xavier
d56ff1c946
revised check
2013-02-10 00:12:01 +00:00
xavier
91273d85d6
discard Spawner setter. various fixes to dismount, pets, bolas, specials, spells...
2013-02-09 23:57:01 +00:00
eos
3b94a24a9a
- Enabled quests that were locked due to issues.
...
- Added a CompletionNotice setting to MLQuest to replace the OnComplete overrides.
- MLQuest.CanOffer now recursively checks NextQuest for OneTimeOnly/HasRestartDelay as well.
- Implemented quest restart delays and enabled them on the crafting quests.
- Questers offering multiple quests will no longer randomly offer quests for which CanOffer is false, as long as there are other quests for which CanOffer is true.
- Added a manual Register method to MLQuestSystem for registering quests without using MLQuests.cfg (to be used in Configure).
- Misc quest tweaks.
- Corrected typo in cove.cfg deco file.
2013-02-08 16:54:36 +00:00
xavier
741e8a3301
updates to spawner, added area which works with range, comments reflect such. Added accessor for basecreature spawner, since home may no longer find the spawner.
2013-02-06 19:48:45 +00:00
eos
88a048b682
- Disabling drag effects by default until crash issues are confirmed to be resolved.
...
- Added a command to enable/disable the effects at runtime.
2013-02-05 17:04:07 +00:00
eos
3499444660
Reverting redundant check
2013-02-04 00:30:45 +00:00
xavier
67c6503f8d
animation fixes.
2013-02-04 00:11:31 +00:00
eos
4efa009b0f
Fixed bola target cancel on mount.
2013-02-03 07:14:52 +00:00
xavier
f95f655c39
...
2013-02-03 01:22:10 +00:00
xavier
87d72ad3e9
reverting incomplete bola.cs for push to shard.
2013-02-03 01:13:02 +00:00
eos
35fbffdb51
ML quest system; first SVN release.
...
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
xavier
5c7af18dfb
paragon stam regen fix, return mobiles to spawners - devel version.
2013-02-03 00:02:40 +00:00
xavier
dcde4fdb8f
should not animate mobiles if mounted.
2013-02-01 06:14:02 +00:00
mark
76eec82ce1
rider null check
2013-01-27 02:47:04 +00:00
athena
cf3f6e8276
Fixed NameChangeDeed so it doesn't allow invalid names.
2013-01-21 01:47:03 +00:00
xavier
700411e2df
2013-01-20 02:23:25 +00:00
xavier
d37f5e902d
2013-01-20 02:21:39 +00:00
xavier
bb13ac113f
bola mount fix.
2013-01-20 02:17:31 +00:00
xavier
5718b66fde
2013-01-20 01:26:51 +00:00
xavier
296ef1be68
fixes to miasma special moves.
2013-01-19 23:06:49 +00:00
xavier
255bc064ad
range check mobiles, return home. On OSI they just delete and respawn. We will try to be a little more graceful, and see if we can walk back.
2013-01-19 21:52:09 +00:00
xavier
39631e3a8a
keg :D
2013-01-19 20:21:53 +00:00
xavier
2120f4fb5b
Fixes to bola: thrower+target dismount time is equal, Core.ML is 10s, 4 sec delay from throw to hit victim, dismount info moved to playermobile rather than mount, to prevent exploit.
2013-01-12 23:56:40 +00:00
eos
48e08198fe
Changed PlayerVendor stats to 100/100/25 so they can wear armor.
2013-01-06 00:07:22 +00:00
xavier
422b6b0388
itemids fixed.
2013-01-04 02:30:37 +00:00
xavier
3f9a463f77
oops... did we need this? o_O
2013-01-03 14:40:44 +00:00
xavier
55519d49dc
its AcidElemental, not ToxicElemental
2013-01-03 13:41:03 +00:00
xavier
a253a03e95
less predicable, less frequent fire breath.
2012-12-29 23:02:16 +00:00
xavier
d96a94e3ec
wow. cleanup.
2012-12-29 21:16:38 +00:00
xavier
a1fc4aa7d4
2012-12-24 22:03:26 +00:00
xavier
41dda71a08
2012-12-24 17:24:05 +00:00
athena
68525e8f91
Added Holiday 2011 Santa Statuette
2012-12-24 17:18:42 +00:00
xavier
203d25e31b
fireflies
2012-12-24 13:49:52 +00:00
xavier
899b45c985
2012-12-23 21:47:35 +00:00
xavier
c7e36397d3
oops
2012-12-23 06:39:20 +00:00
xavier
4743dcb9e2
2012-12-23 00:21:55 +00:00
xavier
cf787216fe
2012-12-23 00:10:28 +00:00
xavier
68ab65a475
new tubs.
2012-12-22 22:21:04 +00:00
xavier
c51df5dc74
2012-12-18 03:17:24 +00:00
xavier
9a522efd74
treasure chests
2012-12-18 03:09:49 +00:00
eos
b3b06f7b48
Added generic reward gump.
2012-12-15 23:09:38 +00:00
xavier
3a6f399ccb
2012-12-08 23:35:27 +00:00
eos
978011c869
Fixed character statue deed issue for plinth redeeding.
2012-12-08 22:51:50 +00:00
xavier
b5375116b0
follower distraction !Core.ML;
2012-12-08 17:10:55 +00:00
eos
533d7fe14d
- Replaced the TraceStabled command with a cleaner approach.
...
- Fixed ShardTime to actually return the server's time, not UTC.
- Changed the ShardTime format to something more standard.
2012-12-04 22:35:55 +00:00
eos
93a24b8af9
TraceStabled command
2012-12-02 00:31:31 +00:00
mark
cfb2d9421a
some cleanup and modernization
2012-11-27 04:36:37 +00:00
mark
6d6866ea17
look for additional registry keys
2012-11-25 06:03:20 +00:00
xavier
dd1b814918
controlled golems dont get distracted by being attacked.
2012-11-23 22:26:29 +00:00
xavier
e773309f17
uncontrolled summons will not be acquired by hostile mobiles, unless they attacked the mobile first. Necro familiars should be pretty much unlosable now... as well as not acquired by mobiles.
2012-11-23 21:57:03 +00:00