xavier
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d530fa2ffa
|
Numerous corrections and fixes to the honor virtue.
http://www.runuo.com/community/threads/ready-honour-virtue-bugs.428439/
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2011-06-26 20:49:50 +00:00 |
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xavier
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f5e7b9ed30
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context menu fixed
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2011-06-25 19:13:32 +00:00 |
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xavier
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5c7774b99a
|
Missing System Message "Your pet looks happier" (regardless of loyalty)
http://www.runuo.com/community/threads/ready-missing-system-message-your-pet-looks-happier.450209/
Not all powerscrolls do drop - Ninjitsu, Bushido etc.
http://www.runuo.com/community/threads/ready-not-all-powerscrolls-do-drop.459974/
Savage Kin Paint Wrong Skill Requirement + Wrong Success Chance
http://www.runuo.com/community/threads/ready-savage-kin-paint-wrong-skill-requirement-wrong-success-chance.455360/
Hag Quest - Stew, can't eat it
http://www.runuo.com/community/threads/ready-hag-quest-stew.454406/
Giant Blue Beetles shouldn't need beating into submission after being tamed once
http://www.runuo.com/community/threads/ready-giant-blue-beetles.450205/
Greater Dragon Fame/Karma Doesn't Match OSI
http://www.runuo.com/community/threads/ready-greater-dragon-fame-karma-doesnt-match-osi.472206/
Resizing Houses, you can resize a house by using a command under the house sign
http://www.runuo.com/community/threads/ready-resizing-houses.414762/
Crafted Shield Resists are wrong on RunUO
http://www.runuo.com/community/threads/ready-crafted-shield-resists.454186/
Yomotsu Mines, you should not be able to recall out of there.
http://www.runuo.com/community/threads/ready-yomotsu-mines.445486/
Missing Necro Icons in the Buff/Debuff Bar
http://www.runuo.com/community/threads/ready-missing-necro-icons-in-the-buff-debuff-bar.450872/
Chivalry Spells, you are allowed to attempt casting of spells outside of your skill range without a system message
http://www.runuo.com/community/threads/ready-chivalry-spells.450757/
Tinker tools use a different graphic on OSI
http://www.runuo.com/community/threads/ready-tinker-tools.460690/
Tinkering should not be required when crafted a Tetsubo
http://www.runuo.com/community/threads/ready-wrong-skill-requirement-carpentry-wrong-success-chances.455342/
Carpentry-Small+Large Beds -Wrong Success Chance
http://www.runuo.com/community/threads/ready-carpentry-small-large-beds-wrong-success-chance.455794/
Telekinesis, various changes to behaviour with items
http://www.runuo.com/community/threads/ready-telekinesis.455250/
Forensic Evaluation Various issues
http://www.runuo.com/community/threads/ready-forensic-evaluation-various-issues-merged.458700/
Animate Dead Corpses, you cannot carve the corpse after it's used
http://www.runuo.com/community/threads/ready-animate-dead-corpses.453823/
You should be able to use begging skill while riding
http://www.runuo.com/community/threads/ready-begging-while-riding.466174/
Crafting Mod Lower Requirements should only appear on shields
http://www.runuo.com/community/threads/ready-crafting-mod-lower-requirements.452112/
You should be revealed While Taking Poison/Strangle Damage
http://www.runuo.com/community/threads/ready-you-never-reveal-while-taking-poison-strangle-damage.456946/
Insurance messages don't do the math!
http://www.runuo.com/community/threads/ready-insurance-messages-dont-do-the-math.454928/
Slayers should work on area of effect spells
http://www.runuo.com/community/threads/ready-slayers-should-work-on-area-of-effect-spells.448774/
You should not be able to use any travel spell in Heartwood
http://www.runuo.com/community/threads/ready-heartwood.457379/
Welcome Back To The House Friend message does not show post-AoS
http://www.runuo.com/community/threads/ready-welcome-back-to-the-house-friend.415924/
Giant Beetle speed should be very fast when magery spells are cast on it
http://www.runuo.com/community/threads/ready-giant-beetle.417848/
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2011-06-25 18:39:14 +00:00 |
|
xavier
|
07e45156e5
|
woops on my part. ninjaweps and spellhelper multi checks.
|
2011-01-23 14:33:58 +00:00 |
|
xavier
|
b56f20b39f
|
fix props
|
2011-01-05 01:40:58 +00:00 |
|
xavier
|
66f139dc91
|
Adding salvage bags.
http://www.runuo.com/community/threads/testing-tc-adding-salvage-bags.412887/page-3
|
2011-01-05 00:55:18 +00:00 |
|
xavier
|
48db2634a6
|
Skullcaps were not getting the correct ML durabilities.
http://www.runuo.com/community/threads/svn-skull-cap-durability.450698/
|
2011-01-05 00:43:08 +00:00 |
|
xavier
|
02de127080
|
...
|
2011-01-04 22:53:15 +00:00 |
|
xavier
|
bfa04544c6
|
2007 valentines gifts package. See comments in RedVelvetGiftBox.cs.
|
2011-01-04 22:50:22 +00:00 |
|
xavier
|
fa5b25ffa7
|
"red armoire" was incorrectly displayed 3 times in the carpentry menu
http://www.runuo.com/community/threads/svn-carpentry-red-armoire.455785/
|
2010-12-31 21:47:26 +00:00 |
|
xavier
|
33de7434c5
|
Ninja Darts and Shuriken should use combat checks, never 100% chance of hit. Should trigger Evil Omen poison level increase. Missed shots should not consume poison chg, but empty ammo clears weapon poison. Code overhaul.
|
2010-12-31 20:28:58 +00:00 |
|
xavier
|
c81a87394d
|
Implement SE lootpacks for SE enabled shards.
http://www.runuo.com/community/threads/scn-656-osi-loot.429885/
Range Corrections for NPC context menus.
http://www.runuo.com/community/threads/svn-656-bulk-order-info-and-train-context-menu-range.451723/
Correction to ships' tillerman. Fixes dropping maps to tillerman, and a boat-break-in exploit.
http://www.runuo.com/community/threads/svn-656-tillerman-doesnt-accept-map.447911/
Aesthetic corrections to GargoylesPickaxe.
http://www.runuo.com/community/threads/svn-656-blacksmith-reward-gargoyle-pickaxes.436462/
|
2010-12-31 19:20:50 +00:00 |
|
xavier
|
030daa30da
|
TreasureMap Loot corrections.
http://www.runuo.com/community/threads/ready-treasure-map-chest-loot.446419/page-2#post-3612315
|
2010-12-31 18:32:30 +00:00 |
|
xavier
|
47a3491667
|
Mining Carts and Tree stumps: LoS + Z axis checks. See code comments.
|
2010-12-31 18:17:06 +00:00 |
|
asayre
|
4ea9a1e9dc
|
Sealing some packet classes
|
2010-12-31 11:09:18 +00:00 |
|
asayre
|
88a0697b7f
|
|
2010-12-27 10:25:38 +00:00 |
|
asayre
|
18d1396670
|
ISpawner; ISpawnable, cleanup. All custom spawners should inherit from ISpawner. Also, Ridiculous, not rediculous,
|
2010-12-26 05:18:57 +00:00 |
|
asayre
|
34e3a88bfe
|
40 FxCop Warnings; good practice
|
2010-12-23 09:18:45 +00:00 |
|
mark
|
3f535ea235
|
|
2010-12-23 05:16:05 +00:00 |
|
asayre
|
67af95cf0b
|
Fix for RunUO Crash if Performance tab on Admin gump is open within first 100seconds of server running.
Completion of the DynamicSaveStrategy. Background saves are now safe; triggered only by the autoSave or command [BackgroundSave ([BGSave)
|
2010-12-20 03:34:25 +00:00 |
|
asayre
|
5ff9459102
|
|
2010-12-18 10:54:29 +00:00 |
|
mark
|
cd8f792132
|
Split profiling specific handlers from Handlers.cs to Profiling.cs
|
2010-12-18 10:15:17 +00:00 |
|
xavier
|
8602664c0c
|
|
2010-12-18 00:00:44 +00:00 |
|
xavier
|
e4ea188578
|
last tweaks. timer doesnt always allow enough time for animation, additional OSI hue.
|
2010-12-17 15:17:58 +00:00 |
|
xavier
|
37e3592c04
|
very rare put possible bug in iceypatch, new holiday gift boxes.
|
2010-12-16 20:35:59 +00:00 |
|
xavier
|
8a2262f6b1
|
weight correction.
|
2010-12-16 14:50:50 +00:00 |
|
xavier
|
c97e7619f0
|
Some holiday stuffs.
|
2010-12-16 14:44:35 +00:00 |
|
xavier
|
1a79ffbbc7
|
SE+ can not report murder on same player 2x in less than 10 min.
|
2010-12-15 01:08:35 +00:00 |
|
xavier
|
ba5373c1cf
|
double meat and scales in fel as of ML.
|
2010-12-13 23:05:06 +00:00 |
|
xavier
|
6356e1cff0
|
decoded tmaps should be blessed.
|
2010-12-13 21:20:11 +00:00 |
|
mark
|
87feddc401
|
tracking fixes
|
2010-12-12 23:55:08 +00:00 |
|
mark
|
bb71524216
|
|
2010-12-12 06:20:49 +00:00 |
|
xavier
|
9a7db21bd3
|
Ethereal warriors should res players.
|
2010-12-12 02:18:10 +00:00 |
|
xavier
|
2f189e4785
|
Destination of shadow jump should not be within 5 tiles of a house.
|
2010-12-11 17:20:56 +00:00 |
|
xavier
|
b39241220e
|
Correct creatures list based on OSI, should not be able to cast in town, should only use 1 control slot, corrected animation.
|
2010-12-11 15:49:01 +00:00 |
|
xavier
|
25da179730
|
use localization.
|
2010-12-11 15:01:06 +00:00 |
|
xavier
|
a1d7083098
|
|
2010-12-10 20:36:25 +00:00 |
|
xavier
|
7f191c3b80
|
blessed/insurance items shouldnt drop to corpse with the containers they are in.
|
2010-12-10 17:43:58 +00:00 |
|
xavier
|
b61d41cb54
|
localized message fixes.
|
2010-12-10 17:07:42 +00:00 |
|
xavier
|
36c6ecee6c
|
potions: create separate new pot when d-click stack, as on OSI, fixes second explosion when exp pot is not thrown, misc accuracy fixes to exp pots, mobiles that cant take damage from an explosion pot also shouldn't absorb their share of the damage.
|
2010-12-10 16:58:01 +00:00 |
|
xavier
|
478439ef52
|
reqd resources error fix.
|
2010-12-10 03:46:17 +00:00 |
|
mark
|
ac5a0827f2
|
|
2010-12-09 02:48:29 +00:00 |
|
mark
|
712037724a
|
|
2010-12-08 10:42:10 +00:00 |
|
mark
|
af37bba9b8
|
|
2010-12-08 05:29:16 +00:00 |
|
mark
|
2f1da843dc
|
|
2010-12-06 07:36:06 +00:00 |
|
mark
|
bb4fad05ec
|
|
2010-12-06 07:28:42 +00:00 |
|
mark
|
d444b9ba5c
|
|
2010-12-06 06:45:45 +00:00 |
|
mark
|
34d969712e
|
|
2010-11-21 06:19:33 +00:00 |
|
mark
|
db474d0109
|
fix collection modification
|
2010-11-21 06:15:59 +00:00 |
|
xavier
|
2891b18ccd
|
formatting oopsie.
|
2010-11-20 22:05:53 +00:00 |
|