14:45:46 +00:00 |
|
ravenal
|
16425cc81d
|
Preparing the way for the new AI
|
2010-10-21 04:31:16 +00:00 |
|
mark
|
ed97d43c9e
|
sync and some misc things
|
2010-10-21 04:25:47 +00:00 |
|
ravenal
|
aaf0287b3a
|
Moving Server.Reflection to Core as it should be. Since some of this is used in the Core.
|
2010-10-18 20:12:50 +00:00 |
|
asayre
|
83662f2215
|
FxCop
|
2010-10-18 07:06:50 +00:00 |
|
ravenal
|
0d0f6b62b6
|
Attempted to fix PlayerMobile.cs issue with ContextMenu throwing an InvalidCastException in regards to Party.
|
2010-10-17 15:56:18 +00:00 |
|
mark
|
5f4634fa96
|
bad cast
|
2010-10-17 05:09:40 +00:00 |
|
mark
|
b134ad2139
|
yuck
|
2010-10-17 02:38:20 +00:00 |
|
xavier
|
0a34928c87
|
Champion spawn corpses should decay after 1 minute.
|
2010-10-17 02:05:19 +00:00 |
|
asayre
|
c62db2c9b6
|
Unused vars
|
2010-10-16 06:14:18 +00:00 |
|
xavier
|
bf038f7175
|
Fixes to prevent internalized daemons and logs.
|
2010-10-15 07:44:56 +00:00 |
|
mark
|
7553b70fd7
|
static ctor ><
|
2010-10-14 11:09:38 +00:00 |
|
mark
|
35fc5ea566
|
misc
|
2010-10-14 10:15:30 +00:00 |
|
mark
|
27abe81af0
|
try to autodetect tiledata format
|
2010-10-14 09:27:13 +00:00 |
|
mark
|
6441f12907
|
7.0.9.x compat
updated spawner
|
2010-10-14 06:34:46 +00:00 |
|
xavier
|
e86794c4e6
|
revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.
|
2010-10-10 15:37:22 +00:00 |
|
xavier
|
7399519cf7
|
if ( !m_Mobile.Hidden ) { m_Mobile.RevealingAction(); } ... Players never get revealed? GAH!
|
2010-10-09 19:01:24 +00:00 |
|
xavier
|
0988eec597
|
Cannot recall from any champ spawns, not just felucca.
http://www.uodemise.com/forum/showthread.php?t=155452
Party functions context menu bypasses various checks.
http://www.uodemise.com/forum/showthread.php?t=150643
Insurance consumption notifications.
http://www.uodemise.com/forum/showthread.php?t=152421
|
2010-10-09 17:45:14 +00:00 |
|
xavier
|
f660f8160b
|
bleh whitespace/formatting cleanup.
|
2010-10-09 16:04:49 +00:00 |
|
xavier
|
4df455f33c
|
Fixed issue with secured dye tubs in houses
http://www.uodemise.com/forum/showthread.php?t=147193
Smith/Tailor PS should not be cursed
http://www.uodemise.com/forum/showthread.php?t=148415
Large crafting system overhaul
http://www.uodemise.com/forum/showthread.php?t=119342
|
2010-10-02 15:25:30 +00:00 |
|
xavier
|
f90c09ef55
|
Chessboard corrections
http://www.uodemise.com/forum/showthread.php?t=154224&page=2
Stealth has the wrong hiding requirement
http://www.uodemise.com/forum/showthread.php?t=155728
Players should be able to discord their own pet regardless of facet/guild, or lack thereof
http://www.uodemise.com/forum/showthread.php?t=148376
Disposition of released/gone wild pets' pack inventory
http://www.uodemise.com/forum/showthread.php?t=146385
Flagging mechanics regarding invisibility
http://www.uodemise.com/forum/showthread.php?t=137631
|
2010-09-25 17:55:44 +00:00 |
|
xavier
|
cd2462621f
|
Lightning strike should not consume mana or deactivate when you miss.
http://www.uodemise.com/forum/showthread.php?t=145364
BOD turn-in should have 10 second timer since pub 50
http://www.uodemise.com/forum/showthread.php?t=156441
Vet reward ore carts, gem carts, and stumps have missing range check added
http://www.uodemise.com/forum/showthread.php?t=156380
Blood Oath: missing 35hp pvp dmg cap added, correct credit for kills/dmg given to caster, ML magic resist now applies.
http://www.uodemise.com/forum/showthread.php?t=118729&page=3
Missing ore sizes added
http://www.uodemise.com/forum/showthread.php?t=119888
Player-cast gates reveal stealthers/hiders.
http://www.uodemise.com/forum/showthread.php?t=149218
Some necro spells should disturb a casting target
http://www.uodemise.com/forum/showthread.php?t=149361
Failed snoop attempts should reveal thief if hidden.
http://www.uodemise.com/forum/showthread.php?t=153962
Pets do not autostable in the case of a server restart/cash: fixed
http://www.uodemise.com/forum/showthread.php?t=122745
Misc Aesthetic changes to spells, etc.
earthquake wrong sound
magic arrow inappropriate particles
curse wrong sound
agility wrong sound
chain lightning should always play sound
poison wrong sound
dispel evil missing sound
noble sacrifice male/female, diff sounds
sacred journey missing sound
|
2010-09-25 13:48:08 +00:00 |
|
xavier
|
0ddcac0a63
|
Fix for a mistake in discord. It was giving 6hr cooldown timer when target is canceled selecting an instrument.
|
2010-09-22 13:37:46 +00:00 |
|
xavier
|
fa69591422
|
"new" declaration to prevent inheritance hiding warnings.
|
2010-09-19 15:48:53 +00:00 |
|