mark
9c5abc3b0d
2008-05-29 03:57:42 +00:00
mark
cbd0af7474
:P
2008-02-20 06:50:39 +00:00
mark
0b4c3b15d9
2007-12-17 20:41:34 +00:00
zippy
0b19ae183e
Support for client 6.0.5.0.
...
The satisfies my yearly RunUO commit for 2007. :-P
2007-11-27 02:28:55 +00:00
mark
a4c562c06d
support for listening on specific ip addresses and additional ports
2007-11-17 07:10:29 +00:00
mark
f6fcf9b60a
playermobile new Account Account is rather useless, scriptcompiler flukes, etc
2007-09-15 21:17:08 +00:00
mark
8dc37a24fd
disable webstatus and reports by default, remove commandproperty from Mobile.Account, fix house placement being blocked by boats in yard (oceanfront property :P)
2007-09-14 22:03:43 +00:00
mark
752c6eeab1
looks like no safefilehandle with mono, maybe Handle has a working impl?
2007-09-14 07:59:32 +00:00
mark
ebbb3ab2af
a very interesting change
2007-09-14 07:44:17 +00:00
mark
f9a35ca7bb
SetConsoleCtrlHandler is a Windows API issue not a Mono one and is now handled by Core.Unix. Because it is never used, Kernel32 will never be imported on Unix platforms.
2007-09-14 07:01:31 +00:00
mark
5f054005bb
continuation
2007-09-14 06:43:30 +00:00
mark
9ac7b27606
testing a whim
2007-09-14 06:40:55 +00:00
mark
9f07fb8c53
crlf is pretty ragetastic
2007-09-14 05:59:15 +00:00
mark
858f66175c
stupid of me to commit on a linux box
2007-09-14 05:56:10 +00:00
mark
84c116171b
stupid of me to commit on a linux box
2007-09-14 05:55:06 +00:00
mark
8aa1307afe
fixed erroneous commit
2007-09-14 05:03:35 +00:00
mark
3a156a177b
fixed stupid change I made
2007-09-14 04:58:29 +00:00
mark
5e4c0668e3
fixed some funky service behavior (thanks panther)
2007-09-14 04:55:54 +00:00
mark
5d78b17be1
branch sync, Constructable can now have an accesslevel defined.
2007-09-13 19:37:44 +00:00
mark
fede41b710
clean up mono script compilation output, spammed warnings are ignored
2007-09-13 19:05:20 +00:00
mark
55984d30ef
implemented OnWarmodeChanged
2007-09-08 19:04:15 +00:00
krrios
c718261654
yeah. this might work better
2007-09-08 07:40:57 +00:00
mark
7c85db34de
branch sync
2007-09-08 07:31:38 +00:00
krrios
08f3b44f54
fixed drop exploit
2007-09-08 07:22:59 +00:00
mark
77992e148c
another fix for mono
2007-09-07 23:16:28 +00:00
mark
982ea1dfe6
more mono fixes
2007-09-07 20:25:36 +00:00
mark
7dcbb8c6d3
need coffee
2007-09-07 20:18:23 +00:00
mark
ae2b925754
borked merge
2007-09-07 20:16:45 +00:00
mark
817e1ced95
Mono compatibility changes
2007-09-07 20:10:14 +00:00
mark
9e13975aed
To clarify a bit, mono incorrectly increments the pointer 4 bytes when using *somePtr++, when it should increment the pointer the 3 or 7 bytes in the case of Tile/StaticTile. Using somePtr = somePtr + 1 works flawlessly.
2007-09-07 19:50:35 +00:00
mark
8857be1d27
Fix Mono pointer arithmetic bugs
2007-09-07 19:42:25 +00:00
mark
e26446845c
!
2007-08-28 00:27:52 +00:00
mark
56f53b0f74
fixed dumb timer issue
2007-08-28 00:24:41 +00:00
mark
2533ee486a
initial attempt at serverlist autoconfiguration, please let me know in irc if any issues are encountered.
2007-08-27 22:29:58 +00:00
mark
1ef98f10ec
Partial Branch Sync
2007-08-27 08:49:15 +00:00
mark
b9e3476d8b
general cleanup, fixed a slightly improbably crash issue
2007-08-12 07:19:44 +00:00
mark
4915268e43
fix packet throttling with handler overlay
2007-08-09 22:01:27 +00:00
mark
d5ebe946e9
2007-08-08 23:25:31 +00:00
mark
57293771a2
Support for > 6.0.1.7 (Containers, SecureTrade, SpellBook, Vendors, etc)
...
WarningGump Fixed
2007-08-08 20:30:14 +00:00
mark
9e586bf2f3
Rewrite exit code, shutdown handlers etc
2007-07-29 00:58:34 +00:00
krrios
944d12be39
support for initial 0xF1 packet
2007-07-29 00:40:17 +00:00
asayre
2ad37d54aa
Lots of fixes, changes, rewrites of various things, including but not limited to:
...
Logging of staff crafting items,
Fixes for the OSI client changes
The potion stacking stuff
BaseWeapon fix, so that damage increase things don't multiply themselves.
admin gump fixes for Firewall
Various display tweaks for weight
SoS no longer spawn in Tokuno
Hiryu hues happified to OSI standards
staff now see alliance chat correctly
Play barkeeper text increased per OSI
Various other OSI skill requirement changes
Various unimplemented features of the SE moves
EventSink for when the client version is received from client.
Client validation moved out of the core.
Client version validation now has options to ignore/kick/warn/annoy. Automagically tries to detect current client.
Reverted the delayeddamagecontext back to OSI standards.
Can no longer use bags of sending in jail.
MagerySpell implemented. Now only Magery spells have a circle, and various other properties of 'em.
TransformationSpellHelper now implemented. Things moved around for this.
Spells now need a Timespan for the cast delay, instead of arbitrarily based on Circle. Circle doesn't make sense for non-Magery spells!
Alot of the spellweaving spells added to OSI standards.
2007-05-26 03:12:41 +00:00
krrios
0338bd6a75
Ripped socket disconnect code
2007-04-26 05:17:31 +00:00
krrios
2b54372249
initial attempt at socket pooling -- DOES NOT WORK -- EVIL CODE -- DO NOT RUN LIVE -- etc
2007-04-25 05:54:23 +00:00
mark
867f580650
oops this is important etc
2007-04-25 01:36:17 +00:00
mark
536e73b8df
socket pooling, asyncstate cleanups
2007-04-25 01:35:38 +00:00
krrios
a8acb6bd9d
removed initial capacity to List and ArrayList where inappropriate
2007-04-25 01:06:43 +00:00
krrios
e15ed963d8
updated a few places to use NetState.Address rather than Socket.RemoteEndPoint.Address
...
added Utility.Intern(IPAddress) and implemented where appropriate
2007-04-25 00:42:47 +00:00
krrios
442b48d406
2007-04-24 04:19:04 +00:00
krrios
537e026912
CraftItem.ItemIDOf now uses a dictionary to avoid int boxing
...
fixed vendor issue causing PropertyList to be accessed on pre-aos shards
fixed a few places which incorrectly used Core.AOS instead of ObjectPropertyList.Enabled
changed actions list from ArrayList to List<object> for diagnostic purposes
2007-04-24 03:48:58 +00:00