4afeb5dd98
#W# DOTD: 50% more gold and 25% more MKPs.
2026-10-07 11:14:36 -04:00
cb5906025a
#W# Feature: Added a Dungeon of the Day! [dotd command. Increased gold/skill gain/ and rare drops.
2026-10-07 10:52:08 -04:00
b9cc7f8d9a
#W# Fix: Shields now display str requirements.
2026-10-06 21:16:09 -04:00
34b7945fc7
#W# Change: Changed to UOR expansion. Added Hover text for armor and weapons.
2026-10-06 20:51:27 -04:00
fa33f8466d
#W# Fix: Fixed a teleporter and a str typo for CowardlyBrigand
2026-10-06 20:15:03 -04:00
45ac268d7c
#W# Dungeon: Added a New Player Dungeon with some weaker mobs for level 1.
2026-10-06 14:59:05 -04:00
11b620b0dc
#W# Region: Added a new NewbieDungeonRegion. Accelerated skill gain upto 80.0
2026-10-05 19:45:14 -04:00
e337ca20bc
#W# Tweak: New characters start with 20 thirst now.
2026-10-05 10:26:13 -04:00
be23031a32
#W# Added: Added a waterskin. Water only. Dclick will check surrounding area for water to refill or it will drink.
2026-10-05 10:12:55 -04:00
1be86c0a40
#W# Added: Hunger and Thirst now matter. Taking damage now gives you exhaustion points that will lower your hunger and thirst faster.
2026-10-04 18:26:52 -04:00
7ca5cd3a4e
#W# Added: Added a [mystats command to view the stuff i'm tracking.
2026-10-04 12:35:56 -04:00
d7f998cf6b
#W# Added: Healing bufficon.
2026-10-03 20:29:18 -04:00
65d434c44a
#W# Added: Now tracking player deaths, mobs kill (need to drop gold) and total gold, doesn't have to be looted.
2026-10-03 20:07:08 -04:00
ce9983b081
#W# Added: I am now tracking monster kills. Points are based on mob fame. Also added a nice [StatusBar command.
2026-10-03 18:32:43 -04:00
c34a5f18a5
#W# Typo: Fixed a Typo.
2026-10-03 12:57:48 -04:00
b787df9164
#W# Bug Fix: Removed Exile Hunter Stuff. Seems buggy.
2026-10-03 12:50:44 -04:00
9503ad1513
#W# Weather: Setup snowy weather for the winter islands.
2026-10-03 10:53:01 -04:00
314a2384d2
#W# Added: Settings.cs has some custimizable settings exposed for easy tweaking.
2026-10-02 13:59:36 -04:00
292cd625c5
#W# Added: Added an Overworld dungeon region. Tweaked overworld animal spawn.
2026-10-01 20:37:16 -04:00
6213604bb1
#W# Skill: The heal skill is now activatable. It heal poison/bleed 100% has a 15 second timer.
2026-10-01 18:53:52 -04:00
10d1368fb3
#W# Work: Working on innate abilities.
2026-10-01 17:20:22 -04:00
a628d30ed6
#W# Work: Working on innate abilities.
2026-10-01 13:45:10 -04:00
c22afc8ad6
#W# Tweak: Tweaked FarmSpawner times.
2026-10-01 11:36:01 -04:00
eb35515ad8
#W# Update: Updated BuildWorld gump.
2026-10-01 11:33:26 -04:00
029b4c2bc3
#W# Gumps: Tweaked the admin gump to use the new buildworld gump. Also added [buildworld command.
2026-10-01 10:26:01 -04:00
72ce92cf34
#W# Added: Added a new [bandself command.
2026-09-30 08:10:01 -04:00
813ba0cd20
#W# Added: Added more farm plots to the farm spawner system.
2026-09-27 20:09:29 -04:00
0d3b637a45
#W# Added: Farm spawner system.
2026-09-27 18:38:26 -04:00
accb38d7d2
#W# Spawn: Added low tier mobs to the dynamic spawner.
2026-09-26 20:15:54 -04:00
895e18149a
#W# Spawn: Overworld animal spawn is done.
2026-09-26 18:06:20 -04:00
01c0676c7a
#W# Save: Just a quick save.
2026-09-23 17:20:43 -04:00
428f7c4c1d
#W# Spawns: Still tweaking the Dynamic Spawners.
2026-09-23 14:27:13 -04:00
484fbb6512
#W# Spawns: Working on a Biome spawn system.
2026-09-23 13:02:12 -04:00
5b6463a4a9
#W# Added: Full Spellboooks are now spawnable.
2026-09-21 14:45:13 -04:00
625b9eee1b
#W# Added: Expa's Exile Hunter Bestiary system
2026-09-21 10:16:46 -04:00
86d28f32a2
#W# Added: Innate weapon abilities.
2026-09-21 10:15:27 -04:00
58ebc86b6f
#W# Fix: Boat wrapping is working.
2026-09-21 10:04:48 -04:00
e2cee3ce9f
#W# Added: Autostable. Script to Umounts/Remounts in certain regions.
2026-09-21 10:02:09 -04:00
0a4d972af6
#W# Added: Added some custom regions.
2026-09-21 10:01:24 -04:00
40dd003fa8
#W# Change: Change new character start locations.
2026-09-21 09:59:08 -04:00
c8a376c104
#W# Tweak: Necro books are now be equiped.
2026-09-21 09:51:37 -04:00
2cfa8c8a9c
#W# Change: Mobs are hidden until player has line of site.
2026-09-21 09:48:08 -04:00
128a40e2c0
#W# Change: Spinning wheels and looms process the entire stack.
2026-09-21 09:38:11 -04:00
373369c28e
#W# Change: Walking over farmable crops auto harvests them and puts it in your backpack.
2026-09-21 09:33:39 -04:00
16bd0c8269
#W# Change: Mining now only produces the large graphic.
2026-09-21 09:30:20 -04:00
dcfaced31e
#W# Change: Harvesting (mining, lumberjacking, fishing,) continue until complete.
2026-09-21 09:19:24 -04:00
4170f92bdc
#W# Added: [ESA command exports all spawners on the map. [IS </path/*.json> imports spawners from specified file.
2026-09-21 09:08:13 -04:00
ec93eeb4fb
#W# Change: [decorate now looks in Overword/Underworld Folders.
2026-09-21 09:03:07 -04:00
6388a96fa9
#W# Change: [Go menu now uses 1 file Data/go.json. It also excepts a 'map' destination.
2026-09-21 09:00:23 -04:00
Robert Dickey
9d9e672a09
fix(ai): make debug-message cooldown comparisons wraparound-safe ( #2659 )
...
When an AI debug-message cooldown crosses the signed tick-counter boundary, DebugInterpolatedStringHandler can emit before the deadline or suppress a message after it. Both constructors compare absolute tick values.
Use subtraction-based deadline comparisons in both constructors, following dev-docs/tick-counts.md. This is a two-line production change; message formatting, cooldown duration, and gameplay behavior are unchanged.
Adds 35 regression cases exercising the actual handler and DebugSayFormatted:
- Both constructor overloads, with debugging enabled and disabled.
- Before/at/after deadlines on positive and negative clocks.
- Future and expired deadlines across signed wraparound.
- Cooldown rearming across wraparound and buffer clearing.
- A compiler-generated interpolated call through the public extension method.
Validation on Linux / .NET 10, based on clean upstream 35e3a31b4 :
- Release build: 0 warnings, 0 errors.
- New tests against unchanged production code: 28 passed, 7 failed.
- With the fix: 35 passed, including without client map data (no skips).
- Selected AI/pet suites: 134 passed / 7 failed before; 141 passed / 0 failed after.
Tests use synthetic entities; no running shard or world saves. The faulty comparisons were reverified on upstream main before submission. Windows execution remains unverified. The tests exercise explicitly assigned deadlines; deadline initialization is outside this patch.
Addresses only the DebugInterpolatedStringHandler comparison item in #2627 ; it does not close the other audit items.
2026-09-19 09:59:00 -07:00