mark
1ef98f10ec
Partial Branch Sync
2007-08-27 08:49:15 +00:00
mark
b9e3476d8b
general cleanup, fixed a slightly improbably crash issue
2007-08-12 07:19:44 +00:00
mark
4915268e43
fix packet throttling with handler overlay
2007-08-09 22:01:27 +00:00
mark
d5ebe946e9
2007-08-08 23:25:31 +00:00
mark
57293771a2
Support for > 6.0.1.7 (Containers, SecureTrade, SpellBook, Vendors, etc)
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WarningGump Fixed
2007-08-08 20:30:14 +00:00
mark
9e586bf2f3
Rewrite exit code, shutdown handlers etc
2007-07-29 00:58:34 +00:00
krrios
944d12be39
support for initial 0xF1 packet
2007-07-29 00:40:17 +00:00
asayre
2ad37d54aa
Lots of fixes, changes, rewrites of various things, including but not limited to:
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Logging of staff crafting items,
Fixes for the OSI client changes
The potion stacking stuff
BaseWeapon fix, so that damage increase things don't multiply themselves.
admin gump fixes for Firewall
Various display tweaks for weight
SoS no longer spawn in Tokuno
Hiryu hues happified to OSI standards
staff now see alliance chat correctly
Play barkeeper text increased per OSI
Various other OSI skill requirement changes
Various unimplemented features of the SE moves
EventSink for when the client version is received from client.
Client validation moved out of the core.
Client version validation now has options to ignore/kick/warn/annoy. Automagically tries to detect current client.
Reverted the delayeddamagecontext back to OSI standards.
Can no longer use bags of sending in jail.
MagerySpell implemented. Now only Magery spells have a circle, and various other properties of 'em.
TransformationSpellHelper now implemented. Things moved around for this.
Spells now need a Timespan for the cast delay, instead of arbitrarily based on Circle. Circle doesn't make sense for non-Magery spells!
Alot of the spellweaving spells added to OSI standards.
2007-05-26 03:12:41 +00:00
krrios
0338bd6a75
Ripped socket disconnect code
2007-04-26 05:17:31 +00:00
krrios
2b54372249
initial attempt at socket pooling -- DOES NOT WORK -- EVIL CODE -- DO NOT RUN LIVE -- etc
2007-04-25 05:54:23 +00:00
mark
867f580650
oops this is important etc
2007-04-25 01:36:17 +00:00
mark
536e73b8df
socket pooling, asyncstate cleanups
2007-04-25 01:35:38 +00:00
krrios
a8acb6bd9d
removed initial capacity to List and ArrayList where inappropriate
2007-04-25 01:06:43 +00:00
krrios
e15ed963d8
updated a few places to use NetState.Address rather than Socket.RemoteEndPoint.Address
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added Utility.Intern(IPAddress) and implemented where appropriate
2007-04-25 00:42:47 +00:00
krrios
442b48d406
2007-04-24 04:19:04 +00:00
krrios
537e026912
CraftItem.ItemIDOf now uses a dictionary to avoid int boxing
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fixed vendor issue causing PropertyList to be accessed on pre-aos shards
fixed a few places which incorrectly used Core.AOS instead of ObjectPropertyList.Enabled
changed actions list from ArrayList to List<object> for diagnostic purposes
2007-04-24 03:48:58 +00:00
krrios
ea4b699cb9
changed type of profile counters from int to long
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fixed $Id$ in file headers
2007-04-22 07:19:03 +00:00
krrios
5c64b1754c
restructured and extended performance diagnostics to cover gump and target responses
2007-04-22 06:08:45 +00:00
krrios
a8d3bcbec9
Added Weight property on items for ML expansion
2007-04-21 03:18:04 +00:00
krrios
5be90584b6
Fixed issue with decay erroneously triggering world save warnings.
2007-04-20 22:35:41 +00:00
krrios
0c7efa2419
Better diagnostics when attempting to create or delete an item or mobile within World.Save
2007-04-20 03:04:19 +00:00
mark
4e9303215a
item stack name verification
2007-03-09 18:29:37 +00:00
asayre
3bfe6ba129
Predicates for FindItem[s] By Type
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More OCD'ing about ordering and keeping things together
2007-02-24 10:35:08 +00:00
asayre
4878683237
OCD'ing over organization
2007-02-11 22:15:14 +00:00
asayre
75e8798c18
CIDR's actually working would be nice. That's what I get for assuming the output from a different func would be correct.
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When banning checked accounts, it should only tag and comment the checked ones, not all of them in the list.
Optimizing firewall.
2007-02-10 08:21:13 +00:00
mark
f95101c201
lots of little stuff, but mostly bank optimization, due to the weirdness of the calls
2007-01-19 22:10:11 +00:00
mark
603f1bf8fe
fix bandage range, change some ondeath/onbeforedeath region calls, fix spell delayed damage
2007-01-14 02:06:27 +00:00
asayre
f8cc9c10a8
2007-01-08 04:50:22 +00:00
asayre
fc9e4d2be1
Fix Sparklies in UOTD Client. ie, fix due to Client not sending uo:td in client version
2007-01-02 08:46:15 +00:00
asayre
d32e879c49
Detection of client version for restriction
2007-01-01 08:09:18 +00:00
mark
455fa28f48
Lots of little stuff..
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Generics
Misc tweaks/fixes
2006-12-28 19:32:01 +00:00
asayre
8da138d6ed
Correct support for current ClientVersion
2006-12-20 07:21:01 +00:00
mark
3da4aa9efa
Buffer allocation optimizations in PacketWriter
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Misc string cleanup
2006-12-13 18:28:37 +00:00
asayre
b7ea90d3af
Fix to hued addons with moving crates
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Partial revert, discussed w/Krrios of rev 88
2006-12-13 08:51:57 +00:00
mark
e7f2db2559
oops
2006-11-23 05:29:21 +00:00
mark
cc0cf2e01f
fix client crashing with non terminated packed gump layout
2006-11-23 05:27:42 +00:00
zippy
40fd597c79
Actually, I like this change better.
2006-11-08 20:18:07 +00:00
zippy
e331bf15f0
Fix for integer overflow causing crash ( http://www.runuo.com/forums/showthread.php?p=599228 ).
2006-11-08 20:10:14 +00:00
asayre
12dfaf017c
Typo in Race
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Documentation Generic happiness, courtesy of Courageous
2006-10-29 20:06:25 +00:00
mark
b2ab540a59
reverted commit 81
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fixed updatetotal on held items
2006-10-26 04:04:41 +00:00
asayre
87966abb3f
2006-10-05 06:04:38 +00:00
krrios
ab636feb59
Compression restructure
2006-09-23 03:25:29 +00:00
krrios
51eb9e2676
Item.ProcessDelta update to efficiently send property list hashes
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Overriding SendInfoTo(NetState) is now obsolete; instead, override SendInfoTo(NetState, bool) or GetWorldPacketFor(NetState)
2006-09-22 02:52:43 +00:00
mark
9f84d30c40
advanced logging for special cases
2006-09-22 02:48:22 +00:00
asayre
235ce238cd
some stupidity fixes, some other stuffs
2006-09-02 23:58:47 +00:00
mark
4386cbac99
math.max -> math.min for determining max weight in nested containers, thanks volturno
2006-08-28 20:52:13 +00:00
krrios
b9a6e8acfe
Removed obsolete method in SendQueue
2006-08-27 20:41:31 +00:00
krrios
6095f152cf
Added Gump.OnServerClose -> called instead of Gump.OnResponse from Mobile.CloseGump and Mobile.CloseAllGumps
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NetState properties Gumps, HuePickers, and Menus are now exposed as IEnumerable
Deprecated Mobile.CloseGump( Type, int ), Mobile.CloseGump( Type, int, bool )
Deprecated Mobile.CloseAllGumps( bool )
Deprecated Mobile.HasGump( Type, bool )
Mobile FindGump, CloseGump, and HasGump methods now support type inheritance
Refactored SendQueue to provide a more concise implementation
2006-08-27 20:35:58 +00:00
krrios
ab373c4084
Added shorthand for GumpTextEntryLimited
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Renamed TextEntryLimited to GumpTextEntryLimited
2006-08-27 19:36:26 +00:00
krrios
b90db4065e
Formatting
2006-08-27 16:51:46 +00:00