Commit graph

534 commits

Author SHA1 Message Date
mark
14873aaa3e 2012-11-10 20:06:36 +00:00
xavier
8ff1a903a0 never true check removed 2012-11-10 17:49:01 +00:00
xavier
37d52194bd changes to support Flying, Dragon AI re-targeting, tamed pets have 10% chance to stop following master when hit by other mobiles.. 2012-11-10 16:47:47 +00:00
xavier
bca9a25c75 We fly. Server time: [time 2012-11-10 16:31:51 +00:00
mark
754877f880 2012-11-03 21:37:59 +00:00
eos
c0218110c3 - Replaced HouseRaffleStone's Active bool with the actual state. This will preserve the Completed state when winners are deleted (and become null).
- HouseRaffleStones will no longer drop awarded deeds to the floor when both the winner's backpack and bank box are full.
2012-11-03 21:19:25 +00:00
eos
3c10fd8e32 - Fixed HalloweenPumpkin still appearing in the cursor after being deleted.
- Added sounds and messages to HalloweenPumpkin lighting.
- Corrected PlayerBones base class.
- Fixed old JackOLantern component names.
- Fixed core re-sending deleted items on lift rejection.
2012-11-03 02:11:41 +00:00
xavier
e7c392b34f 2012-11-01 00:58:03 +00:00
xavier
3d8e12c5d3 2012-11-01 00:53:37 +00:00
xavier
74a68172e8 ... 2012-10-28 01:39:42 +00:00
xavier
5a1379e803 dysfunctional call fixed. 2012-10-28 01:32:56 +00:00
xavier
e7423b3dac L. 2012-10-27 12:43:08 +00:00
xavier
d450c4463b fixed home/spawn loc. 2012-10-27 03:03:39 +00:00
xavier
f110e63e05 halloween pumpkin spawning in farmlands. 2012-10-27 02:26:30 +00:00
xavier
97048673e4 changes: very very small chance of dupe exploit fixed; accuracy changes; sanity checks 2012-10-27 00:31:33 +00:00
xavier
ed79691032 trick or treat 2012-10-26 02:53:45 +00:00
xavier
49f4dedcd5 type alias the orig "Lollipop" 2012-10-25 10:22:05 +00:00
xavier
c56b8aa554 not my day. 2012-10-24 23:33:16 +00:00
xavier
f12c345d2e corrections. 2012-10-24 23:03:38 +00:00
xavier
6446eafbf7 2012-10-24 22:04:38 +00:00
xavier
e3be8401bf updated for 2012 2012-10-24 18:43:37 +00:00
xavier
83f377cc83 added the 2012 masks, update for new info about the masks, correction 2012-10-24 18:05:45 +00:00
xavier
cec4e0e9fa oops 2012-10-23 02:25:04 +00:00
xavier
1720ae3a6c halloween 2012-10-23 02:21:53 +00:00
xavier
116e29de49 Monster statue, moved halloween items to halloween items folder! 2012-10-23 00:05:47 +00:00
xavier
ec6de58cb0 black cat statues 2012-10-19 01:39:57 +00:00
mark
98e948eeb3 2012-10-14 01:18:50 +00:00
eos
d1958569a3 Corrected the thieves guild membership requirement to steal from other players. 2012-09-16 00:30:27 +00:00
eos
11f84a33cd - Removed the ASCII 0x7F control character from safe character lists.
- Added the TraceLockdown command.
- Fixed a missing conflicting layer check for FishingPole.
- Controlled and summoned creatures are no longer affected by the confusion blast potion effect.
2012-09-08 23:42:45 +00:00
mark
512ab4bfbf revert the revert :P 2012-09-02 21:48:45 +00:00
athena
6e7a9acb84 Removing Chocolatiering as it shouldn't have gone in yet. 2012-09-02 12:01:01 +00:00
eos
a2e5f1ffd8 Added Chocolatiering. 2012-09-02 03:59:49 +00:00
eos
af093655bc Changed AllowStairSectioning to static readonly instead of const to prevent unreachable code warnings. 2012-08-26 23:35:22 +00:00
eos
d6c2a0049c Fixed layer on FishingPole. 2012-08-26 23:27:19 +00:00
eos
f36ac813ed - Misc HouseFoundation cleanup and optimization.
- Allowing the sectioning of stair components can now be turned on or off using AllowStairSectioning.
- Added missing SA stair IDs.

Athena's patch:
- Updated the component tables.
- Updated FeatureFlags.
- Added support for the Gothic and Rustic theme house tiles.
2012-08-26 23:03:36 +00:00
eos
2938db753b Disabled pre-AOS wrestling moves for AOS. 2012-08-12 01:44:48 +00:00
eos
30402ee3d3 Fixed OnSingleClick for named deeded commodities pre-AOS. 2012-07-29 03:01:16 +00:00
eos
3f4a2c4dc8 - Ore bought from faction ore vendors is no longer randomly sized.
- Ore is no longer a deedable commodity.
- Added StaffOnly condition to ConditionTeleporter.
- Account/IAccount now compares greater than null.
- General BaseOre cleanup.
- Fixed BaseOre smelting bug where any ore over 30k would be discarded.
- Added a 2 tile range check to FishingPole OnDoubleClick.
- Removed redundant checks from BaseAxe OnDoubleClick.
- General SkillCheck cleanup.
- Fixed a typo in SkillMod.
- Added CommandProperty to Mobile NetState.
- Implemented IComparable for NetState.
2012-07-29 02:41:00 +00:00
eos
24eca5c9c8 - ConPVP: Help menu will no longer move players out of houses inside SafeZones.
- Player barkeeper hair changes will now correctly update in the client.
- Fixed hueing and removal of player barkeeper hair.
- Corrected the Self Repair mod on Brightsight Lenses.
- Fixed ElvenGlasses' WeaponAttributes property to be openable in the properties gump.
- Removed the Damage Increase property from Quiver of Infinity (this was replaced by Damage Modifier a while ago).
- Added a system message when trying to equip a talisman owned by someone else.
- Fixed a water floor tile acting like a wall in house customization.
2012-07-14 23:32:27 +00:00
eos
53228d30db - GuillotineAddon has been marked constructable.
- Guillotines will no longer flip when used during the animation.
- Fixed the inverse lower ammo cost on quivers. (20% LAC counted as 80%.)
- Lower ammo cost no longer works when no ammo is present at all.
2012-07-01 02:14:31 +00:00
eos
39b8686a94 - Enlarged the region bounds for the Painted Caves, Bedlam and the Citadel.
- Corrected the RequiredFixedPoint parsing in the decoration scripts for SkillTeleporters.
- Added a Z limit for spawning ore elementals on the map's Z level when mining.
- Movement will now also ignore movable surfaces, as well as movable impassables, when ignoreMovableImpassables is set.
- Some Teleporter refactoring.
- Added ConditionTeleporter.
- Orc brutes will now only drop large ore piles.
- Added TileFlag corrections for a few walls that should block line of sight.
2012-06-17 03:20:01 +00:00
eos
9d7569e225 - Cliloc update for ArcheryButte.
- The Fountain of Life will no longer consume charges on already enhanced bandages.
- Enhanced bandages produced in the Fountain of Life will now automatically stack with other enhanced bandages in the fountain.
- Enhanced bandages no longer display as "clean bandage".
2012-06-03 03:06:25 +00:00
eos
ece7ad37ac - Corrected the Sanctuary dungeon region bounds in Trammel.
- Added the [Message command to send players a page reply style message.
- Added a more robust version of the [DesignInsert command, supporting the [Area modifier and conditionals, and only allowing insertion of Static items unless otherwise specified (using [DesignInsert true). Items can also be inserted into multiple house plots at the same time.
- Added the ObjectTypes check to the [Serial command implementor, fixing potential server crashes on invalid casts.
- Grammar fixes for page gump replies.
- Removed the runebook use delay for Core.SA.
- Ridgeback, SavageRidgeback and ScaledSwampDragon now override bonding requirements.
- Added a PlayerMobile type check to BaseVendor.OnDragDrop to prevent invalid casts.
- Players can now return filled bulk orders without having any points in the bulk order crafting skill.
- Added ArcaneFocus constructor overloads to make it addable in game.
2012-05-27 02:21:32 +00:00
eos
99b0ad9de5 - Fixed the Palace of Paroxysmus region bounds.
- Fixed a typo in the Huntsman's Forest region name.
- Added the Bravehorn's drinking pool and Huntsman's Forest quest regions to Felucca.
- Fixed CheckObjectTypes not sending invalid condition replies, because the commands are not always flushed after checking this.
- When using an item condition with [online or [ipaddress, the command will now correctly say it does not support items.
- The [Go menu now handles comments in the XML location files correctly.
- Added the Increased Karma Loss attribute.
- Renamed DummyTheif to DummyThief.
2012-05-20 02:35:53 +00:00
eos
6da31d15da House addons are now properly placed back after customization. 2012-05-13 20:42:46 +00:00
eos
e372d20b00 - Fixed spawner to correctly spawn sea creatures on water tiles.
- Fixed the individual clear button in the spawner gump.
- The spawner gump now reloads unless it is closed or cancel is pressed.
- Fixed conflicting button IDs in AdminGump.
- Fixed the Developer and Owner accesslevel buttons for accounts in AdminGump.
- Owners are now allowed to set other accounts as Owner.
- The client gump now accounts for the visibility list when checking visibility of higher accesslevel focus mobs.
- The hue of the Protector shroud is now picked randomly as well, it is no longer the inverse of their boots hue.
2012-05-13 01:51:14 +00:00
eos
6962ed06bf - Updated WhoGump visibility of same AccessLevel players to resemble regular visibility.
- Vendors should not handle speech starting with their name, only if it is followed by *buy* or *sell*.
- Added most Prism of Light mobiles.
2012-05-06 03:46:11 +00:00
eos
fd6d28d56b - Comment updates for DataPath, MapDefinitions and Email.
- Added a FromAddress to Email for MailMessage construction, using "RunUO" as done before throws an exception because it's not an email address.
- Fixed the regular expression in Email to check for valid email addresses.
2012-04-29 20:12:24 +00:00
eos
31185a874f Wand fixes:
- Wands can now be pigmented.
- Corrected ML weapon speed.
- Added SC/FC-1/MW properties for new wands.
- Added message for when the wand is used while it is recharging.
- Clumsy/Feeblemind/Mana Drain/Weakness wands no longer drop if Core.ML.
- Max charges are now 109 for all ML available wands, if Core.ML.
- Wands now have a cast delay if Core.ML.
- Moved RevealingAction for wands from spell casting to spell targeting.
2012-04-29 01:49:56 +00:00
eos
96725e7ea8 - Removed the complete IP listing when clearing an account's address list in AdminGump. (Due to client limitations for very long lists.)
- Fixed an LOS bug resulting from revision 865 changes, causing items near ceilings to be out of sight.
- Trailing whitespace removal for character statue scripts.
2012-04-29 00:13:41 +00:00