fix(core): Fixes several serialization issues (#355)
- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases. - [X] Fixes an issue with dupe copying the savebuffer reference (ugh). - [X] Streamlines the IGenericWriter API to use better generics. - [X] Streamlines the IGenericReader API to use better generics. - [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects. - [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks. - [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading. - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states. - [X] Fixes an issue with serializing negative DateTime deltas. - [X] Fixes a potential issue with serializing non-UTC DateTime. Bumps release version
This commit is contained in:
parent
0888ab9b86
commit
4ddb3de026
162 changed files with 652 additions and 1045 deletions
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@ -38,7 +38,7 @@ namespace Server.Engines.CannedEvil
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{
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case 0:
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{
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m_Spawn = reader.ReadItem() as ChampionSpawn;
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m_Spawn = reader.ReadEntity<ChampionSpawn>();
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if (m_Spawn == null)
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{
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@ -80,7 +80,7 @@ namespace Server.Engines.CannedEvil
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{
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case 0:
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{
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m_Spawn = reader.ReadItem() as ChampionSpawn;
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m_Spawn = reader.ReadEntity<ChampionSpawn>();
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if (m_Spawn == null)
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{
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@ -157,8 +157,8 @@ namespace Server.Engines.CannedEvil
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case 0:
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{
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m_Type = (ChampionSkullType)reader.ReadInt();
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Platform = reader.ReadItem() as ChampionSkullPlatform;
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m_Skull = reader.ReadItem();
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Platform = reader.ReadEntity<ChampionSkullPlatform>();
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m_Skull = reader.ReadEntity<Item>();
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if (Platform == null)
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{
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@ -112,12 +112,12 @@ namespace Server.Engines.CannedEvil
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{
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case 0:
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{
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m_Power = reader.ReadItem() as ChampionSkullBrazier;
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m_Enlightenment = reader.ReadItem() as ChampionSkullBrazier;
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m_Venom = reader.ReadItem() as ChampionSkullBrazier;
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m_Pain = reader.ReadItem() as ChampionSkullBrazier;
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m_Greed = reader.ReadItem() as ChampionSkullBrazier;
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m_Death = reader.ReadItem() as ChampionSkullBrazier;
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m_Power = reader.ReadEntity<ChampionSkullBrazier>();
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m_Enlightenment = reader.ReadEntity<ChampionSkullBrazier>();
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m_Venom = reader.ReadEntity<ChampionSkullBrazier>();
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m_Pain = reader.ReadEntity<ChampionSkullBrazier>();
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m_Greed = reader.ReadEntity<ChampionSkullBrazier>();
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m_Death = reader.ReadEntity<ChampionSkullBrazier>();
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break;
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}
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@ -1169,7 +1169,7 @@ namespace Server.Engines.CannedEvil
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}
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writer.Write(ConfinedRoaming);
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writer.WriteItem(m_Idol);
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writer.Write(m_Idol);
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writer.Write(HasBeenAdvanced);
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writer.Write(m_SpawnArea);
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@ -1180,11 +1180,14 @@ namespace Server.Engines.CannedEvil
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writer.Write(m_Active);
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writer.Write((int)m_Type);
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writer.Write(m_Creatures, true);
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writer.Write(m_RedSkulls, true);
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writer.Write(m_WhiteSkulls, true);
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writer.WriteItem(m_Platform);
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writer.WriteItem(m_Altar);
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m_Creatures.Tidy();
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writer.Write(m_Creatures);
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m_RedSkulls.Tidy();
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writer.Write(m_RedSkulls);
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m_WhiteSkulls.Tidy();
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writer.Write(m_WhiteSkulls);
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writer.Write(m_Platform);
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writer.Write(m_Altar);
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writer.Write(ExpireDelay);
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writer.WriteDeltaTime(ExpireTime);
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writer.Write(Champion);
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@ -1218,7 +1221,7 @@ namespace Server.Engines.CannedEvil
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var entries = reader.ReadInt();
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for (var i = 0; i < entries; ++i)
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{
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var m = reader.ReadMobile();
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var m = reader.ReadEntity<Mobile>();
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var damage = reader.ReadInt();
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if (m == null)
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@ -1234,7 +1237,7 @@ namespace Server.Engines.CannedEvil
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case 4:
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{
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ConfinedRoaming = reader.ReadBool();
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m_Idol = reader.ReadItem<IdolOfTheChampion>();
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m_Idol = reader.ReadEntity<IdolOfTheChampion>();
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HasBeenAdvanced = reader.ReadBool();
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goto case 3;
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@ -1277,14 +1280,14 @@ namespace Server.Engines.CannedEvil
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var active = reader.ReadBool();
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m_Type = (ChampionSpawnType)reader.ReadInt();
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m_Creatures = reader.ReadStrongMobileList();
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m_RedSkulls = reader.ReadStrongItemList();
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m_WhiteSkulls = reader.ReadStrongItemList();
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m_Platform = reader.ReadItem<ChampionPlatform>();
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m_Altar = reader.ReadItem<ChampionAltar>();
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m_Creatures = reader.ReadEntityList<Mobile>();
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m_RedSkulls = reader.ReadEntityList<Item>();
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m_WhiteSkulls = reader.ReadEntityList<Item>();
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m_Platform = reader.ReadEntity<ChampionPlatform>();
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m_Altar = reader.ReadEntity<ChampionAltar>();
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ExpireDelay = reader.ReadTimeSpan();
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ExpireTime = reader.ReadDeltaTime();
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Champion = reader.ReadMobile();
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Champion = reader.ReadEntity<Mobile>();
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RestartDelay = reader.ReadTimeSpan();
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if (reader.ReadBool())
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@ -1384,7 +1387,7 @@ namespace Server.Engines.CannedEvil
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{
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case 0:
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{
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Spawn = reader.ReadItem() as ChampionSpawn;
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Spawn = reader.ReadEntity<ChampionSpawn>();
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if (Spawn == null)
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{
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@ -40,7 +40,7 @@ namespace Server.Items
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{
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case 0:
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{
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m_Harrower = reader.ReadMobile();
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m_Harrower = reader.ReadEntity<Mobile>();
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if (m_Harrower == null)
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{
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@ -263,14 +263,14 @@ namespace Server.Engines.ConPVP
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}
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case 6:
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{
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Ladder = reader.ReadItem() as LadderController;
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Ladder = reader.ReadEntity<LadderController>();
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goto case 5;
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}
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case 5:
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{
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m_Tournament = reader.ReadItem() as TournamentController;
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Announcer = reader.ReadMobile();
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m_Tournament = reader.ReadEntity<TournamentController>();
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Announcer = reader.ReadEntity<Mobile>();
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goto case 4;
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}
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@ -290,13 +290,13 @@ namespace Server.Engines.ConPVP
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{
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GateIn = reader.ReadPoint3D();
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m_GateOut = reader.ReadPoint3D();
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Teleporter = reader.ReadItem();
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Teleporter = reader.ReadEntity<Item>();
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goto case 1;
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}
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case 1:
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{
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Players = reader.ReadStrongMobileList();
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Players = reader.ReadEntityList<Mobile>();
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goto case 0;
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}
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@ -2747,7 +2747,7 @@ namespace Server.Engines.ConPVP
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for (var i = 0; i < count; ++i)
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{
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var mob = reader.ReadMobile();
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var mob = reader.ReadEntity<Mobile>();
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var loc = reader.ReadPoint3D();
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var map = reader.ReadMap();
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@ -1380,10 +1380,10 @@ namespace Server.Engines.ConPVP
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{
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case 0:
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{
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Board = ip.ReadItem() as BRBoard;
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Board = ip.ReadEntity<BRBoard>();
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TeamName = ip.ReadString();
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Color = ip.ReadEncodedInt();
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m_Goal = ip.ReadItem() as BRGoal;
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m_Goal = ip.ReadEntity<BRGoal>();
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break;
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}
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}
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@ -665,7 +665,7 @@ namespace Server.Engines.ConPVP
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{
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case 2:
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{
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Board = ip.ReadItem() as CTFBoard;
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Board = ip.ReadEntity<CTFBoard>();
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goto case 1;
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}
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@ -679,7 +679,7 @@ namespace Server.Engines.ConPVP
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{
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Color = ip.ReadEncodedInt();
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Flag = ip.ReadItem() as CTFFlag;
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Flag = ip.ReadEntity<CTFFlag>();
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Origin = ip.ReadPoint3D();
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break;
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}
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@ -311,7 +311,7 @@ namespace Server.Engines.ConPVP
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{
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case 0:
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{
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Board = ip.ReadItem() as DDBoard;
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Board = ip.ReadEntity<DDBoard>();
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TeamName = ip.ReadString();
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Color = ip.ReadEncodedInt();
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Origin = ip.ReadPoint3D();
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@ -481,8 +481,8 @@ namespace Server.Engines.ConPVP
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TeamInfo[i] = new DDTeamInfo(i, reader);
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}
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PointA = reader.ReadItem() as DDWayPoint;
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PointB = reader.ReadItem() as DDWayPoint;
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PointA = reader.ReadEntity<DDWayPoint>();
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PointB = reader.ReadEntity<DDWayPoint>();
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break;
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}
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@ -354,7 +354,7 @@ namespace Server.Engines.ConPVP
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{
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case 0:
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{
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m_Controller = reader.ReadItem() as KHController;
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m_Controller = reader.ReadEntity<KHController>();
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break;
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}
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}
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@ -814,7 +814,8 @@ namespace Server.Engines.ConPVP
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writer.WriteEncodedInt(m_ScoreInterval);
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writer.Write(Duration);
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writer.WriteItemList(Boards, true);
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Boards.Tidy();
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writer.Write(Boards);
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writer.WriteEncodedInt(Hills.Length);
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for (var i = 0; i < Hills.Length; ++i)
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@ -843,12 +844,12 @@ namespace Server.Engines.ConPVP
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Duration = reader.ReadTimeSpan();
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Boards = reader.ReadStrongItemList<KHBoard>();
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Boards = reader.ReadEntityList<KHBoard>();
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Hills = new HillOfTheKing[reader.ReadEncodedInt()];
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for (var i = 0; i < Hills.Length; ++i)
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{
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Hills[i] = reader.ReadItem() as HillOfTheKing;
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Hills[i] = reader.ReadEntity<HillOfTheKing>();
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}
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TeamInfo = new KHTeamInfo[reader.ReadEncodedInt()];
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@ -38,7 +38,7 @@ namespace Server.Engines.ConPVP
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{
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case 1:
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{
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Ladder = reader.ReadItem<LadderController>();
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Ladder = reader.ReadEntity<LadderController>();
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break;
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}
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}
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@ -337,7 +337,7 @@ namespace Server.Engines.ConPVP
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case 1:
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case 0:
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{
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Mobile = reader.ReadMobile();
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Mobile = reader.ReadEntity<Mobile>();
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m_Experience = reader.ReadEncodedInt();
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Wins = reader.ReadEncodedInt();
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Losses = reader.ReadEncodedInt();
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@ -149,7 +149,7 @@ namespace Server.Engines.ConPVP
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{
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case 0:
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{
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Mobile = reader.ReadMobile();
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Mobile = reader.ReadEntity<Mobile>();
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var count = reader.ReadEncodedInt();
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@ -61,7 +61,7 @@ namespace Server.Engines.ConPVP
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}
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case 4:
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{
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EventController = reader.ReadItem() as EventController;
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EventController = reader.ReadEntity<EventController>();
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goto case 3;
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}
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@ -53,7 +53,7 @@ namespace Server.Engines.ConPVP
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{
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case 0:
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{
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Tournament = reader.ReadItem() as TournamentController;
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Tournament = reader.ReadEntity<TournamentController>();
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break;
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}
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}
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@ -98,7 +98,7 @@ namespace Server.Engines.ConPVP
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{
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case 0:
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{
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Tournament = reader.ReadItem() as TournamentController;
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Tournament = reader.ReadEntity<TournamentController>();
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break;
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}
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}
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@ -187,8 +187,8 @@ namespace Server.Engines.ConPVP
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{
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case 0:
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{
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Tournament = reader.ReadItem() as TournamentController;
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Registrar = reader.ReadMobile();
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Tournament = reader.ReadEntity<TournamentController>();
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Registrar = reader.ReadEntity<Mobile>();
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break;
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}
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}
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|
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@ -70,7 +70,7 @@ namespace Server.Items
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Title = reader.ReadString();
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m_Rank = (TrophyRank)reader.ReadInt();
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Owner = reader.ReadMobile();
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Owner = reader.ReadEntity<Mobile>();
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Date = reader.ReadDateTime();
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if (version == 0)
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@ -405,14 +405,14 @@ namespace Server.Engines.Doom
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writer.Write(RegionBounds);
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writer.WriteItemList(Traps, false);
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writer.Write(Traps);
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writer.Write(Creatures, false);
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writer.Write(Creatures);
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writer.Write(TypeName);
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writer.WriteItem(Door);
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writer.WriteItem(Addon);
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writer.WriteItem(Sequence);
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writer.Write(Door);
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writer.Write(Addon);
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writer.Write(Sequence);
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|
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writer.Write((int)m_State);
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}
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@ -428,7 +428,7 @@ namespace Server.Engines.Doom
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case 1:
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{
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RegionBounds = reader.ReadRect2D();
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Traps = reader.ReadStrongItemList<BaseTrap>();
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Traps = reader.ReadEntityList<BaseTrap>();
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|
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goto case 0;
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}
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@ -440,12 +440,12 @@ namespace Server.Engines.Doom
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RegionBounds = new Rectangle2D(X - 40, Y - 40, 80, 80);
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}
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|
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Creatures = reader.ReadStrongMobileList();
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Creatures = reader.ReadEntityList<Mobile>();
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|
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TypeName = reader.ReadString();
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Door = reader.ReadItem<BaseDoor>();
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Addon = reader.ReadItem<BaseAddon>();
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Sequence = reader.ReadItem<GauntletSpawner>();
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Door = reader.ReadEntity<BaseDoor>();
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Addon = reader.ReadEntity<BaseAddon>();
|
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Sequence = reader.ReadEntity<GauntletSpawner>();
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|
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State = (GauntletSpawnerState)reader.ReadInt();
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|
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|
|
|
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@ -534,9 +534,16 @@ namespace Server.Engines.Doom
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{
|
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base.Serialize(writer);
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writer.Write(0); // version
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writer.WriteItemList(m_Levers, true);
|
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writer.WriteItemList(m_Statues, true);
|
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writer.WriteItemList(m_Teles, true);
|
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|
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m_Levers.Tidy();
|
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writer.Write(m_Levers);
|
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|
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m_Statues.Tidy();
|
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writer.Write(m_Statues);
|
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|
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m_Teles.Tidy();
|
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writer.Write(m_Teles);
|
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|
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writer.Write(m_Box);
|
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}
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|
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@ -546,11 +553,11 @@ namespace Server.Engines.Doom
|
|||
|
||||
var version = reader.ReadInt();
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|
||||
m_Levers = reader.ReadStrongItemList();
|
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m_Statues = reader.ReadStrongItemList();
|
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m_Teles = reader.ReadStrongItemList();
|
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m_Levers = reader.ReadEntityList<Item>();
|
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m_Statues = reader.ReadEntityList<Item>();
|
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m_Teles = reader.ReadEntityList<Item>();
|
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|
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m_Box = reader.ReadItem() as LampRoomBox;
|
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m_Box = reader.ReadEntity<LampRoomBox>();
|
||||
|
||||
m_Tiles = new List<LeverPuzzleRegion>();
|
||||
for (var i = 4; i < 9; i++)
|
||||
|
|
|
|||
|
|
@ -66,7 +66,7 @@ namespace Server.Engines.Doom
|
|||
{
|
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base.Deserialize(reader);
|
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var version = reader.ReadInt();
|
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m_Controller = reader.ReadItem() as LeverPuzzleController;
|
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m_Controller = reader.ReadEntity<LeverPuzzleController>();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -104,7 +104,7 @@ namespace Server.Engines.Doom
|
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{
|
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base.Deserialize(reader);
|
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var version = reader.ReadInt();
|
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m_Controller = reader.ReadItem() as LeverPuzzleController;
|
||||
m_Controller = reader.ReadEntity<LeverPuzzleController>();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -162,7 +162,7 @@ namespace Server.Engines.Doom
|
|||
base.Deserialize(reader);
|
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var version = reader.ReadInt();
|
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Code = reader.ReadUShort();
|
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m_Controller = reader.ReadItem() as LeverPuzzleController;
|
||||
m_Controller = reader.ReadEntity<LeverPuzzleController>();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -32,13 +32,13 @@ namespace Server.Ethics
|
|||
{
|
||||
case 0:
|
||||
{
|
||||
Mobile = reader.ReadMobile();
|
||||
Mobile = reader.ReadEntity<Mobile>();
|
||||
|
||||
Power = reader.ReadEncodedInt();
|
||||
History = reader.ReadEncodedInt();
|
||||
|
||||
Steed = reader.ReadMobile();
|
||||
Familiar = reader.ReadMobile();
|
||||
Steed = reader.ReadEntity<Mobile>();
|
||||
Familiar = reader.ReadEntity<Mobile>();
|
||||
|
||||
m_Shield = reader.ReadDeltaTime();
|
||||
|
||||
|
|
|
|||
|
|
@ -426,7 +426,7 @@ namespace Server.Factions
|
|||
{
|
||||
case 0:
|
||||
{
|
||||
From = reader.ReadMobile();
|
||||
From = reader.ReadEntity<Mobile>();
|
||||
Address = Utility.Intern(reader.ReadIPAddress());
|
||||
Time = reader.ReadDateTime();
|
||||
|
||||
|
|
@ -498,7 +498,7 @@ namespace Server.Factions
|
|||
{
|
||||
case 1:
|
||||
{
|
||||
Mobile = reader.ReadMobile();
|
||||
Mobile = reader.ReadEntity<Mobile>();
|
||||
|
||||
var count = reader.ReadEncodedInt();
|
||||
Voters = new List<Voter>(count);
|
||||
|
|
@ -517,9 +517,9 @@ namespace Server.Factions
|
|||
}
|
||||
case 0:
|
||||
{
|
||||
Mobile = reader.ReadMobile();
|
||||
Mobile = reader.ReadEntity<Mobile>();
|
||||
|
||||
var mobs = reader.ReadStrongMobileList();
|
||||
var mobs = reader.ReadEntityList<Mobile>();
|
||||
Voters = new List<Voter>(mobs.Count);
|
||||
|
||||
for (var i = 0; i < mobs.Count; ++i)
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@ namespace Server.Factions
|
|||
{
|
||||
case 0:
|
||||
{
|
||||
Item = reader.ReadItem();
|
||||
Item = reader.ReadEntity<Item>();
|
||||
Expiration = reader.ReadDateTime();
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -61,7 +61,7 @@ namespace Server.Factions
|
|||
{
|
||||
m_Faction = Faction.ReadReference(reader);
|
||||
|
||||
m_Commander = reader.ReadMobile();
|
||||
m_Commander = reader.ReadEntity<Mobile>();
|
||||
|
||||
if (version < 5)
|
||||
{
|
||||
|
|
@ -136,7 +136,7 @@ namespace Server.Factions
|
|||
|
||||
for (var i = 0; i < factionTrapCount; ++i)
|
||||
{
|
||||
if (reader.ReadItem() is BaseFactionTrap trap && !trap.CheckDecay())
|
||||
if (reader.ReadEntity<Item>() is BaseFactionTrap trap && !trap.CheckDecay())
|
||||
{
|
||||
Traps.Add(trap);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -43,7 +43,7 @@ namespace Server.Factions
|
|||
}
|
||||
case 0:
|
||||
{
|
||||
Mobile = reader.ReadMobile();
|
||||
Mobile = reader.ReadEntity<Mobile>();
|
||||
|
||||
m_KillPoints = reader.ReadEncodedInt();
|
||||
m_MerchantTitle = (MerchantTitle)reader.ReadEncodedInt();
|
||||
|
|
|
|||
|
|
@ -39,8 +39,8 @@ namespace Server.Factions
|
|||
Town = Town.ReadReference(reader);
|
||||
Owner = Faction.ReadReference(reader);
|
||||
|
||||
m_Sheriff = reader.ReadMobile();
|
||||
m_Finance = reader.ReadMobile();
|
||||
m_Sheriff = reader.ReadEntity<Mobile>();
|
||||
m_Finance = reader.ReadEntity<Mobile>();
|
||||
|
||||
Town.State = this;
|
||||
|
||||
|
|
|
|||
|
|
@ -128,7 +128,7 @@ namespace Server.Factions
|
|||
{
|
||||
Town = Town.ReadReference(reader);
|
||||
Faction = Faction.ReadReference(reader);
|
||||
m_Sigil = reader.ReadItem() as Sigil;
|
||||
m_Sigil = reader.ReadEntity<Sigil>();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -429,7 +429,7 @@ namespace Server.Factions
|
|||
m_Corrupted = Faction.ReadReference(reader);
|
||||
m_Corrupting = Faction.ReadReference(reader);
|
||||
|
||||
LastMonolith = reader.ReadItem() as BaseMonolith;
|
||||
LastMonolith = reader.ReadEntity<BaseMonolith>();
|
||||
|
||||
LastStolen = reader.ReadDateTime();
|
||||
GraceStart = reader.ReadDateTime();
|
||||
|
|
|
|||
|
|
@ -255,7 +255,7 @@ namespace Server.Factions
|
|||
var version = reader.ReadInt();
|
||||
|
||||
Faction = Faction.ReadReference(reader);
|
||||
Placer = reader.ReadMobile();
|
||||
Placer = reader.ReadEntity<Mobile>();
|
||||
TimeOfPlacement = reader.ReadDateTime();
|
||||
|
||||
if (Visible)
|
||||
|
|
|
|||
|
|
@ -522,7 +522,7 @@ namespace Server.Factions
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
Rider = reader.ReadMobile();
|
||||
Rider = reader.ReadEntity<Mobile>();
|
||||
|
||||
if (Rider == null)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -74,7 +74,7 @@ namespace Server.Factions.AI
|
|||
{
|
||||
case 1:
|
||||
{
|
||||
Follow = reader.ReadMobile();
|
||||
Follow = reader.ReadEntity<Mobile>();
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
|
|
|
|||
|
|
@ -589,7 +589,7 @@ namespace Server.Items
|
|||
var guesses = reader.ReadEncodedInt();
|
||||
for (var i = 0; i < guesses; i++)
|
||||
{
|
||||
var m = reader.ReadMobile();
|
||||
var m = reader.ReadEntity<Mobile>();
|
||||
var sol = new PuzzleChestSolutionAndTime(reader);
|
||||
|
||||
m_Guesses[m] = sol;
|
||||
|
|
|
|||
|
|
@ -119,7 +119,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadEncodedInt();
|
||||
|
||||
RaisableItem = (RaisableItem)reader.ReadItem();
|
||||
RaisableItem = (RaisableItem)reader.ReadEntity<Item>();
|
||||
|
||||
Reset();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ namespace Server.Engines.MLQuests
|
|||
|
||||
public MLQuestContext(IGenericReader reader, int version)
|
||||
{
|
||||
Owner = reader.ReadMobile<PlayerMobile>();
|
||||
Owner = reader.ReadEntity<PlayerMobile>();
|
||||
QuestInstances = new List<MLQuestInstance>();
|
||||
m_DoneQuests = new List<MLDoneQuestInfo>();
|
||||
ChainOffers = new List<MLQuest>();
|
||||
|
|
@ -234,7 +234,7 @@ namespace Server.Engines.MLQuests
|
|||
{
|
||||
// Version info is written in MLQuestPersistence.Serialize
|
||||
|
||||
writer.WriteMobile(Owner);
|
||||
writer.Write(Owner);
|
||||
writer.Write(QuestInstances.Count);
|
||||
|
||||
foreach (var instance in QuestInstances)
|
||||
|
|
|
|||
|
|
@ -100,7 +100,7 @@ namespace Server.Engines.Quests.Necro
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
Maabus = reader.ReadMobile() as Maabus;
|
||||
Maabus = reader.ReadEntity<Maabus>();
|
||||
SpawnLocation = reader.ReadPoint3D();
|
||||
|
||||
Sleep();
|
||||
|
|
|
|||
|
|
@ -150,7 +150,7 @@ namespace Server.Engines.Quests.Necro
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Necromancer = reader.ReadMobile() as PlayerMobile;
|
||||
m_Necromancer = reader.ReadEntity<PlayerMobile>();
|
||||
m_ToDelete = reader.ReadBool();
|
||||
|
||||
if (m_ToDelete)
|
||||
|
|
|
|||
|
|
@ -41,7 +41,7 @@ namespace Server.Engines.Quests.Naturalist
|
|||
{
|
||||
var version = reader.ReadEncodedInt();
|
||||
|
||||
Naturalist = (Naturalist)reader.ReadMobile();
|
||||
Naturalist = (Naturalist)reader.ReadEntity<Mobile>();
|
||||
}
|
||||
|
||||
public override void ChildSerialize(IGenericWriter writer)
|
||||
|
|
|
|||
|
|
@ -126,8 +126,8 @@ namespace Server.Engines.Quests.Doom
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
Chyloth = reader.ReadMobile() as Chyloth;
|
||||
Dragon = reader.ReadMobile() as SkeletalDragon;
|
||||
Chyloth = reader.ReadEntity<Chyloth>();
|
||||
Dragon = reader.ReadEntity<SkeletalDragon>();
|
||||
|
||||
Chyloth?.Delete();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -54,7 +54,7 @@ namespace Server.Engines.Quests.Doom
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Daemon = reader.ReadMobile() as BoneDemon;
|
||||
m_Daemon = reader.ReadEntity<BoneDemon>();
|
||||
|
||||
CheckDaemon();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -173,8 +173,8 @@ namespace Server.Engines.Quests.Doom
|
|||
{
|
||||
var version = reader.ReadEncodedInt();
|
||||
|
||||
m_Daemon = reader.ReadMobile() as BoneDemon;
|
||||
CorpseWithSkull = reader.ReadItem() as Corpse;
|
||||
m_Daemon = reader.ReadEntity<BoneDemon>();
|
||||
CorpseWithSkull = reader.ReadEntity<Corpse>();
|
||||
}
|
||||
|
||||
public override void ChildSerialize(IGenericWriter writer)
|
||||
|
|
|
|||
|
|
@ -105,7 +105,7 @@ namespace Server.Engines.Quests.Doom
|
|||
{
|
||||
var version = reader.ReadEncodedInt();
|
||||
|
||||
Victoria = reader.ReadMobile() as Victoria;
|
||||
Victoria = reader.ReadEntity<Victoria>();
|
||||
WaitForSummon = reader.ReadBool();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -133,7 +133,7 @@ namespace Server.Engines.Quests.Haven
|
|||
var version = reader.ReadInt();
|
||||
|
||||
CannonDirection = (CannonDirection)reader.ReadEncodedInt();
|
||||
Canoneer = (MilitiaCanoneer)reader.ReadMobile();
|
||||
Canoneer = (MilitiaCanoneer)reader.ReadEntity<Mobile>();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -205,7 +205,7 @@ namespace Server.Engines.Quests.Haven
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Lantern = (Lantern)reader.ReadItem();
|
||||
m_Lantern = (Lantern)reader.ReadEntity<Item>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -429,7 +429,7 @@ namespace Server.Engines.Quests.Haven
|
|||
{
|
||||
var version = reader.ReadEncodedInt();
|
||||
|
||||
CorpseWithBone = (Container)reader.ReadItem();
|
||||
CorpseWithBone = (Container)reader.ReadEntity<Item>();
|
||||
}
|
||||
|
||||
public override void ChildSerialize(IGenericWriter writer)
|
||||
|
|
|
|||
|
|
@ -90,7 +90,7 @@ namespace Server.Engines.Quests.Hag
|
|||
}
|
||||
case 0:
|
||||
{
|
||||
Corpse = (Corpse)reader.ReadItem();
|
||||
Corpse = (Corpse)reader.ReadEntity<Item>();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -981,7 +981,7 @@ namespace Server.Engines.Spawners
|
|||
case 3:
|
||||
case 2:
|
||||
{
|
||||
WayPoint = reader.ReadItem() as WayPoint;
|
||||
WayPoint = reader.ReadEntity<WayPoint>();
|
||||
|
||||
goto case 1;
|
||||
}
|
||||
|
|
@ -1040,23 +1040,27 @@ namespace Server.Engines.Spawners
|
|||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
if (reader.ReadEntity() is ISpawnable e)
|
||||
var e = reader.ReadEntity<ISpawnable>();
|
||||
|
||||
if (e == null)
|
||||
{
|
||||
if (e is BaseCreature creature)
|
||||
{
|
||||
creature.RemoveIfUntamed = true;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
e.Spawner = this;
|
||||
if (e is BaseCreature creature)
|
||||
{
|
||||
creature.RemoveIfUntamed = true;
|
||||
}
|
||||
|
||||
for (var j = 0; j < Entries.Count; j++)
|
||||
e.Spawner = this;
|
||||
|
||||
for (var j = 0; j < Entries.Count; j++)
|
||||
{
|
||||
if (AssemblyHandler.FindFirstTypeForName(Entries[j].SpawnedName) == e.GetType())
|
||||
{
|
||||
if (AssemblyHandler.FindFirstTypeForName(Entries[j].SpawnedName) == e.GetType())
|
||||
{
|
||||
Entries[j].Spawned.Add(e);
|
||||
Spawned.Add(e, Entries[j]);
|
||||
break;
|
||||
}
|
||||
Entries[j].Spawned.Add(e);
|
||||
Spawned.Add(e, Entries[j]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -32,7 +32,9 @@ namespace Server.Engines.Spawners
|
|||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
if (reader.ReadEntity() is ISpawnable e)
|
||||
var e = reader.ReadEntity<ISpawnable>();
|
||||
|
||||
if (e != null)
|
||||
{
|
||||
e.Spawner = parent;
|
||||
|
||||
|
|
|
|||
|
|
@ -233,10 +233,10 @@ namespace Server.Mobiles
|
|||
m_Pose = (StatuePose)reader.ReadInt();
|
||||
m_Material = (StatueMaterial)reader.ReadInt();
|
||||
|
||||
m_SculptedBy = reader.ReadMobile();
|
||||
m_SculptedBy = reader.ReadEntity<Mobile>();
|
||||
SculptedOn = reader.ReadDateTime();
|
||||
|
||||
Plinth = reader.ReadItem() as CharacterStatuePlinth;
|
||||
Plinth = reader.ReadEntity<CharacterStatuePlinth>();
|
||||
IsRewardItem = reader.ReadBool();
|
||||
|
||||
InvalidatePose();
|
||||
|
|
@ -581,7 +581,7 @@ namespace Server.Mobiles
|
|||
m_Type = (StatueType)reader.ReadInt();
|
||||
}
|
||||
|
||||
Statue = reader.ReadMobile() as CharacterStatue;
|
||||
Statue = reader.ReadEntity<CharacterStatue>();
|
||||
m_IsRewardItem = reader.ReadBool();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -97,7 +97,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadEncodedInt();
|
||||
|
||||
m_Statue = reader.ReadMobile() as CharacterStatue;
|
||||
m_Statue = reader.ReadEntity<CharacterStatue>();
|
||||
|
||||
if (m_Statue?.SculptedBy == null || Map == Map.Internal)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -262,7 +262,7 @@ namespace Server.Engines.Events
|
|||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
|
||||
writer.WriteMobile(m_DeadPlayer);
|
||||
writer.Write(m_DeadPlayer);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
|
|
@ -270,7 +270,7 @@ namespace Server.Engines.Events
|
|||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_DeadPlayer = reader.ReadMobile<PlayerMobile>();
|
||||
m_DeadPlayer = reader.ReadEntity<PlayerMobile>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -260,7 +260,7 @@ namespace Server.Items
|
|||
case 1:
|
||||
case 0:
|
||||
{
|
||||
Addon = reader.ReadItem() as BaseAddon;
|
||||
Addon = reader.ReadEntity<BaseAddon>();
|
||||
Offset = reader.ReadPoint3D();
|
||||
|
||||
Addon?.OnComponentLoaded(this);
|
||||
|
|
|
|||
|
|
@ -112,7 +112,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
Addon = reader.ReadItem() as BaseAddonContainer;
|
||||
Addon = reader.ReadEntity<BaseAddonContainer>();
|
||||
Offset = reader.ReadPoint3D();
|
||||
|
||||
Addon?.OnComponentLoaded(this);
|
||||
|
|
|
|||
|
|
@ -105,8 +105,11 @@ namespace Server.Items
|
|||
writer.Write(Topic[i]);
|
||||
}
|
||||
|
||||
writer.Write(Yes, true);
|
||||
writer.Write(No, true);
|
||||
Yes.Tidy();
|
||||
writer.Write(Yes);
|
||||
|
||||
No.Tidy();
|
||||
writer.Write(No);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
|
|
@ -122,8 +125,8 @@ namespace Server.Items
|
|||
Topic[i] = reader.ReadString();
|
||||
}
|
||||
|
||||
Yes = reader.ReadStrongMobileList();
|
||||
No = reader.ReadStrongMobileList();
|
||||
Yes = reader.ReadEntityList<Mobile>();
|
||||
No = reader.ReadEntityList<Mobile>();
|
||||
}
|
||||
|
||||
private class InternalGump : Gump
|
||||
|
|
|
|||
|
|
@ -283,7 +283,7 @@ namespace Server.Items
|
|||
|
||||
writer.Write(1); // version
|
||||
|
||||
writer.WriteItemList(Components);
|
||||
writer.Write(Components);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
|
|
@ -297,7 +297,7 @@ namespace Server.Items
|
|||
case 1:
|
||||
case 0:
|
||||
{
|
||||
Components = reader.ReadStrongItemList<AddonComponent>();
|
||||
Components = reader.ReadEntityList<AddonComponent>();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -192,7 +192,7 @@ namespace Server.Items
|
|||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.WriteItemList(Components);
|
||||
writer.Write(Components);
|
||||
writer.Write((int)m_Resource);
|
||||
}
|
||||
|
||||
|
|
@ -202,7 +202,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
Components = reader.ReadStrongItemList<AddonContainerComponent>();
|
||||
Components = reader.ReadEntityList<AddonContainerComponent>();
|
||||
m_Resource = (CraftResource)reader.ReadInt();
|
||||
|
||||
AddonComponent.ApplyLightTo(this);
|
||||
|
|
|
|||
|
|
@ -115,7 +115,7 @@ namespace Server.Items
|
|||
var version = reader.ReadInt();
|
||||
|
||||
m_Active = reader.ReadBool();
|
||||
m_TeleDest = reader.ReadItem() as SHTeleComponent;
|
||||
m_TeleDest = reader.ReadEntity<SHTeleComponent>();
|
||||
TeleOffset = reader.ReadPoint3D();
|
||||
}
|
||||
}
|
||||
|
|
@ -302,10 +302,10 @@ namespace Server.Items
|
|||
|
||||
External = reader.ReadBool();
|
||||
|
||||
UpTele = (SHTeleComponent)reader.ReadItem();
|
||||
RightTele = (SHTeleComponent)reader.ReadItem();
|
||||
DownTele = (SHTeleComponent)reader.ReadItem();
|
||||
LeftTele = (SHTeleComponent)reader.ReadItem();
|
||||
UpTele = (SHTeleComponent)reader.ReadEntity<Item>();
|
||||
RightTele = (SHTeleComponent)reader.ReadEntity<Item>();
|
||||
DownTele = (SHTeleComponent)reader.ReadEntity<Item>();
|
||||
LeftTele = (SHTeleComponent)reader.ReadEntity<Item>();
|
||||
}
|
||||
|
||||
public class SHTeleporterCreator
|
||||
|
|
|
|||
|
|
@ -179,7 +179,7 @@ namespace Server.Items
|
|||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
|
||||
writer.WriteMobileList(m_Spawned);
|
||||
writer.Write(m_Spawned);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
|
|
@ -188,7 +188,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadEncodedInt();
|
||||
|
||||
m_Spawned = reader.ReadStrongMobileList<Mobile>();
|
||||
m_Spawned = reader.ReadEntityList<Mobile>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1233,7 +1233,7 @@ namespace Server.Items
|
|||
|
||||
if (GetSaveFlag(flags, SaveFlag.Crafter))
|
||||
{
|
||||
m_Crafter = reader.ReadMobile();
|
||||
m_Crafter = reader.ReadEntity<Mobile>();
|
||||
}
|
||||
|
||||
if (GetSaveFlag(flags, SaveFlag.Quality))
|
||||
|
|
@ -1394,7 +1394,7 @@ namespace Server.Items
|
|||
m_ArmorBase = reader.ReadInt();
|
||||
m_MaxHitPoints = reader.ReadInt();
|
||||
m_HitPoints = reader.ReadInt();
|
||||
m_Crafter = reader.ReadMobile();
|
||||
m_Crafter = reader.ReadEntity<Mobile>();
|
||||
m_Quality = (ArmorQuality)reader.ReadInt();
|
||||
m_Durability = (ArmorDurabilityLevel)reader.ReadInt();
|
||||
m_Protection = (ArmorProtectionLevel)reader.ReadInt();
|
||||
|
|
|
|||
|
|
@ -1087,7 +1087,7 @@ namespace Server.Items
|
|||
|
||||
if (GetSaveFlag(flags, SaveFlag.Crafter))
|
||||
{
|
||||
m_Crafter = reader.ReadMobile();
|
||||
m_Crafter = reader.ReadEntity<Mobile>();
|
||||
}
|
||||
|
||||
if (GetSaveFlag(flags, SaveFlag.Quality))
|
||||
|
|
@ -1137,7 +1137,7 @@ namespace Server.Items
|
|||
}
|
||||
case 1:
|
||||
{
|
||||
m_Crafter = reader.ReadMobile();
|
||||
m_Crafter = reader.ReadEntity<Mobile>();
|
||||
m_Quality = (ClothingQuality)reader.ReadInt();
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -201,7 +201,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
|
|
@ -292,7 +292,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as AnkhWest;
|
||||
m_Item = reader.ReadEntity<AnkhWest>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -388,7 +388,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
}
|
||||
|
||||
[TypeAlias("Server.Items.AnkhEast+InternalItem")]
|
||||
|
|
@ -481,7 +481,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as AnkhNorth;
|
||||
m_Item = reader.ReadEntity<AnkhNorth>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -154,7 +154,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
|
|
@ -210,7 +210,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as DecorativeSwordNorth;
|
||||
m_Item = reader.ReadEntity<DecorativeSwordNorth>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -269,7 +269,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
|
|
@ -325,7 +325,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as DecorativeSwordWest;
|
||||
m_Item = reader.ReadEntity<DecorativeSwordWest>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -384,7 +384,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
|
|
@ -440,7 +440,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as DecorativeDAxeNorth;
|
||||
m_Item = reader.ReadEntity<DecorativeDAxeNorth>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -499,7 +499,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
|
|
@ -555,7 +555,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as DecorativeDAxeWest;
|
||||
m_Item = reader.ReadEntity<DecorativeDAxeWest>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -54,7 +54,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
|
|
@ -110,7 +110,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as Tapestry1N;
|
||||
m_Item = reader.ReadEntity<Tapestry1N>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -169,7 +169,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
|
|
@ -225,7 +225,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as Tapestry2N;
|
||||
m_Item = reader.ReadEntity<Tapestry2N>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -284,7 +284,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
|
|
@ -340,7 +340,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as Tapestry2W;
|
||||
m_Item = reader.ReadEntity<Tapestry2W>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -399,7 +399,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
|
|
@ -455,7 +455,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as Tapestry3N;
|
||||
m_Item = reader.ReadEntity<Tapestry3N>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -514,7 +514,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
|
|
@ -570,7 +570,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as Tapestry3W;
|
||||
m_Item = reader.ReadEntity<Tapestry3W>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -629,7 +629,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
|
|
@ -685,7 +685,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as Tapestry4N;
|
||||
m_Item = reader.ReadEntity<Tapestry4N>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -744,7 +744,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
|
|
@ -800,7 +800,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as Tapestry4W;
|
||||
m_Item = reader.ReadEntity<Tapestry4W>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -859,7 +859,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
|
|
@ -915,7 +915,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as Tapestry5N;
|
||||
m_Item = reader.ReadEntity<Tapestry5N>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -974,7 +974,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
|
|
@ -1030,7 +1030,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as Tapestry5W;
|
||||
m_Item = reader.ReadEntity<Tapestry5W>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1089,7 +1089,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
|
|
@ -1145,7 +1145,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as Tapestry6N;
|
||||
m_Item = reader.ReadEntity<Tapestry6N>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1204,7 +1204,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
|
|
@ -1260,7 +1260,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as Tapestry6W;
|
||||
m_Item = reader.ReadEntity<Tapestry6W>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -543,7 +543,7 @@ namespace Server.Items
|
|||
OpenedSound = reader.ReadInt();
|
||||
ClosedSound = reader.ReadInt();
|
||||
Offset = reader.ReadPoint3D();
|
||||
m_Link = reader.ReadItem() as BaseDoor;
|
||||
m_Link = reader.ReadEntity<BaseDoor>();
|
||||
|
||||
m_Timer = new InternalTimer(this);
|
||||
|
||||
|
|
|
|||
|
|
@ -70,8 +70,8 @@ namespace Server.Items
|
|||
{
|
||||
case 0:
|
||||
{
|
||||
m_Owner = reader.ReadMobile();
|
||||
m_House = reader.ReadItem() as BaseHouse;
|
||||
m_Owner = reader.ReadEntity<Mobile>();
|
||||
m_House = reader.ReadEntity<BaseHouse>();
|
||||
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -414,14 +414,16 @@ namespace Server.Items
|
|||
|
||||
writer.Write(2); // version
|
||||
|
||||
writer.Write(Guardians, true);
|
||||
Guardians.Tidy();
|
||||
writer.Write(Guardians);
|
||||
writer.Write(Temporary);
|
||||
|
||||
writer.Write(Owner);
|
||||
|
||||
writer.Write(Level);
|
||||
writer.WriteDeltaTime(DeleteTime);
|
||||
writer.Write(m_Lifted, true);
|
||||
m_Lifted.Tidy();
|
||||
writer.Write(m_Lifted);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
|
|
@ -434,14 +436,14 @@ namespace Server.Items
|
|||
{
|
||||
case 2:
|
||||
{
|
||||
Guardians = reader.ReadStrongMobileList();
|
||||
Guardians = reader.ReadEntityList<Mobile>();
|
||||
Temporary = reader.ReadBool();
|
||||
|
||||
goto case 1;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
Owner = reader.ReadMobile();
|
||||
Owner = reader.ReadEntity<Mobile>();
|
||||
|
||||
goto case 0;
|
||||
}
|
||||
|
|
@ -449,7 +451,7 @@ namespace Server.Items
|
|||
{
|
||||
Level = reader.ReadInt();
|
||||
DeleteTime = reader.ReadDeltaTime();
|
||||
m_Lifted = reader.ReadStrongItemList();
|
||||
m_Lifted = reader.ReadEntityList<Item>();
|
||||
|
||||
if (version < 2)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -296,7 +296,7 @@ namespace Server.Items
|
|||
|
||||
for (var i = 0; i < length; i++)
|
||||
{
|
||||
var item = reader.ReadItem();
|
||||
var item = reader.ReadEntity<Item>();
|
||||
var nextRespawn = reader.ReadDeltaTime();
|
||||
|
||||
if (i < m_Artifacts.Length)
|
||||
|
|
|
|||
|
|
@ -61,7 +61,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
Commodity = reader.ReadItem();
|
||||
Commodity = reader.ReadEntity<Item>();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -162,7 +162,7 @@ namespace Server.Items
|
|||
case 0:
|
||||
{
|
||||
m_Exceptional = reader.ReadBool();
|
||||
m_Crafter = reader.ReadMobile();
|
||||
m_Crafter = reader.ReadEntity<Mobile>();
|
||||
|
||||
if (version < 1)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -52,7 +52,7 @@ namespace Server.Items
|
|||
{
|
||||
case 0:
|
||||
{
|
||||
Owner = reader.ReadMobile();
|
||||
Owner = reader.ReadEntity<Mobile>();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1128,7 +1128,7 @@ namespace Server.Items
|
|||
{
|
||||
case 1:
|
||||
{
|
||||
Poisoner = reader.ReadMobile();
|
||||
Poisoner = reader.ReadEntity<Mobile>();
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
|
|
|
|||
|
|
@ -168,7 +168,7 @@ namespace Server.Items
|
|||
}
|
||||
case 4:
|
||||
{
|
||||
Poisoner = reader.ReadMobile();
|
||||
Poisoner = reader.ReadEntity<Mobile>();
|
||||
goto case 3;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -32,7 +32,7 @@ namespace Server.Items
|
|||
{
|
||||
case 0:
|
||||
{
|
||||
Board = (BaseBoard)reader.ReadItem();
|
||||
Board = (BaseBoard)reader.ReadEntity<Item>();
|
||||
|
||||
if (Board == null || Parent == null)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -41,7 +41,7 @@ namespace Server.Engines.Mahjong
|
|||
|
||||
for (var i = 0; i < seats; i++)
|
||||
{
|
||||
m_Players[i] = reader.ReadMobile();
|
||||
m_Players[i] = reader.ReadEntity<Mobile>();
|
||||
m_PublicHand[i] = reader.ReadBool();
|
||||
m_Scores[i] = reader.ReadInt();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -44,7 +44,7 @@ namespace Server.Items
|
|||
{
|
||||
case 0:
|
||||
{
|
||||
m_Stone = reader.ReadItem();
|
||||
m_Stone = reader.ReadEntity<Item>();
|
||||
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -136,7 +136,7 @@ namespace Server.Items
|
|||
}
|
||||
case 1:
|
||||
{
|
||||
Guild = reader.ReadGuild() as Guild;
|
||||
Guild = reader.ReadEntity<Guild>();
|
||||
|
||||
goto case 0;
|
||||
}
|
||||
|
|
@ -372,7 +372,7 @@ namespace Server.Items
|
|||
m_GuildName = reader.ReadString();
|
||||
m_GuildAbbrev = reader.ReadString();
|
||||
|
||||
Guild = reader.ReadGuild() as Guild;
|
||||
Guild = reader.ReadEntity<Guild>();
|
||||
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -588,7 +588,7 @@ namespace Server.Items
|
|||
{
|
||||
case 1:
|
||||
{
|
||||
m_CompletedBy = reader.ReadMobile();
|
||||
m_CompletedBy = reader.ReadEntity<Mobile>();
|
||||
|
||||
goto case 0;
|
||||
}
|
||||
|
|
@ -596,7 +596,7 @@ namespace Server.Items
|
|||
{
|
||||
m_Level = reader.ReadInt();
|
||||
m_Completed = reader.ReadBool();
|
||||
m_Decoder = reader.ReadMobile();
|
||||
m_Decoder = reader.ReadEntity<Mobile>();
|
||||
m_Map = reader.ReadMap();
|
||||
ChestLocation = reader.ReadPoint2D();
|
||||
|
||||
|
|
|
|||
|
|
@ -462,12 +462,12 @@ namespace Server.Items
|
|||
case 1:
|
||||
case 0:
|
||||
{
|
||||
Poster = reader.ReadMobile();
|
||||
Poster = reader.ReadEntity<Mobile>();
|
||||
Subject = reader.ReadString();
|
||||
Time = reader.ReadDateTime();
|
||||
LastPostTime = reader.ReadDateTime();
|
||||
var hasThread = reader.ReadBool();
|
||||
Thread = reader.ReadItem() as BulletinMessage;
|
||||
Thread = reader.ReadEntity<BulletinMessage>();
|
||||
PostedName = reader.ReadString();
|
||||
PostedBody = reader.ReadInt();
|
||||
PostedHue = reader.ReadInt();
|
||||
|
|
|
|||
|
|
@ -171,7 +171,7 @@ namespace Server.Items
|
|||
writer.WriteEncodedInt(0); // version
|
||||
|
||||
writer.WriteEncodedInt(m_Charges);
|
||||
writer.WriteItemList(Receivers);
|
||||
writer.Write(Receivers);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
|
|
@ -181,7 +181,7 @@ namespace Server.Items
|
|||
var version = reader.ReadEncodedInt();
|
||||
|
||||
m_Charges = reader.ReadEncodedInt();
|
||||
Receivers = reader.ReadStrongItemList<ReceiverCrystal>();
|
||||
Receivers = reader.ReadEntityList<ReceiverCrystal>();
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
|
|
@ -394,7 +394,7 @@ namespace Server.Items
|
|||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
|
||||
writer.WriteItem(m_Sender);
|
||||
writer.Write(m_Sender);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
|
|
@ -403,7 +403,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadEncodedInt();
|
||||
|
||||
m_Sender = reader.ReadItem<BroadcastCrystal>();
|
||||
m_Sender = reader.ReadEntity<BroadcastCrystal>();
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
|
|
|
|||
|
|
@ -628,7 +628,7 @@ namespace Server.Items
|
|||
{
|
||||
if (reader.ReadBool())
|
||||
{
|
||||
RestoreEquip = reader.ReadStrongItemList();
|
||||
RestoreEquip = reader.ReadEntityList<Item>();
|
||||
}
|
||||
|
||||
goto case 11;
|
||||
|
|
@ -644,7 +644,7 @@ namespace Server.Items
|
|||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var item = reader.ReadItem();
|
||||
var item = reader.ReadEntity<Item>();
|
||||
|
||||
if (reader.ReadBool())
|
||||
{
|
||||
|
|
@ -661,11 +661,11 @@ namespace Server.Items
|
|||
BeginDecay(reader.ReadDeltaTime() - DateTime.UtcNow);
|
||||
}
|
||||
|
||||
Looters = reader.ReadStrongMobileList();
|
||||
Killer = reader.ReadMobile();
|
||||
Looters = reader.ReadEntityList<Mobile>();
|
||||
Killer = reader.ReadEntity<Mobile>();
|
||||
|
||||
Aggressors = reader.ReadStrongMobileList();
|
||||
Owner = reader.ReadMobile();
|
||||
Aggressors = reader.ReadEntityList<Mobile>();
|
||||
Owner = reader.ReadEntity<Mobile>();
|
||||
|
||||
m_CorpseName = reader.ReadString();
|
||||
|
||||
|
|
@ -673,7 +673,7 @@ namespace Server.Items
|
|||
reader.ReadInt(); // guild reserve
|
||||
Kills = reader.ReadInt();
|
||||
|
||||
EquipItems = reader.ReadStrongItemList();
|
||||
EquipItems = reader.ReadEntityList<Item>();
|
||||
break;
|
||||
}
|
||||
case 10:
|
||||
|
|
@ -688,7 +688,7 @@ namespace Server.Items
|
|||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var item = reader.ReadItem();
|
||||
var item = reader.ReadEntity<Item>();
|
||||
|
||||
if (reader.ReadBool())
|
||||
{
|
||||
|
|
@ -719,8 +719,8 @@ namespace Server.Items
|
|||
}
|
||||
case 6:
|
||||
{
|
||||
Looters = reader.ReadStrongMobileList();
|
||||
Killer = reader.ReadMobile();
|
||||
Looters = reader.ReadEntityList<Mobile>();
|
||||
Killer = reader.ReadEntity<Mobile>();
|
||||
|
||||
goto case 5;
|
||||
}
|
||||
|
|
@ -732,13 +732,13 @@ namespace Server.Items
|
|||
}
|
||||
case 4:
|
||||
{
|
||||
Aggressors = reader.ReadStrongMobileList();
|
||||
Aggressors = reader.ReadEntityList<Mobile>();
|
||||
|
||||
goto case 3;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
Owner = reader.ReadMobile();
|
||||
Owner = reader.ReadEntity<Mobile>();
|
||||
|
||||
goto case 2;
|
||||
}
|
||||
|
|
@ -781,7 +781,7 @@ namespace Server.Items
|
|||
Kills = reader.ReadInt();
|
||||
SetFlag(CorpseFlag.Criminal, reader.ReadBool());
|
||||
|
||||
EquipItems = reader.ReadStrongItemList();
|
||||
EquipItems = reader.ReadEntityList<Item>();
|
||||
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -245,7 +245,7 @@ namespace Server.Items
|
|||
|
||||
m_Source = ReadEntity(reader);
|
||||
m_Target = ReadEntity(reader);
|
||||
Sequence = reader.ReadItem() as EffectController;
|
||||
Sequence = reader.ReadEntity<EffectController>();
|
||||
|
||||
FixedDirection = reader.ReadBool();
|
||||
Explodes = reader.ReadBool();
|
||||
|
|
|
|||
|
|
@ -172,7 +172,7 @@ namespace Server.Items
|
|||
}
|
||||
case 1:
|
||||
{
|
||||
Link = reader.ReadItem();
|
||||
Link = reader.ReadEntity<Item>();
|
||||
|
||||
goto case 0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -155,7 +155,7 @@ namespace Server.Items
|
|||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
|
||||
writer.WriteItemList(Keys);
|
||||
writer.Write(Keys);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
|
|
@ -164,7 +164,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadEncodedInt();
|
||||
|
||||
Keys = reader.ReadStrongItemList<Key>();
|
||||
Keys = reader.ReadEntityList<Key>();
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
|
|
|
|||
|
|
@ -347,7 +347,7 @@ namespace Server.Items
|
|||
case 0:
|
||||
{
|
||||
Time = reader.ReadDateTime();
|
||||
Poster = reader.ReadMobile();
|
||||
Poster = reader.ReadEntity<Mobile>();
|
||||
Message = reader.ReadString();
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -930,7 +930,7 @@ namespace Server.Items
|
|||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var m = reader.ReadMobile();
|
||||
var m = reader.ReadEntity<Mobile>();
|
||||
var end = reader.ReadDateTime();
|
||||
|
||||
StartTimer(m, end - DateTime.UtcNow);
|
||||
|
|
@ -973,7 +973,7 @@ namespace Server.Items
|
|||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.WriteItem(Teleporter);
|
||||
writer.Write(Teleporter);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
|
|
@ -982,7 +982,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
Teleporter = reader.ReadItem<TimeoutTeleporter>();
|
||||
Teleporter = reader.ReadEntity<TimeoutTeleporter>();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -83,7 +83,7 @@ namespace Server.Items
|
|||
{
|
||||
case 0:
|
||||
{
|
||||
m_Next = reader.ReadItem() as WayPoint;
|
||||
m_Next = reader.ReadEntity<WayPoint>();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -532,7 +532,7 @@ namespace Server.Items
|
|||
|
||||
if (GetSaveFlag(flags, SaveFlag.Crafter))
|
||||
{
|
||||
m_Crafter = reader.ReadMobile();
|
||||
m_Crafter = reader.ReadEntity<Mobile>();
|
||||
}
|
||||
|
||||
if (GetSaveFlag(flags, SaveFlag.Quality))
|
||||
|
|
|
|||
|
|
@ -72,7 +72,7 @@ namespace Server.Items
|
|||
{
|
||||
case 1:
|
||||
{
|
||||
m_Fisher = reader.ReadMobile();
|
||||
m_Fisher = reader.ReadEntity<Mobile>();
|
||||
break;
|
||||
}
|
||||
case 0:
|
||||
|
|
|
|||
|
|
@ -71,8 +71,8 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item2 = reader.ReadItem() as InternalItem2;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
m_Item2 = reader.ReadEntity<InternalItem2>();
|
||||
}
|
||||
|
||||
[Forge]
|
||||
|
|
@ -129,7 +129,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as LargeForgeWest;
|
||||
m_Item = reader.ReadEntity<LargeForgeWest>();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -187,7 +187,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as LargeForgeWest;
|
||||
m_Item = reader.ReadEntity<LargeForgeWest>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -261,8 +261,8 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item2 = reader.ReadItem() as InternalItem2;
|
||||
m_Item = reader.ReadEntity<InternalItem>();
|
||||
m_Item2 = reader.ReadEntity<InternalItem2>();
|
||||
}
|
||||
|
||||
[Forge]
|
||||
|
|
@ -319,7 +319,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as LargeForgeEast;
|
||||
m_Item = reader.ReadEntity<LargeForgeEast>();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -377,7 +377,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as LargeForgeEast;
|
||||
m_Item = reader.ReadEntity<LargeForgeEast>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -293,7 +293,7 @@ namespace Server.Items
|
|||
{
|
||||
case 1:
|
||||
{
|
||||
m_Hunter = reader.ReadMobile();
|
||||
m_Hunter = reader.ReadEntity<Mobile>();
|
||||
m_AnimalWeight = reader.ReadInt();
|
||||
goto case 0;
|
||||
}
|
||||
|
|
@ -468,7 +468,7 @@ namespace Server.Items
|
|||
{
|
||||
case 1:
|
||||
{
|
||||
m_Hunter = reader.ReadMobile();
|
||||
m_Hunter = reader.ReadEntity<Mobile>();
|
||||
m_AnimalWeight = reader.ReadInt();
|
||||
goto case 0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -203,7 +203,7 @@ namespace Server.Items
|
|||
{
|
||||
case 1:
|
||||
{
|
||||
m_Crafter = reader.ReadMobile();
|
||||
m_Crafter = reader.ReadEntity<Mobile>();
|
||||
m_Quality = (ToolQuality)reader.ReadInt();
|
||||
goto case 0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -119,7 +119,7 @@ namespace Server.Items
|
|||
{
|
||||
case 1:
|
||||
{
|
||||
m_House = reader.ReadItem() as BaseHouse;
|
||||
m_House = reader.ReadEntity<BaseHouse>();
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
|
|
|
|||
|
|
@ -249,7 +249,7 @@ namespace Server.Items
|
|||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
From = reader.ReadMobile();
|
||||
From = reader.ReadEntity<Mobile>();
|
||||
m_End = reader.ReadDateTime();
|
||||
m_MinDamage = reader.ReadInt();
|
||||
m_MaxDamage = reader.ReadInt();
|
||||
|
|
|
|||
|
|
@ -201,7 +201,7 @@ namespace Server.Items
|
|||
}
|
||||
case 2:
|
||||
{
|
||||
m_Crafter = reader.ReadMobile();
|
||||
m_Crafter = reader.ReadEntity<Mobile>();
|
||||
goto case 1;
|
||||
}
|
||||
case 1:
|
||||
|
|
@ -476,7 +476,7 @@ namespace Server.Items
|
|||
{
|
||||
case 1:
|
||||
{
|
||||
House = reader.ReadItem() as BaseHouse;
|
||||
House = reader.ReadEntity<BaseHouse>();
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
|
|
|
|||
|
|
@ -929,7 +929,7 @@ namespace Server.Items
|
|||
}
|
||||
case 3:
|
||||
{
|
||||
m_Crafter = reader.ReadMobile();
|
||||
m_Crafter = reader.ReadEntity<Mobile>();
|
||||
goto case 2;
|
||||
}
|
||||
case 2:
|
||||
|
|
|
|||
|
|
@ -218,7 +218,7 @@ namespace Server.Items
|
|||
{
|
||||
m_Skill = (RepairSkillType)reader.ReadInt();
|
||||
m_SkillLevel = reader.ReadDouble();
|
||||
m_Crafter = reader.ReadMobile();
|
||||
m_Crafter = reader.ReadEntity<Mobile>();
|
||||
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -517,7 +517,7 @@ namespace Server.Items
|
|||
}
|
||||
case 2:
|
||||
{
|
||||
m_Crafter = reader.ReadMobile();
|
||||
m_Crafter = reader.ReadEntity<Mobile>();
|
||||
|
||||
m_Quality = (InstrumentQuality)reader.ReadEncodedInt();
|
||||
m_Slayer = (SlayerName)reader.ReadEncodedInt();
|
||||
|
|
@ -532,7 +532,7 @@ namespace Server.Items
|
|||
}
|
||||
case 1:
|
||||
{
|
||||
m_Crafter = reader.ReadMobile();
|
||||
m_Crafter = reader.ReadEntity<Mobile>();
|
||||
|
||||
m_Quality = (InstrumentQuality)reader.ReadEncodedInt();
|
||||
m_Slayer = (SlayerName)reader.ReadEncodedInt();
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@ namespace Server.Items
|
|||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var m = reader.ReadMobile();
|
||||
var m = reader.ReadEntity<Mobile>();
|
||||
DisguiseTimers.CreateTimer(m, reader.ReadTimeSpan());
|
||||
m.NameMod = reader.ReadString();
|
||||
}
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue