Commit graph

593 commits

Author SHA1 Message Date
xavier
661e2b3cda 2013-02-10 01:07:28 +00:00
xavier
d56ff1c946 revised check 2013-02-10 00:12:01 +00:00
xavier
91273d85d6 discard Spawner setter. various fixes to dismount, pets, bolas, specials, spells... 2013-02-09 23:57:01 +00:00
eos
3b94a24a9a - Enabled quests that were locked due to issues.
- Added a CompletionNotice setting to MLQuest to replace the OnComplete overrides.
- MLQuest.CanOffer now recursively checks NextQuest for OneTimeOnly/HasRestartDelay as well.
- Implemented quest restart delays and enabled them on the crafting quests.
- Questers offering multiple quests will no longer randomly offer quests for which CanOffer is false, as long as there are other quests for which CanOffer is true.
- Added a manual Register method to MLQuestSystem for registering quests without using MLQuests.cfg (to be used in Configure).
- Misc quest tweaks.
- Corrected typo in cove.cfg deco file.
2013-02-08 16:54:36 +00:00
xavier
741e8a3301 updates to spawner, added area which works with range, comments reflect such. Added accessor for basecreature spawner, since home may no longer find the spawner. 2013-02-06 19:48:45 +00:00
eos
88a048b682 - Disabling drag effects by default until crash issues are confirmed to be resolved.
- Added a command to enable/disable the effects at runtime.
2013-02-05 17:04:07 +00:00
eos
3499444660 Reverting redundant check 2013-02-04 00:30:45 +00:00
xavier
67c6503f8d animation fixes. 2013-02-04 00:11:31 +00:00
eos
4efa009b0f Fixed bola target cancel on mount. 2013-02-03 07:14:52 +00:00
xavier
f95f655c39 ... 2013-02-03 01:22:10 +00:00
xavier
87d72ad3e9 reverting incomplete bola.cs for push to shard. 2013-02-03 01:13:02 +00:00
eos
35fbffdb51 ML quest system; first SVN release.
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
xavier
5c7af18dfb paragon stam regen fix, return mobiles to spawners - devel version. 2013-02-03 00:02:40 +00:00
xavier
dcde4fdb8f should not animate mobiles if mounted. 2013-02-01 06:14:02 +00:00
mark
76eec82ce1 rider null check 2013-01-27 02:47:04 +00:00
athena
cf3f6e8276 Fixed NameChangeDeed so it doesn't allow invalid names. 2013-01-21 01:47:03 +00:00
xavier
700411e2df 2013-01-20 02:23:25 +00:00
xavier
d37f5e902d 2013-01-20 02:21:39 +00:00
xavier
bb13ac113f bola mount fix. 2013-01-20 02:17:31 +00:00
xavier
5718b66fde 2013-01-20 01:26:51 +00:00
xavier
296ef1be68 fixes to miasma special moves. 2013-01-19 23:06:49 +00:00
xavier
255bc064ad range check mobiles, return home. On OSI they just delete and respawn. We will try to be a little more graceful, and see if we can walk back. 2013-01-19 21:52:09 +00:00
xavier
39631e3a8a keg :D 2013-01-19 20:21:53 +00:00
xavier
2120f4fb5b Fixes to bola: thrower+target dismount time is equal, Core.ML is 10s, 4 sec delay from throw to hit victim, dismount info moved to playermobile rather than mount, to prevent exploit. 2013-01-12 23:56:40 +00:00
eos
48e08198fe Changed PlayerVendor stats to 100/100/25 so they can wear armor. 2013-01-06 00:07:22 +00:00
xavier
422b6b0388 itemids fixed. 2013-01-04 02:30:37 +00:00
xavier
3f9a463f77 oops... did we need this? o_O 2013-01-03 14:40:44 +00:00
xavier
55519d49dc its AcidElemental, not ToxicElemental 2013-01-03 13:41:03 +00:00
xavier
a253a03e95 less predicable, less frequent fire breath. 2012-12-29 23:02:16 +00:00
xavier
d96a94e3ec wow. cleanup. 2012-12-29 21:16:38 +00:00
xavier
a1fc4aa7d4 2012-12-24 22:03:26 +00:00
xavier
41dda71a08 2012-12-24 17:24:05 +00:00
athena
68525e8f91 Added Holiday 2011 Santa Statuette 2012-12-24 17:18:42 +00:00
xavier
203d25e31b fireflies 2012-12-24 13:49:52 +00:00
xavier
899b45c985 2012-12-23 21:47:35 +00:00
xavier
c7e36397d3 oops 2012-12-23 06:39:20 +00:00
xavier
4743dcb9e2 2012-12-23 00:21:55 +00:00
xavier
cf787216fe 2012-12-23 00:10:28 +00:00
xavier
68ab65a475 new tubs. 2012-12-22 22:21:04 +00:00
xavier
c51df5dc74 2012-12-18 03:17:24 +00:00
xavier
9a522efd74 treasure chests 2012-12-18 03:09:49 +00:00
eos
b3b06f7b48 Added generic reward gump. 2012-12-15 23:09:38 +00:00
xavier
3a6f399ccb 2012-12-08 23:35:27 +00:00
eos
978011c869 Fixed character statue deed issue for plinth redeeding. 2012-12-08 22:51:50 +00:00
xavier
b5375116b0 follower distraction !Core.ML; 2012-12-08 17:10:55 +00:00
eos
533d7fe14d - Replaced the TraceStabled command with a cleaner approach.
- Fixed ShardTime to actually return the server's time, not UTC.
- Changed the ShardTime format to something more standard.
2012-12-04 22:35:55 +00:00
eos
93a24b8af9 TraceStabled command 2012-12-02 00:31:31 +00:00
mark
cfb2d9421a some cleanup and modernization 2012-11-27 04:36:37 +00:00
mark
6d6866ea17 look for additional registry keys 2012-11-25 06:03:20 +00:00
xavier
dd1b814918 controlled golems dont get distracted by being attacked. 2012-11-23 22:26:29 +00:00