Commit graph

235 commits

Author SHA1 Message Date
mark@runuo.com
b94e3ea2b6 don't trace innocuous network exceptions unless debug flagged 2013-09-06 06:55:31 +00:00
mark@runuo.com
2a9b547f7b just misc merge cleanups 2013-09-04 23:07:39 +00:00
eos@runuo.com
030ad1db5b - Fixed Bola item drop bug for Core.SE.
- Added 'dead only' and 'no ethereals in pack' to ConditionTeleporter.
- Fixed tournaments discarding leftover participants for participant numbers greater than 2.
- Added support for the extended status packet.
- Fixed items not being placeable on tiles occupied by hidden staff mobiles.
2013-08-20 16:17:01 +00:00
eos@runuo.com
6ae4f74e78 Crash handling fixes. 2013-06-20 15:56:59 +00:00
eos@runuo.com
1cfac83311 - Removed invisible items from the item insurance menu.
- Changed the new context menu packet to only be used when necessary, until assistants are patched.
- Added a setting for disabling target ID validation for debugging purposes. (It is still enabled by default.)
2013-06-16 01:24:45 +00:00
eos@runuo.com
ec8520f4e0 - Added 7.0.30.0 protocol changes, for extended status packet use.
- Changed refuse trades option to only show in appropriate clients.
- Disabled item insurance on mount items.
2013-06-08 23:18:21 +00:00
eos@runuo.com
2067f181e1 - Corrected typo in CoM faction signup stone location.
- Removed duplicate code for talisman killer bonuses. (It's handled in BaseWeapon.OnHit)
- Changed Mobile.Account visibility to GM+ (to match ClientGump).
- Removed staff logout delay.
2013-06-07 01:04:35 +00:00
kraz@runuo.com
192e87dafa Targeting sanity check 2013-06-03 14:54:07 +00:00
eos@runuo.com
858e86d45b - Added High Seas expansion to the expansions list.
- Changed the default expansion to HS.
- Changed meer monsters to all be FightMode.Evil.
- Added refuse trades option (client 7.0.30.0+).
- Added item insurance menu.
- Updated context menus to support new clilocs.
- Added item properties to gumps.
- Reverting items not decaying on spawners, needs to be configurable.
- Added AUO features to FeatureProtection.
- Tweaked third party authentication to not trigger the character password gump in the client.
2013-06-02 13:12:09 +00:00
mark@runuo.com
fb0368e201 Revision: 1073
Author: eos
Date: Saturday, May 25, 2013 2:53:05 PM
Message:
Fixed guild roster ordering.
----
Modified : /devel/Scripts/Gumps/Guilds/New Guild System/GuildRosterGump.cs

Revision: 1072
Author: eos
Date: Thursday, May 23, 2013 8:36:04 AM
Message:
Plant labeling:
- Added OSI clilocs for cocoa trees and sugar canes.
- Plant hue no longer takes priority over plant category if the plant type is unknown.
----
Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/PlantType.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs

Revision: 1071
Author: mark
Date: Wednesday, May 22, 2013 10:38:29 AM
Message:
core wait events
----
Modified : /devel/Server/Main.cs
Modified : /devel/Server/Network/Packets.cs

Revision: 1070
Author: eos
Date: Monday, May 20, 2013 3:26:40 PM
Message:
Added support for the High Seas relative drop.
----
Modified : /devel/Scripts/Multis/Boats/BaseBoat.cs
Modified : /devel/Server/Items/BaseMulti.cs
Modified : /devel/Server/Network/PacketHandlers.cs

Revision: 1069
Author: eos
Date: Saturday, May 18, 2013 9:21:10 PM
Message:
Added another missing deserialization fix for plants.
----
Modified : /devel/Scripts/Engines/Plants/PlantSystem.cs

Revision: 1068
Author: eos
Date: Saturday, May 18, 2013 9:03:52 PM
Message:
Added missing deserialization fix for plants.
----
Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs

Revision: 1067
Author: eos
Date: Saturday, May 18, 2013 4:29:20 PM
Message:
T2A arena region fix.
----
Modified : /devel/Data/Regions.xml

Revision: 1066
Author: eos
Date: Saturday, May 18, 2013 2:58:35 PM
Message:
- Sync with GoogleCode repo (sans unix line endings).
- Tab woes.
----
Modified : /devel/Data/Regions.xml
Modified : /devel/Scripts/Engines/Plants/PlantType.cs

Revision: 1065
Author: eos
Date: Saturday, May 18, 2013 2:48:32 PM
Message:
- Added cocoa trees.
- Unifying PlantItem labeling for extensibility and compacter code.
- Misc plant system cleanup.
----
Modified : /devel/Scripts/Engines/Plants/PlantSystem.cs
Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs
Modified : /devel/Scripts/Engines/Plants/PlantType.cs
Modified : /devel/Scripts/Engines/Plants/PlantHue.cs
Modified : /devel/Scripts/Engines/Plants/PlantResources.cs
Modified : /devel/Scripts/Engines/Plants/ReproductionGump.cs
2013-05-28 17:44:07 +00:00
mark@runuo.com
4e0b7a329a core optimization for small servers
moonglow CoM base coordinates
removed an unnecessary using directives
name change api
client verification null sanity check
2013-05-09 21:36:54 +00:00
xavier@runuo.com
110bd99e56 2013-05-07 19:19:24 +00:00
mark@runuo.com
030421508b branch sync 2013-03-12 18:19:07 +00:00
eos
e083b219f0 Moved ActionDelay change out of the core, reverted to old value for !Core.AOS. 2013-02-24 01:42:45 +00:00
eos
ea1f38c121 - Drag effect crash issues have been resolved, enabling effects by default again.
- Added an LOS check to the drag effects to hide effects on higher floors from players.
2013-02-24 00:47:50 +00:00
eos
71a9e054de - Modified the quest system to allow non-BaseCreature quest givers, now requires IQuestGiver.
- Added base quest giver items, both timed and untimed.
- Added BatteredBucket and Lost and Found quest.
- Moved quester 'friendly names' to a class attribute. If left unspecified, the type name is used.
- Misc quest corrections.
- The bag of sending will now reject nontransferable items.
- Fixed quest items generating error messages when StackWith was attempted on them. (StackWith is not supposed to produce feedback.)
- Quest items can now be dropped onto the player's backpack.
2013-02-24 00:31:44 +00:00
eos
0cb8782d87 Revised drag effect fix. 2013-02-05 19:42:45 +00:00
eos
171a1531da - Fixed drag effects crashing clients for equal from and to locations. (Only applies to drops.)
- Corrected the action delay as per OSI, can still be customized through the accessor.
2013-02-05 19:24:37 +00:00
eos
2750a14ea8 DragEffects
- Fixed deleted item handling (when dropping into trash chests, for example) resulting in 'flying animations'.
- Added a check for the visibility of the drag target, so hidden staff containers are not revealed.
2013-02-03 22:48:17 +00:00
eos
35fbffdb51 ML quest system; first SVN release.
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
eos
3c10fd8e32 - Fixed HalloweenPumpkin still appearing in the cursor after being deleted.
- Added sounds and messages to HalloweenPumpkin lighting.
- Corrected PlayerBones base class.
- Fixed old JackOLantern component names.
- Fixed core re-sending deleted items on lift rejection.
2012-11-03 02:11:41 +00:00
eos
11f84a33cd - Removed the ASCII 0x7F control character from safe character lists.
- Added the TraceLockdown command.
- Fixed a missing conflicting layer check for FishingPole.
- Controlled and summoned creatures are no longer affected by the confusion blast potion effect.
2012-09-08 23:42:45 +00:00
eos
f36ac813ed - Misc HouseFoundation cleanup and optimization.
- Allowing the sectioning of stair components can now be turned on or off using AllowStairSectioning.
- Added missing SA stair IDs.

Athena's patch:
- Updated the component tables.
- Updated FeatureFlags.
- Added support for the Gothic and Rustic theme house tiles.
2012-08-26 23:03:36 +00:00
eos
7f1fd47bd8 UOP map file compatibility fix for the 7.0.26.4 client patch. 2012-07-31 07:07:44 +00:00
eos
3f4a2c4dc8 - Ore bought from faction ore vendors is no longer randomly sized.
- Ore is no longer a deedable commodity.
- Added StaffOnly condition to ConditionTeleporter.
- Account/IAccount now compares greater than null.
- General BaseOre cleanup.
- Fixed BaseOre smelting bug where any ore over 30k would be discarded.
- Added a 2 tile range check to FishingPole OnDoubleClick.
- Removed redundant checks from BaseAxe OnDoubleClick.
- General SkillCheck cleanup.
- Fixed a typo in SkillMod.
- Added CommandProperty to Mobile NetState.
- Implemented IComparable for NetState.
2012-07-29 02:41:00 +00:00
eos
4a93844fbc Extensive UOP map file support, compatible with the new UOP file version introduced in client 7.0.25.7 (as well as the older one). 2012-06-02 00:52:27 +00:00
eos
96725e7ea8 - Removed the complete IP listing when clearing an account's address list in AdminGump. (Due to client limitations for very long lists.)
- Fixed an LOS bug resulting from revision 865 changes, causing items near ceilings to be out of sight.
- Trailing whitespace removal for character statue scripts.
2012-04-29 00:13:41 +00:00
mark
599b2af6d5 - extensive framework for dueling, tournaments, and events
- IP address command implementor
- miscellaneous minor fixes
2012-04-22 05:37:16 +00:00
eos
c52504151b - IPTable update when deleting accounts, so the creation IP address gets a new account spot.
- Added AdminGump option for removing account access IP addresses.
- Firebombs now cancel the target properly when exploding.
- Fixed item placement bug when creating firebombs.
- Added criminal check option to Teleporter.
- Fixed item placement bug when opening MIBs.
- Made SOS flipable.
- Opening an SOS will no longer close other SOS gumps.
- Corrected Leafblade to be a Fencing weapon.
- Meer mages no longer cast plagues on pets, only on players.
- Corrected skills typo in CorruptedSoul.
- Movement induced by angering a monster during taming will now respect movement timers.
- Teleporting into keep walls is no longer possible.
- Removed the ability to have line of sight under a house plot through house walls.
- Added the Frozen mobile flag, providing clients with information on when they are frozen. (The client then disallows movement.)
- Fix for character statue redeeding issues.
2012-04-22 04:10:06 +00:00
eos
9f0a67e5d7 - Added a new Assemblies.cfg file (Assemblies_4_0.cfg) specific for .NET 4.0, which includes System.Core.dll by default.
- Fixed cu sidhe and reptalon trade statuettes.
- Made IAccount comparable, to be able to sort by account in-game.
- Fixed item leak in ChampionSpawn and Harrower.
- Added ChampionSpawn and Harrower leaked item types to Cleanup.
- Added a helper for handling validation after deserialization, and converted classes using that technique to the new system.
- Fixed bulletin board item leak, and the core bug that caused it. Leaked items will be cleaned up on server boot.
- Fixed bulletin board message content packet to compensate for a client bug.
- Monster AI is now deactivated on the internal map, like it is on inactive sectors.
- Monster AI activity is now checked on map changes as well, not just location changes.
- Corrected hiding requirement needed to train stealth from an NPC for Core.ML.
- Fixed a SendLocalizedMessage overload calling itself.
2012-03-21 22:25:44 +00:00
eos
06975930b9 Follow up patch for UOP packed map file support, now accounts for the second index table in the Felucca/Trammel map files. 2012-03-15 23:08:23 +00:00
eos
339f2032b9 Initial support for UOP packed map file introduced with client 7.0.24.3. 2012-03-13 21:46:37 +00:00
mark
4bcde77cc2 revert forced 4.0 migration -- many users are still dependent on 2.0 2012-03-07 13:47:33 +00:00
asayre
7b48ebb7e6 Implemented ScreenEffects. 2012-03-07 10:08:55 +00:00
asayre
2d8902d0e4 Allow Skills to be enumerated. 2012-03-07 08:27:20 +00:00
asayre
e336c2920c DynamicSaveStrategy will now properly check Item.OnDecay() 2012-03-07 08:19:14 +00:00
asayre
b13718ca01 Isolated the problem with .NET 4.0 to the networking code changes; no reason to disallow support for .NET 4.0, and restoring default .NET FX 4.0 support 2012-03-05 11:38:02 +00:00
asayre
68922c1eeb Moving World.SaveOption to StandardSaveStrategy.SaveOption, as it's only used and applicable there. Setting Dynamic Save Strategy to run whenever there are more than two cores. 2012-02-11 04:36:54 +00:00
asayre
3828be5415 Changing preprocessor directive for new networking code until verification of correct functionality. 2012-02-08 03:32:56 +00:00
asayre
2eff293be9 Convenience methods for Timer.DelayCall( callback[,..] ) equivalent to calling a Timer.DelayCall( TimeSpan.Zero, callback[,..] ) 2012-01-04 08:45:24 +00:00
mark
6bd4e084c7 oops! 2012-01-03 00:41:15 +00:00
mark
558fcf495a Framework_4_0 preprocessor is necessary for legacy compatibility. 2012-01-03 00:36:52 +00:00
asayre
12fe97babd Serialization support for HashSet<T> where T : Item/Mobile/BaseGuild 2012-01-02 22:32:17 +00:00
asayre
22557eef9f ScriptCompiler should now compile scripts with /optimize flag when -debug is NOT enabled. 2012-01-02 21:17:48 +00:00
asayre
635d4282ec I love Tuples, you love tuples, everybody loves tuples! 2012-01-02 15:09:33 +00:00
asayre
bf765b3c50 2012-01-02 14:26:38 +00:00
asayre
ba01533df9 2012-01-02 14:25:42 +00:00
asayre
b9f0138b08 Bug in BodyTable, Bodies with an ID over 1000 we not being properly read.
Using Enum.TryParse where applicable
2012-01-02 14:21:20 +00:00
asayre
26899493c0 Serialization support for DateTimeOffset. 2012-01-02 13:32:58 +00:00
asayre
3fd844cfa0 Corrected AssemblyVersion to 2.2.*
Also, prior changelog message should read 'treat warnings as errors'
2012-01-02 12:08:28 +00:00