xavier
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bfa04544c6
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2007 valentines gifts package. See comments in RedVelvetGiftBox.cs.
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2011-01-04 22:50:22 +00:00 |
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xavier
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fa5b25ffa7
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"red armoire" was incorrectly displayed 3 times in the carpentry menu
http://www.runuo.com/community/threads/svn-carpentry-red-armoire.455785/
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2010-12-31 21:47:26 +00:00 |
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xavier
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33de7434c5
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Ninja Darts and Shuriken should use combat checks, never 100% chance of hit. Should trigger Evil Omen poison level increase. Missed shots should not consume poison chg, but empty ammo clears weapon poison. Code overhaul.
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2010-12-31 20:28:58 +00:00 |
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xavier
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c81a87394d
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Implement SE lootpacks for SE enabled shards.
http://www.runuo.com/community/threads/scn-656-osi-loot.429885/
Range Corrections for NPC context menus.
http://www.runuo.com/community/threads/svn-656-bulk-order-info-and-train-context-menu-range.451723/
Correction to ships' tillerman. Fixes dropping maps to tillerman, and a boat-break-in exploit.
http://www.runuo.com/community/threads/svn-656-tillerman-doesnt-accept-map.447911/
Aesthetic corrections to GargoylesPickaxe.
http://www.runuo.com/community/threads/svn-656-blacksmith-reward-gargoyle-pickaxes.436462/
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2010-12-31 19:20:50 +00:00 |
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xavier
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030daa30da
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TreasureMap Loot corrections.
http://www.runuo.com/community/threads/ready-treasure-map-chest-loot.446419/page-2#post-3612315
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2010-12-31 18:32:30 +00:00 |
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xavier
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47a3491667
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Mining Carts and Tree stumps: LoS + Z axis checks. See code comments.
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2010-12-31 18:17:06 +00:00 |
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asayre
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4ea9a1e9dc
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Sealing some packet classes
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2010-12-31 11:09:18 +00:00 |
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asayre
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88a0697b7f
|
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2010-12-27 10:25:38 +00:00 |
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asayre
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18d1396670
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ISpawner; ISpawnable, cleanup. All custom spawners should inherit from ISpawner. Also, Ridiculous, not rediculous,
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2010-12-26 05:18:57 +00:00 |
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asayre
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34e3a88bfe
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40 FxCop Warnings; good practice
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2010-12-23 09:18:45 +00:00 |
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mark
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3f535ea235
|
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2010-12-23 05:16:05 +00:00 |
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asayre
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67af95cf0b
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Fix for RunUO Crash if Performance tab on Admin gump is open within first 100seconds of server running.
Completion of the DynamicSaveStrategy. Background saves are now safe; triggered only by the autoSave or command [BackgroundSave ([BGSave)
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2010-12-20 03:34:25 +00:00 |
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asayre
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5ff9459102
|
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2010-12-18 10:54:29 +00:00 |
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mark
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cd8f792132
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Split profiling specific handlers from Handlers.cs to Profiling.cs
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2010-12-18 10:15:17 +00:00 |
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xavier
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8602664c0c
|
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2010-12-18 00:00:44 +00:00 |
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xavier
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e4ea188578
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last tweaks. timer doesnt always allow enough time for animation, additional OSI hue.
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2010-12-17 15:17:58 +00:00 |
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xavier
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37e3592c04
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very rare put possible bug in iceypatch, new holiday gift boxes.
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2010-12-16 20:35:59 +00:00 |
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xavier
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8a2262f6b1
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weight correction.
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2010-12-16 14:50:50 +00:00 |
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xavier
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c97e7619f0
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Some holiday stuffs.
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2010-12-16 14:44:35 +00:00 |
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xavier
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1a79ffbbc7
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SE+ can not report murder on same player 2x in less than 10 min.
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2010-12-15 01:08:35 +00:00 |
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xavier
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ba5373c1cf
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double meat and scales in fel as of ML.
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2010-12-13 23:05:06 +00:00 |
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xavier
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6356e1cff0
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decoded tmaps should be blessed.
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2010-12-13 21:20:11 +00:00 |
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mark
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87feddc401
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tracking fixes
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2010-12-12 23:55:08 +00:00 |
|
mark
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bb71524216
|
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2010-12-12 06:20:49 +00:00 |
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xavier
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9a7db21bd3
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Ethereal warriors should res players.
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2010-12-12 02:18:10 +00:00 |
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xavier
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2f189e4785
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Destination of shadow jump should not be within 5 tiles of a house.
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2010-12-11 17:20:56 +00:00 |
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xavier
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b39241220e
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Correct creatures list based on OSI, should not be able to cast in town, should only use 1 control slot, corrected animation.
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2010-12-11 15:49:01 +00:00 |
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xavier
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25da179730
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use localization.
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2010-12-11 15:01:06 +00:00 |
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xavier
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a1d7083098
|
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2010-12-10 20:36:25 +00:00 |
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xavier
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7f191c3b80
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blessed/insurance items shouldnt drop to corpse with the containers they are in.
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2010-12-10 17:43:58 +00:00 |
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xavier
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b61d41cb54
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localized message fixes.
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2010-12-10 17:07:42 +00:00 |
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xavier
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36c6ecee6c
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potions: create separate new pot when d-click stack, as on OSI, fixes second explosion when exp pot is not thrown, misc accuracy fixes to exp pots, mobiles that cant take damage from an explosion pot also shouldn't absorb their share of the damage.
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2010-12-10 16:58:01 +00:00 |
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xavier
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478439ef52
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reqd resources error fix.
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2010-12-10 03:46:17 +00:00 |
|
mark
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ac5a0827f2
|
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2010-12-09 02:48:29 +00:00 |
|
mark
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712037724a
|
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2010-12-08 10:42:10 +00:00 |
|
mark
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af37bba9b8
|
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2010-12-08 05:29:16 +00:00 |
|
mark
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2f1da843dc
|
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2010-12-06 07:36:06 +00:00 |
|
mark
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bb4fad05ec
|
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2010-12-06 07:28:42 +00:00 |
|
mark
|
d444b9ba5c
|
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2010-12-06 06:45:45 +00:00 |
|
mark
|
34d969712e
|
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2010-11-21 06:19:33 +00:00 |
|
mark
|
db474d0109
|
fix collection modification
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2010-11-21 06:15:59 +00:00 |
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xavier
|
2891b18ccd
|
formatting oopsie.
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2010-11-20 22:05:53 +00:00 |
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xavier
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15c6828541
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Commodity deed updates: added bottles, potions, spell scrolls, zoogifungus. fixed filled hue, removed unnecessary desc prop from ICommodity, pre-aos OSI style labels dont need it.
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2010-11-19 18:59:44 +00:00 |
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xavier
|
c9101845f5
|
Only player dropping BOD to book should hear the sound
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2010-11-18 23:20:09 +00:00 |
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xavier
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2e24c75442
|
whitespace.
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2010-11-18 22:26:14 +00:00 |
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xavier
|
85d9f0166b
|
murder count bug fix;inappropriate post-mortum deflagging fixed
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2010-11-18 21:38:01 +00:00 |
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xavier
|
6a221f4e10
|
notoriety fixes
http://www.uodemise.com/forum/showthread.php?t=135689
explosion pot timers and targeting
http://www.uodemise.com/forum/showthread.php?t=158221
Potion bonuses
http://www.uodemise.com/forum/showthread.php?t=150979
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2010-11-18 18:58:01 +00:00 |
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xavier
|
a603b2c82d
|
brazier leaves effects artifacts in game after delete, animal trainer checks and speech commands fixed.
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2010-11-18 18:28:40 +00:00 |
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xavier
|
43b5b143d3
|
ML 60k withdrawal limit, handle backpack fullness.
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2010-11-18 18:03:57 +00:00 |
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xavier
|
638065dcde
|
fix summon+logout problem, fix for an exploit.
|
2010-11-18 15:19:29 +00:00 |
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