Updates Packets & Randomizer (#43)
* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand. * WIP - Rewriting packets. * Cleanup and updates README * Converts more packets * Fixes header * Converts Effects packets. * Forgot the send command * Adds the start of containers packets. * Adds message packets with caching * Extends the send methods * Starts to add Acquire methods * Converted the packets * Cleanup * Cleanup * Adds more packets * Adds more packets * Fixes clearing arrays from pool. Adds Mobile Incoming * Converts more packets. * Moves more packets * Moves more packets * Test compression * Merges * Migrating to an idiomatic syntax that also supports compression, and proxying. * Optimize the stack alloc. Changes attributes * Converted container packets * Visual Studio doesn't auto save files. I am still getting used to subpar IDEs. * Adds static packet caching. Will profile later. Converts more packets * Fixes packets and changes how compression is configured * WIP - Adds basics for Gumps. Not finished though. * Fix file * Fixes formatting * Changed SpanWriter to be more idiomatic. * Fixes Span vs RawSpan and missing stackallocs * Converts over some more gumps * WIP - Deletes 32bit support. * Drops RDRand32 support. * Fixes gump compilation * Converting gump components * Removes old huffman compression function * Revert signature for backwards compatibility * WIP - Converting more gump components * Creates ArraySet for the strings. Updates AppendTo to reference that. * Converts the maining gump components * Cleans up gump components * Cleans up directives * Cleans up ArraySet and moves it. Adds null-coalescing-assignment * Cleanup, Target Packets, and C# 8 changes. * Removed OPL Packet * World packets * Fixing packet uses * Cleans up code. Fixes packet uses in various places. * More cleanup for packets * Code cleanup * Converts more packet uses and cleans up more code * More code cleanup * Finishes fixing the packets in Item * Updates secure trade packets * Updates core and gets it to compile. * Moved packets to scripts. Fixed account handler use of packets * Code cleanup * Updates chat packets * Code cleanuo * Adds party packets, but need to implement them. * Party packets WIP * Finishes party packets * Rearrange movement namespaces and classes * Finishes plant packets * Code Formatting * Fixes moving effects * Code cleanup, eliminates equipinfo * Adds more packets. Fixes bugs with various packets. * Finishes mahjon packets * Fixes mahjong packet * Code cleanup * Finishes mahjong packets * Adds Map packets * Add multifacet maps and charts * Cleans up some packets with UTF8 * Optimizes packets * Cleans up more packets. Moves the MessageHelper * Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets. * Updates protocol extensions packet receiver * Fixes a few bugs. Fixes a few more packets. * Code cleanup and fixing more packets * Fixes packet effects * Cleaned up more code * Buff Icon cleanup * Removed unused constructors * Code Cleanup. Adds BoatHS Packets * Moves house files. Updates house foundation packets. * Deployment cleanup * Fixes: * Code cleanup * More code cleanup * More code cleanup * Cleaned up BaseHouse * Enforces styling * Converts foreach to linq where possible. * Dont need that * Goals/Readme updates * Removes 32bit support at the highest level. Turns on HRT by default. * Code cleanup. Fixes extended features packet. * Fixes various bugs * Code cleanup * Code cleanup * Code cleanup. Fixes gump X/Y assignment. * Code cleanup using |= operator * More code cleanup * Cleanup * Fixes spacing issues. Thanks Visual Studio. You suck. * Compiler error * Fixes NPE from RunUO 2.7 * Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README * Fixes more packets. Stupid trailing nulls. * Fixes various bugs. * Fixes for gumps * Fixes more gump stuff. Going to split it out later since it is getting insane * Recoded the gump writing * WIP * *Added output path of scripts project to dev branch *Activated debugging in code
This commit is contained in:
parent
7aa8fd3df1
commit
179cb50557
588 changed files with 10843 additions and 16177 deletions
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Server.Engines.ConPVP;
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using Server.Items;
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using Server.Network;
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@ -11,7 +12,7 @@ namespace Server.Spells
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{
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public abstract class SpecialMove
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{
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private static Dictionary<Mobile, SpecialMoveContext> m_PlayersTable = new Dictionary<Mobile, SpecialMoveContext>();
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private static readonly Dictionary<Mobile, SpecialMoveContext> m_PlayersTable = new Dictionary<Mobile, SpecialMoveContext>();
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public virtual int BaseMana => 0;
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@ -181,13 +182,8 @@ namespace Server.Spells
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public static void ClearAllMoves(Mobile m)
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{
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foreach (KeyValuePair<int, SpecialMove> kvp in SpellRegistry.SpecialMoves)
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{
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int moveID = kvp.Key;
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if (moveID != -1)
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m.Send(new ToggleSpecialAbility(moveID + 1, false));
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}
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foreach (var (moveID, _) in SpellRegistry.SpecialMoves.Where(kvp => kvp.Key != -1))
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Packets.SendToggleSpecialAbility(m.NetState, (short)(moveID + 1), false);
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}
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public static SpecialMove GetCurrentMove(Mobile m)
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@ -242,7 +238,7 @@ namespace Server.Spells
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int moveID = SpellRegistry.GetRegistryNumber(move);
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if (moveID > 0)
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m.Send(new ToggleSpecialAbility(moveID + 1, true));
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Packets.SendToggleSpecialAbility(m.NetState, (short)(moveID + 1), true);
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TextDefinition.SendMessageTo(m, move.AbilityMessage);
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}
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@ -259,7 +255,7 @@ namespace Server.Spells
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int moveID = SpellRegistry.GetRegistryNumber(move);
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if (moveID > 0)
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m.Send(new ToggleSpecialAbility(moveID + 1, false));
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Packets.SendToggleSpecialAbility(m.NetState, (short)(moveID + 1), false);
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}
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Table.Remove(m);
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Server.Engines.CannedEvil;
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using Server.Engines.ConPVP;
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using Server.Engines.PartySystem;
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@ -148,13 +149,8 @@ namespace Server.Spells
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public static bool DisableSkillCheck{ get; set; }
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public static TimeSpan GetDamageDelayForSpell(Spell sp)
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{
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if (!sp.DelayedDamage)
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return TimeSpan.Zero;
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return Core.AOS ? AosDamageDelay : OldDamageDelay;
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}
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public static TimeSpan GetDamageDelayForSpell(Spell sp) =>
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!sp.DelayedDamage ? TimeSpan.Zero : Core.AOS ? AosDamageDelay : OldDamageDelay;
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public static bool CheckMulti(Point3D p, Map map, bool houses = true, int housingrange = 0)
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{
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@ -173,9 +169,7 @@ namespace Server.Spells
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return true;
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}
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else if (multi.Contains(p))
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{
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return true;
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}
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}
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return false;
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@ -191,36 +185,15 @@ namespace Server.Spells
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if (item.RootParent != from)
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from.Direction = from.GetDirectionTo(item.GetWorldLocation());
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}
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else if (from != target)
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{
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else if (!ReferenceEquals(from, target))
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from.Direction = from.GetDirectionTo(target);
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}
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}
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public static bool CheckCombat(Mobile m)
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{
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if (!RestrictTravelCombat)
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return false;
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for (int i = 0; i < m.Aggressed.Count; ++i)
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{
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AggressorInfo info = m.Aggressed[i];
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if (info.Defender.Player && DateTime.UtcNow - info.LastCombatTime < CombatHeatDelay)
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return true;
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}
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if (Core.Expansion == Expansion.AOS)
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for (int i = 0; i < m.Aggressors.Count; ++i)
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{
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AggressorInfo info = m.Aggressors[i];
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if (info.Attacker.Player && DateTime.UtcNow - info.LastCombatTime < CombatHeatDelay)
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return true;
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}
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return false;
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}
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public static bool CheckCombat(Mobile m) =>
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RestrictTravelCombat &&
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(m.Aggressed.Any(info => info.Defender.Player && DateTime.UtcNow - info.LastCombatTime < CombatHeatDelay) ||
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Core.Expansion == Expansion.AOS && m.Aggressors.Any(info =>
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info.Attacker.Player && DateTime.UtcNow - info.LastCombatTime < CombatHeatDelay));
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public static bool AdjustField(ref Point3D p, Map map, int height, bool mobsBlock)
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{
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@ -246,9 +219,7 @@ namespace Server.Spells
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public static void GetSurfaceTop(ref IPoint3D p)
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{
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if (p is Item item)
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{
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p = item.GetSurfaceTop();
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}
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else if (p is StaticTarget t)
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{
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int z = t.Z;
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@ -260,15 +231,10 @@ namespace Server.Spells
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}
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}
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public static bool AddStatOffset(Mobile m, StatType type, int offset, TimeSpan duration)
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{
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if (offset > 0)
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return AddStatBonus(m, m, type, offset, duration);
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if (offset < 0)
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return AddStatCurse(m, m, type, -offset, duration);
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return true;
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}
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public static bool AddStatOffset(Mobile m, StatType type, int offset, TimeSpan duration) =>
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offset > 0
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? AddStatBonus(m, m, type, offset, duration)
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: offset >= 0 || AddStatCurse(m, m, type, -offset, duration);
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public static bool AddStatBonus(Mobile caster, Mobile target, StatType type) => AddStatBonus(caster, target, type, GetOffset(caster, target, type, false), GetDuration(caster, target));
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@ -604,7 +570,7 @@ namespace Server.Spells
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// Always allow monsters to teleport
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if (caster is BaseCreature bc && !bc.Controlled && !bc.Summoned && (type == TravelCheckType.TeleportTo || type == TravelCheckType.TeleportFrom))
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return true;
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return true;
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m_TravelCaster = caster;
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m_TravelType = type;
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@ -106,7 +106,7 @@ namespace Server.Spells.Bushido
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int spellID = SpellRegistry.GetRegistryNumber(this);
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if (spellID > 0)
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caster.Send(new ToggleSpecialAbility(spellID + 1, true));
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Packets.SendToggleSpecialAbility(caster.NetState, (short)(spellID + 1), true);
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}
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public static void OnEffectEnd(Mobile caster, Type type)
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@ -114,7 +114,7 @@ namespace Server.Spells.Bushido
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int spellID = SpellRegistry.GetRegistryNumber(type);
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if (spellID > 0)
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caster.Send(new ToggleSpecialAbility(spellID + 1, false));
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Packets.SendToggleSpecialAbility(caster.NetState, (short)(spellID + 1), false);
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}
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}
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}
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@ -74,7 +74,7 @@ namespace Server.Spells.Chivalry
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if (evil)
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{
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// TODO: Is this right?
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double fleeChance = (100 - Math.Sqrt(m.Fame / 2)) * chiv * dispelSkill;
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double fleeChance = (100 - Math.Sqrt(m.Fame / 2.0)) * chiv * dispelSkill;
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fleeChance /= 1000000;
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if (fleeChance > Utility.RandomDouble()) bc.BeginFlee(TimeSpan.FromSeconds(30.0));
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@ -135,16 +135,10 @@ namespace Server.Spells.Chivalry
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sendEffect = true;
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}
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if (EvilOmenSpell.TryEndEffect(m))
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sendEffect = true;
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if (StrangleSpell.RemoveCurse(m))
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sendEffect = true;
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if (CorpseSkinSpell.RemoveCurse(m))
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sendEffect = true;
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// TODO: Should this remove blood oath? Pain spike?
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sendEffect |= EvilOmenSpell.TryEndEffect(m);
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sendEffect |= StrangleSpell.RemoveCurse(m);
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sendEffect |= CorpseSkinSpell.RemoveCurse(m);
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if (sendEffect)
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{
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@ -76,13 +76,9 @@ namespace Server.Spells.Chivalry
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public void Effect(Point3D loc, Map map, bool checkMulti)
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{
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if (Sigil.ExistsOn(Caster))
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{
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Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
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}
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else if (map == null || !Core.AOS && Caster.Map != map)
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{
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Caster.SendLocalizedMessage(1005569); // You can not recall to another facet.
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}
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else if (!SpellHelper.CheckTravel(Caster, TravelCheckType.RecallFrom))
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{
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}
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@ -90,37 +86,21 @@ namespace Server.Spells.Chivalry
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{
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}
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else if (map == Map.Felucca && Caster is PlayerMobile mobile && mobile.Young)
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{
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mobile.SendLocalizedMessage(1049543); // You decide against traveling to Felucca while you are still young.
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}
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else if (Caster.Kills >= 5 && map != Map.Felucca)
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{
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Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
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}
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else if (Caster.Criminal)
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{
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Caster.SendLocalizedMessage(1005561, "", 0x22); // Thou'rt a criminal and cannot escape so easily.
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}
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else if (SpellHelper.CheckCombat(Caster))
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{
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Caster.SendLocalizedMessage(1061282); // You cannot use the Sacred Journey ability to flee from combat.
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}
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else if (WeightOverloading.IsOverloaded(Caster))
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{
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Caster.SendLocalizedMessage(502359, "", 0x22); // Thou art too encumbered to move.
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}
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else if (!map.CanSpawnMobile(loc.X, loc.Y, loc.Z))
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{
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Caster.SendLocalizedMessage(501942); // That location is blocked.
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}
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else if (checkMulti && SpellHelper.CheckMulti(loc, map))
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{
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Caster.SendLocalizedMessage(501942); // That location is blocked.
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}
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else if (m_Book != null && m_Book.CurCharges <= 0)
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{
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Caster.SendLocalizedMessage(502412); // There are no charges left on that item.
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}
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else if (CheckSequence())
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{
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BaseCreature.TeleportPets(Caster, loc, map, true);
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@ -39,7 +39,7 @@ namespace Server.Spells.Eighth
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{
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if (CheckSequence())
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{
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TimeSpan duration = TimeSpan.FromSeconds(2 * Caster.Skills.Magery.Fixed / 5);
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TimeSpan duration = TimeSpan.FromSeconds(2 * Caster.Skills.Magery.Fixed / 5.0);
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if (Core.AOS)
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SpellHelper.Summon(new SummonedAirElemental(), Caster, 0x217, duration, false, false);
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@ -39,7 +39,7 @@ namespace Server.Spells.Eighth
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{
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if (CheckSequence())
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{
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TimeSpan duration = TimeSpan.FromSeconds(2 * Caster.Skills.Magery.Fixed / 5);
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TimeSpan duration = TimeSpan.FromSeconds(2 * Caster.Skills.Magery.Fixed / 5.0);
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if (Core.AOS)
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SpellHelper.Summon(new SummonedEarthElemental(), Caster, 0x217, duration, false, false);
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@ -40,7 +40,7 @@ namespace Server.Spells.Eighth
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{
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if (CheckSequence())
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{
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TimeSpan duration = TimeSpan.FromSeconds(2 * Caster.Skills.Magery.Fixed / 5);
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TimeSpan duration = TimeSpan.FromSeconds(2 * Caster.Skills.Magery.Fixed / 5.0);
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if (Core.AOS)
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SpellHelper.Summon(new SummonedFireElemental(), Caster, 0x217, duration, false, false);
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@ -40,7 +40,7 @@ namespace Server.Spells.Eighth
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{
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if (CheckSequence())
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{
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TimeSpan duration = TimeSpan.FromSeconds(2 * Caster.Skills.Magery.Fixed / 5);
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TimeSpan duration = TimeSpan.FromSeconds(2 * Caster.Skills.Magery.Fixed / 5.0);
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if (Core.AOS) /* Why two diff daemons? TODO: solve this */
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{
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@ -39,7 +39,7 @@ namespace Server.Spells.Eighth
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{
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if (CheckSequence())
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{
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TimeSpan duration = TimeSpan.FromSeconds(2 * Caster.Skills.Magery.Fixed / 5);
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TimeSpan duration = TimeSpan.FromSeconds(2 * Caster.Skills.Magery.Fixed / 5.0);
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if (Core.AOS)
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SpellHelper.Summon(new SummonedWaterElemental(), Caster, 0x217, duration, false, false);
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@ -47,16 +47,7 @@ namespace Server.Spells.Fifth
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int rx = (dx - dy) * 44;
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int ry = (dx + dy) * 44;
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bool eastToWest;
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if (rx >= 0 && ry >= 0)
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eastToWest = false;
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else if (rx >= 0)
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eastToWest = true;
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else if (ry >= 0)
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eastToWest = true;
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else
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eastToWest = false;
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bool eastToWest = (rx < 0 || ry < 0) && (rx >= 0 || ry >= 0);
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Effects.PlaySound(p, Caster.Map, 0x20B);
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|
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@ -70,7 +70,7 @@ namespace Server.Spells.Fifth
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TimeSpan duration;
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if (Core.AOS)
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duration = TimeSpan.FromSeconds(2 * Caster.Skills.Magery.Fixed / 5);
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duration = TimeSpan.FromSeconds(2 * Caster.Skills.Magery.Fixed / 5.0);
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else
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duration = TimeSpan.FromSeconds(4.0 * Caster.Skills.Magery.Value);
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|
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|
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@ -51,7 +51,7 @@ namespace Server.Spells.First
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int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, true) * 100);
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TimeSpan length = SpellHelper.GetDuration(Caster, m);
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BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Clumsy, 1075831, length, m, percentage.ToString()));
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BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Clumsy, 1075831, percentage.ToString(), length, m));
|
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|
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HarmfulSpell(m);
|
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}
|
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|
|
|
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@ -49,7 +49,7 @@ namespace Server.Spells.First
|
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int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, true) * 100);
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TimeSpan length = SpellHelper.GetDuration(Caster, m);
|
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|
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BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.FeebleMind, 1075833, length, m, percentage.ToString()));
|
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BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.FeebleMind, 1075833, percentage.ToString(), length, m));
|
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|
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HarmfulSpell(m);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -35,7 +35,7 @@ namespace Server.Spells.First
|
|||
{
|
||||
SpellHelper.Turn(m_Spell.Caster, targ);
|
||||
|
||||
if (targ.BeginAction<LightCycle>())
|
||||
if (targ.BeginAction<LightCycle.NightSightTimer>())
|
||||
{
|
||||
new LightCycle.NightSightTimer(targ).Start();
|
||||
int level = (int)(LightCycle.DungeonLevel *
|
||||
|
|
|
|||
|
|
@ -80,7 +80,7 @@ namespace Server.Spells.First
|
|||
int physresist = 15 + (int)(targ.Skills.Inscribe.Value / 20);
|
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string args = $"{physresist}\t{5}\t{5}\t{5}\t{5}";
|
||||
|
||||
BuffInfo.AddBuff(Caster, new BuffInfo(BuffIcon.ReactiveArmor, 1075812, 1075813, args));
|
||||
BuffInfo.AddBuff(Caster, new BuffInfo(BuffIcon.ReactiveArmor, 1075812, args));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
|
|
@ -49,7 +49,7 @@ namespace Server.Spells.First
|
|||
int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, true) * 100);
|
||||
TimeSpan length = SpellHelper.GetDuration(Caster, m);
|
||||
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Weaken, 1075837, length, m, percentage.ToString()));
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Weaken, 1075837, percentage.ToString(), length, m));
|
||||
|
||||
HarmfulSpell(m);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -124,23 +124,9 @@ namespace Server.Spells.Fourth
|
|||
return true;
|
||||
}
|
||||
|
||||
private bool IsAggressor(Mobile m)
|
||||
{
|
||||
foreach (AggressorInfo info in Caster.Aggressors)
|
||||
if (m == info.Attacker && !info.Expired)
|
||||
return true;
|
||||
private bool IsAggressor(Mobile m) => Caster.Aggressors.Any(info => m == info.Attacker && !info.Expired);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private bool IsAggressed(Mobile m)
|
||||
{
|
||||
foreach (AggressorInfo info in Caster.Aggressed)
|
||||
if (m == info.Defender && !info.Expired)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
private bool IsAggressed(Mobile m) => Caster.Aggressed.Any(info => m == info.Defender && !info.Expired);
|
||||
|
||||
private static bool IsInnocentTo(Mobile from, Mobile to) => Notoriety.Compute(from, to) == Notoriety.Innocent;
|
||||
|
||||
|
|
|
|||
|
|
@ -77,7 +77,7 @@ namespace Server.Spells.Fourth
|
|||
|
||||
string args = $"{percentage}\t{percentage}\t{percentage}\t{10}\t{10}\t{10}\t{10}";
|
||||
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Curse, 1075835, 1075836, length, m, args));
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Curse, 1075835, args, length, m));
|
||||
|
||||
HarmfulSpell(m);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -47,16 +47,7 @@ namespace Server.Spells.Fourth
|
|||
int rx = (dx - dy) * 44;
|
||||
int ry = (dx + dy) * 44;
|
||||
|
||||
bool eastToWest;
|
||||
|
||||
if (rx >= 0 && ry >= 0)
|
||||
eastToWest = false;
|
||||
else if (rx >= 0)
|
||||
eastToWest = true;
|
||||
else if (ry >= 0)
|
||||
eastToWest = true;
|
||||
else
|
||||
eastToWest = false;
|
||||
bool eastToWest = (rx < 0 || ry < 0) && (rx >= 0 || ry >= 0);
|
||||
|
||||
Effects.PlaySound(p, Caster.Map, 0x20C);
|
||||
|
||||
|
|
@ -65,7 +56,7 @@ namespace Server.Spells.Fourth
|
|||
TimeSpan duration;
|
||||
|
||||
if (Core.AOS)
|
||||
duration = TimeSpan.FromSeconds((15 + Caster.Skills.Magery.Fixed / 5) / 4);
|
||||
duration = TimeSpan.FromSeconds((15 + Caster.Skills.Magery.Fixed / 5.0) / 4.0);
|
||||
else
|
||||
duration = TimeSpan.FromSeconds(4.0 + Caster.Skills.Magery.Value * 0.5);
|
||||
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@ namespace Server.Spells.Fourth
|
|||
damage *= GetDamageScalar(m);
|
||||
}
|
||||
|
||||
m.BoltEffect(0);
|
||||
m.BoltEffect();
|
||||
|
||||
SpellHelper.Damage(this, m, damage, 0, 0, 0, 0, 100);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Spells.Mysticism
|
||||
{
|
||||
|
|
@ -67,8 +66,7 @@ namespace Server.Spells.Mysticism
|
|||
|
||||
targets.Add(m);
|
||||
|
||||
if (m.Player)
|
||||
pvp = true;
|
||||
pvp |= m.Player;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -113,9 +111,7 @@ namespace Server.Spells.Mysticism
|
|||
|
||||
private static void SendEffectPacket(IPoint3D p, Map map, Point3D orig, Point3D dest)
|
||||
{
|
||||
Effects.SendPacket(p, map,
|
||||
new HuedEffect(EffectType.Moving, Serial.Zero, Serial.Zero, 0x36D4, orig, dest, 0, 0, false, false, 0x63,
|
||||
0x4));
|
||||
Effects.SendMovingEffect(p, orig, dest, map, 0x36D4, 0, 0, false, false, 0x63, 4);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Spells.Mysticism
|
||||
{
|
||||
|
|
@ -70,8 +69,7 @@ namespace Server.Spells.Mysticism
|
|||
|
||||
targets.Add(m);
|
||||
|
||||
if (m.Player)
|
||||
pvp = true;
|
||||
pvp |= m.Player;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -122,9 +120,7 @@ namespace Server.Spells.Mysticism
|
|||
|
||||
private static void SendEffectPacket(IPoint3D p, Map map, Point3D orig, Point3D dest)
|
||||
{
|
||||
Effects.SendPacket(p, map,
|
||||
new HuedEffect(EffectType.Moving, Serial.Zero, Serial.Zero, 0x375A, orig, dest, 0, 0, false, false, 0x49A,
|
||||
0x4));
|
||||
Effects.SendMovingEffect(p, orig, dest, map, 0x375A, 0, 0, false, false, 0x49A, 4);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,7 +1,6 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Server.Factions;
|
||||
using Server.Mobiles;
|
||||
using Server.Spells.Fifth;
|
||||
using Server.Spells.Ninjitsu;
|
||||
using Server.Spells.Seventh;
|
||||
|
|
@ -118,7 +117,7 @@ namespace Server.Spells.Mysticism
|
|||
Caster.PlaySound(0x65A);
|
||||
Caster.Delta(MobileDelta.Resistances);
|
||||
|
||||
BuffInfo.AddBuff(Caster, new BuffInfo(BuffIcon.StoneForm, 1080145, 1080146,
|
||||
BuffInfo.AddBuff(Caster, new BuffInfo(BuffIcon.StoneForm, 1080145,
|
||||
$"-10\t-2\t{offset}\t{GetResistCapBonus(Caster)}\t{GetDIBonus(Caster)}", false));
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -81,8 +81,8 @@ namespace Server.Spells.Necromancy
|
|||
timer = new ExpireTimer(Caster, m, duration);
|
||||
timer.Start();
|
||||
|
||||
BuffInfo.AddBuff(Caster, new BuffInfo(BuffIcon.BloodOathCaster, 1075659, duration, Caster, m.Name));
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.BloodOathCurse, 1075661, duration, m, Caster.Name));
|
||||
BuffInfo.AddBuff(Caster, new BuffInfo(BuffIcon.BloodOathCaster, 1075659, m.Name, duration, Caster));
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.BloodOathCurse, 1075661, Caster.Name, duration, m));
|
||||
|
||||
m_Table[m] = timer;
|
||||
HarmfulSpell(m);
|
||||
|
|
|
|||
|
|
@ -87,9 +87,7 @@ namespace Server.Spells.Necromancy
|
|||
{
|
||||
ChampionSpawnRegion r = Caster.Region.GetRegion<ChampionSpawnRegion>();
|
||||
if (r == null || !Caster.InRange(r.ChampionSpawn, Range))
|
||||
{
|
||||
Caster.SendLocalizedMessage(1072111); // You are not in a valid exorcism region.
|
||||
}
|
||||
else if (CheckSequence())
|
||||
{
|
||||
Map map = Caster.Map;
|
||||
|
|
@ -98,6 +96,7 @@ namespace Server.Spells.Necromancy
|
|||
{
|
||||
IEnumerable<Mobile> targets = r.ChampionSpawn.GetMobilesInRange(Range).Where(IsValidTarget);
|
||||
|
||||
//Surprisingly, no sparkle type effects
|
||||
foreach (Mobile m in targets)
|
||||
//Surprisingly, no sparkle type effects
|
||||
m.Location = GetNearestShrine(m);
|
||||
|
|
@ -134,7 +133,7 @@ namespace Server.Spells.Necromancy
|
|||
Guild mGuild = m.Guild as Guild;
|
||||
Guild cGuild = Caster.Guild as Guild;
|
||||
|
||||
if (mGuild.IsAlly(cGuild))
|
||||
if (mGuild?.IsAlly(cGuild) == true)
|
||||
return false;
|
||||
|
||||
if (mGuild == cGuild)
|
||||
|
|
|
|||
|
|
@ -73,7 +73,7 @@ namespace Server.Spells.Necromancy
|
|||
buffTime = timer.Next - DateTime.UtcNow;
|
||||
}
|
||||
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.PainSpike, 1075667, buffTime, m, Convert.ToString((int)damage)));
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.PainSpike, 1075667, ((int)damage).ToString(), buffTime, m));
|
||||
|
||||
// TODO: Find a better way to do this
|
||||
WeightOverloading.DFA = DFAlgorithm.PainSpike;
|
||||
|
|
|
|||
|
|
@ -14,7 +14,7 @@ namespace Server.Spells.Necromancy
|
|||
Reagent.NoxCrystal
|
||||
);
|
||||
|
||||
private static Dictionary<Mobile, InternalTimer> m_Table = new Dictionary<Mobile, InternalTimer>();
|
||||
private static readonly Dictionary<Mobile, InternalTimer> m_Table = new Dictionary<Mobile, InternalTimer>();
|
||||
|
||||
public StrangleSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
|
||||
{
|
||||
|
|
@ -104,7 +104,7 @@ namespace Server.Spells.Necromancy
|
|||
}
|
||||
|
||||
TimeSpan t_Duration = TimeSpan.FromSeconds(i_Length);
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Strangle, 1075794, 1075795, t_Duration, m, args));
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Strangle, 1075794, args, t_Duration, m));
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -70,7 +70,7 @@ namespace Server.Spells.Ninjitsu
|
|||
public static void OnLogin(LoginEventArgs e)
|
||||
{
|
||||
if (GetContext(e.Mobile)?.SpeedBoost == true)
|
||||
e.Mobile.Send(SpeedControl.MountSpeed);
|
||||
Packets.SendSpeedControlMount(e.Mobile.NetState);
|
||||
}
|
||||
|
||||
public override bool CheckCast()
|
||||
|
|
@ -228,7 +228,7 @@ namespace Server.Spells.Ninjitsu
|
|||
m.HueMod = hueMod;
|
||||
|
||||
if (entry.SpeedBoost)
|
||||
m.Send(SpeedControl.MountSpeed);
|
||||
Packets.SendSpeedControlMount(m.NetState);
|
||||
|
||||
SkillMod mod = null;
|
||||
|
||||
|
|
@ -275,7 +275,7 @@ namespace Server.Spells.Ninjitsu
|
|||
m_Table.Remove(m);
|
||||
|
||||
if (context.SpeedBoost)
|
||||
m.Send(SpeedControl.Disable);
|
||||
Packets.SendSpeedControlDisabled(m.NetState);
|
||||
|
||||
SkillMod mod = context.Mod;
|
||||
|
||||
|
|
@ -575,7 +575,7 @@ namespace Server.Spells.Ninjitsu
|
|||
{
|
||||
m_Mobile.RevealingAction();
|
||||
m_Mobile.PlaySound(0x227);
|
||||
Effects.SendMovingEffect(m_Mobile, target, 0x36D4, 5, 0, false, false);
|
||||
Effects.SendMovingEffect(m_Mobile, target, 0x36D4, 5, 0);
|
||||
|
||||
DelayCall(TimeSpan.FromSeconds(1), BreathDamage_Callback, target);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -55,7 +55,7 @@ namespace Server.Spells.Second
|
|||
int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, false) * 100);
|
||||
TimeSpan length = SpellHelper.GetDuration(Caster, m);
|
||||
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Agility, 1075841, length, m, percentage.ToString()));
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Agility, 1075841, percentage.ToString(), length, m));
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
|
|
|
|||
|
|
@ -55,7 +55,7 @@ namespace Server.Spells.Second
|
|||
int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, false) * 100);
|
||||
TimeSpan length = SpellHelper.GetDuration(Caster, m);
|
||||
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Cunning, 1075843, length, m, percentage.ToString()));
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Cunning, 1075843, percentage.ToString(), length, m));
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
|
|
|
|||
|
|
@ -75,7 +75,7 @@ namespace Server.Spells.Second
|
|||
int physloss = -15 + (int)(caster.Skills.Inscribe.Value / 20);
|
||||
int resistloss = -35 + (int)(caster.Skills.Inscribe.Value / 20);
|
||||
string args = $"{physloss}\t{resistloss}";
|
||||
BuffInfo.AddBuff(target, new BuffInfo(BuffIcon.Protection, 1075814, 1075815, args));
|
||||
BuffInfo.AddBuff(target, new BuffInfo(BuffIcon.Protection, 1075814, args));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
|
|
@ -55,7 +55,7 @@ namespace Server.Spells.Second
|
|||
int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, false) * 100);
|
||||
TimeSpan length = SpellHelper.GetDuration(Caster, m);
|
||||
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Strength, 1075845, length, m, percentage.ToString()));
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Strength, 1075845, percentage.ToString(), length, m));
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
|
|
|
|||
|
|
@ -59,8 +59,7 @@ namespace Server.Spells.Seventh
|
|||
!Caster.CanBeHarmful(m, false))
|
||||
return false;
|
||||
|
||||
if (m.Player)
|
||||
playerVsPlayer = true;
|
||||
playerVsPlayer |= m.Player;
|
||||
|
||||
return true;
|
||||
}).ToList());
|
||||
|
|
@ -68,9 +67,7 @@ namespace Server.Spells.Seventh
|
|||
eable.Free();
|
||||
}
|
||||
|
||||
double damage;
|
||||
|
||||
damage = Core.AOS ? GetNewAosDamage(51, 1, 5, playerVsPlayer)
|
||||
double damage = Core.AOS ? GetNewAosDamage(51, 1, 5, playerVsPlayer)
|
||||
: Utility.Random(27, 22);
|
||||
|
||||
if (targets.Count > 0)
|
||||
|
|
@ -96,13 +93,11 @@ namespace Server.Spells.Seventh
|
|||
Caster.DoHarmful(m);
|
||||
SpellHelper.Damage(this, m, toDeal, 0, 0, 0, 0, 100);
|
||||
|
||||
m.BoltEffect(0);
|
||||
m.BoltEffect();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Caster.PlaySound(0x29);
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
|
|
|
|||
|
|
@ -47,16 +47,7 @@ namespace Server.Spells.Seventh
|
|||
int rx = (dx - dy) * 44;
|
||||
int ry = (dx + dy) * 44;
|
||||
|
||||
bool eastToWest;
|
||||
|
||||
if (rx >= 0 && ry >= 0)
|
||||
eastToWest = false;
|
||||
else if (rx >= 0)
|
||||
eastToWest = true;
|
||||
else if (ry >= 0)
|
||||
eastToWest = true;
|
||||
else
|
||||
eastToWest = false;
|
||||
bool eastToWest = (rx < 0 || ry < 0) && (rx >= 0 || ry >= 0);
|
||||
|
||||
Effects.PlaySound(p, Caster.Map, 0x20B);
|
||||
|
||||
|
|
@ -143,7 +134,7 @@ namespace Server.Spells.Seventh
|
|||
{
|
||||
if (!(m is PlayerMobile))
|
||||
return base.OnMoveOver(m);
|
||||
|
||||
|
||||
int noto = Notoriety.Compute(m_Caster, m);
|
||||
return noto != Notoriety.Enemy && noto != Notoriety.Ally && base.OnMoveOver(m);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -67,13 +67,9 @@ namespace Server.Spells.Seventh
|
|||
public void Effect(Point3D loc, Map map, bool checkMulti)
|
||||
{
|
||||
if (Sigil.ExistsOn(Caster))
|
||||
{
|
||||
Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
|
||||
}
|
||||
else if (map == null || !Core.AOS && Caster.Map != map)
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005570); // You can not gate to another facet.
|
||||
}
|
||||
else if (!SpellHelper.CheckTravel(Caster, TravelCheckType.GateFrom))
|
||||
{
|
||||
}
|
||||
|
|
@ -81,34 +77,19 @@ namespace Server.Spells.Seventh
|
|||
{
|
||||
}
|
||||
else if (map == Map.Felucca && Caster is PlayerMobile mobile && mobile.Young)
|
||||
{
|
||||
mobile.SendLocalizedMessage(1049543); // You decide against traveling to Felucca while you are still young.
|
||||
}
|
||||
else if (Caster.Kills >= 5 && map != Map.Felucca)
|
||||
{
|
||||
Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
|
||||
}
|
||||
else if (Caster.Criminal)
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005561, "", 0x22); // Thou'rt a criminal and cannot escape so easily.
|
||||
}
|
||||
else if (SpellHelper.CheckCombat(Caster))
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005564, "", 0x22); // Wouldst thou flee during the heat of battle??
|
||||
}
|
||||
else if (!map.CanSpawnMobile(loc.X, loc.Y, loc.Z))
|
||||
{
|
||||
Caster.SendLocalizedMessage(501942); // That location is blocked.
|
||||
}
|
||||
else if (checkMulti && SpellHelper.CheckMulti(loc, map))
|
||||
{
|
||||
Caster.SendLocalizedMessage(501942); // That location is blocked.
|
||||
}
|
||||
else if (Core.SE && (GateExistsAt(map, loc) || GateExistsAt(Caster.Map, Caster.Location))
|
||||
) // SE restricted stacking gates
|
||||
{
|
||||
else if (Core.SE && (GateExistsAt(map, loc) || GateExistsAt(Caster.Map, Caster.Location))) // SE restricted stacking gates
|
||||
Caster.SendLocalizedMessage(1071242); // There is already a gate there.
|
||||
}
|
||||
else if (CheckSequence())
|
||||
{
|
||||
Caster.SendLocalizedMessage(501024); // You open a magical gate to another location
|
||||
|
|
|
|||
|
|
@ -59,8 +59,7 @@ namespace Server.Spells.Seventh
|
|||
Core.AOS && !Caster.InLOS(m))
|
||||
return false;
|
||||
|
||||
if (m.Player)
|
||||
playerVsPlayer = true;
|
||||
playerVsPlayer |= m.Player;
|
||||
|
||||
return true;
|
||||
}).ToList();
|
||||
|
|
@ -72,9 +71,7 @@ namespace Server.Spells.Seventh
|
|||
targets = new List<Mobile>();
|
||||
}
|
||||
|
||||
double damage;
|
||||
|
||||
damage = Core.AOS ? GetNewAosDamage(51, 1, 5, playerVsPlayer)
|
||||
double damage = Core.AOS ? GetNewAosDamage(51, 1, 5, playerVsPlayer)
|
||||
: Utility.Random(27, 22);
|
||||
|
||||
if (targets.Count > 0)
|
||||
|
|
|
|||
|
|
@ -3,7 +3,6 @@ using System.Collections.Generic;
|
|||
using Server.Factions;
|
||||
using Server.Gumps;
|
||||
using Server.Items;
|
||||
using Server.Mobiles;
|
||||
using Server.Spells.Fifth;
|
||||
|
||||
namespace Server.Spells.Seventh
|
||||
|
|
|
|||
|
|
@ -31,8 +31,8 @@ namespace Server.Spells.Sixth
|
|||
public void Target(Item item)
|
||||
{
|
||||
if (!(item is RecallRune rune))
|
||||
Caster.Send(new MessageLocalized(Caster.Serial, Caster.Body, MessageType.Regular, 0x3B2, 3, 501797, Caster.Name,
|
||||
"")); // I cannot mark that object.
|
||||
Packets.SendMessageLocalized(Caster.NetState, Caster.Serial, Caster.Body, MessageType.Regular,
|
||||
0x3B2, 3, 501797, Caster.Name); // I cannot mark that object.
|
||||
else if (!Caster.CanSee(rune))
|
||||
Caster.SendLocalizedMessage(500237); // Target can not be seen.
|
||||
else if (!SpellHelper.CheckTravel(Caster, TravelCheckType.Mark))
|
||||
|
|
|
|||
|
|
@ -46,16 +46,7 @@ namespace Server.Spells.Sixth
|
|||
int rx = (dx - dy) * 44;
|
||||
int ry = (dx + dy) * 44;
|
||||
|
||||
bool eastToWest;
|
||||
|
||||
if (rx >= 0 && ry >= 0)
|
||||
eastToWest = false;
|
||||
else if (rx >= 0)
|
||||
eastToWest = true;
|
||||
else if (ry >= 0)
|
||||
eastToWest = true;
|
||||
else
|
||||
eastToWest = false;
|
||||
bool eastToWest = (rx < 0 || ry < 0) && (rx >= 0 || ry >= 0);
|
||||
|
||||
Effects.PlaySound(p, Caster.Map, 0x20B);
|
||||
|
||||
|
|
|
|||
|
|
@ -61,7 +61,7 @@ namespace Server.Spells.Spellweaving
|
|||
Caster.BeginAction<AttuneWeaponSpell>();
|
||||
|
||||
BuffInfo.AddBuff(Caster,
|
||||
new BuffInfo(BuffIcon.AttuneWeapon, 1075798, duration, Caster, damageAbsorb.ToString()));
|
||||
new BuffInfo(BuffIcon.AttuneWeapon, 1075798, damageAbsorb.ToString(), duration, Caster));
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
|
|
|
|||
|
|
@ -51,8 +51,7 @@ namespace Server.Spells.Spellweaving
|
|||
|
||||
m_Table[m] = new EssenceOfWindInfo(m, fcMalus, ssiMalus, duration);
|
||||
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.EssenceOfWind, 1075802, duration, m,
|
||||
$"{fcMalus.ToString()}\t{ssiMalus.ToString()}"));
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.EssenceOfWind, 1075802, $"{fcMalus}\t{ssiMalus}", duration, m));
|
||||
}
|
||||
|
||||
eable.Free();
|
||||
|
|
|
|||
|
|
@ -77,7 +77,7 @@ namespace Server.Spells.Spellweaving
|
|||
|
||||
m_Table[m] = t;
|
||||
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.GiftOfLife, 1031615, 1075807, duration, m, null, true));
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.GiftOfLife, 1031615, 1075807, duration, true, m));
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
|
|
|
|||
|
|
@ -75,7 +75,7 @@ namespace Server.Spells.Spellweaving
|
|||
Caster.BeginAction<GiftOfRenewalSpell>();
|
||||
|
||||
BuffInfo.AddBuff(m,
|
||||
new BuffInfo(BuffIcon.GiftOfRenewal, 1031602, 1075797, duration, m, hitsPerRound.ToString()));
|
||||
new BuffInfo(BuffIcon.GiftOfRenewal, 1031602, 1075797, hitsPerRound.ToString(), duration, m));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -37,19 +37,19 @@ namespace Server.Spells.Spellweaving
|
|||
TransformContext context = TransformationSpellHelper.GetContext(e.Mobile);
|
||||
|
||||
if (context?.Type == typeof(ReaperFormSpell))
|
||||
e.Mobile.Send(SpeedControl.WalkSpeed);
|
||||
Packets.SendSpeedControlWalk(e.Mobile.NetState);
|
||||
}
|
||||
|
||||
public override void DoEffect(Mobile m)
|
||||
{
|
||||
m.PlaySound(0x1BA);
|
||||
|
||||
m.Send(SpeedControl.WalkSpeed);
|
||||
Packets.SendSpeedControlWalk(m.NetState);
|
||||
}
|
||||
|
||||
public override void RemoveEffect(Mobile m)
|
||||
{
|
||||
m.Send(SpeedControl.Disable);
|
||||
Packets.SendSpeedControlDisabled(m.NetState);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -66,7 +66,7 @@ namespace Server.Spells.Spellweaving
|
|||
m_Table[m] = Timer.DelayCall(duration, DoExpire, m);
|
||||
|
||||
BuffInfo.AddBuff(m,
|
||||
new BuffInfo(BuffIcon.Thunderstorm, 1075800, duration, m, GetCastRecoveryMalus(m)));
|
||||
new BuffInfo(BuffIcon.Thunderstorm, 1075800, GetCastRecoveryMalus(m).ToString(), duration, m));
|
||||
}
|
||||
|
||||
eable.Free();
|
||||
|
|
|
|||
|
|
@ -40,18 +40,13 @@ namespace Server.Spells
|
|||
if (!boat.Deleted && boat.CheckKey(key.KeyValue))
|
||||
m_Spell.Effect(boat.GetMarkedLocation(), boat.Map, false);
|
||||
else
|
||||
from.Send(new MessageLocalized(from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 502357,
|
||||
from.Name, "")); // I can not recall from that object.
|
||||
Packets.SendMessageLocalized(from.NetState, from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 502357,
|
||||
from.Name); // I can not recall from that object.
|
||||
}
|
||||
else if (o is HouseRaffleDeed deed && deed.ValidLocation())
|
||||
{
|
||||
m_Spell.Effect(deed.PlotLocation, deed.PlotFacet, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
from.Send(new MessageLocalized(from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 502357, from.Name,
|
||||
"")); // I can not recall from that object.
|
||||
}
|
||||
Packets.SendMessageLocalized(from.NetState, from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 502357, from.Name); // I can not recall from that object.
|
||||
}
|
||||
|
||||
protected override void OnNonlocalTarget(Mobile from, object o)
|
||||
|
|
|
|||
|
|
@ -61,7 +61,7 @@ namespace Server.Spells.Third
|
|||
|
||||
string args = $"{percentage}\t{percentage}\t{percentage}";
|
||||
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Bless, 1075847, 1075848, length, m, args));
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Bless, 1075847, 1075848, args, length, m));
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
|
|
|
|||
|
|
@ -44,16 +44,7 @@ namespace Server.Spells.Third
|
|||
int rx = (dx - dy) * 44;
|
||||
int ry = (dx + dy) * 44;
|
||||
|
||||
bool eastToWest;
|
||||
|
||||
if (rx >= 0 && ry >= 0)
|
||||
eastToWest = false;
|
||||
else if (rx >= 0)
|
||||
eastToWest = true;
|
||||
else if (ry >= 0)
|
||||
eastToWest = true;
|
||||
else
|
||||
eastToWest = false;
|
||||
bool eastToWest = (rx < 0 || ry < 0) && (rx >= 0 || ry >= 0);
|
||||
|
||||
Effects.PlaySound(p, Caster.Map, 0x1F6);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue