eos
35fbffdb51
ML quest system; first SVN release.
...
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
xavier
5c7af18dfb
paragon stam regen fix, return mobiles to spawners - devel version.
2013-02-03 00:02:40 +00:00
xavier
dcde4fdb8f
should not animate mobiles if mounted.
2013-02-01 06:14:02 +00:00
mark
76eec82ce1
rider null check
2013-01-27 02:47:04 +00:00
athena
cf3f6e8276
Fixed NameChangeDeed so it doesn't allow invalid names.
2013-01-21 01:47:03 +00:00
xavier
700411e2df
2013-01-20 02:23:25 +00:00
xavier
d37f5e902d
2013-01-20 02:21:39 +00:00
xavier
bb13ac113f
bola mount fix.
2013-01-20 02:17:31 +00:00
xavier
5718b66fde
2013-01-20 01:26:51 +00:00
xavier
296ef1be68
fixes to miasma special moves.
2013-01-19 23:06:49 +00:00
xavier
255bc064ad
range check mobiles, return home. On OSI they just delete and respawn. We will try to be a little more graceful, and see if we can walk back.
2013-01-19 21:52:09 +00:00
xavier
39631e3a8a
keg :D
2013-01-19 20:21:53 +00:00
xavier
2120f4fb5b
Fixes to bola: thrower+target dismount time is equal, Core.ML is 10s, 4 sec delay from throw to hit victim, dismount info moved to playermobile rather than mount, to prevent exploit.
2013-01-12 23:56:40 +00:00
eos
48e08198fe
Changed PlayerVendor stats to 100/100/25 so they can wear armor.
2013-01-06 00:07:22 +00:00
xavier
422b6b0388
itemids fixed.
2013-01-04 02:30:37 +00:00
xavier
3f9a463f77
oops... did we need this? o_O
2013-01-03 14:40:44 +00:00
xavier
55519d49dc
its AcidElemental, not ToxicElemental
2013-01-03 13:41:03 +00:00
xavier
a253a03e95
less predicable, less frequent fire breath.
2012-12-29 23:02:16 +00:00
xavier
d96a94e3ec
wow. cleanup.
2012-12-29 21:16:38 +00:00
xavier
a1fc4aa7d4
2012-12-24 22:03:26 +00:00
xavier
41dda71a08
2012-12-24 17:24:05 +00:00
athena
68525e8f91
Added Holiday 2011 Santa Statuette
2012-12-24 17:18:42 +00:00
xavier
203d25e31b
fireflies
2012-12-24 13:49:52 +00:00
xavier
899b45c985
2012-12-23 21:47:35 +00:00
xavier
c7e36397d3
oops
2012-12-23 06:39:20 +00:00
xavier
4743dcb9e2
2012-12-23 00:21:55 +00:00
xavier
cf787216fe
2012-12-23 00:10:28 +00:00
xavier
68ab65a475
new tubs.
2012-12-22 22:21:04 +00:00
xavier
c51df5dc74
2012-12-18 03:17:24 +00:00
xavier
9a522efd74
treasure chests
2012-12-18 03:09:49 +00:00
eos
b3b06f7b48
Added generic reward gump.
2012-12-15 23:09:38 +00:00
xavier
3a6f399ccb
2012-12-08 23:35:27 +00:00
eos
978011c869
Fixed character statue deed issue for plinth redeeding.
2012-12-08 22:51:50 +00:00
xavier
b5375116b0
follower distraction !Core.ML;
2012-12-08 17:10:55 +00:00
eos
533d7fe14d
- Replaced the TraceStabled command with a cleaner approach.
...
- Fixed ShardTime to actually return the server's time, not UTC.
- Changed the ShardTime format to something more standard.
2012-12-04 22:35:55 +00:00
eos
93a24b8af9
TraceStabled command
2012-12-02 00:31:31 +00:00
mark
cfb2d9421a
some cleanup and modernization
2012-11-27 04:36:37 +00:00
mark
6d6866ea17
look for additional registry keys
2012-11-25 06:03:20 +00:00
xavier
dd1b814918
controlled golems dont get distracted by being attacked.
2012-11-23 22:26:29 +00:00
xavier
e773309f17
uncontrolled summons will not be acquired by hostile mobiles, unless they attacked the mobile first. Necro familiars should be pretty much unlosable now... as well as not acquired by mobiles.
2012-11-23 21:57:03 +00:00
xavier
9dfdf757a2
oops
2012-11-17 21:05:42 +00:00
mark
e32d3368af
branch sync
2012-11-13 06:38:29 +00:00
mark
24490dff69
branch sync
2012-11-11 00:04:51 +00:00
mark
e10ca1fe1e
formatting
2012-11-10 21:34:14 +00:00
eos
1b2c3cb859
- Changed MyRunUO Config bools back to static, to prevent unreachable code warnings.
...
- Removed unused fields in HalloweenHauntings.
2012-11-10 21:12:34 +00:00
mark
ab116c4682
slightly better
2012-11-10 21:01:20 +00:00
mark
696b8a5d3f
ick
2012-11-10 20:35:27 +00:00
mark
900e4d9ae0
oops
2012-11-10 20:21:26 +00:00
mark
14873aaa3e
2012-11-10 20:06:36 +00:00
xavier
8ff1a903a0
never true check removed
2012-11-10 17:49:01 +00:00