Commit graph

69 commits

Author SHA1 Message Date
mark
9e586bf2f3 Rewrite exit code, shutdown handlers etc 2007-07-29 00:58:34 +00:00
krrios
944d12be39 support for initial 0xF1 packet 2007-07-29 00:40:17 +00:00
asayre
2ad37d54aa Lots of fixes, changes, rewrites of various things, including but not limited to:
Logging of staff crafting items,
Fixes for the OSI client changes
The potion stacking stuff
BaseWeapon fix, so that damage increase things don't multiply themselves.
admin gump fixes for Firewall
Various display tweaks for weight
SoS no longer spawn in Tokuno
Hiryu hues happified to OSI standards
staff now see alliance chat correctly
Play barkeeper text increased per OSI
Various other OSI skill requirement changes
Various unimplemented features of the SE moves
EventSink for when the client version is received from client.
Client validation moved out of the core.
Client version validation now has options to ignore/kick/warn/annoy.  Automagically tries to detect current client.
Reverted the delayeddamagecontext back to OSI standards.
Can no longer use bags of sending in jail.

MagerySpell implemented. Now only Magery spells have a circle, and various other properties of 'em.
TransformationSpellHelper now implemented.  Things moved around for this.
Spells now need a Timespan for the cast delay, instead of arbitrarily based on Circle.  Circle doesn't make sense for non-Magery spells!
Alot of the spellweaving spells added to OSI standards.
2007-05-26 03:12:41 +00:00
krrios
0338bd6a75 Ripped socket disconnect code 2007-04-26 05:17:31 +00:00
krrios
2b54372249 initial attempt at socket pooling -- DOES NOT WORK -- EVIL CODE -- DO NOT RUN LIVE -- etc 2007-04-25 05:54:23 +00:00
mark
867f580650 oops this is important etc 2007-04-25 01:36:17 +00:00
mark
536e73b8df socket pooling, asyncstate cleanups 2007-04-25 01:35:38 +00:00
krrios
a8acb6bd9d removed initial capacity to List and ArrayList where inappropriate 2007-04-25 01:06:43 +00:00
krrios
e15ed963d8 updated a few places to use NetState.Address rather than Socket.RemoteEndPoint.Address
added Utility.Intern(IPAddress) and implemented where appropriate
2007-04-25 00:42:47 +00:00
krrios
442b48d406 2007-04-24 04:19:04 +00:00
krrios
537e026912 CraftItem.ItemIDOf now uses a dictionary to avoid int boxing
fixed vendor issue causing PropertyList to be accessed on pre-aos shards
fixed a few places which incorrectly used Core.AOS instead of ObjectPropertyList.Enabled
changed actions list from ArrayList to List<object> for diagnostic purposes
2007-04-24 03:48:58 +00:00
krrios
ea4b699cb9 changed type of profile counters from int to long
fixed $Id$ in file headers
2007-04-22 07:19:03 +00:00
krrios
5c64b1754c restructured and extended performance diagnostics to cover gump and target responses 2007-04-22 06:08:45 +00:00
krrios
a8d3bcbec9 Added Weight property on items for ML expansion 2007-04-21 03:18:04 +00:00
krrios
5be90584b6 Fixed issue with decay erroneously triggering world save warnings. 2007-04-20 22:35:41 +00:00
krrios
0c7efa2419 Better diagnostics when attempting to create or delete an item or mobile within World.Save 2007-04-20 03:04:19 +00:00
mark
4e9303215a item stack name verification 2007-03-09 18:29:37 +00:00
asayre
3bfe6ba129 Predicates for FindItem[s] By Type
More OCD'ing about ordering and keeping things together
2007-02-24 10:35:08 +00:00
asayre
4878683237 OCD'ing over organization 2007-02-11 22:15:14 +00:00
asayre
75e8798c18 CIDR's actually working would be nice. That's what I get for assuming the output from a different func would be correct.
When banning checked accounts, it should only tag and comment the checked ones, not all of them in the list.
Optimizing firewall.
2007-02-10 08:21:13 +00:00
mark
f95101c201 lots of little stuff, but mostly bank optimization, due to the weirdness of the calls 2007-01-19 22:10:11 +00:00
mark
603f1bf8fe fix bandage range, change some ondeath/onbeforedeath region calls, fix spell delayed damage 2007-01-14 02:06:27 +00:00
asayre
f8cc9c10a8 2007-01-08 04:50:22 +00:00
asayre
fc9e4d2be1 Fix Sparklies in UOTD Client. ie, fix due to Client not sending uo:td in client version 2007-01-02 08:46:15 +00:00
asayre
d32e879c49 Detection of client version for restriction 2007-01-01 08:09:18 +00:00
mark
455fa28f48 Lots of little stuff..
Generics
Misc tweaks/fixes
2006-12-28 19:32:01 +00:00
asayre
8da138d6ed Correct support for current ClientVersion 2006-12-20 07:21:01 +00:00
mark
3da4aa9efa Buffer allocation optimizations in PacketWriter
Misc string cleanup
2006-12-13 18:28:37 +00:00
asayre
b7ea90d3af Fix to hued addons with moving crates
Partial revert, discussed w/Krrios of rev 88
2006-12-13 08:51:57 +00:00
mark
e7f2db2559 oops 2006-11-23 05:29:21 +00:00
mark
cc0cf2e01f fix client crashing with non terminated packed gump layout 2006-11-23 05:27:42 +00:00
zippy
40fd597c79 Actually, I like this change better. 2006-11-08 20:18:07 +00:00
zippy
e331bf15f0 Fix for integer overflow causing crash (http://www.runuo.com/forums/showthread.php?p=599228). 2006-11-08 20:10:14 +00:00
asayre
12dfaf017c Typo in Race
Documentation Generic happiness, courtesy of Courageous
2006-10-29 20:06:25 +00:00
mark
b2ab540a59 reverted commit 81
fixed updatetotal on held items
2006-10-26 04:04:41 +00:00
asayre
87966abb3f 2006-10-05 06:04:38 +00:00
krrios
ab636feb59 Compression restructure 2006-09-23 03:25:29 +00:00
krrios
51eb9e2676 Item.ProcessDelta update to efficiently send property list hashes
Overriding SendInfoTo(NetState) is now obsolete; instead, override SendInfoTo(NetState, bool) or GetWorldPacketFor(NetState)
2006-09-22 02:52:43 +00:00
mark
9f84d30c40 advanced logging for special cases 2006-09-22 02:48:22 +00:00
asayre
235ce238cd some stupidity fixes, some other stuffs 2006-09-02 23:58:47 +00:00
mark
4386cbac99 math.max -> math.min for determining max weight in nested containers, thanks volturno 2006-08-28 20:52:13 +00:00
krrios
b9a6e8acfe Removed obsolete method in SendQueue 2006-08-27 20:41:31 +00:00
krrios
6095f152cf Added Gump.OnServerClose -> called instead of Gump.OnResponse from Mobile.CloseGump and Mobile.CloseAllGumps
NetState properties Gumps, HuePickers, and Menus are now exposed as IEnumerable
Deprecated Mobile.CloseGump( Type, int ), Mobile.CloseGump( Type, int, bool )
Deprecated Mobile.CloseAllGumps( bool )
Deprecated Mobile.HasGump( Type, bool )
Mobile FindGump, CloseGump, and HasGump methods now support type inheritance
Refactored SendQueue to provide a more concise implementation
2006-08-27 20:35:58 +00:00
krrios
ab373c4084 Added shorthand for GumpTextEntryLimited
Renamed TextEntryLimited to GumpTextEntryLimited
2006-08-27 19:36:26 +00:00
krrios
b90db4065e Formatting 2006-08-27 16:51:46 +00:00
asayre
4b017be1c5 2006-08-20 01:30:56 +00:00
asayre
ce54fe8635 Bug fix for :
skillcaps and things that exceed it
Possible threading issue
Addition of Generic FindItemsByType  - List<T> findItemsByType<T>()
Change to make polymorph not have a timer and instead a toggle skill
KiAttack no longer works with ranged weapons
Poison strike speed and damage changed
Necro spells now affected by FC
Must have atleast 50 weapon skill if no shield equipped to use Evasion
Stalking bonus capped at 10 + skill/10
Stalking bonus now Clears
Bugfix w/Guilds
Crashguard Exception message moved closer to the top of the file.
Character creation of Pallys and necros using advanced skills now gives skill items 
Honor no longer works on Players
Pre-ML area HitArea attacks nolonger require LoS
Serialization fix for BladeOfTheRighteous
RidingSwipe now has paralyzation immunity as with NerveStrike and ParaBlow
AnkhEast renamed to AnkhNorth
LeggingsOfBane no longer have 510 HP
ElvenWashBasinEastAddon Fixed
AnsellaGryen won't be renamed each time the server Restarts
DiseasedCats are properly named
Localization fixes in DefBlacksmithy
BearMasks/DearMAsks and things that extend from them now can be repaired
2006-08-19 23:24:47 +00:00
asayre
a80a905e95 2006-08-15 08:01:10 +00:00
asayre
c26e081c58 bug fixes
pets can no longer be renamed while in jail
2006-08-14 07:41:26 +00:00
mark
51ef5111f6 ugly formatting 2006-06-26 22:34:02 +00:00