Commit graph

375 commits

Author SHA1 Message Date
xavier
2c406352b8 2011-08-06 02:00:49 +00:00
xavier
f54673d8bd Cant be movable, but MUST be both secured in a house, as well as axe-able. 2011-08-06 01:04:53 +00:00
xavier
90d74e412b sanity checks, to address a null ref issue. 2011-08-06 00:02:52 +00:00
xavier
7f12ed70fe fix a warning. 2011-08-02 15:00:02 +00:00
xavier
53d92a9e4e a few more fixes. 2011-07-31 23:51:08 +00:00
xavier
1f788d60d9 2011-07-31 16:36:53 +00:00
xavier
93917a81ca 2011-07-31 15:58:03 +00:00
mark
aabe532390 char creation fixes 2011-07-31 05:25:48 +00:00
mark
ed14513cc9 character creation fixes 2011-07-31 04:05:09 +00:00
xavier
3984b767c4 2011-07-31 03:42:58 +00:00
xavier
83a0990f8e 2011-07-31 03:40:44 +00:00
xavier
dc24569468 fixes, finishes, cleanup. 2011-07-31 03:23:50 +00:00
xavier
cc001df65e sanity checks. 2011-07-30 13:55:08 +00:00
xavier
0684f0c1bd moved. 2011-07-25 14:03:28 +00:00
xavier
2e161d068c bad e in the folder name .. i dont trust funny lookin' e's. 2011-07-25 04:25:23 +00:00
xavier
129cac945b Heritage items, talismans 2011-07-24 01:47:01 +00:00
xavier
e7db1fd9f7 lots of missing old items 2011-07-24 00:43:12 +00:00
xavier
493dc6956a ... 2011-07-23 16:37:20 +00:00
xavier
5436883fc1 unused vars. 2011-07-23 16:20:43 +00:00
xavier
ad021b05bc bad merge. repaired. 2011-07-23 15:50:12 +00:00
xavier
ed5f549214 valor started randomized champ spawns should not allow "chaining" one type. 2011-07-19 20:51:25 +00:00
xavier
5fc2c7cbf9 young player protection is ignored in champ spawns
Changed default restart time to 10 minutes.
2011-07-19 18:34:07 +00:00
xavier
c1a0fa6dcb minor (.25s) correction to wither cast delay.
decreased skill req for exc spellbooks.  Not perfect but better.
2011-07-18 20:55:57 +00:00
xavier
32466896b1 major missed flaw in the math. reverted. 2011-07-18 00:23:16 +00:00
xavier
8adee67ccc Updates to the canned evil system for the ML Pestilence spawn.
Pigments of Tokuno have also have heritage items and special material "baseclothing" added.

Bag of Sending was corrected for a client change that broke the localization

FetidEssence, InterredGrizzle, PerstilentBandage corrected in prep for ML champ spawns.

Ilhenir corrected in various ways, imcluding unique drop added to replace the "undiscovered" unique its suppoed to drop.

Pestilence added to the spawn types for champs.

PlayerMobile modified to reflect new champ spawn titles.
2011-07-17 03:32:28 +00:00
xavier
c57b83289e added replica types to pigments. simply added a type array for the pigment code to check. This will be better dealt with when the dye tubs overhaul goes in.
Correction to shroud of deceit hue.
2011-07-09 01:24:09 +00:00
xavier
2d7747154c corrections for more champ spawn replicas. correction for mounted potion animation. 2011-07-07 23:51:33 +00:00
xavier
2e4d48e193 Fix to prevent looting of players based on criminal flag, fixed cutting up of non-fel corpses of players
Guild roster changed to display online members, then oldest to newest list of the ones not on.
2011-07-03 00:34:14 +00:00
mark
b2b1229fb8 2011-06-29 03:29:14 +00:00
xavier
e6562fda8c Champion spawn replica system corrections to drop, items and hues. 2011-06-28 20:27:57 +00:00
xavier
695e30e63e little rut-ro in the logic, exactly backwards. 2011-06-28 16:30:08 +00:00
xavier
d530fa2ffa Numerous corrections and fixes to the honor virtue.
http://www.runuo.com/community/threads/ready-honour-virtue-bugs.428439/
2011-06-26 20:49:50 +00:00
xavier
f5e7b9ed30 context menu fixed 2011-06-25 19:13:32 +00:00
xavier
5c7774b99a Missing System Message "Your pet looks happier" (regardless of loyalty)
http://www.runuo.com/community/threads/ready-missing-system-message-your-pet-looks-happier.450209/

Not all powerscrolls do drop - Ninjitsu, Bushido etc.
http://www.runuo.com/community/threads/ready-not-all-powerscrolls-do-drop.459974/

Savage Kin Paint Wrong Skill Requirement + Wrong Success Chance
http://www.runuo.com/community/threads/ready-savage-kin-paint-wrong-skill-requirement-wrong-success-chance.455360/

Hag Quest - Stew, can't eat it
http://www.runuo.com/community/threads/ready-hag-quest-stew.454406/

Giant Blue Beetles shouldn't need beating into submission after being tamed once
http://www.runuo.com/community/threads/ready-giant-blue-beetles.450205/

Greater Dragon Fame/Karma Doesn't Match OSI
http://www.runuo.com/community/threads/ready-greater-dragon-fame-karma-doesnt-match-osi.472206/

Resizing Houses, you can resize a house by using a command under the house sign
http://www.runuo.com/community/threads/ready-resizing-houses.414762/

Crafted Shield Resists are wrong on RunUO
http://www.runuo.com/community/threads/ready-crafted-shield-resists.454186/

Yomotsu Mines, you should not be able to recall out of there.
http://www.runuo.com/community/threads/ready-yomotsu-mines.445486/

Missing Necro Icons in the Buff/Debuff Bar
http://www.runuo.com/community/threads/ready-missing-necro-icons-in-the-buff-debuff-bar.450872/

Chivalry Spells, you are allowed to attempt casting of spells outside of your skill range without a system message
http://www.runuo.com/community/threads/ready-chivalry-spells.450757/

Tinker tools use a different graphic on OSI
http://www.runuo.com/community/threads/ready-tinker-tools.460690/

Tinkering should not be required when crafted a Tetsubo
http://www.runuo.com/community/threads/ready-wrong-skill-requirement-carpentry-wrong-success-chances.455342/

Carpentry-Small+Large Beds -Wrong Success Chance
http://www.runuo.com/community/threads/ready-carpentry-small-large-beds-wrong-success-chance.455794/

Telekinesis, various changes to behaviour with items
http://www.runuo.com/community/threads/ready-telekinesis.455250/

Forensic Evaluation Various issues
http://www.runuo.com/community/threads/ready-forensic-evaluation-various-issues-merged.458700/

Animate Dead Corpses, you cannot carve the corpse after it's used
http://www.runuo.com/community/threads/ready-animate-dead-corpses.453823/

You should be able to use begging skill while riding
http://www.runuo.com/community/threads/ready-begging-while-riding.466174/

Crafting Mod Lower Requirements should only appear on shields
http://www.runuo.com/community/threads/ready-crafting-mod-lower-requirements.452112/

You should be revealed While Taking Poison/Strangle Damage
http://www.runuo.com/community/threads/ready-you-never-reveal-while-taking-poison-strangle-damage.456946/

Insurance messages don't do the math!
http://www.runuo.com/community/threads/ready-insurance-messages-dont-do-the-math.454928/

Slayers should work on area of effect spells
http://www.runuo.com/community/threads/ready-slayers-should-work-on-area-of-effect-spells.448774/

You should not be able to use any travel spell in Heartwood
http://www.runuo.com/community/threads/ready-heartwood.457379/

Welcome Back To The House Friend message does not show post-AoS
http://www.runuo.com/community/threads/ready-welcome-back-to-the-house-friend.415924/

Giant Beetle speed should be very fast when magery spells are cast on it
http://www.runuo.com/community/threads/ready-giant-beetle.417848/
2011-06-25 18:39:14 +00:00
xavier
07e45156e5 woops on my part. ninjaweps and spellhelper multi checks. 2011-01-23 14:33:58 +00:00
xavier
b56f20b39f fix props 2011-01-05 01:40:58 +00:00
xavier
66f139dc91 Adding salvage bags.
http://www.runuo.com/community/threads/testing-tc-adding-salvage-bags.412887/page-3
2011-01-05 00:55:18 +00:00
xavier
48db2634a6 Skullcaps were not getting the correct ML durabilities.
http://www.runuo.com/community/threads/svn-skull-cap-durability.450698/
2011-01-05 00:43:08 +00:00
xavier
02de127080 ... 2011-01-04 22:53:15 +00:00
xavier
bfa04544c6 2007 valentines gifts package. See comments in RedVelvetGiftBox.cs. 2011-01-04 22:50:22 +00:00
xavier
fa5b25ffa7 "red armoire" was incorrectly displayed 3 times in the carpentry menu
http://www.runuo.com/community/threads/svn-carpentry-red-armoire.455785/
2010-12-31 21:47:26 +00:00
xavier
33de7434c5 Ninja Darts and Shuriken should use combat checks, never 100% chance of hit. Should trigger Evil Omen poison level increase. Missed shots should not consume poison chg, but empty ammo clears weapon poison. Code overhaul. 2010-12-31 20:28:58 +00:00
xavier
c81a87394d Implement SE lootpacks for SE enabled shards.
http://www.runuo.com/community/threads/scn-656-osi-loot.429885/

Range Corrections for NPC context menus.
http://www.runuo.com/community/threads/svn-656-bulk-order-info-and-train-context-menu-range.451723/

Correction to ships' tillerman. Fixes dropping maps to tillerman, and a boat-break-in exploit.
http://www.runuo.com/community/threads/svn-656-tillerman-doesnt-accept-map.447911/

Aesthetic corrections to GargoylesPickaxe.
http://www.runuo.com/community/threads/svn-656-blacksmith-reward-gargoyle-pickaxes.436462/
2010-12-31 19:20:50 +00:00
xavier
030daa30da TreasureMap Loot corrections.
http://www.runuo.com/community/threads/ready-treasure-map-chest-loot.446419/page-2#post-3612315
2010-12-31 18:32:30 +00:00
xavier
47a3491667 Mining Carts and Tree stumps: LoS + Z axis checks. See code comments. 2010-12-31 18:17:06 +00:00
asayre
4ea9a1e9dc Sealing some packet classes 2010-12-31 11:09:18 +00:00
asayre
88a0697b7f 2010-12-27 10:25:38 +00:00
asayre
18d1396670 ISpawner; ISpawnable, cleanup. All custom spawners should inherit from ISpawner. Also, Ridiculous, not rediculous, 2010-12-26 05:18:57 +00:00
asayre
34e3a88bfe 40 FxCop Warnings; good practice 2010-12-23 09:18:45 +00:00
mark
3f535ea235 2010-12-23 05:16:05 +00:00